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Articles 91 - 120 of 276
Full-Text Articles in Art and Design
Learning Remotely Through Diversity And Social Awareness: The Grand Challenge Approach To Tackle Societal Issues Through Diversity And Creative Thinking, Laura Ferrarello, Rute Pereira Crespo Fiadeiro, Ashley Hall, Fernando Galdon, Paul Anderson, Clive Grinyer, John Stevens, Chang Hee Lee
Learning Remotely Through Diversity And Social Awareness: The Grand Challenge Approach To Tackle Societal Issues Through Diversity And Creative Thinking, Laura Ferrarello, Rute Pereira Crespo Fiadeiro, Ashley Hall, Fernando Galdon, Paul Anderson, Clive Grinyer, John Stevens, Chang Hee Lee
Learn X Design Conference Series
Covid-19 has brought unprecedented and unthinkable transformations that have drawn uncertainty across the world, in particular regarding the strategies that could most effectively help the global population undertake substantial behavioural changes. To reflect and generate a response to the societal flaws in safety procedures the pandemic has exposed politics, communications, logistics and global economies the Royal College of Art School of Design launched a Grand Challenge on Design for Safety which enquired the design capacity to draw behavioural propositions that leverage diversity, creativity and, generally, attitudes for addressing societal challenges proactively. This was explored by engaging a community of multidisciplinary …
Sketchnoting Experience Of First-Year Students, Verena Natalie Paepcke-Hjeltness, Annaka Ketterer, Ella Kannegiesser, Madeline Keough, Tory Meeks, Ayla Schiller
Sketchnoting Experience Of First-Year Students, Verena Natalie Paepcke-Hjeltness, Annaka Ketterer, Ella Kannegiesser, Madeline Keough, Tory Meeks, Ayla Schiller
Learn X Design Conference Series
This visual paper follows the sketchnoting experience of a group of first-year honours students as part of a research seminar. The paper shows an overview of sketchnoting, what it is and how to use it, shares examples of lectures and study notes, and visually discusses its benefits and over-all lessons learned and take aways.
Design Educators As Change Agents In Re-Designing Education, Robin Vande Zande
Design Educators As Change Agents In Re-Designing Education, Robin Vande Zande
Learn X Design Conference Series
The primary aim of this workshop is to generate ideas on re-designing education, worldwide. The participants, working in small teams, will use the design process steps to define strategies, approaches and rationale for ways that design educators could be change agents in the future of education. A context will be provided from a 2019 international symposium entitled Re-Designing Education to Shape a Better World. The symposium, which took place in Florence, Italy, brought together thought leaders that represented 14 countries from diverse ethnicities, cultures, and backgrounds. Reasons for why education is changing will be covered along with key concepts for …
Collaborative Card-Based Learning Objective Design, Stefano Perna, Moritz Philip Recke
Collaborative Card-Based Learning Objective Design, Stefano Perna, Moritz Philip Recke
Learn X Design Conference Series
The Learning Objective Design workshop introduces participants to a novel approach for collaboratively designing learning experiences, in particular addressing some of the typical processes of Instructional and Curriculum Design such as the design of Learning Objectives and Assessment strategies. The authors will introduce a Learning Objective Design Board as a practical tool to make the process of defining Learning Objectives and Assessment Strategies for any type of educational experience easier, more creative, collaborative, and even playful. Outline of the workshop: 1. Introductory Presentation and Theoretical Background; 2. Presentation and instruction for the Collaborative Board in Miro; 3. Practical Exercises in …
Tilting To Transform: Sensorial Problem-Framing, Noemi Sadowska, Tara Hanrahan
Tilting To Transform: Sensorial Problem-Framing, Noemi Sadowska, Tara Hanrahan
Learn X Design Conference Series
This workshop will engage participants in a sequence of individual and group activities that utilise real and fictional sensorial modalities to reimagine problems and humanise design thinking. The 60 minutes online session will experiment with sensory scenarios and how they can enhance reframing and responsibly ‘tilt’ design problems and approaches, leading also to engaging participants in a discourse on the role of design within society and ecology. This workshop stems from wider research being undertaken into a system of teaching interventions that positively disrupt the curriculum, to catalyse and reinforce learning around design action and eco-social consequence. As such, this …
