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Articles 2731 - 2760 of 3525
Full-Text Articles in Art and Design
Ten Scenarios For The Future Of Design Education A Critical Literature Review And Reflection To Map Scenarios On A Macro, Meso, And Micro Level:, Lore Brosens, Johanna Renny Octavia, Annelies Raes, Marina Emmanouil
Ten Scenarios For The Future Of Design Education A Critical Literature Review And Reflection To Map Scenarios On A Macro, Meso, And Micro Level:, Lore Brosens, Johanna Renny Octavia, Annelies Raes, Marina Emmanouil
Learn X Design Conference Series
There is a shared understanding that design educations’ conventional approaches need to be challenged, however, most studies only present research on a micro level, that is, discusses innovations on a single course and neglect a holistic and strategic revision of design education including of the meso and macro levels. Therefore, this study adds to the discussion by presenting a critical literature review that reflects on previously con-ducted systematic reviews and focus groups. The outcome of this procedure are ten scenarios that show possibilities for the future of design education mapped on a mac-ro, meso, and micro framework. It was found …
A Format To Bridge The Transition From University To Work: Insights From The Product-Service System Design Tour Development:, Andrea Taverna, Daniela De Sainz Molestina
A Format To Bridge The Transition From University To Work: Insights From The Product-Service System Design Tour Development:, Andrea Taverna, Daniela De Sainz Molestina
Learn X Design Conference Series
The last decades have been of significant growth for the Service Design discipline. For supporting students in understanding the multifaceted profile of the Service Designer, academia needs to reflect on how this evolution affects the educational setting as Service Design methods are now applied in different contexts to face complex societal and business challenges. This paper explores how university-industry collaboration in extracurricular activities might support students in understanding the role of the Service Designer in practice. An extracurricular activity in the format of a digital event—the PSSD Tour—addresses this inquiry by involving companies and students in conversations to explore the …
Research On A Green Design Course In Industrial Design, Lu-Ting Xia, Chun-Heng Ho, Xing-Min Lin
Research On A Green Design Course In Industrial Design, Lu-Ting Xia, Chun-Heng Ho, Xing-Min Lin
Learn X Design Conference Series
While improving people's living standards, the development and progress of science and technology have come with a series of challenges, such as resource depletion, environmental pollution, species extinction, and climate change resulting from global warming. As a demand for sustainable development in society, "Green Design" is expected to continue to be the focus of industrial design education in the 21st century. In this pa-per, 212 students from Zhejiang Gongshang University were selected as objects to car-ry out relevant research through experimental design. As indicated by the results, 1. Green design course exerts a significantly different influence on environmental percep-tion in …
Critical Design Literacy Through Reflection In Design, Ingvill Gjerdrum Maus
Critical Design Literacy Through Reflection In Design, Ingvill Gjerdrum Maus
Learn X Design Conference Series
This paper discusses a conceptual review of three frameworks for students’ reflection in general design education. The frameworks were selected for their different focus of attention on the students’ engagement with design products and environmental impacts. The review results indicated that the focus of attention had affected the topics of the questions for reflection; the questions of how related to product design, the questions of why related to environmental impacts and question of what related to plural solutions to challenges in both product design and environments. The paper discuss how researcher, teacher and students have different perspectives on whether these …
Exploring The Experiential Reading Differences Between Visual And Written Research Papers, Bryan Howell, Asa Jackson, Henry Lee, Julienne Devita, Rebekah Rawlings
Exploring The Experiential Reading Differences Between Visual And Written Research Papers, Bryan Howell, Asa Jackson, Henry Lee, Julienne Devita, Rebekah Rawlings
Learn X Design Conference Series
Visual or pictorial research papers have emerged in recent years in academic conferences as a non-written archival contribution. Dual Coding Theory teaches us that visual knowledge is distinct from written knowledge and is arguably a universal language (Dreyfuss, 1984), with the ability to communicate complex ideas with clarity, precision, and efficiency (Tufte, 2001). This study explores the reading experience differences between a visual and written research paper containing identical content from design, engineering, and business disciplines. Reading experiences were assessed using a ‘think, feel, and do’ survey, and comprehension was assessed with a quiz. Participants tracked time spent reading and …
