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Rhode Island School of Design

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Full-Text Articles in Art and Design

The Movement In Nature : Deep Missing, Missing You From Far Away, Chia-Chi Wu May 2019

The Movement In Nature : Deep Missing, Missing You From Far Away, Chia-Chi Wu

Masters Theses

The Movements in Nature

Soft waves, soft clouds, soft grass,

In the ocean, in the sky, on the ground. Mellow, smooth, satisfying,

No sharpness, no harm, just round circles.

Imagination of the mixture of the nature.


The Moment Someone Opens A Book, A Venus Flytrap Is Tightening Its Cage, Chenlu Hou May 2019

The Moment Someone Opens A Book, A Venus Flytrap Is Tightening Its Cage, Chenlu Hou

Masters Theses

his thesis examines transitions as a form of transformation.


Throngs, Yinan Chen May 2019

Throngs, Yinan Chen

Masters Theses

Ceramic is an important element of my artworks. It is a material with strong bearing capacity, and at the same time, it is a tool with the attribute of nature and social function, for the similarity with humans can be found in it. Thanks to its characteristics, I am able to transform the forms, colors, and quality to complete my works. Collected from nature, carved with human hands, the clay is cultivated and my expectation of the outside world is satisfied.


Grid As A Frame, Young In Sa May 2019

Grid As A Frame, Young In Sa

Masters Theses

A grid is a type of framework applied to an area in order to articulate information through coordinates and units. Nowadays, the world we experience has become overwhelmed by digital displays. How can we perceive the different form of reality when both experience and our perspective are shaped by digital representation? What if our life continues in virtual topography where I can see my GPS location, or in a rectangular camera frame instead of on the spherical earth? I walk with my feet touching the ground and I see the landscape around me, but still, now, I navigate myself in …


American Slavic : And Other Writings, Zac Banik May 2019

American Slavic : And Other Writings, Zac Banik

Masters Theses

My current cycle of work deals with the exploration, digestion and reinvigoration of traditional Slavic craft and material culture with goal of contributing to a contemporary design vernacular which eschews the idealization of Western-European forms and stands on its own: aesthetically discrete and externally respected. This line of inquiry arose from my own journey to understand myself as a Slavic-American; what it means to be such a thing; how to reconcile assimilation against perceived authentic identity and what value the voice of the diaspora can bring to the discourse of the old world. The outward mission of this project is …


Conversations In 2019, Kit Howland May 2019

Conversations In 2019, Kit Howland

Masters Theses

This thesis is a collected series of interview questions and my responses. The topics include aesthetics, phenomenology, queerness, the void, distinctions between art and design, designing emotional content, scale, minimalism, duality, multiplicity, formalism, intellectualism, the experience of living with your work, the critique, presentational strategies, and otherness.


Bitter Son, Adam Chuong May 2019

Bitter Son, Adam Chuong

Masters Theses

This thesis concerns itself with centering the experiences of Asian Americans in order to better understand the complexities of the Asian American diasporic experience. The title of this thesis, 苦儿, roughly translates into English as “bitter son,” and is phonetically pronounced in Mandarin as “queer.” It lives directly at the intersection of these identities — Asian, American, Queer. This body of work is an act of making space and taking up space in an institution and discipline that has not largely been concerned with minority identities, or when it has, it has been misguided and prone to tokenism. It is …


Pekka : Social Software To Improve In-Game Dynamics, Yu Mo May 2019

Pekka : Social Software To Improve In-Game Dynamics, Yu Mo

Masters Theses

Video games are like virtual cities. Similar to towns in the real world, virtual cities contain facilities and communities represented by game elements and players. There is a question for us: Can a game be a better city?

To answer the question, we need to understand what a good city looks like. Generally, a good city needs sound facilities and harmonious communities. Similar to a real city, we need to build more advanced game elements and peaceful game communities to make the game to be a better city. Games like Paragon have failed because they lacked game communities, even though …


Glossary I : Graduate Thesis, Eli Backer May 2019

Glossary I : Graduate Thesis, Eli Backer

Masters Theses

Situated across various contexts and spaces– studio, domestic, gallery– Eli Backer’s work explores open collaboration with machines, often producing multiples to reflect on, obfuscate, and to futilely hold the space and shape of loss. In this text, she surveys radio stations, music, writing, and art that has formed and driven her practice and sets a framework for the limited continuation of this document.