The Leftovers Of Participation: Identifying The Value Of Interaction-Based Design Experiences, Andrea Wilkinson, Steven Lenaers
The Leftovers Of Participation: Identifying The Value Of Interaction-Based Design Experiences, Andrea Wilkinson, Steven Lenaers
Learn X Design Conference Series
Falling under the theme of Design Learning Environments the workshop *The leftovers of participation* looks to identify ways to facilitate learning experiences through reflection. The workshop will draw on the personal experiences of participants and collectively analyse the knowledge generated from interaction. Drawing on these experiences (with clients, users, communities, etc), the workshop looks to identify the impact and value of these experiences as well as ways they can be integrated into design practice; with a focus on improving the holistic development of a student who is both citizen and changemaker . This workshop will utilise two public links from …
Students And Teachers Becoming Co-Designers Of Learning: A Virtual Learning Space For Creating, Organising, And Sharing Media-Rich Documents, Gloria Gomez, Rodney Tamblyn
Students And Teachers Becoming Co-Designers Of Learning: A Virtual Learning Space For Creating, Organising, And Sharing Media-Rich Documents, Gloria Gomez, Rodney Tamblyn
Learn X Design Conference Series
This interactive workshop will introduce a virtual personal learning environment for creating, organising, and sharing media-rich documents. This environment was developed to address issues in online education around student engagement and enabling academic staff to author their own teaching content. Its implementation was informed by design-based research undertaken from an interaction design perspective with bridging design prototypes. Its educational foundations are drawn from the fields of study skills for academic success, good visual design that facilitates metacognition, and networked learning for promoting connection between people. The implementation of a same interface for students and teachers to use has broadened participation …
Visualizing Your Knowledge And Connecting The Dots, Verena Natalie Paepcke-Hjeltness
Visualizing Your Knowledge And Connecting The Dots, Verena Natalie Paepcke-Hjeltness
Learn X Design Conference Series
This workshop focuses on knowledge exchange to foster collaboration across disciplines. Partici-pants will apply metaphors to visualize their research and projects using the online platform miro creating a virtual repository to start (or continue) conversations. How can we transfer knowledge and connect across disciplines in academia in non-traditional ways? Although barriers to connect virtually are now lower than ever before, there is a plethora of knowledge and research that is not accessible, visible or discoverable to all researchers equally. How can we connect academia to practice and vice versa? All too often pertinent research developed in academia doesn’t make its …
New Immersive Workflows For Design And Production (Session 1 Of 2), Mauricio Novoa, Wenwen Zhang, Jose Manuel Rodriguez Diaz, Bryan Howell, Jan Willem Hoftijzer
New Immersive Workflows For Design And Production (Session 1 Of 2), Mauricio Novoa, Wenwen Zhang, Jose Manuel Rodriguez Diaz, Bryan Howell, Jan Willem Hoftijzer
Learn X Design Conference Series
Today, there is a lot of hype about new technologies such as immersive virtual reality (VR). After more than five decades, the unfulfilled prophecy that VR would be available to everybody seems to be nearby. These development raises the need to find out how is that design and its education will be influenced by technological change and how they can also benefit from it. The aim of this workshop is to collaborate, share and discuss how traditional and new means for ideation, sketching, simulation, and production can form a better design workflow. The participants will be invited to contribute analogue …
Workshop: How To Design To Improve Life: The Compass, A Problem-Solving Tool By The Index Project, Catalina Cortes, Alesandro Mariano
Workshop: How To Design To Improve Life: The Compass, A Problem-Solving Tool By The Index Project, Catalina Cortes, Alesandro Mariano
Learn X Design Conference Series
Education at every level, faces new challenges due to the growing globalization, dynamism of markets, the development of technology, and high levels of complexity in various systems. Educators need to prepare students to work and thrive in an unknown future scenario. The current context derived from the Covid-19 pandemic has abruptly modified what we knew as “the education system” globally. If before education was located mainly in the classroom, today the hybrid modality makes educational dynamics more complex and must focus on the development of critical thinking skills to foster autonomy and problem-solving abilities in students. Future workers will need …
