Open Access. Powered by Scholars. Published by Universities.®
- Discipline
-
- Illustration (26)
- Interdisciplinary Arts and Media (23)
- Book and Paper (20)
- Social and Behavioral Sciences (20)
- Education (16)
-
- Communication (9)
- Fine Arts (9)
- Photography (9)
- Film and Media Studies (8)
- Painting (8)
- Creative Writing (7)
- Graphic Communications (7)
- Physical Sciences and Mathematics (7)
- Art Education (6)
- English Language and Literature (6)
- History (6)
- Visual Studies (6)
- Architecture (5)
- Art Practice (5)
- Digital Humanities (5)
- Game Design (5)
- Interactive Arts (5)
- Race, Ethnicity and Post-Colonial Studies (5)
- Sculpture (5)
- Sociology (5)
- American Popular Culture (4)
- American Studies (4)
- Institution
-
- Liberty University (13)
- Rhode Island School of Design (12)
- Kutztown University (10)
- Jacksonville State University (9)
- Portland State University (8)
-
- Virginia Commonwealth University (7)
- California Polytechnic State University, San Luis Obispo (5)
- University of Mississippi (5)
- City University of New York (CUNY) (4)
- Chapman University (3)
- Rochester Institute of Technology (3)
- The University of Akron (3)
- University of Southern Maine (3)
- Utah State University (3)
- Claremont Colleges (2)
- College of the Holy Cross (2)
- Fort Hays State University (2)
- Louisiana State University (2)
- Old Dominion University (2)
- San Jose State University (2)
- University of Dayton (2)
- University of Nebraska - Lincoln (2)
- University of New Mexico (2)
- University of Texas at El Paso (2)
- Western Kentucky University (2)
- Anderson University (1)
- Boise State University (1)
- California State University, San Bernardino (1)
- Coastal Carolina University (1)
- Dartmouth College (1)
- Keyword
-
- Graphic design (16)
- Student graphic design projects (8)
- Design (7)
- Graphic Designer (7)
- Graphic Design (6)
-
- Art (5)
- Illustration (4)
- Layout design (4)
- Data Innovation Project (3)
- Painting (3)
- Photography (3)
- Visual communication (3)
- 3D Modeling (2)
- Anne M. Giangiulio Design (2)
- Architecture (2)
- Art and Art History (2)
- Bill Sanders (2)
- Cartoonists (2)
- Cartoons (2)
- Greensboro Daily News (2)
- Illustrator (2)
- Interactive (2)
- Kansas City Star (2)
- Korea (2)
- Memory (2)
- Milwaukee Journal (2)
- Political cartoons (2)
- Syllabus (2)
- Textiles (2)
- Type design (2)
- Publication
-
- Masters Theses (16)
- Communication Design: Design Pioneers (9)
- JSU Student Symposium 2021 (8)
- University Honors Theses (8)
- Liberty University Research Week (7)
-
- Theses and Dissertations (6)
- Graphic Communication (5)
- Q & A Interviews with Art Students (5)
- Honors Theses (4)
- Fall Student Research Symposium 2021 (3)
- Publications (3)
- Williams Honors College, Honors Research Projects (3)
- All Assignment Prompts (2)
- Art Faculty Articles and Research (2)
- Chamisa: A Journal of Literary, Performance, and Visual Arts of New Mexico and the Greater Southwest (2)
- Honors Program: Senior Projects (Public) (2)
- Journal of Social Theory in Art Education (2)
- LSU Master's Theses (2)
- Manuscript Collection Finding Aids (2)
- Master's Theses or Doctor of Nursing Practice (2)
- Open Educational Resources (2)
- Selected Works Temporary Series (2)
- Senior Honors Theses (2)
- The Purple (2)
- Theses (2)
- Undergraduate Research Symposium (2)
- Art Theses and Dissertations (1)
- Articles (1)
- Artl@s Bulletin (1)
- CGU MFA Theses (1)
- Publication Type
- File Type
Articles 1 - 30 of 132
Full-Text Articles in Graphic Design
What Interactive Web Features Are Most Used, Travis Tyler
What Interactive Web Features Are Most Used, Travis Tyler
Experiential Learning Projects
The use of interactive features in websites has become common place on the internet. People use these tools to help navigate and understand the content related to that website. However, due the large variety of websites it can be tricky to understand what features are best to utilize based on the topic of your site. This paper seeks to address this issue by researching how users interact and utilized different features on different websites. Research is gathered via scholarly articles and direct data gathered from volunteers. This data shows users tend to favor more interactive tools to help with navigation, …
Winter 2021
In The Loop
2021 Emmy Nominees; Animator Tapped by Cartoon Network; IndieCade Horizons 2021; Hack4Space; Security Daemons Prevail; Role Models: DePaul Originals Game Studio students build industry-level skills that benefit themselves and others; Frames and Fortune: Eugene Bush programmed his indie video studio with patience and planning; Reality Check: Heather Snyder Quinn augments reality to question systems of unchecked power
Transfor, Yumeng He
Transfor, Yumeng He
CGU MFA Theses
The dialogue is not idealistic or theoretical. It's a step-by-step modification. I think of it as a sequence or series of "small episodes." These "small episodes" are of great help to the self-growth of the work. They reveal that my idea at the beginning is different from the finished piece. And, most important, the process can neither be predicted nor copied. This makes the work unique and authentic.
