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Articles 1 - 30 of 40
Full-Text Articles in American Popular Culture
Folklore And Region In Actual Play Podcasting: An Interview With Clint And Griffin Mcelroy, Jasper Waugh-Quasebarth
Folklore And Region In Actual Play Podcasting: An Interview With Clint And Griffin Mcelroy, Jasper Waugh-Quasebarth
Art Faculty Publications
The article focuses on the rise of "actual play" podcasts like The Adventure Zone, which use tabletop roleplaying games as a medium for storytelling. Topics include the show's engagement with Appalachian folklore, the emotional depth of its narrative themes such as memory and loss, and its representation of West Virginia's cultural landscape.
They Never Saw It Coming: Frames Of Intimate Partner Homicide On Crime Science Investigation (Csi), Tracy Sohoni, Julie Snell, Elizabeth Harden
They Never Saw It Coming: Frames Of Intimate Partner Homicide On Crime Science Investigation (Csi), Tracy Sohoni, Julie Snell, Elizabeth Harden
Sociology & Criminal Justice Faculty Publications
Purpose
While portrayals of intimate partner homicide (IPH) in news media have been extensively studied, research on depictions of IPH in television crime dramas has been largely absent despite the fact that crime-dramas have a wide audience and have been shown to have a significant influence on viewers' social attitudes.
Methods
We conduct a thematic content analysis of portrayals of intimate partner homicide across four seasons of the crime-drama Crime Scene Investigation (CSI) and compare these depictions to research on common warning signs and patterns of IPH.
Results
Similar to research on news media, CSI depicts IPH in ways that …
Montana As Place Of (Un)Belonging: Landscape, Identity, And The American West In Bella Vista (2014), Najmeh Moradiyan-Rizi
Montana As Place Of (Un)Belonging: Landscape, Identity, And The American West In Bella Vista (2014), Najmeh Moradiyan-Rizi
Communication & Theatre Arts Faculty Publications
The American West is not just a geographical terrain but a mythical construct that occupies a powerful place in the popular imagination thanks to myriad literary and artistic works that have presented the region through specific archetypes emphasizing its vast ruggedness, white masculinity, and unique Americanness. In recent decades, revisionist scholarly and artistic works, however, have attempted to offer more nuanced perspectives on the region challenging its assumed homogenous history and fixed and stable identity. In particular, women filmmakers have recast the region through multifaceted representations underlining its complexity, diversity, and transnational dimensions. This article analyzes Vera Brunner-Sung’s film Bella …
Prince Basketball's Ambassadors: Virginia Union's "Dream Team" And The Origins Of Integrated College Basketball, 1938-42, Marvin T. Chiles
Prince Basketball's Ambassadors: Virginia Union's "Dream Team" And The Origins Of Integrated College Basketball, 1938-42, Marvin T. Chiles
History Faculty Publications
This article explores the history of integrated college basketball in the United States, with a focus on the Virginia Union Panthers. The Panthers, known as the "Dream Team," broke the color barrier in college basketball in the 1930s and 1940s. The article also discusses the 1992 U.S. Men's Olympic Basketball Team, known as the "Dream Team," and its impact on race relations. It argues that the original Dream Team was actually the Virginia Union Panthers, who symbolized the defeat of white supremacy through athletic achievement. The article highlights the challenges faced by historically black college sports, such as lack of …
Her Precious White Body/Her Tender Black Flesh: The Gothic Link To Black Women's (Mis)Treatment In Real Life And On The Page, Madisty R. Thomas
Her Precious White Body/Her Tender Black Flesh: The Gothic Link To Black Women's (Mis)Treatment In Real Life And On The Page, Madisty R. Thomas
English Theses & Dissertations
As a work in progress, this thesis explores the interplay between historical and contemporary devaluation of and violence against Black women, materially and discursively, including visual mediums and written text. Specifically, I focus on the gothic novel to illuminate the impact race-based inventions such as chattel slavery and human exhibitions, as well as the generic tropes of the Gothic, have had on Black women’s representation and lived experience via a wide-ranging introduction and close examination of Richard Marsh’s The Beetle. Additionally, the conclusion attempts to suggest how Black women and girls might survive in this antiblack world, thus escape …
Introduction To Game Design, Development, And Criticism (Game 201t), Kevin Moberly, Richard E. Ferdig (Ed.), Emily Baumgartner (Ed.), Enrico Gandolfi (Ed.)