Design For Justice Lab: Interdisciplinarity In Times Of Virtual Education, Santiago De Francisco Vela, Laura Guzman-Abello, Santiago Pardo Rodríguez
Design For Justice Lab: Interdisciplinarity In Times Of Virtual Education, Santiago De Francisco Vela, Laura Guzman-Abello, Santiago Pardo Rodríguez
Learn X Design Conference Series
There is a growing interest in the formation of interdisciplinary competencies focused on issues of access to justice. The Design for Justice Lab is a bet between the Schools of Law, Design, and Engineering of Universidad de los Andes to promote challenge-based learning by articulating knowledge among multiple disciplines. The Lab has had five cohorts, of which two have been in classroom mode, and three have been in virtual mode due to the COVID-19 pandemic. The following document presents the opportunities and challenges of developing interdisciplinary courses with courts, judges, and administrative organizations to improve access to justice in Colombia. …
Measuring The Impact Of Integrating Human-Centered Design In Existing Higher Education Courses, Saadeddine Shehab, Carol Guo
Measuring The Impact Of Integrating Human-Centered Design In Existing Higher Education Courses, Saadeddine Shehab, Carol Guo
Learn X Design Conference Series
The purpose of this research is to describe the development of a survey that can be used to measure the impact of integrating Human-Centered Design (HCD) on students’ knowledge of performing its processes in existing higher education courses. The survey was developed based on a research-based HCD taxonomy that outlines the design spaces, the processes, and practices that define what it means for students to implement HCD within the context of k-12 or higher education settings. The survey consisted of 23 items and was pilot tested with 46 students. Validity and reliability analyses were conducted, and the survey items were …
Systemic Design Education In Interdisciplinary Environments: Enhancing A Co-Disciplinary Approach Towards Circular Economy, Asja Aulisio, Amina Pereno, Fabiana Rovera, Silvia Barbero
Systemic Design Education In Interdisciplinary Environments: Enhancing A Co-Disciplinary Approach Towards Circular Economy, Asja Aulisio, Amina Pereno, Fabiana Rovera, Silvia Barbero
Learn X Design Conference Series
The transition of our linear economic models towards a Circular Economy is perceived as a pressing need at European level. A growing body of literature highlights the demand for new skills to facilitate this transition: more than new professions, it is about specific profes-sional skills for circular businesses. The European Erasmus+ project MULTITRACES falls within this scenario and is based on the co-creation of a multidisciplinary online training pro-gramme that involved Systemic Design in collaboration with other scientific and economic disciplines. The learning process focused on the acquisition of both hard and soft skills rele-vant to the Circular Economy in …
Collaboration Practices In Industrial Design Education: The Case Of Metu From A Historical Perspective, 1981-2021, Naz A G Z Börekçi, Gülay Hasdoğan, Fatma Korkut
Collaboration Practices In Industrial Design Education: The Case Of Metu From A Historical Perspective, 1981-2021, Naz A G Z Börekçi, Gülay Hasdoğan, Fatma Korkut
Learn X Design Conference Series
METU Industrial Design Department, as one of the leading educational institutions in Turkey, has more than 20 years of experience in collaboration projects with external partners. Collaboration with external partners has been a well-established instrument in design studio pedagogy at the undergraduate level in particular. Whether and in which ways the collaboration schemes, the collaborators, their goals and roles have evolved in time received relatively little attention in literature. This paper reviews the collaboration practices of the Department from a historical perspective with cross-references to the local context, identifying the internal and external factors that shaped the design education and …
Research On China's Industrial Design Education From The Perspective Of National Policy, Yun Fan, Jianglong Yu, Yang Zhang, Erik Bohemia
Research On China's Industrial Design Education From The Perspective Of National Policy, Yun Fan, Jianglong Yu, Yang Zhang, Erik Bohemia
Learn X Design Conference Series
