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Articles 331 - 360 of 528

Full-Text Articles in Digital Humanities

Data Visualization: Drake Dahlinghaus, Drake Dahlinghaus Apr 2020

Data Visualization: Drake Dahlinghaus, Drake Dahlinghaus

COVID-19 Graphic Design: Data Visualization and Information Design

This data visualization project draws from Giorgia Lupi and Stefanie Posavec’s book Dear Data: A Friendship in 52 Weeks of Postcards. After thorough research and note-taking from given and discovered resources, students were asked to respond to the novel coronavirus and the outbreak of its affiliated illness, COVID-19. As designers, students were given the responsibility to deliver information about the current culture while also acting as a participant to history — a primary” source. The object was to document history while also allowing for moments of positivity in the midst of such anxiety and uncertainty.

Students gathered data about every …


Silver Lining: Lucy Rauker, Lucy Rauker Apr 2020

Silver Lining: Lucy Rauker, Lucy Rauker

COVID-19 Graphic Design: Data Visualization and Information Design

In this project, students were asked to produce 10-by-16-inch digital posters responding to the challenge and stress of the COVID-19 pandemic. After reading Professor Misty Thomas-Trout’s handwritten letter, the students used the design tools Photoshop, Illustrator and InDesign to highlight positive messages coming from the present circumstances.

“You have one meta-objective with this project: Focus on the positive messages only. If negativity is weaved in or comes across your thoughts, jot this down somewhere. Be aware of that thought, but continue to block it out with positivity.”


Silver Lining: Megan Farnan, Megan Farnan Apr 2020

Silver Lining: Megan Farnan, Megan Farnan

COVID-19 Graphic Design: Data Visualization and Information Design

In this project, students were asked to produce 10-by-16-inch digital posters responding to the challenge and stress of the COVID-19 pandemic. After reading Professor Misty Thomas-Trout’s handwritten letter, the students used the design tools Photoshop, Illustrator and InDesign to highlight positive messages coming from the present circumstances.

“You have one meta-objective with this project: Focus on the positive messages only. If negativity is weaved in or comes across your thoughts, jot this down somewhere. Be aware of that thought, but continue to block it out with positivity.”


Silver Lining: A Letter To Students From Misty Thomas-Trout, Misty Thomas-Trout Mar 2020

Silver Lining: A Letter To Students From Misty Thomas-Trout, Misty Thomas-Trout

COVID-19 Graphic Design: Data Visualization and Information Design

This is a handwritten letter from Misty Thomas-Trout to her Graphic Design I (VAD 411) students in March, sent the day before classes resumed following spring break. Initially, virtual education was a precaution, set to last for two weeks; however, it extended for the remainder of the term and the summer term. By the time the fall semester began in late August 2020, more than 5 million cases had been reported in the United States.

Following the handwritten letter is a typed version. The indents of the paragraphs reflect the way the letter appeared on paper.

The letter was the …


Small But Mighty: How A Team Of Four Administers A Robust Library Publishing Program, Sue Ann Gardner, Paul Royster Mar 2020

Small But Mighty: How A Team Of Four Administers A Robust Library Publishing Program, Sue Ann Gardner, Paul Royster

University of Nebraska-Lincoln Libraries: Presentations

A team of four people administers the UNL institutional repository (https://digitalcommons.unl.edu), which is one of the largest (109,000-plus full text items) and most-accessed (over 62,000,000 downloads) in the United States. The team also administers a robust library publishing program with over 80 scholarly monographs and 12 peer-reviewed journals. A recent focus of the program has been open educational resources, partnering with scholars to identify or create free online learning objects.

This talk will include details about how such a small team accomplishes so much. Staffing, task assignment, workflow, author relations, reader relations, education, administration, policy generation, platform management, …


2020 Iggad Conference Program, Charles Joyner Institute For Gullah And African Diaspora Studies Mar 2020

2020 Iggad Conference Program, Charles Joyner Institute For Gullah And African Diaspora Studies

IGGAD Conference Programs

Program of the 2020 IGGAD Conference: Without Borders: Tracing the Cultural, Archival, and Political African Diaspora.


