Open Access. Powered by Scholars. Published by Universities.®

Fiction Commons™

Open Access. Powered by Scholars. Published by Universities.®

14,822 Full-Text Articles 12,541 Authors 4,719,037 Downloads 227 Institutions

All Articles in Fiction

Faceted Search

14,822 full-text articles. Page 44 of 484.

Solus, Chad Erickstad 2024 University of North Dakota

Solus, Chad Erickstad

Floodwall Magazine

No abstract provided.


Coming To, Maren Schettler 2024 University of North Dakota

Coming To, Maren Schettler

Floodwall Magazine

No abstract provided.


Tainted Love, Lydia Schengrund 2024 University of North Dakota

Tainted Love, Lydia Schengrund

Floodwall Magazine

No abstract provided.


Those Who Fail To Learn, Jasmine Patera 2024 University of North Dakota

Those Who Fail To Learn, Jasmine Patera

Floodwall Magazine

No abstract provided.


Lindsey Cochran: Retail Exorcist, Robert D. Moore Jr. 2024 University of North Dakota

Lindsey Cochran: Retail Exorcist, Robert D. Moore Jr.

Floodwall Magazine

No abstract provided.


The Little Things, Brenden Kimpe 2024 University of North Dakota

The Little Things, Brenden Kimpe

Floodwall Magazine

No abstract provided.


Interior Monologue, Chad Erickstad 2024 University of North Dakota

Interior Monologue, Chad Erickstad

Floodwall Magazine

No abstract provided.


Lily, Clara Anderson-Cameron 2024 University of North Dakota

Lily, Clara Anderson-Cameron

Floodwall Magazine

No abstract provided.


Salem, Caitlin Scheresky 2024 University of North Dakota

Salem, Caitlin Scheresky

Floodwall Magazine

No abstract provided.


The Imbalance That Saved Tatsuki, Cadence Gray 2024 University of North Dakota

The Imbalance That Saved Tatsuki, Cadence Gray

Floodwall Magazine

No abstract provided.


Society Doesn’T Owe You Anything: Grand Theft Auto: San Andreas & Video Games As Speculative Fiction, Marc A. Ouellette 2024 Old Dominion University

Society Doesn’T Owe You Anything: Grand Theft Auto: San Andreas & Video Games As Speculative Fiction, Marc A. Ouellette

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

Since Donald Trump’s election in 2016, popular and scholarly commentators have been looking for speculative and/or dystopic literary works that might provide analogues for the Trump-era. Perhaps the most famous of these was the renewed popularity of Margaret Atwood’s The Handmaid’s Tale. In this regard, though, video games remain an underexplored fictional form. With its exaggerated and parodic satire of an America ruled by the corruption and greed of extreme right-wing populism, Grand Theft Auto (GTA): San Andreas (2004) offers a speculative fiction that players can enact as well as imagine, and simulate as well as prepare. …


Unmasking Male Voices In Woman Hollering Creek: Contributions To Pedagogy And Masculinity Studies, Ramón Javier Guerra, Joan Latchaw 2024 University of Nebraska at Omaha

Unmasking Male Voices In Woman Hollering Creek: Contributions To Pedagogy And Masculinity Studies, Ramón Javier Guerra, Joan Latchaw

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

In teaching Sandra Cisneros’ Woman Hollering Creek to undergraduates, we have developed a sociocultural and historical framework, beginning with the theoretical work of Gloria Anzaldúa’s Borderlands and the concept of transfrontera feminism. With incidents of seduction and sexual abuse of women, spousal abuse, and patriarchal family structures, the collection of stories strongly indicates the oppressive representation of machismo. Scholars and teachers have drawn important critiques of Cisneros’s work based on destructive sociocultural forces on women. However, in rereading the text with an intended focus on the representations of male characters, we have surmised that Cisneros structured the stories in the …


Renegade Or Paragon?: Categorizing Narrative Choice In Video Game Storylines, Graham Oliver 2024 Texas State University

Renegade Or Paragon?: Categorizing Narrative Choice In Video Game Storylines, Graham Oliver

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

Choices made during video game gameplay set the stories told in that media apart from other media. Narrative-affecting choices have existed since the earliest games, from character creation in role-playing games to performance-based narrative changes in Metroid to morality-based choices in Ogre Battle. In the contemporary gaming landscape, some games derive a significant portion of their gameplay from character decisions: exploration, dialogue options, quick-time event reactions, etc. In this article, I give a history and breakdown of how choices have existed and evolved in gaming narratives since their inception. I then propose three categories for significant narrative choices: aesthetic, …


The Tin Woodman, Captain Fyter, And Chopfyt: L. Frank Baum’S Portrayal Of Body Image And Prostheses In The Wake Of World War I, Marie Gethins 2024 University of Limerick

The Tin Woodman, Captain Fyter, And Chopfyt: L. Frank Baum’S Portrayal Of Body Image And Prostheses In The Wake Of World War I, Marie Gethins

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

Nineteenth and early twentieth-century children’s literature frequently depicts characters with disabilities as flat stereotypes — villains or saintly invalids. L. Frank Baum’s The Tin Woodman of Oz (1918) provides a sharp contrast to these typical portrayals, as well as contemporary “socio-cultural” beliefs on physical normalcy and sense of self. Written as the U.S. entered World War I and details of trench warfare reached the home-front, it presents an interesting exploration of society’s response to physical disability and prostheses. In addition, it highlights the psychological devastation associated with body changes.