An increasing number of countries including China have incorporated industrial design development into their national development strategies. However, China hasn’t real-ized the process of industrial revolution in a real sense yet for most of its industrial manufacturing industry lacks innovation ability and still relies on cheap labour to get profits. In this context, industrial design has become the main force to promote Chi-na’s industrial structure adjustment and innovative talents are the core driving force; government plays a vital role in the national education development orientation and talent training. This paper takes the development of Chinese industrial design educa-tion in colleges …
Encountering Development In Social Design Education, Lesley-Ann Noel
Encountering Development In Social Design Education, Lesley-Ann Noel
Learn X Design Conference Series
Design for social good is an area of design in which designers focus on social problems. One way of teaching this type of content is through classes with an international component that mimics an international development project, where students work as a consulting team for an organization in a developing country. However, this type of class sometimes replicates problematic structures in international development such as neocolonialism, the perception that knowledge comes from the Global North. This paper details a workshop that was created to disrupt the negative narratives in this kind of global social design project, such as the design …
Designing Criteria For Developing Educational Multimedia Games, Chaitanya Solanki, Deepak John Mathew
Designing Criteria For Developing Educational Multimedia Games, Chaitanya Solanki, Deepak John Mathew
Learn X Design Conference Series
Increasing research is being done into the relationship between learning and games in recent years. Player engagement and intrinsic/extrinsic motivation have shown to be pertinent in improving the quality of knowledge retention in game-based learning environments. Similarly, the use of multimedia in game-based learning environments has also shown to have significant potential for effective learning; however, it is unclear whether a generalized criterion can be designed for it. This work presents a review of theories and guidelines that pertain to learning environments, game design, and multimedia learning, in an effort to distill the key elements which can help develop design …
Different Ideas, Lots Of Ideas: A Design Course That Enhances The Creative Abilities Of College Students, Jody Nyboer, Brad Hokanson
Different Ideas, Lots Of Ideas: A Design Course That Enhances The Creative Abilities Of College Students, Jody Nyboer, Brad Hokanson
Learn X Design Conference Series
Creative thinking is the ability to generate a wide and detailed range of responses to a given stimulus. It is not a fixed skill; it can be improved through practice. Creative Problem Solving (CPS) is a design course that fosters these abilities. The challenge-based course utilizes a generative learning approach. Students are given a series of assignments that prompt them to ‘do some-thing differently’ (i.e., eat something different). In their quest towards designing unique solutions, the students are forced to define the contextual meaning of each challenge, and to question how cultural, social, and personal norms limit their ideas. The …
Doing Research In Design: Inquiry Of The Key Competences Needed To Integrate Research In Design Practice, Sandra Dittenberger, Stefan Moritsch, Agnes Raschauer, Julia Pintsuk-Christof
Doing Research In Design: Inquiry Of The Key Competences Needed To Integrate Research In Design Practice, Sandra Dittenberger, Stefan Moritsch, Agnes Raschauer, Julia Pintsuk-Christof
Learn X Design Conference Series
Over the last decades, design research and design practice have become intertwined in a new way and design study programmes have to react to these changes, providing students with the ability to link their creative practice with scientific research. Design education has to develop solutions for this new demand and support these profound changes of the discipline itself by addressing these issues from the very beginning of design education on, the BA-level. In order to better understand what the problems are when carrying out research in design, this paper aims to contribute to the topic of the integration of research …
Reflections On Shared Mood Boards: Examining Craft-Education Students’ Conceptual Design, Anniliina Omwami, Henna Lahti, Pirita Seitamaa-Hakkarainen
Reflections On Shared Mood Boards: Examining Craft-Education Students’ Conceptual Design, Anniliina Omwami, Henna Lahti, Pirita Seitamaa-Hakkarainen
Learn X Design Conference Series
This study examines what kind of different meanings craft-education students give to collaboratively created mood boards. As part of their compulsory studies, 11 craft-education students from a Finnish university were assigned to develop shared mood boards in team design sessions. After creating the mood board, each student was instructed to design an outfit utilising the team’s mood board. The data (i.e., video-recorded interviews, photographs of the students’ written or drawn material, teams’ mood boards, and participants’ idea-books) was analysed qualitatively. The results indicated that the meaning came from the active role the mood board played in anchoring idea development and …
