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Interdisciplinary Arts and Media Commons™
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Articles 61 - 78 of 78
Full-Text Articles in Interdisciplinary Arts and Media
Editors Notes, Brett Stalbaum
Editors Notes, Brett Stalbaum
SWITCH
This page performs as a guide to interviews and articles on database programs and the concentrations around it. This issue of Switch sets out to “explore the issues of data and database, in terms of both ontological questions, and how they impinge upon various worlds of art.” There is a wide range of topics such as net.art, exposing trade networks, professional perspectives, contemporary genetic databases as surveillance systems, effects (social and ontological) that database has on life or art, VisiCalc, etoy.com, network art world, and artists at openX symposium at Ars Electronica 1999.
Data Particles — Meta Data — Data Space: "What Is Here Is There Too." The Rig Veda, Frank Dietrich
Data Particles — Meta Data — Data Space: "What Is Here Is There Too." The Rig Veda, Frank Dietrich
SWITCH
This article provides a general discussion of the evolution of the World Wide Web and its rapid takeover within many crucial sectors of the modern world such as energy, education, and the military. Dietrich details the function of data and its role as “the heart of everything” that defines the realities of society’s current computer environments. The author cements this idea by using, British mathematician Alan Turing’s insights regarding the computer’s superior symbol universal processing capabilities in comparison to the original symbol processor at our disposal, the human brain.
Interview With The Kitchen, Nyc, Sheila A. Malone
Interview With The Kitchen, Nyc, Sheila A. Malone
SWITCH
Interview with Elise Bernhardt, Executive Director, and Christina Yang, Director of Media Arts, from The Kitchen in New York City. Elise & Christina describe The Kitchen as an art organization that provides a free vocal platform for artists who need funding wanting to create pieces without any interference using a variety of technology. They go on to discuss how project locations on both the west and east coasts like their collaboration with the Walker Arts Center (Minneapolis) and GroundZero (Silicon Valley) provides funding to artists who need a place to express themselves but don’t have the means to do so, …
Cracking The Maze Online Exhibit: Game Plug-Ins And Patches As Hacker Art, Anne-Marie Schleiner
Cracking The Maze Online Exhibit: Game Plug-Ins And Patches As Hacker Art, Anne-Marie Schleiner
SWITCH
The article discusses game patches that are produced by programmers or game companies that can be used as a marketing tool. Unlike ordinary software patches, game patches don't correct code behind the scenes, it is deeply embedded in the host system and commercial computer games. Sonya Roberts' patch, for example, skims the surface of the game, while Jason Huddy's patch for "Los Disneys" uses the game engine without the content, creating a new game of the hacker's own devising. These game patches can go deep like making female skins into muscled male fixtures and can come up with a new …
An Interview With Claude Guillemot, Samantha Mach
An Interview With Claude Guillemot, Samantha Mach
SWITCH
This interview with Claude Guillemot, a French video game developer and publisher, talks about his website and some of the issues surrounding it today. Guillemot also mentioned CD-ROM and the web at the time when DOTCOM started to boom in the years 1998 - 2000. He uses the web to create synthetic artworks and talks about how artworks cannot be objective, the same way scientists such as archeologists are not really objective. In his responses to Switch Staff, Guillemot explains scientists and artists do not form a bias in their works and do not favor one side or another. By …
An Interview With Sandy Stone, Geri Wittig
An Interview With Sandy Stone, Geri Wittig
SWITCH
Technology is taking away the importance and credibility from books. As long as the industry still stands, so does the university for credible sources, even though more people rely on technology, including the world wide web, to get information. Due to rapid increase in quick interactions through the web, people that converse through actions quickly cannot go back and undo their problems. There are more people in one country of Europe that pays more attention to the arts than the entire country of the United States. The reason why Sandy Stone is more fascinated by Europe than America is because …
Narratus Interruptus: Gary Hill’S 23:59:59:29—The Storyteller’S Room, Dore Bowen
Narratus Interruptus: Gary Hill’S 23:59:59:29—The Storyteller’S Room, Dore Bowen
Faculty Publications
No abstract provided.
Phiber Optik And The Masters Of Deception, Loretta L. Lange
Phiber Optik And The Masters Of Deception, Loretta L. Lange
SWITCH
An exploration of Nam June Paik’s work entitled, 'Phiber Optik', one of thirty artworks in his installation Cybertown at the San Jose Museum of Art (Spring 1996). Paik employs the name, 'Phiber Optik', as an homage to the famous hacker Mark Abene, aka Phiber Optik. The article compares Abene, who spent most of his time in the “dark side” of digital information, to Nicholas Negroponte’s optimistic prediction of emancipatory powers of digitization in his book Being Digital. It elucidates the evolution of hackers and how their work became considered an artform as forerunners of an art movement the author refers …
Interview With Michael Naimark: At The Bay Area Multimedia Arts & Lecture Series: "Virtual Worlds: Beyond The Screen" October 2, San Francisco Museum Of Modern Art, Monica Vasilescu
SWITCH
In an interview with Michael Naimark, his work and experiences were discussed. Naimark talks about the beginning of his career at MIT and his experience with technology and media in the late 70s. He also discusses about his experience with Atari Research, Apple, and Lucasfilms. He then describes his life as an artist, from 1992 to 1996 and where where that brought him with his knowledge of technology.