Abstract Marketing Of The British Empire, Rachel Campbell
Abstract Marketing Of The British Empire, Rachel Campbell
Fall Student Research Symposium 2021
A critic on the British empire using their own marketing tactics in a abstract way.
Film And The British Empire, Mckenna Broadhead
Film And The British Empire, Mckenna Broadhead
Fall Student Research Symposium 2021
My research focused on film and the way it has changed because of imperialism, more specifically the imperialism of the British Empire. During the time of the British empire, film became an important form of propaganda. As a result, many of the cliches we often see in movies, like 'Gunga Din' were created. These cliches were used to emphasize the importance of Britain's role in shaping foreign lands and their people.
Battle Of Algiers Movie Posters, Grant Bowcutt
Battle Of Algiers Movie Posters, Grant Bowcutt
Fall Student Research Symposium 2021
Incorperating moments in the film I found significant and impactful led me to design movie posters that have deep symbolic elements.
Art As Contextualization: Using Visual Communication As Christian Missions In Native American And Alaskan Cultures, Hali Gehring
Art As Contextualization: Using Visual Communication As Christian Missions In Native American And Alaskan Cultures, Hali Gehring
Senior Honors Theses
Contextualization is an important aspect of Christian ministries and cross-cultural missions to create sustaining churches around the world. There are many forms of communication that use contextualization for religious purposes, such as theatre, story, art, and dance. These important forms of communication can be used with cultural practices to contextualize the Gospel to different people groups. For Native Americans and Alaskans, artistic works that promote cultural heritage are highly regarded. A beadwork piece that explains the Gospel could be a creative way to contextualize to Native American and Alaskans.
Dreamer, Alex Martinez
Dreamer, Alex Martinez
Publications and Research
It’s an honor to be in the Honors Scholars Program and have the opportunity to share a special project that resonates with who I am as a person and to the DACA community. DREAMER is a publication that showcases Deferred Action for Childhood Arrivals. Not only will the magazine talk about the history of DACA, but it will also include the creator’s story, other DACA recipients’ stories, exclusive interviews, resources, and visuals. The name “DREAMER” is simple and short. DACA recipients are know as DREAMERS; we have dreams like everyone else. Every month we release new content that is based …
Digital Brand Identity Design From A User Experience Perspective, Isaiah Harwood
Digital Brand Identity Design From A User Experience Perspective, Isaiah Harwood
Undergraduate Honors Theses
As a graphic designer and as a creative in general, my interest has always been in the conceptualization and execution of brand identities. I am most comfortable as a designer when I am working in the realm of art direction, and most of my design heroes and inspirations are legendary art directors and designers like Paula Scher, Paul Rand, and Michael Bierut. Logo and wordmark design in particular are among my favorite aspects of design, and finding ways to creatively apply these foundational aspects of a brand to each stage of the user experience is exciting to me. The stages …
Khruangbin On Tour, Meghan Eileen Connolly
Khruangbin On Tour, Meghan Eileen Connolly
Graphic Communication
My senior project, Khruangbin On Tour, creates the opportunity to ideate and promote Khruangbin’s, a three-person band, tour through branding and merchandise. The goal is to create visuals, such as a poster or t-shirt design, to complement their songs and the band as a whole through the use of color palettes, typography, objects and illustrations. The music’s feeling and aesthetic should be reflected in the visual aspects as it represents the artist overall and speaks to the audience.