Beyond Problem-Solving: Re-Imagining Workshop Materials, Allison Edwards, Hannah Korsmeyer
Beyond Problem-Solving: Re-Imagining Workshop Materials, Allison Edwards, Hannah Korsmeyer
Learn X Design Conference Series
Design has a rich history of being framed as a problem-solving activity (Simon, 1995). However, this does not fully capture the plurality of diverse practices designers use to engage with complex challenges in creative ways. As we seek to design more joyful and affirming workshops for diverse audiences, we can also re-imagine the roles played by the co-design materials we select or create, beyond functioning as tools for problem-solving. This workshop introduces a framework that leverages the potentially playful and pedagogically rich co-facilitation performed by these materials, and encourages participants to re-image the role materials play in their own participatory …
Workshop Proposal: Universal Design For Learning, Hsiao-Yun Chu
Workshop Proposal: Universal Design For Learning, Hsiao-Yun Chu
Learn X Design Conference Series
Universal Design for Learning is a framework for accessible and inclusive teaching for people of all ability levels. It can help to make teaching and learning more accessible to people with mild to moderate learning disabilities as well as some level of physical disability by providing information and assessment in multiple formats. > The goals of the workshop will be: > Identify basic principles of Universal Design for Learning (UDL) > Understand how UDL can be used as a strategy for inclusive teaching > Practice applying UDL principles to existing assignments/engagements Technical Requirements & Materials: • A computer and internet bandwidth that can handle …
Inclusive Education Driven By Design: The Case Of A Graduate Seminar Course, Úrsula Bravo, Maritza Rivera
Inclusive Education Driven By Design: The Case Of A Graduate Seminar Course, Úrsula Bravo, Maritza Rivera
Learn X Design Conference Series
This case study explores the use of design tools by educators with an aim to answer the question: How can a design-based approach contribute to the development of strategies for inclusive education? Thirty-five educators, who were students from the final year of a master’s degree focusing on inclusive education taught at a Chilean university, participated in the study. The information collected included participant observation and the analysis of the work elaborated by the educators throughout the seminar. Subsequently, we selected the trajectories of three participants, which were analysed by open coding. The results suggest that adopting a design-based focus helped …
It’S The Cultural Difference That Makes The Difference: International Collaboration In Multidiscipline, Transcultural, Design Pedagogy, Clive Hilton, Muxing Gao, Rong Wei
It’S The Cultural Difference That Makes The Difference: International Collaboration In Multidiscipline, Transcultural, Design Pedagogy, Clive Hilton, Muxing Gao, Rong Wei
Learn X Design Conference Series
For three years, the Communication University of Zhejiang (CUZ), China, and Coventry University (CU), UK, have been collaborating in an annual project that sees multidisciplinary, transcultural groups of undergraduate and postgraduate design students engaging in projects that help prepare them for future employment as culturally aware global designers. Its focus is on an enhanced under-standing of the importance of cultural dimensions, research led collaboration, and the need for em-pathetic, coordinated communication. In these accelerated, Collaborative Online International Learn-ing (COIL) projects, the students self-direct their actions to rapidly break down initial inhibitions in becoming effective, creative problem solvers who, by the …
Utilising Collaborative Online International Learning (Coil) As A Pedagogical Framework For Design Thinking Projects, Adela Glyn-Davies, Clive Hilton
Utilising Collaborative Online International Learning (Coil) As A Pedagogical Framework For Design Thinking Projects, Adela Glyn-Davies, Clive Hilton
Learn X Design Conference Series
The University of Derby (UoD) and Jiangxi University of Technology (JXUT) run annual, joint pro-jects that provide students with an opportunity to develop cultural awareness and work on par-ticipatory Design Thinking and professional practice projects. These have normally taken place on the Derby campus but in 2020/21 the teaching delivery moved entirely to a virtual realm, due to the Covid-19 restrictions in the UK. This year, participants were tasked to propose products and services to improve student wellbeing in inner-city areas. This case study presents the results of this collaboration. The online Design Thinking project, undertaken by UK and Chinese …