Currents: Art Review, Jason Challas
Currents: Art Review, Jason Challas
SWITCH
A review of the exhibition "Currents", on view at Holmes Fine Arts Gallery Feb. 11th- April 28th 1995. Works reviewed include two by Bruce Cannon, “Comfort Zone” and “Donation Box,” as well as Tim Ryan's relief paintings and sculptures. It is noted that the exhibition also incorporates work by Joan Heemskerk, Dirk Paesmans, Joel Slayton, Jack Fulton, Gary Quinonez, Guy Marsden, Christine Tamblyn, Geri Wittig, and Joe Delappe.
Editor's Spot, Switch Staffs
Editor's Spot, Switch Staffs
SWITCH
In this article the Switch staff goes in to detail on the redesign of the journal's website for an issue on on artificial life . The new design xperiments with the way Switch looks and how a user can navigate throughout the articles. Lorretta Lange is introduced as the new editor. The authors answer questions about the differences between artificial life and artificial intelligence, highlighting how artificial life can consist of small modulating algorithms. For more on this topic, the article links to Rudy Rucker's related article.
Gnarled Defined, Rudy Rucker
Gnarled Defined, Rudy Rucker
SWITCH
The article is a reflection of the author’s conception of the term ‘gnarly’, extending the term’s meaning from its origins in California surfer slang. 'Gnarly' is often used in a colloquial context, however, the author believes that the term is able to be used in an academic field as it pertains to outcomes and results of equations. Discussions towards the application of the term 'gnarly' showcase how it can be used in a scientific, mathematical, and artistic context through seemingly random patterns. In order to be gnarly, things must lie and exist between the realm of orderly and chaotic often …
Vr Projects, P.D. Quick
Vr Projects, P.D. Quick
SWITCH
A description of three three projects having to do with virtual reality. The first is the Nanomanipulator, developed at the University of North Carolina Chapel Hill Department of Computer Science in conjunction with the UCLA Department of Chemistry in 1991. It is a machine that allows the user to interact with microscopic particles previously only visible in 2D from an electron microscope. The second project, The Augmented Reality Project, also developed at the Chapel Hill Department of Computer Science. This device used ultrasound images to be placed over a body allowing the user to see inside of it. The final …
Public Information: Desire, Disaster, Document, The Anti-Artist
Public Information: Desire, Disaster, Document, The Anti-Artist
SWITCH
An article about how photographic and electronically created pictures mediate and determine social reality, which is one of the most complicated concerns of our time. Definitions of media, the individual's position and responsibilities in society, and the nature of the photographic picture are all on the table. Gary Garrels, Jim Lewis, Christopher Phillips, Sandra S. Phillips, Abigail Solomon-Godeau, Robert R. Riley, and John Weber analyze the work of fifteen postwar artists working in a variety of media to answer these issues. The article starts with a third person point of view about the subject. As the article progresses, it shifts …
Interview: Joel Slayton, Christine Laffer
Interview: Joel Slayton, Christine Laffer
SWITCH
Interview with Joel Slayton, Professor of Computers in Fine Art at San José State University, and Director of the CADRE Institute. Slayton discusses the history of the Cadre Institute and details his views on the relationship between art and new technology. Slayton describes the role of artists in exploring the possibilities and ethical implications of emerging technologies such as genetic engineering, nano-techology, robotics, and artificial life. He describes installations and in-progress work focused on ubiquitous video surveillance. The interview concludes with a discussion of Slayton’s use of the DoWhatDo model for artistic collaboration and of his piece "Conduits," presented in …
Pamela Z: "Parts Of Speech" At New Langton Arts, Ruth Eckland
Pamela Z: "Parts Of Speech" At New Langton Arts, Ruth Eckland
SWITCH
This article talks about Pamela Z and her art piece called, 'Parts of Speech'. Pamela Z is an audio/sound artist who created “Parts of Speech”, which was a sixteen-piece performance, performed at New Langton Arts as part of the Soundculture ‘96 Festival. The article gives some background on Pamela Z and ends with a brief analysis about 'Parts of Speech'.
Habitext: "There Is Nothing Outside Of The Text." Jacques Derrida, Jacques Derrida
Habitext: "There Is Nothing Outside Of The Text." Jacques Derrida, Jacques Derrida
SWITCH
This piece discusses the concept of HabiTEXT in relation to navigation, exploration, and environments. The article opens with a brief explanation of the relationship between human nature and navigation. This discussion then transitions to MUSHes, and how they invite users through the interactivity of virtual environments. Later, the internet and its vastness are mentioned in regards to how it allows users to explore and find different virtual communities. These topics lead up to the introduction of HabiTEXT as a space and environment where individuals are capable of holding analytical and conceptual discussions.
Net.Art Year In Review, Alex Galloway
Net.Art Year In Review, Alex Galloway
SWITCH
In Dr. Alexander R. Galloway's yearly review of the state of net art, major events pertaining to net art in 1999 was explored. Specifically, Galloway explored how net art was evolving. Many people are bored of emails and simplicity in function and instead want new interfaces and creativity, both as an artform and as a software. To many prominent figures in net art, the aesthetics and elegnace play a big part in the digital realm. For example, Communimage is a digital mosaic composed of images that cant be fitted with the audience, specifically by matching users automatically with their “picture …