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Art and Design

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Articles 31 - 47 of 47

Full-Text Articles in Composition

Grayscale Portfolio, Brandon D. Chambers Jan 2020

Grayscale Portfolio, Brandon D. Chambers

2020 Symposium Creative Works

This collection is intended to evoke the sensory details that are intensified by grayscale photography. Although photography is a visual arts medium, it possesses the potential to engage the viewers’ auditory, tactical, and olfactory senses. The color symbolism theory argues that through natural association and psychological symbolism, colors have specific connotations and therefore, elicit certain emotions. If this is, in fact, the case, what then can be gained from an image that is void of color? I feel that color often distracts the viewer from the intimate details of the images and prevents them from fully immersing themselves in the …


Mobile Music Development Tools For Creative Coders, Daniel Stuart Holmes May 2019

Mobile Music Development Tools For Creative Coders, Daniel Stuart Holmes

LSU Doctoral Dissertations

This project is a body of work that facilitates the creation of musical mobile artworks. The project includes a code toolkit that enhances and simplifies the development of mobile music iOS applications, a flexible notation system designed for mobile musical interactions, and example apps and scored compositions to demonstrate the toolkit and notation system.

The code library is designed to simplify the technical aspect of user-centered design and development with a more direct connection between concept and deliverable. This sim- plification addresses learning problems (such as motivation, self-efficacy, and self-perceived understanding) by bridging the gap between idea and functional prototype …


1999 Aaa Jrpg Quality And How A 2019 Indie-Game Developer Can Meet It, Kailynn Haskell-Harbert May 2019

1999 Aaa Jrpg Quality And How A 2019 Indie-Game Developer Can Meet It, Kailynn Haskell-Harbert

Capstone Projects and Master's Theses

This paper is a delve into 1999 JRPG AAA video games and how small developers can make something of similar quality with contemporary technology. This is explored by using Final Fantasy VIII and Lunar: Silver Star Story Complete as a 1999 AAA standard, then comparing that standard to modern indie-games as well as my own experience in indie-game development. The ultimate goal of the paper is to prove that small indie-game studios can create 1999 AAA quality JRPGs with relatively minimal investment.


3d Procedural Maze & Cave Generation, Jacob Sharp Apr 2019

3d Procedural Maze & Cave Generation, Jacob Sharp

Student Scholar Showcase

The goal of this project is to generate a maze or cave procedurally so that a player may be able to explore infinitely without a reoccurring pattern. The project also utilizes Virtual Reality (VR); the user will be able to put on a VR Headset and become more immersed in a procedural environment. One of the challenges that needed to be overcome was simple random number generators did not generate natural looking worlds. Introducing VR to the project created the additional challenge of preventing the user from becoming motion sick. These challenges were both addressed through many hours of research …


Audio To Architecture: House Music As A Form Generator, Polina Timchenko Dec 2018

Audio To Architecture: House Music As A Form Generator, Polina Timchenko

Architecture Undergraduate Honors Theses

Contemporary music undergoes similar process of creation to that of the design process through computation and variation. House music as a representation of contemporary culture has a layered structure that allows specific characteristics to identify it as house music. Song components can vary and mix in different orders that form new dynamic compositions. I am going to explore the idea that every house music component can be translated into geometry with the use of parametric design techniques.


My Eyes Due See, Johannes J. Barfield Jan 2018

My Eyes Due See, Johannes J. Barfield

Theses and Dissertations

My Eyes Due See is a multidimensional examination of the “black experience” in America. The installation is composed of a single-channel video, a music composition that utilizes music samples and live instrumentation, and sculptures made up of car parts and broomsedge grass. Each of these elements arranged in space share a nuanced and complicated view of blackness through the lens of a black man decoding personal history and American history simultaneously. Autonomy is the overarching theme throughout the work as it pertains to race, identity, urban and rural environments, and the relationship between generational trauma and nostalgia.


Laminated Paint, Travis R. Austin Jan 2018

Laminated Paint, Travis R. Austin

Theses and Dissertations

Though we may not perceive it, we are surrounded by material-in-flux. Inert materials degrade and the events that comprise our natural and social environments causally thread into a duration that unifies us in our incomprehension. Sounds reveal ever-present vibrations of the landscape: expressions of the flexuous ground on which we stand.


Music From The Harpsichord House, Julie Zhu Dec 2017

Music From The Harpsichord House, Julie Zhu

Theses and Dissertations

Music from the Harpsichord House is an installation and series of concerts that exists in the binary of in and out of performance. During a concert, the harpsichordist is hidden inside the house and his face is live-projected outside. Fifteen new musical compositions were commissioned for the harpsichord house.