Distance Is A Place, Zhiqing Guo May 2019

Distance Is A Place, Zhiqing Guo

Masters Theses

Distance is a Place documents a body of work and a process — a journey in translation, where a quality of feeling becomes an effort of physical capture in jewelry.

The desire to reveal how a deep responsiveness to the atmospheric distance of the sky is associated with an innermost nonverbal place of refuge motivates me to make perceptible this awareness for contemplation. Incorporating photographic images of the immeasurable dimensions of sky within translucent resin, a spatial distance collapses into wearable, tangible stillness to be worn on the body as an eternal present. 8


Floating, Nina Shishkina May 2019

Floating, Nina Shishkina

Masters Theses

My writing is influenced by the concept of Montage. It has bits of readings, thoughts, memories. Everything is carefully picked and curated to inform the viewer of the ideas behind the work.

This book is aiming to explain the context of the time and space I was born and raised. The nineties in Russia were an extremely dynamic space. The flow of information, ideas, cultural events were enormous. Everything coexisted. the real democracy and freedom, as now it would be described. It was a dark time, full of hope and expectations.

Unfortunately for the reader, this text is not that …


Mis Jarrones, Marco Sebastián Arroyo Hoebens May 2019

Mis Jarrones, Marco Sebastián Arroyo Hoebens

Masters Theses

This thesis offers an insight into the complex relationship between identity, memory and the creative process. A Q&A follows, designed to deepen the understanding of the self in different situations, places, cultures and design objects.

Apparently, memory has a leading role in triggering creative processes and this has forced me to do further research on my own past and on the objects that my memory retains. In the end, this “research on the self” has produced an interesting view on this particular creative process of designing.


Sky Is Sinking Below The Trees : Two Years Of Documentation And Observations, Xuelun Li May 2019

Sky Is Sinking Below The Trees : Two Years Of Documentation And Observations, Xuelun Li

Masters Theses

I see landscape through my own eyes, hands and body, and also through the lenses of Chinese poetry, calligraphy and ink painting. These art forms are rich in metaphor. The way they imagine and depict landscape is romantic, often including observations on dual concepts as lightness and heaviness, movement and stillness, change and stability, all of which have inspired this collection of work.

These furniture pieces include benches, tables and lamps. They are abstracted landscapes, to spark imagination about natural forces and transformations, both through the process with which they’ve been made and through their final forms. I engage with …


Body Of Work, Oliva De Salve Villedieu May 2019

Body Of Work, Oliva De Salve Villedieu

Masters Theses

This yellow book filled with short stories, indexes, and a bright body of work, is a little bit rebellious, a little bit scandalous, but mostly self-indulgent. It is an invitation to release, unhinge, and get, consensually, tied up. Here graphic design is not a thinking tool, but rather an attitude—a desire to engage and skew. It is a place where affection translates into practice and lifts an eyebrow to modernism. The work is one of contrast; it contradicts and plays. By excavating simple systems for complex reasons, it deconstructs the fundamental primaries of graphic design and recontextualizes them by holding …


Among : A Series Of Enactments, Joel F. Kern May 2019

Among : A Series Of Enactments, Joel F. Kern

Masters Theses

AMONG captures the practice of a constructionist designer, one who oscillates between the characteristics of typography, multi-materiality, and spatiality yet does not attach solely to the physical or digital. The fundamental principles of this practice include open platforms that foster generative collaboration through modular systems. AMONG straddles the borders of graphic design, environmental design and social sculpture. At its core, this practice encourages new ways of connecting communities.


Cosmosis, Angela Torchio May 2019

Cosmosis, Angela Torchio

Masters Theses

Cosmographies deal with the order of nature. They are general descriptions of the universe, and this thesis is a cosmography, dealing with visual content, constraints, and the complexity of symbolism.

Visual experience is dynamic, interrelated, and inherently tied to a value hierarchy. On a micro level, design is my way of understanding the world, while on a macro level, it is a tool to generate new perceptual structures for engaging with, not merely seeing, design.