Exploring Practices Of Critical Design Literacy: A Comparative Study Of Two Lower Secondary School Design Project, Eva Lutnæs
Learn X Design Conference Series
We have destabilized nature by design. The Anthropocene epoch requires a fundamental redirection of the purpose of design and design education. This empirical review explores two design projects—Repair and Ecovillage—at the level of lower secondary education in Norway. The review examines ways in which pupils are challenged to question, rethink and transform unsustainable practices of everyday living. A metho¬dological framework consisting of four narratives is used to identify design skills and discuss the potential empowerment of critical design literacy. In the Repair project, pupils’ question practices of the fashion industry and responsible consumption while they design kits for mending clothes. …
Assessment Of Ideation Effectiveness In Design Thinking: The Impact Of Morphological Analysis In The Process Of Creative Problem Solving, Farzaneh Eftekhari, Mohammad Jahanbakht, Farnoosh Sharbafi
Assessment Of Ideation Effectiveness In Design Thinking: The Impact Of Morphological Analysis In The Process Of Creative Problem Solving, Farzaneh Eftekhari, Mohammad Jahanbakht, Farnoosh Sharbafi
Learn X Design Conference Series
Creative problem solving (CPS) emerged as a critical soft skill for students, yet the evaluation and effectiveness of the CPS methods is not fully understood. This study examined the ideation effectiveness of junior design students. Students are asked to ideate for a complex challenge, a 1000-floor elevator in two phases, with a morphological analysis (MA) method introduced to them as an intervention after the first phase. This study evaluated the effectiveness of the MA method in the students’ ideation process and their creative thinking by using four measures of novelty, quality, quantity, and variety using the quantitative and qualitative methods. …
The Intellectual Diet In Pastoral Spaces Of Activity In Digital Design Education, Andreas Lanig
The Intellectual Diet In Pastoral Spaces Of Activity In Digital Design Education, Andreas Lanig
Learn X Design Conference Series
During lockdown, students are excluded from the inspiring learning space of the university. Students receive a different "intellectual diet" here than they do in the university. In the studio learning of the traditional face-to-face university, the artistic and cognitive impulses are curated with a design pedagogical concept. This concept contains visual, intellectual and social impulses. This concept did not exist in the previous three semesters - it was left to the respective family and home environment of the students during the lockdown. While this is generally the case for distance learning students, it was exacerbated during the lockdown. Students operate …
A New Way To Improve Design Students’ Creativity - Based On Thinking Style, Yang Zhang
A New Way To Improve Design Students’ Creativity - Based On Thinking Style, Yang Zhang
Learn X Design Conference Series
China is developing rapidly in many areas; currently over 50% of products (including household supplies, industrial products, some raw materials) in the world are 'made in China'. However, during the past 30 years of reformation and opening, there have been very few designers, educated in China, with a global reputation. To change current situation of 'made in china' to 'created in china', re-energizing Chinese design education is important. The research focus on higher education and explores new approaches to improve design students' creativity. Thinking styles are not dictate by physical condition. This indicates that we cannot judge a person’s thinking …
E-Learning As A Balanced Way Of Teaching Museums And Exhibitions To Provide Both Theoretical And Practical Education, Dina Zaki
Learn X Design Conference Series
One of the challenges of teaching museums and exhibitions courses is that the lecturer has to both teach a theoretical curriculum and organize field trips. The aim is to make the student practice museum education as a model of communication-educational patterns, and recognizes the importance of art exhibitions in developing creativity within the curriculum of a bachelor stage of art education in Egypt. However, the course includes a large amount of knowledge, such as types of museums and the nature of art exhibitions, as well as the importance of museums, in addition to the practical portion, which includes the design …
A Phenomenographic Pilot Study Of Students’ Conceptions Of Design Research, Jesvin Puay-Hwa Yeo