Introduction To Game Design, Development, And Criticism (Game 201t), Kevin Moberly, Richard E. Ferdig (Ed.), Emily Baumgartner (Ed.), Enrico Gandolfi (Ed.)
English Faculty Publications
No abstract provided.
The (Mis) Representation Of Racialized Minorities: Barbie Dolls As Social Problems In India, Namrata Ashvinbhai Bhadania
The (Mis) Representation Of Racialized Minorities: Barbie Dolls As Social Problems In India, Namrata Ashvinbhai Bhadania
English Faculty Publications
The relation between commodities and consumers is directly related to the transactional relationship between kids and their interaction with the toys. The paper aims to critique how female representation through Barbie Dolls in popular culture shapes female identity. Production and consumption of Barbie dolls in India became a way of socializing mechanism to educate young Indian girls on the concept of beauty. A notion of beauty is attached to blue eyes, skinny waist, and fair skin giving rise to “American Exceptionalism” (Madsen, 2009, p. 14), where the model nation conceptualizes itself though national identity where perceiver compels to transform themselves …
Wait ‘Til You See It From The Back: Twerking As An Expression Of Sexual Agency, Mariah M. Johnson
Wait ‘Til You See It From The Back: Twerking As An Expression Of Sexual Agency, Mariah M. Johnson
OUR Journal: ODU Undergraduate Research Journal
This paper attempts to examine racism, respectability politics, and its relation to twerking. With the use of research by Gilbert Herdt, Stanley Cohen, Marshall McLuhan, Dr. Tamura Lomax, Patricia Hill-Collins, Evelyn Brooks Higginbotham and many others to put the use of Black women as modern day folk devils into perspective.
Trigger Warning: Racism, Sexual Assault
The Golden Ratio Of Algorithms To Artists? Streaming Services And The Platformization Of Creativity In American Television Production, Annemarie Navar-Gill
The Golden Ratio Of Algorithms To Artists? Streaming Services And The Platformization Of Creativity In American Television Production, Annemarie Navar-Gill
Communication & Theatre Arts Faculty Publications
In this article, I examine how and why “platformization” was initially made sense of by writers in the American television industry. As streaming platforms entered the production space and became important homes for the commissioning of longform television content, they sought to build brand images as places that were both “data-driven” and characterized by work cultures of “creative freedom.” At least for a time in the mid-2010s, they succeeded in selling this conceptual link to the professional culture of Hollywood television screenwriters. Drawing on fieldwork and interviews from 2017 as well as a longer ranging analysis of trade press, I …
Violence In Popular Culture: American And Global Perspectives, Rob Tench
Violence In Popular Culture: American And Global Perspectives, Rob Tench
Libraries Faculty & Staff Publications
No abstract provided.
"And Nothing She Needs": Victoria's Secret And The Gaze Of "Post-Feminism", Marc Ouellette
"And Nothing She Needs": Victoria's Secret And The Gaze Of "Post-Feminism", Marc Ouellette
English Faculty Publications
A study of the Victoria’s Secret catalogues, which frames the period 1996-2006, reveals that the models’ poses and postures manipulate the formulaic gaze of objectification with seemingly empowering themes. Instead of the indeterminate, averted looks that Berger (1972) and Mulvey (1989) considered in their analyses, the more recent versions of Victoria’s Secret photographs confront viewers with pouts, glares, and stares of defiance. In this essay, I contribute to current conversations regarding mixed messages that concern post-feminism and third-wave feminism (Duffy, Hancock, & Tyler, 2017; Glapka, 2017; McAllister & DeCarvalho, 2014; McRobbie, 2009). In this regard, the Victoria’s Secret catalogues constitute …
Web Archives At The Nexus Of Good Fakes And Flawed Originals, Michael L. Nelson
Web Archives At The Nexus Of Good Fakes And Flawed Originals, Michael L. Nelson
Computer Science Faculty Publications
[Summary] The authenticity, integrity, and provenance of resources we encounter on the web are increasingly in question. While many people are inured to the possibility of altered images, the easy accessibility of powerful software tools that synthesize audio and video will unleash a torrent of convincing “deepfakes” into our social discourse. Archives will no longer be monopolized by a countable number of institutions such as governments and publishers, but will become a competitive space filled with social engineers, propagandists, conspiracy theorists, and aspiring Hollywood directors. While the historical record has never been singular nor unmalleable, current technologies empower an unprecedented …