Learning Remotely Through Diversity And Social Awareness: The Grand Challenge Approach To Tackle Societal Issues Through Diversity And Creative Thinking, Laura Ferrarello, Rute Pereira Crespo Fiadeiro, Ashley Hall, Fernando Galdon, Paul Anderson, Clive Grinyer, John Stevens, Chang Hee Lee
Learning Remotely Through Diversity And Social Awareness: The Grand Challenge Approach To Tackle Societal Issues Through Diversity And Creative Thinking, Laura Ferrarello, Rute Pereira Crespo Fiadeiro, Ashley Hall, Fernando Galdon, Paul Anderson, Clive Grinyer, John Stevens, Chang Hee Lee
Learn X Design Conference Series
Covid-19 has brought unprecedented and unthinkable transformations that have drawn uncertainty across the world, in particular regarding the strategies that could most effectively help the global population undertake substantial behavioural changes. To reflect and generate a response to the societal flaws in safety procedures the pandemic has exposed politics, communications, logistics and global economies the Royal College of Art School of Design launched a Grand Challenge on Design for Safety which enquired the design capacity to draw behavioural propositions that leverage diversity, creativity and, generally, attitudes for addressing societal challenges proactively. This was explored by engaging a community of multidisciplinary …
Sketchnoting Experience Of First-Year Students, Verena Natalie Paepcke-Hjeltness, Annaka Ketterer, Ella Kannegiesser, Madeline Keough, Tory Meeks, Ayla Schiller
Sketchnoting Experience Of First-Year Students, Verena Natalie Paepcke-Hjeltness, Annaka Ketterer, Ella Kannegiesser, Madeline Keough, Tory Meeks, Ayla Schiller
Learn X Design Conference Series
This visual paper follows the sketchnoting experience of a group of first-year honours students as part of a research seminar. The paper shows an overview of sketchnoting, what it is and how to use it, shares examples of lectures and study notes, and visually discusses its benefits and over-all lessons learned and take aways.
Design Educators As Change Agents In Re-Designing Education, Robin Vande Zande
Design Educators As Change Agents In Re-Designing Education, Robin Vande Zande
Learn X Design Conference Series
The primary aim of this workshop is to generate ideas on re-designing education, worldwide. The participants, working in small teams, will use the design process steps to define strategies, approaches and rationale for ways that design educators could be change agents in the future of education. A context will be provided from a 2019 international symposium entitled Re-Designing Education to Shape a Better World. The symposium, which took place in Florence, Italy, brought together thought leaders that represented 14 countries from diverse ethnicities, cultures, and backgrounds. Reasons for why education is changing will be covered along with key concepts for …
Collaborative Card-Based Learning Objective Design, Stefano Perna, Moritz Philip Recke
Collaborative Card-Based Learning Objective Design, Stefano Perna, Moritz Philip Recke
Learn X Design Conference Series
The Learning Objective Design workshop introduces participants to a novel approach for collaboratively designing learning experiences, in particular addressing some of the typical processes of Instructional and Curriculum Design such as the design of Learning Objectives and Assessment strategies. The authors will introduce a Learning Objective Design Board as a practical tool to make the process of defining Learning Objectives and Assessment Strategies for any type of educational experience easier, more creative, collaborative, and even playful. Outline of the workshop: 1. Introductory Presentation and Theoretical Background; 2. Presentation and instruction for the Collaborative Board in Miro; 3. Practical Exercises in …
Tilting To Transform: Sensorial Problem-Framing, Noemi Sadowska, Tara Hanrahan
Tilting To Transform: Sensorial Problem-Framing, Noemi Sadowska, Tara Hanrahan
Learn X Design Conference Series
This workshop will engage participants in a sequence of individual and group activities that utilise real and fictional sensorial modalities to reimagine problems and humanise design thinking. The 60 minutes online session will experiment with sensory scenarios and how they can enhance reframing and responsibly ‘tilt’ design problems and approaches, leading also to engaging participants in a discourse on the role of design within society and ecology. This workshop stems from wider research being undertaken into a system of teaching interventions that positively disrupt the curriculum, to catalyse and reinforce learning around design action and eco-social consequence. As such, this …
