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Articles 91 - 120 of 434

Full-Text Articles in Interdisciplinary Arts and Media

The Regenarrative: How To Change The Story In Order To Change The Future, S. Rose Bigheart O'Leary Jan 2024

The Regenarrative: How To Change The Story In Order To Change The Future, S. Rose Bigheart O'Leary

Dartmouth College Master’s Theses

Abstract

In the era of Climate Change, many are concerned that the end of the Anthropocene, or the end of the era of human life on Earth, is upon us. Western European colonialism and its subsequent systems (settler-colonialism, colonial-capitalism, and globalization - sometimes termed “neocolonialism”) have all been implicated in contributing to unsustainable behaviors linked to accelerating climate change. In searching for possible solutions, some have called for listening to Indigenous Peoples, citing ethics of sustainability found among many Indigenous cultures. However, the cultural products of settler-colonialism are still dominant in ways that do not allow for Indigenous worldviews to …


The Favela Blossoms: Voices Of Favelas In São Paulo, Brazil, Vasti Cruz Jan 2024

The Favela Blossoms: Voices Of Favelas In São Paulo, Brazil, Vasti Cruz

Scripps Senior Theses

This project spotlights improvised housing in the peripheral areas of São Paulo, Brazil, better known as favelas. For over a century, the favela has been known as a place of death, violence, crime, and oppression. Paradoxically, the first favelas in Rio de Janeiro were named after a plant that produces flowers. However, today, these communities are rarely compared to their beautiful, symbolic-of-life namesake. Instead, this prejudgement is rampant not only globally, but also within the proper city– which perpetuates social division. When favelas are discussed in the media, they often reference those in Rio de Janeiro; however, favelas are present …


Views Around The Ring, Patrick Wilson Jan 2024

Views Around The Ring, Patrick Wilson

CMC Senior Theses

My thesis shows the visuals and sound aesthetics of the video game series Halo. For my thesis, I created a 7-and-a-half-minute abstract video containing cutscenes in-game visuals over music from the different games, with an accompanying essay talking about the game and my video. I created this thesis because Halo was and still is a game that has been with me most of my life and I wanted to capture what I thought was important to the game. I achieved this through mixing soundtracks and editing in-game footage and cutscenes together. I learned that creating an abstract video takes a …


Envisioning Futures: A Photovoice Study On How An Urban Afterschool Program Empowers Caregivers To Be Agents Of Change In Their Community, Ellen Mays Jan 2024

Envisioning Futures: A Photovoice Study On How An Urban Afterschool Program Empowers Caregivers To Be Agents Of Change In Their Community, Ellen Mays

Antioch University Dissertations & Theses

As part of comprehensive whole-family out-of-school-time programming, parent engagement and education play an important role in addressing achievement and opportunity gaps in low-income neighborhoods. Parent groups have the potential to be a unique space of social justice work by creating supportive, innovative spaces to build social capital and organize around common action goals. This photovoice study looks specifically at “Parent University,” a parent out-of-school-time meeting group that focuses on empowerment education by providing opportunities for parents to meet, engage in rich consciousness raising dialogue, identify areas in need of change, and create and implement action for social change. This study …


Expect: A Speculative Documentary Filmed In Vr Utilizing The Role-Playing Method To Explore Disabilities And Ableism In Science Fiction, Leilei Xia Jan 2024

Expect: A Speculative Documentary Filmed In Vr Utilizing The Role-Playing Method To Explore Disabilities And Ableism In Science Fiction, Leilei Xia

Theses and Dissertations

Expect is a speculative documentary filmed in Virtual Reality (VR) that features Chinese actors with disabilities to explore, challenge and reimagine the conventional ableist Sci-Fi tropes and the transhumanistic tendency to “fix” or eradicate disabilities through technological enhancement. I invited people with disabilities who are interested in Sci-Fi to do a Role-Playing with me in Virtual Reality (VR), in which they imagine themselves to be living in a future civilization, an alien planet, or an alternate universe. The participants came up with their own fictional characters and built their own world views. I interacted with them by asking questions and …


Video Art In The Gallery Space, Juliet Wang, Matthew Thompson Dec 2023

Video Art In The Gallery Space, Juliet Wang, Matthew Thompson

Honors Thesis

The gallery space poses several challenges for incorporation of audiovisual or video elements, including offset entrances, lack of time investment, sound bleed, and light bleed. In order for an audiovisual work to be well optimized for the gallery space, ideally the artist should not only find ways around as many of these “challenges” as possible but also to embrace them and have the work be stronger because of these challenges.


