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Articles 31 - 59 of 59
Full-Text Articles in Interactive Arts
Full Bloom: Diegetic Ui For Musical Phrases In Virtual Reality, Peter Armstrong, Elliot Cole, Peter Ferry, Joe Geigel, Susan Lakin, Richard Swientonioski, Zachary Talis, Jennie Thomas
Full Bloom: Diegetic Ui For Musical Phrases In Virtual Reality, Peter Armstrong, Elliot Cole, Peter Ferry, Joe Geigel, Susan Lakin, Richard Swientonioski, Zachary Talis, Jennie Thomas
Frameless
We propose a novel system for communicating musical note pitch and sequence information to users within a virtual reality environment. Our approach utilizes ‘Blooms,’ objects that resemble flowers with various petal arrangements. These formations, when constructed in view of users, act as diegetic, user-parsable encodings of their inputs. Blooms exist within the virtual space as simulated physics objects that collectively serve the role of a user interface.
Changeling: A Single Player Vr Mystery, Kaitlyn S. Tran, Elouise Oyzon, Matthew Pressman, Stephen Callen, Kyle Lekkas, Joshua Bullock, Jake Johnson
Changeling: A Single Player Vr Mystery, Kaitlyn S. Tran, Elouise Oyzon, Matthew Pressman, Stephen Callen, Kyle Lekkas, Joshua Bullock, Jake Johnson
Frameless
Changeling is a VR narrative mystery game focusing upon immersive experience. It was created by aspiring game developers from the Rochester Institute of Technology to experience professional development. Each semester, different sets of students get to work on the game, with past ones working part time. Using the ideas of magical realism and urban fantasy we see each family member respond to uncertainty through the lens of their hopes and fears.
Sound In Color, Amber Rhodes
Sound In Color, Amber Rhodes
Honors Scholars Collaborative Projects
“Sound in Color” is an interactive audio-visual experience designed to explore the relationship between sound, color, and emotions. Taking place on the Massey Concert Hall stage, the project is inspired by synesthesia and incorporates research on color psychology. Participants are invited to select an emotion and color. As the user hums into a microphone, they hear their emotions expressed through sound in their headphones and watch as the lights on stage respond to their vocal cues.
Reanimator/Reflection: Creating Mirrors Through Time With Ai, Sound, Video And Live-Generated Art In The Dark Age Of The Covid-19 Pandemic, Eric Millikin
Theses and Dissertations
For my MFA thesis exhibition entitled Reanimator/Reflection, I used artificial intelligence to create three new works of sound and live-generated video art, each based on mirror reflections and 100-year-old racist post-pandemic horror literature by early 20th century American author H. P. Lovecraft. The themes of these writings mirror the issues of our current time. The primary works of Lovecraft that I referenced in the exhibition are “Herbert West: Reanimator,” (1922) a serialized tale about graduate school experiments which attempted to return the dead to life during a plague, and “Nyarlathotep,” (1920) a prose poem that suggests even our dreams …
Shape Shifting: Bodies, Sound, And Queerness, Cordylia B. Vann
Shape Shifting: Bodies, Sound, And Queerness, Cordylia B. Vann
Theses and Dissertations
Writings in support of my visual and sonic thesis, Performing Ourselves. The paper examines the relationship between the labor of creating a queer body in how it moves and feels to the creation of choreography, sound, and graphic scores
Productive Misreading In Intermedia Art: Four Approaches By A Musician, Jeff Morris, Elisabeth Blair
Productive Misreading In Intermedia Art: Four Approaches By A Musician, Jeff Morris, Elisabeth Blair
Electronic Literature Organization Conference 2020
This discussion examines the evolution and lessons of four artistic performance works that engage with text and imagery with the mindset of a composer, rather than as an author or visual artist. The works involve computer music, improvisation, video art, generative art techniques, and challenging aesthetics. An analytical discussion reveals that different forms and mechanisms of reading are manifest in the artworks, and reflections upon these elucidate the intermedial nature of reading and the productive, expressive potential of interfering with these processes.