Digitizing The Aura: A Systems Update For The Contemporary Art World, Emilie Trice Jan 2020

Digitizing The Aura: A Systems Update For The Contemporary Art World, Emilie Trice

Electronic Theses and Dissertations

During the digital tide of the last several decades, the material, metaphysical and economic properties of art have evolved in response to the ever-accelerating growth of cybernetics. The contemporary art ecosystem (CAE) has long been considered “the last unregulated financial market”; then cryptocurrency was invented. Now, blockchain technology has entered the cultural zeitgeist and could radically innovate numerous industries, including the art market. The CAE itself is a network, a system that operates within fundamental parameters and, in that sense, it shares much in common with the philosophies underlying computation, such as systems theory, complexity theory and emergent consensus mechanisms. …


Findable, Impactful, Citable, Usable, Sustainable (Ficus): A Heuristic For Authors Of Digital Publishing Projects, Nicky Agate, Cheryl E. Ball, Alison Belan, Monica Mccormick, Joshua Neds-Fox Jan 2020

Findable, Impactful, Citable, Usable, Sustainable (Ficus): A Heuristic For Authors Of Digital Publishing Projects, Nicky Agate, Cheryl E. Ball, Alison Belan, Monica Mccormick, Joshua Neds-Fox

Library Scholarly Publications

We came together in Spring 2018 at a two-day think tank hosted by Duke University Libraries and supported by The Andrew W. Mellon Foundation, with dozens of other librarians, publishers, and scholarly communication stakeholders, to work on the question of sustainably publishing large digital projects. The outcome of that discussion turned into an extended project at TriangleSCI 2018 and culminated in the heuristic presented here.The heuristic can be used as a checklist to help authors (and their project team) assess their needs when it comes to making their digital projects findable, impactful, citable, usable, and sustainable (creating the acronym FICUS).


Race Book, Robert Dejesus Jan 2020

Race Book, Robert Dejesus

Theses and Dissertations

Race Book is a satiric animated short film about how social media influenced people during the 2020 presidential election.


Saving Software And Using Emulation To Reproduce Computationally Dependent Research Results, Euan Cochrane, Limor Peer, Ethan Gates, Seth Anderson Dec 2019

Saving Software And Using Emulation To Reproduce Computationally Dependent Research Results, Euan Cochrane, Limor Peer, Ethan Gates, Seth Anderson

Yale Day of Data

Using digital data necessarily involves software. How do institutions think about software in the context of the long-term usability of their data assets? How do they address usability challenges uniquely posed by software such as, license restrictions, legacy software, code rot, and dependencies? These questions are germane to the agenda set forth by the FAIR principles. At Yale University, a team in the Library is looking into the application of a novel approach to emulation as a potential solution. In this presentation, we will outline the work of the Emulation as a Service Infrastructure (EaaSI) program, discuss our plans for …


Jewish Time Jump: New York, Owen Gottlieb Nov 2019

Jewish Time Jump: New York, Owen Gottlieb

Articles

Jewish Time Jump: New York (Gottlieb & Ash, 2013) is a place-based mobile augmented reality game and simulation that takes the form of a situated documentary. Players take on the role of time traveling reporters tracking down a story “lost to time” to bring back to their editor at the Jewish Time Jump Gazette. The game is played in Washington Square Park in Greenwich Village, New York City. Players’ iPhones become their time traveling device and companion. Based on the player’s GPS location, players receive digital images from their location from over a hundred years in the past as well …


Apocalypse Lakardowo: Ecocritical Analysis In The Film Lakardowo Mencari Keadilan, Aulia Maulida, Abdul Basid Oct 2019

Apocalypse Lakardowo: Ecocritical Analysis In The Film Lakardowo Mencari Keadilan, Aulia Maulida, Abdul Basid

International Review of Humanities Studies

Human-nature interaction today enters a worrying stage. Film as a literary work begins to record this interaction. The film Lakardowo Mencari Keadilan to be one of them. This research uses the content analysis method with an ecocritical approach. This film is a research primary data source supported by various related references. The analysis emphasizes the study of environmental literature which focuses on apocalyptic reading with pastoral views that surround it through Creswell spiral analysis methods: data management, reading, and note-taking, classification and interpretation, then data visualization. In this research, Lakardowo's environment in the film Lakardowo Mencari Keadilan reflects the impact …