Evocative And Provocative Image-Making In The Age Of Generative Ai, Julian Kilker Oct 2023

Evocative And Provocative Image-Making In The Age Of Generative Ai, Julian Kilker

Tradition Innovations in Arts, Design, and Media Higher Education

Editorial for inaugural AI-focused special issue of Tradition-Innovations in Arts, Design, and Media Higher Education, published under the auspices of the Alliance for the Arts in Research Universities (a2ru). Discusses three articles by five authors in this issue: (1) Choreographing Shadows: Interdisciplinary collaboration to orchestrate ethical image-making by Mark Burchick and Diana Pasulka; (2) Giving Up Control: Hybrid AI-augmented workflows for image-making by Joshua Vermillion; and (3) Hands are Hard: Unlearning how we talk about machine learning in the arts by Adam Hyland and Oscar Keyes.

Editing this special issue explored several key questions: What does “innovation” mean when …


“Come Think With Me”: Finding Communion In The Liberatory Textual Practices Of Kameelah Janan Rasheed, Jehan L. Roberson Jun 2023

“Come Think With Me”: Finding Communion In The Liberatory Textual Practices Of Kameelah Janan Rasheed, Jehan L. Roberson

Criticism

Defining text as anything that can be read, self-identified learner and artist Kameelah Janan Rasheed explores reading as radical communion within her multifaceted textual practice. A 2021 Guggenheim Fellow, Rasheed’s work spans vast bodies of knowledge and temporalities to interrogate both the aesthetic and the limits of the text. At times producing collages with letters cut out from books in her own expansive library, and at other times posting scans from various books that are marked up with her rigorous note-taking, Rasheed approaches the text as an invitation to commune with the author in order to collectively arrive at new …


New Mapping, Dowon Yoo Jun 2023

New Mapping, Dowon Yoo

Masters Theses

Tools determine the shape of most of the worlds that are manufactured or measured. Taking the Earth as an example, territory is shaped and transformed by the tools of the earth's plate movement, the sea, and humans. A map, a recognized territory, is represented through numerical instruments, mathematical formulas, and visual devices such as lenses.

The instrumental perspective is one of the powerful lenses that will work effectively into the past, present, and future. So I started to apply an instrumental perspective to digital space. Digital space which is Non-physical has become one of the most important worlds for contemporary …


Superbland, Dougal Henken Jun 2023

Superbland, Dougal Henken

Masters Theses

"A thin wafer is placed in the mouth of a kneeling woman and becomes flesh. A man masturbates quietly in a darkened room to a 3D model of a popular film actress. A car drives through an abandoned town and decelerates as it approaches a sign reading “Slow Children Playing.” A man fastidiously mows an artificial lawn while watching the sun dip low over a vast desert horizon. Superbland opens up new paths in understanding graphic design within the realm of the hyperreal. It begins with a study of simulation in graphic design contexts, building upon established forms of meaning-making …


Rooted In Topsoil, Jiaying Wang Jun 2023

Rooted In Topsoil, Jiaying Wang

Masters Theses

Disillusioned by my transnational identity, I have come to realize that my sense of belonging is no longer attached to any physical location, but instead to a state of mind, to an intimacy with the world. My notion of home is an obscure and unsettled—at times utopian—idea, which can be infinitely decoded, re-positioned and re-established psychologically. This thesis is an investigation of that liminal state, questioning the paradoxical place at the intersection of longing and belonging, interior and exterior, rootedness and uprootedness. Through a collection of short essays that accompany projects, I seek to unpack the precarious emotional complexities that …


Moondoggie's Ad, Mia Horvath Jun 2023

Moondoggie's Ad, Mia Horvath

Graphic Communication

I created a 2 minute ad for Moondoggies that defines the brands “attitude” as well as establishes its demographic, highlights the products they sell, and showcases the natural beauty of the region Moondoggies was founded in.