The Leftovers Of Participation: Identifying The Value Of Interaction-Based Design Experiences, Andrea Wilkinson, Steven Lenaers
The Leftovers Of Participation: Identifying The Value Of Interaction-Based Design Experiences, Andrea Wilkinson, Steven Lenaers
Learn X Design Conference Series
Falling under the theme of Design Learning Environments the workshop *The leftovers of participation* looks to identify ways to facilitate learning experiences through reflection. The workshop will draw on the personal experiences of participants and collectively analyse the knowledge generated from interaction. Drawing on these experiences (with clients, users, communities, etc), the workshop looks to identify the impact and value of these experiences as well as ways they can be integrated into design practice; with a focus on improving the holistic development of a student who is both citizen and changemaker . This workshop will utilise two public links from …
Students And Teachers Becoming Co-Designers Of Learning: A Virtual Learning Space For Creating, Organising, And Sharing Media-Rich Documents, Gloria Gomez, Rodney Tamblyn
Students And Teachers Becoming Co-Designers Of Learning: A Virtual Learning Space For Creating, Organising, And Sharing Media-Rich Documents, Gloria Gomez, Rodney Tamblyn
Learn X Design Conference Series
This interactive workshop will introduce a virtual personal learning environment for creating, organising, and sharing media-rich documents. This environment was developed to address issues in online education around student engagement and enabling academic staff to author their own teaching content. Its implementation was informed by design-based research undertaken from an interaction design perspective with bridging design prototypes. Its educational foundations are drawn from the fields of study skills for academic success, good visual design that facilitates metacognition, and networked learning for promoting connection between people. The implementation of a same interface for students and teachers to use has broadened participation …
Visualizing Your Knowledge And Connecting The Dots, Verena Natalie Paepcke-Hjeltness
Visualizing Your Knowledge And Connecting The Dots, Verena Natalie Paepcke-Hjeltness
Learn X Design Conference Series
This workshop focuses on knowledge exchange to foster collaboration across disciplines. Partici-pants will apply metaphors to visualize their research and projects using the online platform miro creating a virtual repository to start (or continue) conversations. How can we transfer knowledge and connect across disciplines in academia in non-traditional ways? Although barriers to connect virtually are now lower than ever before, there is a plethora of knowledge and research that is not accessible, visible or discoverable to all researchers equally. How can we connect academia to practice and vice versa? All too often pertinent research developed in academia doesn’t make its …
New Immersive Workflows For Design And Production (Session 1 Of 2), Mauricio Novoa, Wenwen Zhang, Jose Manuel Rodriguez Diaz, Bryan Howell, Jan Willem Hoftijzer
New Immersive Workflows For Design And Production (Session 1 Of 2), Mauricio Novoa, Wenwen Zhang, Jose Manuel Rodriguez Diaz, Bryan Howell, Jan Willem Hoftijzer
Learn X Design Conference Series
Today, there is a lot of hype about new technologies such as immersive virtual reality (VR). After more than five decades, the unfulfilled prophecy that VR would be available to everybody seems to be nearby. These development raises the need to find out how is that design and its education will be influenced by technological change and how they can also benefit from it. The aim of this workshop is to collaborate, share and discuss how traditional and new means for ideation, sketching, simulation, and production can form a better design workflow. The participants will be invited to contribute analogue …
Workshop: How To Design To Improve Life: The Compass, A Problem-Solving Tool By The Index Project, Catalina Cortes, Alesandro Mariano
Workshop: How To Design To Improve Life: The Compass, A Problem-Solving Tool By The Index Project, Catalina Cortes, Alesandro Mariano
Learn X Design Conference Series
Education at every level, faces new challenges due to the growing globalization, dynamism of markets, the development of technology, and high levels of complexity in various systems. Educators need to prepare students to work and thrive in an unknown future scenario. The current context derived from the Covid-19 pandemic has abruptly modified what we knew as “the education system” globally. If before education was located mainly in the classroom, today the hybrid modality makes educational dynamics more complex and must focus on the development of critical thinking skills to foster autonomy and problem-solving abilities in students. Future workers will need …