Narratives Of Miami In Dexter And Burn Notice, Myles Mcnutt
Narratives Of Miami In Dexter And Burn Notice, Myles Mcnutt
Communication & Theatre Arts Faculty Publications
In popular discourse around television, a series’ relationship with place is often marked through the suggestion its setting is “like a character in the show”, but this article argues against adopting this as a framework for analyzing television’s relationship with space and place. It articulates the relationship between this discourse of “spatial capital” and hierarchies of cultural capital within the television industry, limiting the types of series that are deemed to warrant closer investigation regarding issues of space and place and lacking nuanced engagement with place’s relationship with television narrative in particular. After breaking down the logic under which these …
"If You Want To Be The Man, You've Got To Beat The Man": Masculinity And The Rise Of Professional Wrestling In The 1990'S, Marc Ouellette
"If You Want To Be The Man, You've Got To Beat The Man": Masculinity And The Rise Of Professional Wrestling In The 1990'S, Marc Ouellette
English Faculty Publications
This paper traces the relationship between the shifting representations of masculinity in professional wrestling programs of the 1990s and the contemporaneous shifts in conceptions of masculinity, examining the ways each of these shifts impacted the other. Most important among these was a growing sense that the biggest enemy in wrestling and in day-to-day life is one’s boss. Moreover, the corporate corruption theme continues to underscore the WWE’s on-screen and off-screen coverage, well into the second decade of the twenty-first century. Thus, the paper provides a template for considering a widely consumed popular cultural form in ways that challenge the determinism …
Farmville, Eternal Recurrence, And The Will-To-Power-Ups, D. E. Wittkower
Farmville, Eternal Recurrence, And The Will-To-Power-Ups, D. E. Wittkower
Philosophy Faculty Publications
No abstract provided.
Apportioned Commodity Fetishism And The Transformative Power Of Game Studies, Ken S. Mcallister, Chris Hanson, Judd Ethan Ruggill, Carly A. Kocurek, Tobias Conradi, Kevin A. Moberly, Steven Conway, Randy Nichols, Jennifer Dewinter, Marc A. Oullette
Apportioned Commodity Fetishism And The Transformative Power Of Game Studies, Ken S. Mcallister, Chris Hanson, Judd Ethan Ruggill, Carly A. Kocurek, Tobias Conradi, Kevin A. Moberly, Steven Conway, Randy Nichols, Jennifer Dewinter, Marc A. Oullette
English Faculty Publications
This chapter explores the ways in which the field of Game Studies helps shape popular understandings of player, play, and game, and specifically how the field alters the conceptual, linguistic, and discursive apparatuses that gamers use to contextualize, describe, and make sense of their experiences. The chapter deploys the concept of apportioned commodity fetishism to analyze the phenomena of discourse as practice, persona, and vagaries of game design, recursion, lexical formation, institutionalization, systems of self-effectiveness, theory as anti-theory, and commodification.
Showtime: Pop Culture's Impact On Society's View Of The Lgbtq Population, Hope Comer, Jaime D. Bower, Narketta Sparkman
Showtime: Pop Culture's Impact On Society's View Of The Lgbtq Population, Hope Comer, Jaime D. Bower, Narketta Sparkman
Counseling & Human Services Faculty Publications
Popular culture is an influential aspect that shapes society. Popular culture’s impact on society’s view of the LGBTQ population was examined in the context of video media representations. Students at a Mid-Atlantic university (n = 7) were presented with representations of LGBTQ individuals in television media during two focus groups. Participants completed pre-and-post-test qualitative surveys regarding their impact and perceptions. Responses were coded to identify themes of the target populations. Misrepresentations, perpetuated stereotypes, changing perspectives, advocacy, personal connection, differing types of media representation, and lack of representation were themes identified throughout participant responses about the varying popular culture mediums.