Step 10, Jinhong Cai May 2023

Step 10, Jinhong Cai

Masters Theses

Step 10 is an experiment on provoking empathy through

abstracted elements within my studio practice. I am

proposing to craft an emotional piece without leaning

on my identity. This written thesis consists of two parts:

narrative prose and an explanation of my studio practice.

While the installation is entirely devoid of cultural or

personal references, this text-based thesis is full of them

because it is intended to inform whoever is interested in

learning more about the motive behind this creation.

The questions I bought into the thought and creation

process are: Can a piece of art still successfully bring

out …


Creating Project Contrast: A Video Game Exploring Consciousness And Qualia, Pierce Papke May 2023

Creating Project Contrast: A Video Game Exploring Consciousness And Qualia, Pierce Papke

Honors Projects

Project Contrast is a video game that explores how the unique traits inherent to video games might engage reflective player responses to qualitative experience. Project Contrast does this through suspension of disbelief, avatar projection, presence, player agency in storytelling, visual perception, functional gameplay, and art. Considering the difficulty in researching qualitative experience due to its subjectivity and circular explanations, I created Project Contrast not to analyze qualia, though that was my original hope. I instead created Project Contrast as an avenue for player self-reflection and learning about qualitative experience. While video games might be just code and art on a …


Digitizing The American West: Analyzing Rhetoric In Red Dead Redemption 2, Amalia Mcevoy May 2023

Digitizing The American West: Analyzing Rhetoric In Red Dead Redemption 2, Amalia Mcevoy

Seton Hall University Dissertations and Theses (ETDs)

High-budget, long-form storytelling games offer dozens of hours of content for audiences to explore and learn from. Although far different from sitting and reading a book, there is a distinct connection to be made between how literature is experienced and how audiences can experience a narrative-heavy video game. Based on this connection, there are bridges to be built between video games and literature, understanding how one field can benefit from the other as well as how one field can be informed by the other. An analysis of the video game Red Dead Redemption 2 using reader response theory can illustrate …


Eco-Interoception: What Plants, Fungi And Protista Have Taught My Body, Sara Riley Dotterer May 2023

Eco-Interoception: What Plants, Fungi And Protista Have Taught My Body, Sara Riley Dotterer

Art Theses and Dissertations

To me, ecology is the relational, full-body awareness that I am made up of and deeply connected to everything around me; and for better or worse, this is reciprocal. I form ecotones, an ecological transitional zone between two ecosystems, with the world around me. I use this ecotonal lens to blur binaries and dissolve boundaries between me and the world “outside my body.” During my Masters of Fine Arts at Southern Methodist University, I have continuously explored and represented the lives of various more-than-human species outside of my body, including plants, fungi and protista through an ecotonal lens. Although these …


Other Oceans, Other Skies, Sharlene Lee May 2023

Other Oceans, Other Skies, Sharlene Lee

MFA in Visual Art

I create immersive installations, performances, and time-based media artworks that delve into stories of belonging, feminism, and language as power. These stories offer a potential for transformation from viewer to participant and a shift in how our world is seen and experienced. Through an exploration of perception and affect, I challenge dominant narratives, prompting a contemplation of contemporary power struggles for control.

In this text, I examine the impact of historical borders and migration on my life while also investigating questions of home, shared values, and rituals that contribute to one’s sense of belonging. I also highlight my commitment to …


The Dark House And Its Inhabitants, Emily Bielski May 2023

The Dark House And Its Inhabitants, Emily Bielski

MFA in Illustration & Visual Culture

From the inception of the genre, Gothic horror has been fixated on the domestic space in distress. This essay explores domestic archetypes and roles of the Gothic novel, serving as a “tour of the house”, analyzing the iconography of the dark castle, and how it externalizes and exacerbates the fears and behaviors of its inhabitants. The power dynamic of the household is starkly divided by the expectations and authority of masculine and feminine figures. In turn the “house” becomes a vehicle for the anxieties of the inhabitants—both experienced and inflicted—regarding gender, sexuality, isolation, and abuse. Exploration of the visual and …