Wilde House Paper Brand Update, Claire Butler
Wilde House Paper Brand Update, Claire Butler
Graphic Communication
For this project, I will be working with the team at Wilde House Paper to expand current brand assets and create an updated guide and collection of brand collateral. The goal of my project is to help the team at Wilde House Paper have a straightforward structure for their content and have these updated and organized design pieces at their fingertips. I am creating a comprehensive brand guide, organizing and updating a drive of assets, and expanding our collection of social media and email templates as my deliverables.
Non-Fungible Tokens On The Blockchain, Talyssa Janae Cruz
Non-Fungible Tokens On The Blockchain, Talyssa Janae Cruz
Graphic Communication
The premise of this project is to see how rising artists would perform in this new method of sharing and selling art. With the skills learned in Graphic Communication, the deliverables would be a well-marketed artistic brand and cohesive art collection that will be launched on the Cardano blockchain. Whether the collection succeeds or not, it would be an excellent learning experience to see if the collection will sell. If it succeeds, the information and findings would be gathered to conclude if it is feasible for rising creators to put Non-fungible Tokens on the blockchain.
Artisan Tea Project Re-Brand, Alyssa J. Tong
Artisan Tea Project Re-Brand, Alyssa J. Tong
Graphic Communication
Artisan Tea Project, a local cold brew tea pop-up in San Luis Obispo, aims to communicate the brand’s quality, simplicity, and creativity. The company is in need of design collateral that can best market the nuances of their product to target audiences, especially through digital means. The end result of the project is a fully re-branded company with a cohesive brand image that supports the company’s products, mission, and vision.
Corvette Pacifica Website Redesign, Kyra M. Smith
Corvette Pacifica Website Redesign, Kyra M. Smith
Graphic Communication
This project is meant to redesign the website for Corvette Pacifica by improving usability and overall experience in order to increase website traffic and revamp the company's branding. The end deliverables include high fidelity mockups for various pages of the website, as well as improved branding such as logos, fonts, and color schemes. The end goal is to have something that could potentially be coded into a fully working website in the near future.
Future Forward, Giancarlos Miranda
Future Forward, Giancarlos Miranda
Kean Quest
As high school students begin to lay the groundwork for their careers, many are under pressure to succeed. According to the Global Organization of Stress, the number one health concern for high school students is stress. The added pressure of making an impression in high school and dealing with family circumstances can present emotions that can be hard to manage. A survey of high school students revealed that students are unsure how to plan for the future, what path they should take, and if they’re doing it for happiness, money, family, or others. “Future Forward” is an online platform providing …
The Myth Of ‘Mare Nostrum’: Themes And Exhibitions, Legacy And Experimentation In The Construction Of Mediterranean Fascist Italy, Aurora Roscini Vitali
The Myth Of ‘Mare Nostrum’: Themes And Exhibitions, Legacy And Experimentation In The Construction Of Mediterranean Fascist Italy, Aurora Roscini Vitali
Artl@s Bulletin
This essay aims to analyse the ways in which the myth of the Mare nostrum entered into the artistic iconography of the early twentieth century. It was highly amplified during the Fascist regime thanks to some relevant graphic works, monumental commissions and, above all, temporary exhibitions that were characterized by a propagandistic overtone. The representation of a Mediterranean (in fact Italian) common identity became a fundamental part of a pervasive political strategy. The stylistic choices were conditioned both by the need to emphasize the glorious return of “Latinness” and the incardination of the “new” fascist modernity.
Creative Collaborations: Graphic Design For Sustainability Advocacy, Scotty Reifsnyder
Creative Collaborations: Graphic Design For Sustainability Advocacy, Scotty Reifsnyder
Sustainability Research & Practice Seminar Presentations
Professor Scotty Reifsnyder, Art + Design - Creative Collaborations: Graphic Design for Sustainability Advocacy
Q&A With Audrey Macia (Bfa Graphic Design), Audrey Macia
Q&A With Audrey Macia (Bfa Graphic Design), Audrey Macia
Q & A Interviews with Art Students
No abstract provided.
Q&A With Sarah Katherine Glass (Bfa Graphic Design), Sarah Katherine Glass
Q&A With Sarah Katherine Glass (Bfa Graphic Design), Sarah Katherine Glass
Q & A Interviews with Art Students
No abstract provided.
An Interactive Guide To Wine, Crista Miller
An Interactive Guide To Wine, Crista Miller
IPS/BAS 495 Undergraduate Capstone Projects
A manuscript for an interactive book regarding wine tasting.
