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Articles 31 - 55 of 55
Full-Text Articles in Interactive Arts
Web Trauma And Haunting Images : Experimentations On Materiality, Installation, And Operation Of Screens, June Yoon
Masters Theses
This thesis seeks to compose dynamics among the screens, images, and space for viewers to confront what we easily ignore: the haunting ghosts of mistreated humanity in this age of web-trauma.
Snake Tube Adventure Racing… And More!, Jane Marie M. Tardo
Snake Tube Adventure Racing… And More!, Jane Marie M. Tardo
LSU New Orleans Theses and Dissertations
My work revolves around using a specialized blend of art, design, and craft to interpret political narratives through fabricated products. These objects weave contemporary commentary and consumer indulgences into sculptural cultures. Each product is designed to mimic its own marketed culture—offering an enticingly tactile, interactive experience that is equal parts confusing, concerning, and delightful. The products are accompanied by investment opportunities in the form of popular, limited released merchandized objects, such as hats and patches. Using humor and subtlety, my gamelike installations explore arenas such as agency, autonomy, intimacy, and dueling realities in a time of ecological collapse and cultural …
Theatre Crawl: A Series Of Community Engagement Projects, Anna Rich
Theatre Crawl: A Series Of Community Engagement Projects, Anna Rich
Expressive Therapies Capstone Theses
This thesis will focus on Theatre Crawl, a devised and immersive theatre experience grounded in the techniques of drama therapy. Beginning as a creative outlet for drama therapy graduate students at Lesley University, Theatre Crawl has provided performance opportunities for students to exercise the creative and theatrical skills which initially brought many of them to the field of drama therapy. From April 2018 to January 2020, four Theatre Crawl events have been facilitated. All events originated from the belief that providing opportunities for drama therapists to engage in personal art-making is an essential practice for the field of drama therapy …
The Object Memory Palace, Amra Causevic
The Object Memory Palace, Amra Causevic
Theses and Dissertations
I am interested in orchestrating instances of potentiality or concrete possibilities that proposes the futurity of play through means of touch, activation, assembly, and interaction within art spaces. The installation mentioned is composed of found objects and repurposed materials that address themes of place, memory, object-ness, and the archive, through gestural means of poetics and map making. It is an invitation to create new logics and find moments of empathy, connectivity, and hopes for a collective.
The Work Of Art In The Age Of Surveillance: Towards A Society Of Civil Power, Grace Eunhae Cho
The Work Of Art In The Age Of Surveillance: Towards A Society Of Civil Power, Grace Eunhae Cho
Graduate School of Art Theses
State and corporate power have expanded and enforced their dominant territory and influence through the development of visual technology. Art and visual technology are inseparable. Thus, art has been utilized as an essential tool through which power glamorizes and visualizes its authority. Over the course of the modern age, power has increasingly adopted different strategies in order to conceal its appearance. In particular, the development of information and communication technology has enabled power to be not only invisible but also intangible. This thesis, "The Work of Art in The Age of Surveillance: Towards A Society of Civil Power," explores how …
Exploring A Qualitative Approach To Arts Advocacy And Evaluation, Lycette C. Belisle
Exploring A Qualitative Approach To Arts Advocacy And Evaluation, Lycette C. Belisle
Undergraduate Theses
The quantitative impact of the arts has become an increasingly important factor in determining the overall value of a project, and is often used to determine acceptance of submissions, public recognition and funding disbursement. This project evaluates current understandings of how the arts function within society, popular methods for determining the value of the arts and explores how qualitative reasoning can be utilized to communicate the value of supporting artistic endeavors. While placing a numerical value on the arts based on data collection can be important, this project will aim to evaluate the implications of relying so heavily on facts …
The Healing Properties Of Interactive Art: Creating A Proposal For Art Within A Hospital Environment, Alexandra Chase
The Healing Properties Of Interactive Art: Creating A Proposal For Art Within A Hospital Environment, Alexandra Chase
Theses/Capstones/Creative Projects
The consumption of art and interaction with it can be beneficial to individuals in many different ways. Play and exploration engage the mind and can have positive effects, no matter how small. Within a medical setting, this type of interactive art can promote healing within patients by engaging their bodies and minds. With these ideas in mind, the Children’s Hospital and Medical Center (CHMC) put out a call for an interactive sculpture piece to be created for their upcoming building expansion. My piece, Garden Lanterns, was then conceptualized in order to fulfill their requirements and embrace the idea of providing …
An Exploration Of Procedural Methods For Motion Design, David Hamilton
An Exploration Of Procedural Methods For Motion Design, David Hamilton
Undergraduate Honors Theses
This research aims to apply procedural techniques, similar to those employed in node-based modeling or compositing software packages, to the motion design workflow in Adobe After Effects. The purpose is to increase efficiency in the motion design process between pre-production and production stages. Systems Theory is referenced as a basis for breaking down problems in terms of inputs and outputs. All of this takes place within the context of a larger motion design project.