Spit Brimming With Futures, Penny Molesso May 2023

Spit Brimming With Futures, Penny Molesso

School of Art, Art History, and Design: Theses and Student Creative Work

SPIT BRIMMING WITH FUTURES is an immersive video and audio installation that uses ASMR (Autonomous Sensory Meridian Response) to investigate the intersection of transgender and neurodivergent identity, expressing an urgent need to imagine stories about transgender, autistic people that affirm our agency and autonomy amidst a political climate that weaponizes neurodivergence to delegitimize trans experiences. The American political right’s vilification of transgender people is used to uphold structures of white supremacy and heteropatriarchy that become destabilized when rigid binary gender categories are challenged. The political right has a vested interest in keeping trans people out of public view, thus weaponizing …


Transcendence: Exploring The Connections Between Transgender/Gender Non-Conforming Identities And Experiences Of Nature Through Art, Mc Jackson May 2023

Transcendence: Exploring The Connections Between Transgender/Gender Non-Conforming Identities And Experiences Of Nature Through Art, Mc Jackson

Undergraduate Theses

“Transcendence: Exploring the connections between transgender/gender non-conforming identities and experiences of nature through art” is the written portion of a creative thesis revolving around an immersive art installation and short film. Transcendence, the installation, was created to promote connection by exploring the overlap between transgender and gender non-conforming (GNC) experiences and experiences of nature. Part of this installation is a short film of interviews conducted with transgender and GNC individuals about nature, their gender experiences, and the transcendent nature of the two. The written thesis analyzes existing literature on nature as a restorative, therapeutic, spiritual setting, offers insight into …


“Block Island Stories”: Preserving And Showcasing Block Island’S Rigorous History Through Virtual Adaptation, Alexander Pretorius May 2023

“Block Island Stories”: Preserving And Showcasing Block Island’S Rigorous History Through Virtual Adaptation, Alexander Pretorius

Senior Honors Projects

No abstract provided.


The Landscape Does Not Care It Is A Landscape: A Utopian Pessimist Journey In Kentucky., Shachaf Polakow May 2023

The Landscape Does Not Care It Is A Landscape: A Utopian Pessimist Journey In Kentucky., Shachaf Polakow

Electronic Theses and Dissertations

These thesis and exhibition, invite the viewers to travel through different places in Central and Eastern Kentucky. The region’s landscape, like many other American landscapes, is often known to the public through the settler colonial lens—a lens that ignores Indigenous peoples’ history in the region. The work in the exhibition is a response to landscape art's history and its complicity with American settler colonialism- art that was recruited to create a new identity for the settlers and for the country from the beginning of the American Colonial Project. Landscape art was a crucial part of this effort, presenting the land …


I Come Creeping: Remembering The Battle Of Blair Mountain In Graphic Narrative, Ellie James May 2023

I Come Creeping: Remembering The Battle Of Blair Mountain In Graphic Narrative, Ellie James

Senior Honors Theses

Between August 24 and September 4 of 1921, approximately 10,000 West Virginia coal miners marched to Blair Mountain in Logan County in a militant stand for their right to unionize. Despite its status as the largest labor uprising in United States history, few know or understand the impact of the Battle of Blair Mountain today, even within the borders of West Virginia. This creative project aims to contribute to ongoing efforts to memorialize this period of the West Virginia Mine Wars through the creation of a 10-page comic, titled I Come Creeping, which depicts and is informed by the …


Creating Character, Alexa Tenney Apr 2023

Creating Character, Alexa Tenney

Honors Projects

This project explores the relationship between merchandise development and narrative development, with a specific focus on the creative development between dolls and animation. Through exploration of these creative mediums, I began to question: How does the creative process combining animation and merchandise develop, and what is the impact on the final product? This concept is broken down even further to focus specifically on characters, and how creative characters are developed for dolls. This project provides an overview of the history of animation and merchandising beginning with Felix the Cat in the 1920s. Felix represents an instance of an animated character …