Young Adult Book Cover Design And Its Impact On Reader Interest, Megan A. Mccullough
Young Adult Book Cover Design And Its Impact On Reader Interest, Megan A. Mccullough
Selected Honors Theses
A book cover is one of the first steps in selling a book and is vital in catching a reader’s attention. Still, many book covers in the young adult fiction market are ineffective at reaching their target audience. Since the birth of young adult books, cover design styles have changed drastically, yet little research has been done. Because of this lack of research, two new surveys were built to investigate what specific elements and styles of current young adult book covers appeal to readers. One survey was for readers, and one survey was for professionals working in the publishing industry. …
Game-Based Learning: Building Competence In Visual Literacy Through Simulation, Carol Record
Game-Based Learning: Building Competence In Visual Literacy Through Simulation, Carol Record
Theses
Game-based learning is an ideal experiential learning framework for introducing the critique process to reduce student anxiety and create competence in visual literacy and self-assessment. Critique, the assessment, and analysis of one’s work is an essential step in any creative process. It is an integral part of art school. However, it can also be a source of high anxiety for new students. This paper discusses the importance of critique, the challenges associated with teaching critique, and the benefits of utilizing game-based learning. Examples of game-based learning solutions are explored, including the development of, and response to, Lumen, a card game …
Nonprofit Social Media Internships: A Handbook, Allison M. Laroy
Nonprofit Social Media Internships: A Handbook, Allison M. Laroy
The Cardinal Edge
This brief research report provides details on a study that examines how nonprofits can best prepare their interns and how interns can best prepare themselves for a role in engaging audiences through social media. Through a literature review on nonprofit social media and internships, a series of qualitative interviews with interns and supervisors, and the researcher’s lived experiences as a social media intern, a handbook was developed for nonprofit social media internships. This guide is relevant to the specific experiences of nonprofit social media internships, includes advice on training, mentorship, and best practices, and finally, it incorporates further resources on …
Sanders, William Willard "Whitey," 1930-2021 (Mss 723), Manuscripts & Folklife Archives
Sanders, William Willard "Whitey," 1930-2021 (Mss 723), Manuscripts & Folklife Archives
Manuscript Collection Finding Aids
Finding aid only for Manuscripts Collection 723. Original cartoons drawn by Bill “Whitey” Sanders during his career as an editorial cartoonist with the Greensboro Daily News, Kansas City Star, and Milwaukee Journal. Includes some created after his retirement.
Sanders, William Willard "Whitey," 1930-2021 (Mss 722), Manuscripts & Folklife Archives
Sanders, William Willard "Whitey," 1930-2021 (Mss 722), Manuscripts & Folklife Archives
Manuscript Collection Finding Aids
Finding aid only for Manuscripts Collection 722. Photocopies of cartoons drawn by Bill “Whitey” Sanders during his career and after retirement as an editorial cartoonist with the Greensboro Daily News, Kansas City Star, and Milwaukee Journal. Most were clipped from newspapers but some later cartoons were copied from originals.
Brain Stew, Cullen Landolt, Mya Horn, Kenneth Miller, Aimee Pieper
Brain Stew, Cullen Landolt, Mya Horn, Kenneth Miller, Aimee Pieper
Undergraduate Research Symposium
Brain Stew is an UMSL publication distributed bi-weekly in both digital and print formats. Its mission is to provide for the Pierre Laclede Honors College a forum for uncensored free thought, commentary, and creativity, as well as news and event listings from PLHCSA and other related campus organizations. The current Brain Stew staff consists of editors Cullen Landolt, Mya Horn, Kenny Miller and Aimee Pieper, with Dan Gerth serving as the faculty supervisor. During the semester, these people write their own content as well as garner submissions from Honors College students, faculty, staff, and alumni. The result is The Most …
Irmgard Sorenson-Popitz, Gilmore
Irmgard Sorenson-Popitz, Gilmore
Communication Design: Design Pioneers
No abstract provided.
Alan Fletcher, George Rodriguez
Alan Fletcher, George Rodriguez
Communication Design: Design Pioneers
No abstract provided.
Morag Myerscough, Lukas Emory
Morag Myerscough, Lukas Emory
Communication Design: Design Pioneers
No abstract provided.
Lotte Reininger, Adam Omar
Lotte Reininger, Adam Omar
Communication Design: Design Pioneers
No abstract provided.