The work is based on the idea that multiple symbolisms are inherent to all things, and these symbolisms will shift based on context. Cosmographies are …


The Person-Less Portrait, Katelyn Ledford May 2019

The Person-Less Portrait, Katelyn Ledford

Masters Theses

In an age of digital technologies, contemporary portraits look different than their predecessors did. Portraiture does not have to continue to rely only on the idea of physical likeness, even though that is generally how portraiture is conceived. Through our virtual lives, we build new versions of ourselves, gain an abundance of information, and consume technological visuals. These newfound engagements and understandings shape the portraits we build of ourselves and of other groups at large. In my painting practice, portraiture is a way to explore the contemporary landscape around me as a woman and a painter who engages in digital …


Groundwork, Marcus Peabody May 2019

Groundwork, Marcus Peabody

Masters Theses

This is hardly groundbreaking, but graphic designers

(or at least this graphic designer)

should gather up information first hand

(rather than waiting to be handed content)

using multiple points of view

(because design needs to be rooted in the broader world)

and then address the resultant multiplicity

(which is chaotic and confusing)

by charting a somewhat linear path through it

(because I have an editorial point of view)

while still acknowledging the underlying complexity

(because it's not the only point of view)

giving structure that is coherent with the subject

(because without structure you just have a pile of content) …


Let's Meet Over There / Eury Kim., Eury Kim May 2019

Let's Meet Over There / Eury Kim., Eury Kim

Masters Theses

Small communities that were once reliant on the land for basic sustenance progressively grew into large urban states. Our current cities manufacture items that are exchanged for other goods, by building factories that exploit resources from the ground. These commodities are providing much more than just food and shelter. Industry makes sustenance a secondary need to production by objectifying nature.

Italian writer Italo Calvino compares the weight of two Industrial Revolutions, depicting the first with “rolling mills” and “molten steel,” the second “with bits of information that flow” also noting that everything we “value for lightness quickly reveals … unbearable …


Re-Creation : A Package Design For Daily Life, Wei-Hao Wang May 2019

Re-Creation : A Package Design For Daily Life, Wei-Hao Wang

Masters Theses

This thesis grows out of my observations of and inquiries into daily scenes,+ which are wrapped within what I am calling a package. The human mind often puts daily encounters into manageable packages to facilitate interaction with them. This process, however, makes us dull or neglectful. Looking into daily scenes allows me to unpack these packages and reflect on ubiquitous objects, notions and actions so that I am able to see them anew. To me, it offers a break from the habitual responses in life.

Re-creation: A Package Design for Daily Life intends to create a similar occasion for my …


Personal Analysis Of The Relationship Of Artist To The Subject In Figurative Painting, Zuhal Feraidon May 2019

Personal Analysis Of The Relationship Of Artist To The Subject In Figurative Painting, Zuhal Feraidon

Masters Theses

The work for my thesis includes a series of medium-scale paintings on wood panel in oil and acrylic. In these, I depict my friends, my relatives, and myself in full-body portrait style. I use a complementary color palette. The humans within my paintings are presented within an environment that has shallow spatial depth. The backgrounds in the paintings exist through flatness, serving as wallpaper behind the figure. The landscape backgrounds in my paintings are not specific to identifiable locations. The relationship between the figure and the ground is questioned through the overall composition. Both the background and the figure are …


Spontaneous Laughter, Laughter Without Reason, Evan Gilbert May 2019

Spontaneous Laughter, Laughter Without Reason, Evan Gilbert

Masters Theses

What is the function of humor in today's society? What is the role of the comedian in increasingly clownish times? How does humor challenge power structures in contemporary life and art? How can painting deploy these methods in an effective manner?

The archetype of the trickster has appeared in myth and literature around the world for many centuries. In all instances it represents the disruptive side of the human imagination, a being that lives outside the rules of conventional behavior who seems to have hidden knowledge or secret understanding of how society truly functions. The archetype of the trickster can …


Works And Process, Alex Hsu May 2019

Works And Process, Alex Hsu

Masters Theses

This thesis is a collection of furniture and objects that seek to embody the harmonious pleasantness of things through thoughtful consideration of their aesthetics, utility, and place. It reflects on the ownership and creation of objects and the role they play defining who we are. More specifically, it’s a reflection on how where I’ve come from and learning how to create have influenced these complex ideas. It’s a document that looks inward and serves as a manifestation of my developing process and its effects on my identity as a result. It grapples with my desire to create things that are …