Cal Poly Frankenreads: An All-Day Public Reading Of Mary Shelly’S Frankenstein, Robert E. Kennedy Library Oct 2019

Cal Poly Frankenreads: An All-Day Public Reading Of Mary Shelly’S Frankenstein, Robert E. Kennedy Library

Creative Works

Celebrating the 200th anniversary of Mary Shelly’s Frankenstein, the Cal Poly English Department and Kennedy Library organized a series of interdisciplinary events including FrankenReads, an all-day public reading of the novel. Spanning twelve hours, members of the Cal Poly community from all colleges participated in the celebration by volunteering to read portions of Frankenstein; or, The Modern Prometheus.

This catalog is based on the celebration of events “FrankenFall” which took place on October 31, 2018 at the Robert E. Kennedy Library.


25–35, Anna Teiche Oct 2019

25–35, Anna Teiche

Creative Works

25–35 is a powder-coated steel installation by Anna Teiche. In honor of Phil Bailey, dean emeritus of the College of Science and Mathematics, who founded and championed the Study 25–35 Hours Per Week principle: To succeed, students need to study two hours per unit each week, or the equivalent of 25–35 hours per week.

“25–35” was conceptualized and designed by student Anna Teiche, who completed all of the fabrication using on-campus resources and labs. Anna learned to TIG weld with instruction from Doug Brewster and welding assistance from fellow Art and Design student Tommy Stoeckinger.

The piece is a visual …


Statement Of Creative Practice: Creative Making And Vr Literature, Mez Breeze Sep 2019

Statement Of Creative Practice: Creative Making And Vr Literature, Mez Breeze

Journal of Creative Writing Studies

Editor's Note
Mez Breeze authored her artist’s statement in virtual reality. You can view Mez’s artist’s statement even without a VR headset. Just click this link: https://bit.ly/2Kov372
You’ll need this password to access it: XR_PlayG

Abstract
Constructing creative writing in XR (aka Extended Reality: an umbrella term that covers Augmented Reality, Virtual Reality, Mixed Reality, and a fourth category called Synthetic Reality), and VR in particular, is an exciting and recent phenomenon in the Electronic Literature field. This proposed Statement of Creative Practice will examine the scope and reach of XR artforms while focusing in particular on the subset of …


Portland Symphony Orchestra: Pso Explorers Program Evaluation, Susy Hawes, Sarah Goan, Emilie Swenson Msw Sep 2019

Portland Symphony Orchestra: Pso Explorers Program Evaluation, Susy Hawes, Sarah Goan, Emilie Swenson Msw

Publications

In 2012, after a strategic planning process and community needs assessment, the Portland Symphony Orchestra (PSO) identified several ways the arts could better serve the community. One result was the creation of PSO Explorers, an arts integration program that brings symphony musicians into kindergarten through third grade classrooms at Portland’s Howard C. Reiche Community School and Longfellow Elementary School. The program uses music to support and enrich students’ learning in literacy, math, science, and social-emotional development by connecting musical activities with classroom lessons. PSO Explorers also helps teachers by providing ideas and skills for using the arts in their daily …


Publication And Evaluation Challenges In Games & Interactive Media, Elizabeth L. Lawley Aug 2019

Publication And Evaluation Challenges In Games & Interactive Media, Elizabeth L. Lawley

Presentations and other scholarship

Faculty in the fields of games and interactive media face significant challenges in publishing and documenting their scholarly work for evaluation in the tenure and promotion process. These challenges include selecting appropriate publication venues and assigning authorship for works spanning multiple disciplines; archiving and accurately citing collaborative digital projects; and redefining “peer review,” impact, and dissemination in the context of creative digital works. In this paper I describe many of these challenges, and suggest several potential solutions.


Its Skin Is My Skin, Bryan Page May 2019

Its Skin Is My Skin, Bryan Page

Graduate School of Art Theses

This text examines the complexity of attempting to empathize with bodies that are vastly othered from my own. This broad yet nuanced subject crosses epistemological boundaries and complicates the dualities between both the mind and body, and between the corporeal and the virtual. My desire to better understand the conditions of another’s experience originates from a painful traumatic loss which caused me to feel isolated and incomplete. In response to this suffering, I long to emotionally connect with other beings and create artwork that attempts to bridge the qualia of individual experience.