American Exceptionalism And The Historical Fiction Of Chabon And Delillo: Media Identity Commodification And The Truth Of Lies, Samm Yeakel
English Theses & Dissertations
At the heart of any democratic nation lie the individuals that inhabit its borders, heed allegiance to its flag, comprise its political and economical bodies, and fight the very wars that disrupt its political ideals. Max Weber, who is revered not merely as a great sociologist, but the sociologist, contends that any sociological explanation regarding the w1derlying will and motives of these individuals must relate to their self-conscious actions. But, however self-conscious these actions may appear, they are decidedly influenced by external factors, and, as will be shown, a well-constructed novel captures the interplay between the individual, the nation, and …
There Is No Word For Work In The Dragon Tongue, Kevin Moberly, Brent Moberly
There Is No Word For Work In The Dragon Tongue, Kevin Moberly, Brent Moberly
English Faculty Publications
The past decade or so has witnessed a relatively steady stream of scholarly interest in the mundane medieval—in labor, local economies, and their influence upon wider cultural production.1 Despite this interest (and perhaps as a reaction to it), popular medievalism has continued to emphasize versions of the medieval that are decidedly more heroic—productions that are simultaneously (and paradoxically) more “realistic” and more “fantastic.” Labor plays, at best, a supporting role in these fantasies: while not absent, it rarely, if ever, has the same productive presence as it does in recent scholarly treatments of medieval economies. Inasmuch as popular medievalism …
Married, With Children And An Xbox: Compromise In Video Games Play, Marc A. Ouellette
Married, With Children And An Xbox: Compromise In Video Games Play, Marc A. Ouellette
English Faculty Publications
(First paragraph) In a home with two children under six, managing to find the time and the games that allow for play with a partner who has completely different tastes and capabilities produces compromises both inside and outside the game, as well as a hybrid form that spans the two. This last point highlights the fact that compromise remains a popularly studied topic in considerations of games, but only within very discrete boundaries that do not necessarily have anything to do with play or with players. Said another way, compromise appears in studies that foreground games as promoting aggression and …
"We Should Have Brought The Tank": Hypermediated Interactivity In Red Vs. Blue, Marc A. Ouellette
"We Should Have Brought The Tank": Hypermediated Interactivity In Red Vs. Blue, Marc A. Ouellette
English Faculty Publications
Machinima, the practice of adapting recorded video game play into short films, highlights an often unacknowledged but significant shift in the consumption of video games and represents a key and underexplored intersection between the two leading theoretical camps. Considering the landmark series Red vs. Blue through the lens of Bolter and Grusin's propositions about "new" media's relationships with other forms offers an entry point for theorizing not only machinima but also the intersections between the ludology and narratology positions in games studies.
Waiting To Exhale, Kaavonia Hinton
Waiting To Exhale, Kaavonia Hinton
Teaching & Learning Faculty Publications
(First paragraph) The Story: Savannah Jackson’s sister Sheila tells Savannah about a business owner named Lionel, and Lionel invites Savannah to attend a New Year’s Eve party. As Savannah gets ready to ring in 1990, she reflects on her annoyance with Sheila and their mother, who have suggested that Savannah is miserable because she does not have a husband and does not live closer to her family. She realizes she does not need a man to validate her but admits that, as she broke up with Kenneth Dawkins four years ago, she wants to be in love again
How Stella Got Her Groove Back, Kaavonia Hinton
How Stella Got Her Groove Back, Kaavonia Hinton
Teaching & Learning Faculty Publications
(First paragraph) The Story: Stella Payne is an ambitious African American woman who holds masters degrees in fine arts and in business administration. A successful analyst for a large investment firm, she makes more than $200,000 per year and has an impressive portfolio. Despite her accomplishments, she no longer finds her career satisfying and feels her life is simply boring and predictable. Anxious to get a respite from single motherhood, she watches her eleven-year-old son, Quincy, board a plane to Colorado, where he will spend a few weeks with his father
El Diálogo Cultural Y La Transformación Genérica En El Mariachi De Robert Rodríguez, Andrew M. Gordus
El Diálogo Cultural Y La Transformación Genérica En El Mariachi De Robert Rodríguez, Andrew M. Gordus
World Languages and Cultures Faculty Publications
(First paragraph) El Mariachi (1993) de Robert Rodriguez ha recibido un gran número de elogios de la crítica y reconocimiento de la industria cinemática por su creatividad y su historia productiva única. Le película ganó el premio de Audience Award en el festival de cine de Sundance y posteriormente fue estrenada en video por Colombia Pictures. Desde entonces Robert Rodriguez ha llegado a ser uno de los directores latinos más destacados
Commodifying Scarcity: Society, Struggle, And Spectacle In World Of Warcraft, Kevin Moberly
Commodifying Scarcity: Society, Struggle, And Spectacle In World Of Warcraft, Kevin Moberly
English Faculty Publications
Overrun by monsters and tyrants, and ravaged by fanaticism, excess, and greed, World of Warcraft offers players a chance to struggle metaphorically against that which oppresses them: the excesses of late capitalism as they are represented by the game’s spectacular antagonisms. In order to take advantage of this opportunity, however, players must employ the very thing through which their oppression is manifested. Interpellated into the game as fetishized images, players must construct themselves and function in accordance with the limitations imposed upon them by the race and class of their characters. Players, as such, are incorporated into World of Warcraft’s …
Correlation Of Music Charts And Search Engine Rankings, Martin Klein, Olena Hunsicker, Michael Nelson
Correlation Of Music Charts And Search Engine Rankings, Martin Klein, Olena Hunsicker, Michael Nelson
Computer Science Faculty Publications
We investigate the question whether expert rankings of real-world entities correlate with search engine (SE) rankings of corresponding web resources. We compare Billboards "Hot 100 Airplay" music charts with SE rankings of associated web resources. Out of nine comparisons we found two strong, two moderate, two weak and one negative correlation. The remaining two comparisons were inconclusive.