Externalized : Origins Of Aesthetic Motivations, Tim Miller May 2019

Externalized : Origins Of Aesthetic Motivations, Tim Miller

Masters Theses

My thoughts and behaviors are influenced by a compulsive disorder. Observing this, I’ve learned how much my outlook can be shaped by my own ritualistic patterns. I live with a heightened sense of awareness toward my particular compulsions which has shaped how I see the world. In this thesis writing and collection of designed objects, I am seeking to further explore my own experience with compulsive thoughts and behaviors, unpacking how they manifest in the day-to-day, how they direct my perception, and ultimately how they serve as a driving force behind my design process. By observing these tendencies and articulating …


Stepping Aside, Juan Pablo Gutiérrez García May 2019

Stepping Aside, Juan Pablo Gutiérrez García

Masters Theses

Over time, our connection with materials has changed. Centuries ago, artists interacted with just one material for years, gradually integrating the knowledge of its different properties into their existing expertise. They were learning processes which were acquired through the sum of different personal experiences and the reciprocal action between artist and material. Now, times run fast; we are exposed to a wide range of materials, and knowledge is indirect. We learn through books or by copying established industry processes, replacing our practical experiences. New potentialities of material are not sought frequently, and we end up validating only what has already …


Awe-Struck, Emily Robertson May 2019

Awe-Struck, Emily Robertson

Masters Theses

Awe-struck is an exploration at the intersection of embodied and situated cognition, sight, sense-making and nature with an additional layer of artistic interpretation and emotional response. Adapting elements of Terrapin Bright Green’s biophilic design principles, this work pushes past the well researched benefits of incorporating nature into a designed space, to uncover an individual’s personal connection to an environment. The connection is multi-faceted—layered with observations of space, color and location, filtered through a lense of physical, philosophical and psychological reactions and then translated into an individual personal history. With a specific focus on wild spaces, where humans have designed and …


Interface Philosophy, June Yoon May 2019

Interface Philosophy, June Yoon

Masters Theses

During a Grad Studio II crit in the spring of 2018, I presented my project Measurements of Space and Time (page 132) and right after I finished, someone said, “This is like interface philosophy.” I didn’t even know what that meant, but it just felt right. At that very moment, I knew Interface Philosophy would be the title of my thesis.

Interface Philosophy was built as much as it was written and designed. Its function is to define “interface philosophy.” To describe interface as a meeting point for communication; philosophy as a cognitive reasoning of structural patterns. What I have …


Plenty : Wanting, Choosing,, Overwhelming Unloading, Christopher Cote May 2019

Plenty : Wanting, Choosing,, Overwhelming Unloading, Christopher Cote

Masters Theses

We seek well-being from products and fall prey to the media that promotes them to determine our wants and needs as equal. Consumption becomes an obsession. At some point we accumulate so much that we feel the need to organize or cleanse what’s overwhelmed us.

To highlight the aesthetics of consumption, advertisement, and brand proliferation, I turn their tactics against themselves. Plenty: Wanting, Choosing, Overwhelming, Unloading explores, points out, embraces, and edits the complexity we live within. With the hope of better navigating the abundance of consumer choice and its visual bombardment, Plenty tracks and exposes the cycle of material …


Abjad Orientations, Mohammed Nassem May 2019

Abjad Orientations, Mohammed Nassem

Masters Theses

This thesis investigates verbal and visual language through a lens of translation, queerness, and diaspora . Looking at graphic design as a reconciliatory space , I make use of its formal and typographic systems as devices to tell stories , examine cultures , and negotiate conflicting principles .

Abjad Orientations is a process of shifting the focal viewpoint to reorient myself and/or my audience and allow for a closer probe of our cultural reality . My eclectic identity as a Queer , Muslim , multilingual Arab living in the United States drives the form and content of my design inquiries …


Record : From Signal To Atmosphere, And The Spaces Between Silence And Noise, Amy Auman May 2019

Record : From Signal To Atmosphere, And The Spaces Between Silence And Noise, Amy Auman

Masters Theses

Record is both a noun and a verb. Its meaning shifts through pronunciation, beginning with our cognitive interpretation and then emerging as a translation that we project from our mouths. This thesis book is an artifact, or record, of the past two years of artistic inquiry. My work, however, lives through movement in time—it records my impulses. This thesis is merely an open archive.

A range of stimuli competes for our conscious attention. The signals we choose to notice emerge from the periphery of our atmosphere, which includes everything from noise to silence. I use design to amplify and alter …