Universe Of Things: A Human Presentation Of Food-For-Thought., Madeline Halpern
Universe Of Things: A Human Presentation Of Food-For-Thought., Madeline Halpern
Bachelor of Fine Arts Senior Papers
I present this statement under three loose categories: People, Objects and their Environment. I consider People as human, Objects as art objects, domestic objects, and food, and Environment as the shared space of the former groups. Food directs this statement as I present each concept and creative process as a metaphorical dish. Material exploration carried me from a direct practice of reorienting acrylic paint and questioning object functionality through personified sculptures into theoretical thesis work in which I use interpersonal relations and the idea of consumption to translate tactile, gustatory and olfactory sensations into digital film. In this meal I …
Kioto Aoki Interview, Austin Sandifer
Kioto Aoki Interview, Austin Sandifer
Asian American Art Oral History Project
Artist Bio: Kioto Aoki is a conceptual photographer and experimental filmmaker who also makes books and installations engaging the material specificity of the analogue image and image-making process. Her work explores modes of perception via nuances of the mundane, with recent focusing on perceptions of movement between the still and the moving image. She received MFA from The School of the Art Institute of Chicago and is currently a 2017-2018 HATCH artist in residence at the Chicago Artist Coalition.
The Vanishing Line, Jacopo Mazzoni
The Vanishing Line, Jacopo Mazzoni
Graduate School of Art Theses
This thesis is an exploratory effort to bridge the rift that political and monetary powers created between art and technology. In my practice, these socio-political motivations are exposed through the creation of non-utilitarian inventions that use different technologies as charged metaphors. I research mass media language and construct interactive pieces while borrowing strategies from the entertainment industry to make environmental, social, and political issues more palatable than documentary films or raw data could. In my work, technology is regarded as a semidivine entity with supernatural powers that can both elevate and reduce the human experience. My work functions differently according …
Laminated Paint, Travis R. Austin
Laminated Paint, Travis R. Austin
Theses and Dissertations
Though we may not perceive it, we are surrounded by material-in-flux. Inert materials degrade and the events that comprise our natural and social environments causally thread into a duration that unifies us in our incomprehension. Sounds reveal ever-present vibrations of the landscape: expressions of the flexuous ground on which we stand.
Fear And Nostalgia In Immigration, Daniel A. Matthews
Fear And Nostalgia In Immigration, Daniel A. Matthews
Theses and Dissertations
Fear and Nostalgia in Immigration is a project that uses re-occuring memory and experiential memory to help us understand our common histories. The projects asks individuals to first share a re-occuring memory by writing it on a chalkboard. The next step is to then write an experiential memory about immigration, this can be a story you might have heard or it could be something from your own family history. These two tasks are done on a communal table where several individuals are engage in the same task at the same time. This aim of this exercise is to have something …
Visions: Chaos In Naango, Katarina J. Klask, Hunter Gibson, Taylor Roseberry, Summer Shigetani, Mattie Coccia, Alena Siu, Caitlin Mihm, Gaston Dondero, Sophie Rudell
Visions: Chaos In Naango, Katarina J. Klask, Hunter Gibson, Taylor Roseberry, Summer Shigetani, Mattie Coccia, Alena Siu, Caitlin Mihm, Gaston Dondero, Sophie Rudell
Honors Thesis
Trailer: https://www.youtube.com/watch?v=kxjqjJNMSFQ
Website: http://www.visionsthegame.com
Development Blog: http://visionsthegame.tumblr.com
Facebook: https://www.facebook.com/visionsthegame/?fref=ts
Twitter: https://twitter.com/visionsthegame
Email: [email protected]
Dollhouse, Whitney Goller
Dollhouse, Whitney Goller
Electronic Theses and Dissertations
The artist discusses the work in DollHouse, her Master of Fine Arts exhibition on display at Tipton Gallery, Johnson City, Tennessee from January 25 to February 5, 2016. The exhibition was an installation consisting of five sets, each containing furniture - both 2D and 3D - and a mask with instructions relating to a room found within a dollhouse.