During Baum’s formative years, disabled Civil War veterans returned to New …


Zombie Literature: Analyzing The Fear Of The Unknown Through Popular Culture, T. Hnter Strickland 2024 University of Georgia

Zombie Literature: Analyzing The Fear Of The Unknown Through Popular Culture, T. Hnter Strickland

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

This paper will focus on how the rise in popularity of zombie literature in the 21st century is reflective of a western cultural need to address the fear of the unknown through popular culture. Through the flesh-eating zombie, we enter a parallel world where everything familiar in our communities becomes evil. The genre reflects the fear in Western society of the neighbor who has turned against you, survival in the midst of government collapse, and the monster within. Zombie fantasy literature allows society a venue to deconstruct what is known while dealing with these fears and the unbridled hate of …


Consider The Dementor: Discipline, Punishment, And Magical Citizenship In Harry Potter, Tracy Bealer 2024 Borough of Manhattan Community College

Consider The Dementor: Discipline, Punishment, And Magical Citizenship In Harry Potter, Tracy Bealer

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

In his 2004 essay “Consider the Lobster”, David Foster Wallace investigated the ethics of boiling alive an aesthetically unappealing, yet sentient and perceiving, creature to augment the pleasure of a human consumer. In the Potterverse, dementors are described by our human heroes as “terrible things” with “rotting” bodies, “unseen” mouths, and characterized as “among the foulest creatures that walk this earth” . Their occupation as guards of Azkaban Prison does little to improve their reputation among wizard-kind. However, how much of the dementors’ evil is ontological? Is it possible that these beings have been actively constructed as villains by wizarding …


If Androids Dream, Are They More Than Sheep?: Westworld, Robots And Legal Rights, Amanda J. DiPaolo 2024 St. Thomas University

If Androids Dream, Are They More Than Sheep?: Westworld, Robots And Legal Rights, Amanda J. Dipaolo

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

The robot protagonists in HBO’s Westworld open the door to several philosophical and ethical questions, perhaps the most complex being: should androids be granted similar legal protections as people? Westworld offers its own exploration of what it means to be a person and places emphasis on one’s ability to feel and understand pain. With scientists and corporations actively working toward a future that includes robots that can display emotion in a way that can convincingly pass as that of a person’s, what happens when androids pass the Turing test, feel empathy, gain consciousness, are sentient, or develop free will? The …


Constraining The (Im)Possible: Improvisation And Violence In Rafi Zabor’S The Bear Comes Home, Hannah Ianniello 2024 University of Notre Dame, Sydney

Constraining The (Im)Possible: Improvisation And Violence In Rafi Zabor’S The Bear Comes Home, Hannah Ianniello

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

This paper will explore the role of jazz improvisation in the characterization of the protagonist in Rafi Zabor’s 1998 jazz novel, The Bear Comes Home. I suggest that Zabor represents the process of improvisation to not only enhance the enigma of The Bear’s ability as a jazz musician, but also to enhance his capacity towards violence.

Through the exploration of the actual process of improvisation in the research of Paul Berliner, Ingrid Monson and Alyn Shipton, Improvisation in a real jazz context is collaborative and exploratory. However, Zabor, like many other authors (such as Michael Ondaatje, James Baldwin and …


Power, Labor, And Hierarchies: Deconstructing Work In Speculative Fiction, Joseph Kevin Sebastian 2024 University of Nevada, Las Vegas

Power, Labor, And Hierarchies: Deconstructing Work In Speculative Fiction, Joseph Kevin Sebastian

Library Faculty Research

In discussions of literary and speculative fiction, a persistent divide emerges regarding the modes and aims of each genre. Literary fiction generally aims to reflect the human condition in familiar, “realistic” terms, exploring characters, relationships, and narratives within existing social structures. In contrast, speculative fiction is characterized by what Darko Suvin identifies as the “the strange newness” of the novum: a radically new element or phenomenon that reshapes the fictional world. This paper argues that the novum in science fiction provides a unique framework for interrogating the relationships between labor, knowledge, and power, revealing how these constructs are contingent upon …


More Than Simple Plagiarism: Ligotti, Pizzolatto, And True Detective’S Terrestrial Horror, Jonathan Elmore 2024 Savannah State University

More Than Simple Plagiarism: Ligotti, Pizzolatto, And True Detective’S Terrestrial Horror, Jonathan Elmore

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

Of course, True Detective is neither a philosopher’s bedtime story nor supernatural horror, and yet there remains a productive affinity between Ligotti’s work and the HBO series. Where Ligotti provides substantial portions of the hallmark character’s identity and dialogue, True Detective puts Ligotti’s thought experiment to far more practical uses than does Ligotti himself. By intertwining hurricanes and flooding alongside industry and pollution into the background and negative space of the setting, the series implicates the urgent material reality of climate change and environmental collapse into the setting: “all of this is going to be under water in thirty years” …


Digital Commons powered by bepress