Looking Through The Glass: An Album Of Original Music And Accompanying Artist Book, Sam Genualdi May 2017

Looking Through The Glass: An Album Of Original Music And Accompanying Artist Book, Sam Genualdi

Lawrence University Honors Projects

“Looking Through the Glass” is a 12 track, 38-minute long album of original songs accompanied by a hand-bound artist book. The book houses the CD as a well as an accordion-structure text block of original prints. The content and form of the work draw upon the experiences of the author to create a unique and personal take on memory as a human experience. Sam Genualdi composed and produced all of the music as well as created all of the art.


The Impact And Creation Of Level Music For Video Games, Randolph Kestner May 2016

The Impact And Creation Of Level Music For Video Games, Randolph Kestner

Undergraduate Honors Theses

This thesis explores the creation of music for a video game level utilizing industry tools for music compositions as well as level design. Music as an element of game design and its resulting impact is also examined.


A Composed Space, Adam S. Hogan May 2014

A Composed Space, Adam S. Hogan

Graduate School of Art Theses

My practice is invested in expanding our conscious scope—revealing phenomena and observations, and presenting the information to the viewer through auxiliary channels. Using the language of minimalism, cinema, and abstraction I create technologically sophisticated systems to produce spaces of contemplation (a meditative space challenging the ephemeral relationships between our sensorial perceptions, space, and time).

Material, space, and technology become instruments for composition manifesting as silent experimental cinema (created and controlled sonically). My work seeks to illuminate our conscious scope through the succession of frames.


Something Wicked This Way Comes: Scoring Hamline University's Production Of "Macbeth", Andrew Brady Jan 2014

Something Wicked This Way Comes: Scoring Hamline University's Production Of "Macbeth", Andrew Brady

Departmental Honors Projects

This project represents a practical investigation into using original underscore in the modern theatrical experience. Over 40 minutes of cinematic, orchestral underscore were composed by the author specifically for Hamline University Theatre Department’s 2014 production of Macbeth. Using electronic scoring methods and digital playback strategies, the music was “performed” with variable timing that was able to directly match the performance of the actor’s for each show. The accompanying written musicological analysis explores the score’s uses of themes, spotting strategies, and integration of the show’s artistic concept. The analysis, in conjunction with the recorded score, demonstrates a cohesive effort to …


Mouth's Cradle Presents: Wisdom Teeth, Kevin Hegedus May 2012

Mouth's Cradle Presents: Wisdom Teeth, Kevin Hegedus

Renée Crown University Honors Thesis Projects - All

[See attached document for abstract]


Correspondences And Complementarity In Visual Music, Bill Alves Jan 2010

Correspondences And Complementarity In Visual Music, Bill Alves

All HMC Faculty Publications and Research

Visual music is an art form that implies intermodal connections between the senses but which has historically often failed to identify aesthetically satisfying correspondences. Artistic success does not automatically emerge in one medium when its elemental characteristics are mapped to those of an existing work from another medium. I offer examples from my own abstract animations with music, which draw upon John Whitney's concept of complementarity, a more intuitive correspondence at a higher level of aesthetic qualities, that of stasis and dynamism or tension and resolution.


The Logic Of Objects, David B. Eichelberger Jan 2010

The Logic Of Objects, David B. Eichelberger

School of Art, Art History, and Design: Theses and Student Creative Work

The human mind assimilates information and experiences quickly and constantly, and is aided by mental systems that we rely on to function. We classify the input of our lives with extreme efficiency. Our notions about the things we encounter in the world are learned from past experiences, and these expectations help us file the data of our lives. My work is composed to create pause. I am interested in slowing down the processes of assimilation by manipulating our expectations, and extending events measured in microseconds into saturated and engaging experiences. Functional qualities, visual rhythms, and exaggerated proportions are some of …


Ua94/6/1 Student / Alumni Personal Papers Western Kentucky University Small Collections, Wku Archives Jan 2009

Ua94/6/1 Student / Alumni Personal Papers Western Kentucky University Small Collections, Wku Archives

WKU Archives Collection Inventories

Small collections of personal papers and oral histories relating to the Western Kentucky University.


Review Of William Blake, Antoni Pizà Jan 2001

Review Of William Blake, Antoni Pizà

Publications and Research

Although William Blake is the quintessential multidisciplinary artist – his achievements in literature and the visual arts are for the most part uncontested – as far as we know, he was never particularly interested in music. Indeed, neither his poetry nor his pictures describe or depict music directly. Yet, in the last 200 years or so, his work has made an astounding mark on composers and music. One sees Blake's influence primarily in the numberless musical settings of his poems, but also in more general, indefinite, and ineffable way – a very Blake-ian one, I am tempted to say. I …