A Phenomenographic Pilot Study Of Students’ Conceptions Of Design Research, Jesvin Puay-Hwa Yeo
Learn X Design Conference Series
In view of the current inadequacies of design research, a group of art and design researchers have urged for alternative research methodologies, which is challenged by opposing views that a formal research structure and a rigorous research should similarly be applied to design research. To address these divergent views, this paper aims to explore the potential use of formal research procedures in design research. This study uses the phenomenography method as the basis of its research design. Focusing on visual communication studies at undergraduate level, this paper is a documentation of the development and implementation of the formal research procedures …
Constructing Design Knowledge Built Up On The Kindergarten Education, Meryem Yalcin
Constructing Design Knowledge Built Up On The Kindergarten Education, Meryem Yalcin
Learn X Design Conference Series
This study aims to further the growing body of knowledge about design education with an alternative view; discussing the importance of beginning it at the kindergarten which ideally suits to the approach " develop the creative-thinking skills". In an environment where children" imagines, creates, practices, modifies, recognises, manipulates, shares etc..." knowledge, experiences and objects through play are crucial issues in the design education. Derived from this concern the study brings the argument of advancing and directing early childhood education on the basis of 'basic design issues' such as design principles, conceptualization, 2D/3D spatial allocation and composition more comprehensively which will …
Teaching New Product Development To Design Led Innovation, Cara Wrigley, Sam Bucolo
Teaching New Product Development To Design Led Innovation, Cara Wrigley, Sam Bucolo
Learn X Design Conference Series
Recently many international tertiary educational programs have capitalised on the value design and business can have upon their interception (Martin, 2009; Brown, 2008; Bruce and Bessant, 2002; Manzini, 2009). This paper discusses the role that two teaching units – New Product Development and Design Led Innovation – play in forming an understanding of commercialisation needed in today’s Industrial Design education. These units are taught consecutively in the later years of the Bachelor of Industrial Design program at the Queensland University of Technology, Brisbane, Australia. In this paper, each teaching unit is discussed in detail and then as a conglomerate, in …
The Creative Citizen: Understanding The Value Of Design Education Programs In The Knowledge Economy, Natalie Wright, Rebekah Davis, Sam Bucolo
The Creative Citizen: Understanding The Value Of Design Education Programs In The Knowledge Economy, Natalie Wright, Rebekah Davis, Sam Bucolo
Learn X Design Conference Series
The knowledge economy relies on the diffusion and use of knowledge as well as its creation (Houghton and Sheenan, 2000). The future success of economic activity will depend on the capacity of organisations to transform by increasing their flexibility. In particular, this transformation is dependant on a decentralised, networked and multi-skilled workforce. To help organisations transition, new strategies and structures for education are required. Education systems need to concentrate less on specialist skills and more on the development of people with broad-based problem solving skills that are adaptable, with social and inter-personal communication skills necessary for networking and communication. This …
A Methodological Approach To Modelling Design Led Innovation Across Secondary Education: An Australian Case Study, Natalie Wright, Cara Wrigley, Sam Bucolo
A Methodological Approach To Modelling Design Led Innovation Across Secondary Education: An Australian Case Study, Natalie Wright, Cara Wrigley, Sam Bucolo
Learn X Design Conference Series
Incorporating design thinking as a generic capability at a school level is needed to ensure future generations are empowered for business innovation and active citizenship. This paper describes the methodology of an investigation into modelling design led innovation approaches from the business sector to secondary education, as part of a larger study. It builds on a previously discussed research agenda by outlining the scope, significance and limitations of currently available research in this area, examining an action research methodology utilising an Australian design immersion program case study, and discussing implications and future work. It employs a triangulated approach encompassing thematic …