Holler, Ashley Gregg
Holler, Ashley Gregg
Electronic Theses and Dissertations
The artist discusses her Master of Fine Arts thesis exhibition Holler, held at Tipton Gallery March 2ndto March 13th, 2020. The exhibition features an installation of works on fiber, paper, and found objects tied to her upbringing in Southern Appalachia. A variety of collected materials including bedsheets, chalkboards, and barbwire are taken out of their traditional contexts and brought into a new vantage point through the artist’s alterations.
Gregg re-contextualizes materials, language, and signifiers as a process of decoding formative experiences in domestic and academic spaces. Themes examined in the work include rote learning, tradition, …
Silly Trip Wires, Jonathan Byrd
Silly Trip Wires, Jonathan Byrd
Electronic Theses and Dissertations
The artist discusses the work in Silly Trip Wires, 2020 his Master of Fine Arts exhibition. The exhibition includes an installation, Silly Trips Wires, and documentation of a smaller site-specific version of the work.
The Artist discusses the process of transition from military to civilian, and the potential effects that mental trauma from combat deployments can have on this process. This is tied to an analysis of how communicating the experience of veterans to civilians, through artwork, functions to bring about understanding.
Dunidedcudigunadie, Lawrence Reid
Dunidedcudigunadie, Lawrence Reid
Electronic Theses and Dissertations
The artist discusses his Master of Fine Arts exhibit, titled DUNIDEDCUDIGUNADIE. The exhibit is to be held at the Tipton Gallery in downtown Johnson City, TN, from April 2nd to April 10th, 2020. A live reception will be held the evening of April 3rd, featuring a performance with the work, titled Look at You!
The following thesis explores the artist’s formative years – investigating how childhood experiences combine with artistic and theoretical influences to inform his art-making process.
The Magic Circle: An Essential Experience Through Virtual Theatre, Brandon Roye
The Magic Circle: An Essential Experience Through Virtual Theatre, Brandon Roye
Graduate Theses and Dissertations
This thesis explores the similarities of video game design elements within the world of theatrical scenic design. Using my 2019 scenic design of Marc Camoletti’s bedroom farce Boeing Boeing as the backdrop, I discuss the core concepts of game design. I then describe the scenic process of the production and the journey from concept all the way through to a virtual reality recreation of the design. The study of game design in theatre has the potential to open a wide new world of opportunities in the scenic design industry. This paper examines how the theatre can benefit from game design …
User Research And Real User Problems: Improving The User Experience Of Online Shopping, Lauren Ciulla
User Research And Real User Problems: Improving The User Experience Of Online Shopping, Lauren Ciulla
Honors Scholar Theses
“User Research and Real User Problems: Improving the User Experience of Online Shopping” is a creative thesis project that incorporates user research, user experience design, and coding skills. The first phase of the project consisted of market research and generative user research to develop a plan for a shopping companion app. The findings of this research shaped the scope of the project according to user needs and established the basis of a plan to create a progressive web application and Google Chrome browser extension that will respond to specific user problems. These tools would solve three key user problems: users …
Virtual Touch: Embodied Experiences Of (Dis)Embodied Intimacy In Mediatized Performance, Naomi Petrea Bennett
Virtual Touch: Embodied Experiences Of (Dis)Embodied Intimacy In Mediatized Performance, Naomi Petrea Bennett
LSU Doctoral Dissertations
In this dissertation, I explore a phenomenon I call virtual touch, in which embodied sensations of touch are felt through non-tactile senses. In the digital age, online interactivity has expanded the ways in which individuals experience connection, intimacy, and touch. Digital media, which have traditionally been thought of as disembodied, nevertheless have the ability to elicit intense feelings of touch. Through analysis of digital and virtual installation art, I examine the ways that non-tactile touch remains rooted in the embodied experience. The works I include in this study create a feeling of virtual touch through a co-functioning of the …
Earth 2020: We Were Here, Devin Kelly
Mobile Application For Animal Health: A Design Research In User Interface, Sierra White
Mobile Application For Animal Health: A Design Research In User Interface, Sierra White
Georgia College Student Research Events
Apps function to increase productivity and allow the user to complete tasks conveniently from their mobile device. As a college student who has several pets, I have found that there is no good app on the market which caters to every pet parent’s needs, which forces them to download four or five apps. To combat this problem, FurPaws gives the user a way to document every aspect of their pet’s health and daily routine, as well as providing information on first aid and expert, real-time advice from veterinarians. The E-Vet page is available to guests who have not yet registered, …
Engaging The Paradoxical: Zeno's Paradoxes In Three Works Of Interactive Fiction, Michael Z. Spivey
Engaging The Paradoxical: Zeno's Paradoxes In Three Works Of Interactive Fiction, Michael Z. Spivey
Journal of Humanistic Mathematics
For over two millennia thinkers have wrestled with Zeno's paradoxes on space, time, motion, and the nature of infinity. In this article we compare and contrast representations of Zeno's paradoxes in three works of interactive fiction, Beyond Zork, The Chinese Room, and A Beauty Cold and Austere. Each of these works incorporates one of Zeno's paradoxes as part of a puzzle that the player must solve in order to advance and ultimately complete the story. As such, the reader must engage more deeply with the paradoxes than he or she would in a static work of fiction. …
The Oceans Above Us: An Augmented Reality Experience, Chris Nalani Dimeo
The Oceans Above Us: An Augmented Reality Experience, Chris Nalani Dimeo
Mahurin Honors College Capstone Experience/Thesis Projects
Augmented reality holds the potential to be the new fabric of our everyday lives.