On Chris Lehmann's Revolt Of The Masscult, George Ciccariello Maher
On Chris Lehmann's Revolt Of The Masscult, George Ciccariello Maher
Reconstruction: Studies in Contemporary Culture
[First paragraph]
The good folks at Prickly Paradigm are certainly doing their job. Their stated objective is “publishing challenging and sometimes outrageous pamphlets,” and Lehmann's short piece fulfills this claim brilliantly, evoking intellectual mood swings that span from shouting for joy at a particularly lucid formulation to shouting angrily at the deftness with which Lehmann transforms his lucidity into suspiciously wrongheaded and reactionary assessments. The clinical bipolarity of this work, as we will see, is no coincidence: it is precisely the political entanglement of the subject of mass culture (“masscult”) that leads to both respect for one's opponents and suspicion …
A Joint Rolled In Toilet Paper: Funkadelic’S Funky Soul, Joseph T. Thomas Jr.
A Joint Rolled In Toilet Paper: Funkadelic’S Funky Soul, Joseph T. Thomas Jr.
Reconstruction: Studies in Contemporary Culture
Through an examination of Parliament-Funkadelic’s lyrics and music, this paper explores shit, dirt, and the funk, investigating their relationship to George Clinton and his band’s desire to darken the Humanistic project of Enlightenment, their desire to soil language, and thereby question conventional, bourgeois values. The author argues that Funkadelic participate in what Mikhail Bakhtin calls the “peculiar logic” of the carnivalesque, detourning status quo notions of culture and society, creating complex contortions through the blurring of the good and the bad, the cerebral and the carnal, the sublime and the mundane. In essence, Funkadelic are a musical carnival that exists …
"When A Killer Body Isn't Enough": Cross-Gender Identification In Action-Adventure Video Games, Marc Ouellette
"When A Killer Body Isn't Enough": Cross-Gender Identification In Action-Adventure Video Games, Marc Ouellette
English Faculty Publications
While sports games try to recreate the atmosphere of a stadium or of television broadcasts of games, role-playing and action adventure games attempt to duplicate cinematography through animation. For Tomb Raider, the virtual reality created by the cinematic animation of the game produces an environment for male-to-female cross-gender identification, a topic that has received little critical attention. The sense of identification intended in this chapter comes from psychoanalysts Jean Laplanche and Jean-Baptiste Pontalis, who describe identification as a "psychological process in which a subject assimilates an aspect, a property, a characteristic of another and transforms himself [or herself] totally or …
"It'll Pass": Nypd: Blue's Sipowicz And Mundane Masculinity, Marc Ouellette
"It'll Pass": Nypd: Blue's Sipowicz And Mundane Masculinity, Marc Ouellette
English Faculty Publications
(First paragraph) The development of the character of Det. Andy Sipowicz, on the ABC drama, NYPD: Blue, effectively demonstrates that the obstinance of traditional forms of masculinity may ultimately be a key factor in their undoing. Rather than effecting a superficial change based on consumer choice, as concurrent characters do, Sipowicz undergoes a transformation of his social behavior. Sipowicz regularly behaves in a manner consistent with Robert Connell’s definition of “hegemonic masculinity”: he resorts to violence, he resists change and he resents women and minorities (131). His alcoholism and quick temper tend to hinder his ability to adapt. However, change …