I am interested in the capacity (or lack …


Hearing The Voices Of The Deserters: Activist Critical Making In Electronic Literature, Laura Okkema May 2019

Hearing The Voices Of The Deserters: Activist Critical Making In Electronic Literature, Laura Okkema

Electronic Theses and Dissertations

Critical making is an approach to scholarship which combines discursive methods with creative practices. The concept has recently gained traction in the digital humanities, where scholars are looking for ways of integrating making into their research in ways that are inclusive and empowering to marginalized populations. This dissertation explores how digital humanists can engage critical making as a form of activism in electronic literature, specifically in the interactive fiction platform Twine. The author analyzes the making process of her own activist Twine game The Deserters and embeds the project within digital humanities discourses on activism and social justice, hypertext, electronic …


Cultural Heritage Preservation In The Context Of Climate Change Adaptation Or Relocation: Barbuda As A Case Study, Martha B. Lerski May 2019

Cultural Heritage Preservation In The Context Of Climate Change Adaptation Or Relocation: Barbuda As A Case Study, Martha B. Lerski

Dissertations, Theses, and Capstone Projects

This case study introduces an arts camp methodology of engaging communities in identifying their key cultural heritage features, thus serving as a meta study. It presents original research based on field studies on the climate-vulnerable Caribbean island of Barbuda during 2017 and 2018. Its Valued Cultural Elements survey, enabling precise identification of key tangible and intangible art forms and biocultural practices, may serve as a basis for further studies. Such approaches may facilitate future research or planning as climate-vulnerable communities harness Local or Indigenous Knowledge for purposes of biocultural heritage preservation, or towards adaptation or relocation. I report on findings …


The Artist Behind The Cover Art: An Interview With Tiffany Day, Tiffany Day Apr 2019

The Artist Behind The Cover Art: An Interview With Tiffany Day, Tiffany Day

Steeplechase: An ORCA Student Journal

No abstract provided.


2019 Iggad Conference Program, Charles Joyner Institute For Gullah And African Diaspora Studies Mar 2019

2019 Iggad Conference Program, Charles Joyner Institute For Gullah And African Diaspora Studies

IGGAD Conference Programs

Program of the 2019 IGGAD Conference: Tracing the African Diaspora: Places of Suffering, Resilience, and Reinvention.


They Named Me, They Know Me, Shannon Stanforth Jan 2019

They Named Me, They Know Me, Shannon Stanforth

Faculty-Selected Student Works

This book was printed on Neenah Environment ® PC 100 White in the Department of Art and Design at the University of Dayton in 2019 as part of the Berry Summer Thesis Institute under the mentorship of Professor Misty Thomas-Trout.

Typeset in the Ryman Eco and Shannon families. Ryman Eco was designed by Dan Rhatigan with Grey London in 2014 and is considered a sustainable typeface, using 33% less ink in print production. Shannon was designed by Janice Prescott Fishman and Kris Holmes for Compugraphic in 1982.


Performance Measurement In Maine’S Social Sector: The Intersection Of Philanthropy And Nonprofits, Susy Hawes, Sarah Goan Jan 2019

Performance Measurement In Maine’S Social Sector: The Intersection Of Philanthropy And Nonprofits, Susy Hawes, Sarah Goan

Publications

The Data Innovation Project undertook this project to better understand foundations’ expectations of grantees in terms of performance measures and outcomes as outlined in their grant applications. Over the past two years, the Data Innovation Project has engaged with over 250 Maine nonprofits who are navigating the data reporting requirements of a diverse portfolio of funders with varying degrees of success and challenges. This paper looks more closely at how the important relationship between foundations and nonprofits may benefit from increased understanding and clarity around measurement approaches so that both dollars and efforts lead to meaningful and measureable results across …


Globalized Interfaces And Anticolonial Engagements With Material Technologies Of Empire: Tabita Rezaire And Morehshin Allahyari’S Works, Neelufar Franklin Jan 2019