Salty: A Diffractive Inquiry Of Visceral Knowing And Embodied Aesthetics, Mei Ling Chua Feb 2023

Salty: A Diffractive Inquiry Of Visceral Knowing And Embodied Aesthetics, Mei Ling Chua

Dissertations, Theses, and Capstone Projects

This dissertation takes a diffractive, onto-epistemological approach to everyday practices with salt in order to articulate an expanded understanding of meaning making and knowledge production. This research reckons with and challenges dominant modes of knowing that engage a Cartesian perspective to situate knowing as the exclusive domain of the mind in both form and topic of inquiry. This research acts simultaneously as both a direct practice of and metacognition about knowledge production by examining 1. the embodied (including sensory and emotional aspects) and 2. the relational (including interpersonal and socio-cultural) dimensions of experience as visceral knowing. This articulation of …


Sitting Here With You In The Future: Reimagining The Human Through Digital Art, Jared Z. Sloan Jan 2023

Sitting Here With You In The Future: Reimagining The Human Through Digital Art, Jared Z. Sloan

Crossings: Swarthmore Undergraduate Feminist Research Journal

This paper presents a novel construction of the Human that arises from digital art. Taking an interdisciplinary approach incorporating perspectives from queer theory, afropessimism, science and technology studies, and more, I analyze the works of three digital artists: Lucas LaRochelle, Arafa Hamadi, and Natalie Paneng. I chart the ways in which these artists negotiate borders between the physical and digital, human and non-human, and real and fantastical to challenge hegemonic Western ideas about humanity and the individual. I claim that by restricting the information available to the user in various ways, the picture of the Human that emerges from each …


Metamorphis, Luca Lee Sobarzo Faust Jan 2023

Metamorphis, Luca Lee Sobarzo Faust

Theses and Dissertations

Web3D interactive experience that explores time, communication, and transformation, from a personal storytelling perspective. Hosted on a web platform, the experience displays three environments: Metamorphis, Cuir AI, and Hain. These spaces propose a fragmented narrative that seeks to interrogate both the characters and the viewer’s perception on the linearity of time


Jogakpo Window (7 Feet X 4 Feet), Seo-Young J. Chu Jan 2023

Jogakpo Window (7 Feet X 4 Feet), Seo-Young J. Chu

Publications and Research

Materials: glass, sunlight, post-it notes. Image description: Photographs show a large window covered with a 조각보 patchwork of colorful post-it notes. Sunlight illuminates the paper.


For Everyone's Eyes Only: Digital Art As Public Art (Agency, Accessibility, And Aura), Linda Dai Jan 2023

For Everyone's Eyes Only: Digital Art As Public Art (Agency, Accessibility, And Aura), Linda Dai

Pomona Senior Theses

Should digital art qualify as public art? This thesis aims to explore the significance of this question in a contemporary context by cross-examining the two genres in terms of creative agency, accessibility, and aura. Through various interviews and case studies with global artists, I examine similarities and differences in materiality and engagement in public and digital art and the implications of my findings under broader, theoretical frameworks. I further seek to understand how the relationship between technology, art, and society has shifted over time. Ultimately, I argue that the fluidity of digital art allows to exist in public and private …


Inhumanity Restored: Digital Play & Poetic Drama, Ali Emir Dağlar Jan 2023

Inhumanity Restored: Digital Play & Poetic Drama, Ali Emir Dağlar

Comparative Literature M.A. Essays

This essay addresses the relationship of digital games to absurdism through a comparison of the 2011 video game Dark Souls with Samuel Beckett’s absurdist play Waiting for Godot. Staked in this comparison is the rhetoric not only of Dark Souls but of the contemporary digital game as a medium; establishing an analogy that speaks to the broader genealogy of modern media, my argument implicates the underemphasized yet critically meaningful kinship of computer games and poetic theater. I argue that understanding the digital game vis-a-vis absurdism means explicating how the 20th century stage, particularly that of Beckett, prefigures contemporary digital worlds …