Beyond Problem-Solving: Re-Imagining Workshop Materials, Allison Edwards, Hannah Korsmeyer
Beyond Problem-Solving: Re-Imagining Workshop Materials, Allison Edwards, Hannah Korsmeyer
Learn X Design Conference Series
Design has a rich history of being framed as a problem-solving activity (Simon, 1995). However, this does not fully capture the plurality of diverse practices designers use to engage with complex challenges in creative ways. As we seek to design more joyful and affirming workshops for diverse audiences, we can also re-imagine the roles played by the co-design materials we select or create, beyond functioning as tools for problem-solving. This workshop introduces a framework that leverages the potentially playful and pedagogically rich co-facilitation performed by these materials, and encourages participants to re-image the role materials play in their own participatory …
Workshop Proposal: Universal Design For Learning, Hsiao-Yun Chu
Workshop Proposal: Universal Design For Learning, Hsiao-Yun Chu
Learn X Design Conference Series
Universal Design for Learning is a framework for accessible and inclusive teaching for people of all ability levels. It can help to make teaching and learning more accessible to people with mild to moderate learning disabilities as well as some level of physical disability by providing information and assessment in multiple formats. > The goals of the workshop will be: > Identify basic principles of Universal Design for Learning (UDL) > Understand how UDL can be used as a strategy for inclusive teaching > Practice applying UDL principles to existing assignments/engagements Technical Requirements & Materials: • A computer and internet bandwidth that can handle …
Inclusive Education Driven By Design: The Case Of A Graduate Seminar Course, Úrsula Bravo, Maritza Rivera
Inclusive Education Driven By Design: The Case Of A Graduate Seminar Course, Úrsula Bravo, Maritza Rivera
Learn X Design Conference Series
This case study explores the use of design tools by educators with an aim to answer the question: How can a design-based approach contribute to the development of strategies for inclusive education? Thirty-five educators, who were students from the final year of a master’s degree focusing on inclusive education taught at a Chilean university, participated in the study. The information collected included participant observation and the analysis of the work elaborated by the educators throughout the seminar. Subsequently, we selected the trajectories of three participants, which were analysed by open coding. The results suggest that adopting a design-based focus helped …
It’S The Cultural Difference That Makes The Difference: International Collaboration In Multidiscipline, Transcultural, Design Pedagogy, Clive Hilton, Muxing Gao, Rong Wei
It’S The Cultural Difference That Makes The Difference: International Collaboration In Multidiscipline, Transcultural, Design Pedagogy, Clive Hilton, Muxing Gao, Rong Wei
Learn X Design Conference Series
For three years, the Communication University of Zhejiang (CUZ), China, and Coventry University (CU), UK, have been collaborating in an annual project that sees multidisciplinary, transcultural groups of undergraduate and postgraduate design students engaging in projects that help prepare them for future employment as culturally aware global designers. Its focus is on an enhanced under-standing of the importance of cultural dimensions, research led collaboration, and the need for em-pathetic, coordinated communication. In these accelerated, Collaborative Online International Learn-ing (COIL) projects, the students self-direct their actions to rapidly break down initial inhibitions in becoming effective, creative problem solvers who, by the …
Utilising Collaborative Online International Learning (Coil) As A Pedagogical Framework For Design Thinking Projects, Adela Glyn-Davies, Clive Hilton
Utilising Collaborative Online International Learning (Coil) As A Pedagogical Framework For Design Thinking Projects, Adela Glyn-Davies, Clive Hilton
Learn X Design Conference Series
The University of Derby (UoD) and Jiangxi University of Technology (JXUT) run annual, joint pro-jects that provide students with an opportunity to develop cultural awareness and work on par-ticipatory Design Thinking and professional practice projects. These have normally taken place on the Derby campus but in 2020/21 the teaching delivery moved entirely to a virtual realm, due to the Covid-19 restrictions in the UK. This year, participants were tasked to propose products and services to improve student wellbeing in inner-city areas. This case study presents the results of this collaboration. The online Design Thinking project, undertaken by UK and Chinese …