Globalized Interfaces And Anticolonial Engagements With Material Technologies Of Empire: Tabita Rezaire And Morehshin Allahyari’S Works, Neelufar Franklin

Scripps Senior Theses

The virtual is far from immaterial and its expressions are multifarious. The infrastructure of a technologic-globalism has opened new pathways of desecration, created new networks of exploitation, and reinforced fraught foundations. Tabita Rezaire and Morehshin Allahyari are two artists whose radical technofeminist and new materialist practices engage with counterdiscourses in the face of the globalized interfaces of technology; from mappings of submarine fiber optic network cables or understanding water as a knowledge repository, to 3D printed queered figures of Islamic mysticism and hypertext narratives. In these anachronistic approaches to technological use and analyses, archives become possibilities for renderings of futurity …


Bending Educational Reality, Mariam Rafehi Jan 2019

Bending Educational Reality, Mariam Rafehi

Theses and Dissertations

Virtual reality (VR), an emergent technology, affords experiential content delivery in education by evoking emotive responses in users, which can be prohibitive via traditional media. This thesis explores VR for the development of grit – passion and perseverance, which are essential characteristics in education and long-term success. The research proposes design strategies to stimulate senses for emotional engagement and a physiological response. In the project, two interactive environments position the user in emotional states to build passion and perseverance. To develop passion, the virtual world is designed to engage in creativity using 3D-spatial audio and visual effects. In contrast, to …


A Research Program For Studying Lams And Community In The Digital Age, Andreas Vårheim, Roswitha Skare, Noah Lenstra, Kiersten F. Latham, Geir Grenersen Dec 2018

A Research Program For Studying Lams And Community In The Digital Age, Andreas Vårheim, Roswitha Skare, Noah Lenstra, Kiersten F. Latham, Geir Grenersen

Proceedings from the Document Academy

The paper outlines a research effort into the changing representations, policies, strategies, activities, and practices of libraries, archives, and museums (LAMs) in the digital age. Comprehensive social changes including big slow-moving processes, such as aging populations, global migration, technological change, and environmental change, expose communities and LAM institutions to vulnerabilities. How do the institutions handle vulnerabilities, how do they become more resilient, and how do they contribute to building the resilience of their local communities?


Fake Or Visual Trickery? Understanding The Quantitative Visual Rhetoric In The News, Rohit Mehta, Lynette Deaun Guzmán Nov 2018

Fake Or Visual Trickery? Understanding The Quantitative Visual Rhetoric In The News, Rohit Mehta, Lynette Deaun Guzmán

Journal of Media Literacy Education

In online and video/television spaces, news media discourses incorporate multimodal design as a discursive move capable of steering meaning toward desirable implications. Around the 2016 U.S. presidential elections, while polarized news outlets made their positionality on the candidates obvious, more neutral or central news outlets revealed their preferences through subtle multimodal design choices. One of these design choices is using a quantitative visual rhetoric: persuasive multimodal moves that draw on quantification through visual, spatial, and textual manipulation—involving the choice of data representation, visual images, and illustrations, (im)balance between numeric and alphabetic texts, and general quantitative narrative. This quantitative visual rhetoric …


In The Loop: Fall 2018 Nov 2018

In The Loop: Fall 2018

In The Loop

Letter from the Dean; Laugh Out Loud; Reel Rewind; Computer Science for All; The Truth Value Project; Seen and Heard; Bravo! Bravo!; Checkmate Cybercrimes; The Trendy Designer


Visualizing Grief: An Exploration Of The Stages Of Grief Through Image And Design, Audra L. Rygh Jun 2018

Visualizing Grief: An Exploration Of The Stages Of Grief Through Image And Design, Audra L. Rygh

Masters Theses

Grief is an emotion that people have felt since the beginning of time, but in modern culture, there is a lack of visual representation of the five stages of grief. Because grief is a highly personal and unique experience, it can be difficult to visualize what those stages may look like for the mass population. However, if one could develop an understanding of what each stage includes, as well as a study of the thoughts and feelings of those who have experienced grief, this research could aid in the creation of an accurate representation of the stages of grief. The …