The sets and supporting thesis explore the ideas of social norms, feminism, and identity, and how submission to ideologies can create emptiness, while engagement can prompt social change. Topics include the process and evolution of the work and the artists who …
Sawft.Servindat... [V1.7], Ray Ferreira
Sawft.Servindat... [V1.7], Ray Ferreira
Theses and Dissertations
A descriptor of my artistic practice, a text piece, a series of linguistic musings, and more, Sawft.servindat… [v1.7] attempts to explore the dance between language, embodiment, and performativity. More specifically, the text moves through metaphor and metonym, Englishes, Spanishes, and Images, the performativity of representation and the representation of performativity —my body. My body moving across spaces and times. As part of the Sawft.servindat… series, Sawft.servindat… [v1.7] uses the scroll down format of most PDF reading software to activate the inherently embodied experience of intra-acting with technologies, resisting the dichotomy between the virtual and analog. Englishes juxtaposed with Spanishes juxtaposed …
Speed And Resolution In The Age Of Technological Reproducibility, Shawn Taylor
Speed And Resolution In The Age Of Technological Reproducibility, Shawn Taylor
Theses and Dissertations
The rate of acceleration of the biologic and synthetic world has for a while now, been in the process of exponentially speeding up, maxing out servers and landfills, merging with each other, destroying each other. The last prehistoric relics on Earth are absorbing the same oxygen, carbon dioxide and electronic waves in our biosphere as us. A degraded .jpeg enlarged to full screen on a Samsung 4K UHD HU8550 Series Smart TV - 85” Class (84.5” diag.). Within this composite ecology, the ancient limestone of the grand canyon competes with the iMax movie of itself, the production of Mac pros, …
Voz Alta: The Sound Of A Collective Memory, Sarah E. Kleinman
Voz Alta: The Sound Of A Collective Memory, Sarah E. Kleinman
Graduate Research Posters
Voz Alta is a participatory, voice-activated public light installation designed by Rafael Lozano-Hemmer as a memorial for the Tlatelolco massacre, which occurred on October 2, 1968 in the Plaza de las Tres Culturas in Tlatelolco, Mexico. In the Plaza, Lozano-Hemmer has synchronized a megaphone with a 10 kW Xenon robotic searchlight. As each participant speaks into the megaphone, the searchlight shines to the uppermost floor of the towering Centro Cultural Tlatelolco (CCT) building where three additional searchlights instantaneously strobe, dim, and brighten, illuminating the nocturnal landscape in horizontally fixed, tangential beams. Although the aesthetic, social, historical, and political aspects of …
Measuring The Effects Of An American Physiological Society’S Phun Week Activity On 2nd Grade Students, James Edelman
Measuring The Effects Of An American Physiological Society’S Phun Week Activity On 2nd Grade Students, James Edelman
All-Inclusive List of Electronic Theses and Dissertations
In the last few years the United States has been on the decline in the fields of science and technology. The American Physiological Society (APS) has developed a program to engage young minds with scientists. Physiology Understanding Week (PhUn) is the APS initiative to use interactive experiments to engage school-age children with science and physiology. Even though PhUn Week has been going on since 2005, systematic assessment of the activities effects is rare. Here, we sought to assess if an APS PhUn Week activity enhances physiology understanding and interest in science in second grade children form a rural area. The …
Exploration Of Physical Computing: Digital Interfaces Using Microsoft Kinect And Peggy 2 Led Matrix, Jeffrey Franklin
Exploration Of Physical Computing: Digital Interfaces Using Microsoft Kinect And Peggy 2 Led Matrix, Jeffrey Franklin
Liberal Arts and Engineering Studies
Physical computing, or more specifically social immersive media, is an offshoot of New Media that incorporates interactive physical systems (software/hardware systems) to sense and respond to the analog world. This serves as a creative framework for understanding our own relationship to the digital world. In this project, computer vision is incorporated as a medium between both input and output through the use of two cameras, a typical webcam and a Microsoft Kinect. For the first part of the project, a webcam streams visual data into a computer program which interpolates the video data into a 25x25 virtual dot matrix. This …
Sae Magazine : The Magazine Of Sae Institute And Sae Alumni Association 2010|1, Sae Institute
Sae Magazine : The Magazine Of Sae Institute And Sae Alumni Association 2010|1, Sae Institute
SAE Magazine (2007-2011)
No abstract provided.