Design And Business Double Education: Cross-Country Comparison, Fabiane Wolff, Birgitte Borja De Mozota, Andrea Capra, Daniela Szabluk, Julia Stephanou Nascimento
Design And Business Double Education: Cross-Country Comparison, Fabiane Wolff, Birgitte Borja De Mozota, Andrea Capra, Daniela Szabluk, Julia Stephanou Nascimento
Learn X Design Conference Series
Design thinking is the buzz in the management community these days. Managers are encouraged to get out of the box, apply user-oriented research and think more systemically and less analytically, the way designers are trained to do. Previous research on business education best-sellers in France and Brazil shows evidence that design is not considered or is restricted to a very limited content, pointing out that managers are not prepared to understand design. That reality is also perceived on the day by day relationships of both designers and managers and brings forth the issue of double education. Is it the solution? …
Developing Design Thinking Expertise In Higher Education, Andrew Withell, Neil Haigh
Developing Design Thinking Expertise In Higher Education, Andrew Withell, Neil Haigh
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Design Thinking describes a human-centred methodology for innovation, which has evolved from the study of the unique ways in which designers 'think', and 'practice'. There is growing evidence of the increased uptake of Design Thinking in design, business and other disciplines, and there is an emerging body of research. There is a need to develop sound University curricula that are founded in relevant theory and research findings, however, there appears to be a relatively small amount of rigorous research on the learning and teaching of Design Thinking. This paper presents the initial stages of a PhD research project that explores …
Fostering Deep Learning In Respect To The Social Aspects Of Sustainable Product Design, Matthew Watkins
Fostering Deep Learning In Respect To The Social Aspects Of Sustainable Product Design, Matthew Watkins
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This paper presents findings from a doctoral study, which investigated effective methods for teaching social sustainability within product design courses in British and Irish universities. Specifically exploring how appropriate methods can be used to foster deep learning in respect to the social aspects of sustainable product design.The importance of deep learning is reflected in both the sustainable design education (O’Rafferty et al., 2008, Griffith and Bamford, 2007) and education for sustainability literature (Warburton, 2003).Three 'Rethinking Design' workshops were designed and developed as part of the doctoral main study to introduce students to the wider social aspects of sustainability and were …
Low-Tech Skills In High-Tech Solutions Era: The Cognitive Benefits Of Basic Craft Techniques In Formal Design Education, Gordana Vrencoska
Low-Tech Skills In High-Tech Solutions Era: The Cognitive Benefits Of Basic Craft Techniques In Formal Design Education, Gordana Vrencoska
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The formal design education in the 21st century is confronted with an expanding list of challenges: knowledge availability on the Internet; handicraft vs. computer skills; amateurism; specialist vs. multidisciplinary curriculums; national vs. international agendas, etc. In a multifaceted design education where everything is accessible and the disciplines’ borders are blurred, there is a rising necessity for structured and intelligent design process, to reflect the need for smart and sustainable design solutions in the complex high-tech Era. Equipped with computers and internet resources, students are allowed instant access to infinite repositories of visual material and ready-for-digital-recycling creative solutions. This may accelerate …
Design Education For Social Sustainability, Su Vernon
Design Education For Social Sustainability, Su Vernon
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In a changing world how do we educate students for equitable global sustainability and embed design for social need in curricula? This paper explores pedagogic methods for people-centred design and considers the benefits this can provide for students, whilst preparing them for future careers in a globally challenging environment. Examples of user-focused design relating to health, wellbeing and education illustrate social and community issues driving design ideation, process and outcome. Inherent value gained through experiential learning is analysed alongside associated assessment issues. Researched case studies indicate that students engaging with people-centred projects and learning through leading acquire enhanced multi-faceted professional …