Also known as AR, augmented reality is any technology that superimposes graphical information over a real-world environment, whether it be through a smartphone screen or visually projected onto the environment. Though it has existed in various forms for decades, augmented reality development is still widely considered the work of experts in technology-related fields.
In November 2019, however, Adobe unveiled a new augmented reality development platform, Project Aero, along with boasts that the app’s intuitive design and integration with other Adobe programs would place AR creation into …
Exploring The Creation Of Immersive And Responsive Spaces For Interrelationship Through The Concept Of Playfulness, Yonghun Jung
Exploring The Creation Of Immersive And Responsive Spaces For Interrelationship Through The Concept Of Playfulness, Yonghun Jung
Theses and Dissertations
The COVID-19 pandemic that began in early 2020 is causing serious damage to many countries. As of May, the number of confirmed patients worldwide is at 3.35 million and the death toll stands at 239,000 people. As a way to prevent the pandemic, most countries encourage people to keep social or physical distance and self-quarantine. According to the U.S. Centers for Disease Control and Prevention, they recommend that people stay at least six feet away from each other and the South Korean government also recommend keeping their distance from each other at least two meters.
Because of the current situation, …
Fifteenth International Photovideoanthology On Paradoxism, Florentin Smarandache
Fifteenth International Photovideoanthology On Paradoxism, Florentin Smarandache
Branch Mathematics and Statistics Faculty and Staff Publications
Paradoxism is an international movement in science and culture, founded by Florentin Smarandache in 1980s, based on excessive use of antitheses, oxymoron, contradictions, and paradoxes. During three decades (1980-2020) hundreds of authors from tenth of countries around the globe contributed papers to 15 international paradoxist anthologies.
In 1995, the author extended the paradoxism to a new branch of philosophy called neutrosophy, that gave birth to many scientific branches, such as: neutrosophic logic, neutrosophic set, neutrosophic probability and statistics, neutrosophic algebraic structures and so on with multiple applications in engineering, computer science, administrative work, medical research etc.
“May your imagination blossom …
A Place Through Time, Kaitlyn Mathis
A Place Through Time, Kaitlyn Mathis
Summer Community of Scholars Posters (RCEU and HCR Combined Programs)
No abstract provided.
T700-701 D 3d Turboshaft Engine Interactive Training Project, David Stewart
T700-701 D 3d Turboshaft Engine Interactive Training Project, David Stewart
Summer Community of Scholars Posters (RCEU and HCR Combined Programs)
No abstract provided.
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Articles
Lost & Found is a tabletop-to-mobile game series designed for teaching medieval religious legal systems. The long-term goals of the project are to change the discourse around religious laws, such as foregrounding the prosocial aspects of religious law such as collaboration, cooperation, and communal sustainability. This design case focuses on the evolution of the design of the mechanics and core systems in the first two tabletop games in the series, informed by over three and a half years’ worth of design notes, playable prototypes, outside design consultations, internal design reviews, playtests, and interviews.
Arabic Beyond Arabic, Abir Zakzok
Arabic Beyond Arabic, Abir Zakzok
Theses and Dissertations
Arabic is the best and the most complicated language of all time!” Even though this statement seems like an exaggeration, it is what I grew up hearing; from my Arab parents as a child, my Arab teachers as a student, and my Arab customers as a salesperson. The Arabic language has a significant role in Arabs’ identity, yet most Arabs only scratch the surface and do not fully grasp the embedded meaning of the language. I have long been fascinated by the relationship between language and community as well as how it translates to design - specifically, the relationship between …
Reclaiming Beercraft- A Sensory Experience, Zishan Zeng
Reclaiming Beercraft- A Sensory Experience, Zishan Zeng
Theses and Dissertations
The senses are mainly a source of arousal, enjoyment and pain and are of vital importance for the human body. They are also important because sensory perception is typical of many cultural artifacts and is given unique intensities and extensions, shapes and meanings through them (Heywood, 2017). As Finnish architect Juhani Pallasmaa stated, “architecture is the art of reconciliation between ourselves and the world, and this mediation takes place through the senses” (Pallasmaa, 2012). To make architecture truly meaningful, it should be able to awaken all the senses.
The way we feel, smell, and even taste is hard to capture. …