Sae Magazine : The Magazine Of Sae Institute And Sae Alumni Association 2010|2, Sae Institute
Sae Magazine : The Magazine Of Sae Institute And Sae Alumni Association 2010|2, Sae Institute
SAE Magazine (2007-2011)
No abstract provided.
Sae Magazine : The Magazine Of Sae Institute And Sae Alumni Association 2009|1, Sae Institute
Sae Magazine : The Magazine Of Sae Institute And Sae Alumni Association 2009|1, Sae Institute
SAE Magazine (2007-2011)
No abstract provided.
Sae Magazine : The Magazine Of Sae Institute And Sae Alumni Association 2009|2, Sae Institute
Sae Magazine : The Magazine Of Sae Institute And Sae Alumni Association 2009|2, Sae Institute
SAE Magazine (2007-2011)
No abstract provided.
Sae Magazin : Das Magazin Von Sae Institute Und Sae Alumni Association 2008|1, Sae Institute
Sae Magazin : Das Magazin Von Sae Institute Und Sae Alumni Association 2008|1, Sae Institute
SAE Magazine (2007-2011)
No abstract provided.
Macromedia Director Audio Project Research - Written Report, Peter Dee
Macromedia Director Audio Project Research - Written Report, Peter Dee
Articles
A written report about the Director Audio Project: Underground Sound to include the four headings of control of audio, thematic coherence, management of assets and originality of approach / design rationale. The Underground Sound Director Audio Project is about contemporary black music in an urban setting. Images of old and young captured in the environment in which they live.
A Basis For Evaluation Of Students Of Industrial Arts In Indiana, John R. Dunk
A Basis For Evaluation Of Students Of Industrial Arts In Indiana, John R. Dunk
All-Inclusive List of Electronic Theses and Dissertations
No abstract provided.
The Influence Of Industrial Arts Training On The Subsequent Occupations Of The Graduates Of Central High School, Fort Wayne, Indiana, For The Period 1932-40, Clarence Earl Robbins
The Influence Of Industrial Arts Training On The Subsequent Occupations Of The Graduates Of Central High School, Fort Wayne, Indiana, For The Period 1932-40, Clarence Earl Robbins
All-Inclusive List of Electronic Theses and Dissertations
No abstract provided.
The Influence Of Industrial Arts Training On The Subsequent Occupations Of The Graduates Of Central High School, Fort Wayne, Indiana, For The Period 1932-40, Clarence Earl Robbins
The Influence Of Industrial Arts Training On The Subsequent Occupations Of The Graduates Of Central High School, Fort Wayne, Indiana, For The Period 1932-40, Clarence Earl Robbins
All-Inclusive List of Electronic Theses and Dissertations
No abstract provided.
Follow-Up Study Of Graduates Of Special Industrial Arts Course From 1925 To 1940, Charles Louis Breeden
Follow-Up Study Of Graduates Of Special Industrial Arts Course From 1925 To 1940, Charles Louis Breeden
All-Inclusive List of Electronic Theses and Dissertations
No abstract provided.
A Survey Of Industrial Arts Printing In The United States, James L. Milburn
A Survey Of Industrial Arts Printing In The United States, James L. Milburn
All-Inclusive List of Electronic Theses and Dissertations
No abstract provided.