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Graphics and Human Computer Interfaces Commons™
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Articles 1 - 30 of 30
Full-Text Articles in Graphics and Human Computer Interfaces
What Does One Billion Dollars Look Like?: Visualizing Extreme Wealth, William Mahoney Luckman
What Does One Billion Dollars Look Like?: Visualizing Extreme Wealth, William Mahoney Luckman
Dissertations, Theses, and Capstone Projects
The word “billion” is a mathematical abstraction related to “big,” but it is difficult to understand the vast difference in value between one million and one billion; even harder to understand the vast difference in purchasing power between one billion dollars, and the average U.S. yearly income. Perhaps most difficult to conceive of is what that purchasing power and huge mass of capital translates to in terms of power. This project blends design, text, facts, and figures into an interactive narrative website that helps the user better understand their position in relation to extreme wealth: https://whatdoesonebilliondollarslooklike.website/
The site incorporates …
Augmented & Virtual Reality: Advancement Of Technology And Its Impacts On Medicine, Education, And Other Industries, Yassine Chahid
Augmented & Virtual Reality: Advancement Of Technology And Its Impacts On Medicine, Education, And Other Industries, Yassine Chahid
Publications and Research
Throughout the early 2000s, the ways in which the World Wide Web was used would undergo major changes. The introduction of these changes around this time period would be collectively known as Web 2.0. With Web 2.0, accessibility and distribution of applications became more simplified. During the 2000s, much has evolved from hard capabilities to the internet and its widespread usage amongst companies and general consumers. In contemporary times, multiple technologies, both hardware and digital are becoming more advanced, with general consumers either rejecting or accepting these gradual shifts in what may become everyday technology. Web 3.0, the theoretical advancement …
Spotlight Report #6: Proffering Machine-Readable Personal Privacy Research Agreements: Pilot Project Findings For Ieee P7012 Wg, Noreen Y. Whysel, Lisa Levasseur
Spotlight Report #6: Proffering Machine-Readable Personal Privacy Research Agreements: Pilot Project Findings For Ieee P7012 Wg, Noreen Y. Whysel, Lisa Levasseur
Publications and Research
What if people had the ability to assert their own legally binding permissions for data collection, use, sharing, and retention by the technologies they use? The IEEE P7012 has been working on an interoperability specification for machine-readable personal privacy terms to support this ability since 2018. The premise behind the work of IEEE P7012 is that people need technology that works on their behalf—i.e. software agents that assert the individual’s permissions and preferences in a machine-readable format.
Thanks to a grant from the IEEE Technical Activities Board Committee on Standards (TAB CoS), we were able to explore the attitudes of …
Pluto In Hand: Design And Implementation Of A Location-Based Mobile Augmented Reality Application For Viewing Open Data, Matthew O. Ward
Pluto In Hand: Design And Implementation Of A Location-Based Mobile Augmented Reality Application For Viewing Open Data, Matthew O. Ward
Theses and Dissertations
Immersive mobile augmented reality (AR) technology has improved while geolocational data volume has grown. City governments can utilize this technology to share their geospatial data with the public, promoting smart city aims. This research describes the design and implementation of a novel open-source ARGIS application to view property tax lot information in New York City. This proof-of-technology demonstrates web-based AR can visualize location-based spatial data.
Designing Respectful Tech: What Is Your Relationship With Technology?, Noreen Y. Whysel
Designing Respectful Tech: What Is Your Relationship With Technology?, Noreen Y. Whysel
Publications and Research
According to research at the Me2B Alliance, people feel they have a relationship with technology. It’s emotional. It’s embodied. And it’s very personal. We are studying digital relationships to answer questions like “Do people have a relationship with technology?” “What does that relationship feel like?” And “Do people understand the commitments that they are making when they explore, enter into and dissolve these relationships?” There are parallels between messy human relationships and the kinds of relationships that people develop with technology. As with human relationships, we move through states of discovery, commitment and breakup with digital applications as well. Technology …
Usability Of Health-Related Websites By Filipino-American Adults And Nursing Informatics Experts, Kathleen Begonia
Usability Of Health-Related Websites By Filipino-American Adults And Nursing Informatics Experts, Kathleen Begonia
Dissertations, Theses, and Capstone Projects
Filipino-Americans are an understudied minority group with high prevalence and mortality from chronic conditions, such as cardiovascular disease and diabetes. Facing barriers to care and lack of culturally appropriate health resources, they frequently use the internet to obtain health information. It is unknown whether they perceive health-related websites to be useful or easy to use because there are no published usability studies involving this population. Using the Technology Acceptance Model as a theoretical framework, this study investigated the difference between website design ratings by experts and the perceptions of Filipino-American users to determine if usability guidelines influenced the perceived ease …
Me2b Alliance Validation Testing Report: Consumer Perception Of Legal Policies In Digital Technology, Noreen Y. Whysel, Karina Alexanyan, Shaun Spaulting, Julia Little
Me2b Alliance Validation Testing Report: Consumer Perception Of Legal Policies In Digital Technology, Noreen Y. Whysel, Karina Alexanyan, Shaun Spaulting, Julia Little
Publications and Research
Our relationship with technology involves legal agreements that we either review or enter into when using a technology, namely privacy policies and terms of service or terms of use (“TOS/TOU”). We initiated this research to understand if providing a formal rating of the legal policies (privacy policies and TOS/TOUs) would be valuable to consumers (or Me-s). From our early qualitative discussions, we noticed that people were unclear on whether these policies were legally binding contracts or not. Thus, a secondary objective emerged to quantitatively explore whether people knew who these policies protected (if anyone), and if the policies were perceived …
Responsive Web Design, Ashley Varon, David Karlins
Responsive Web Design, Ashley Varon, David Karlins
Publications and Research
Responsive web design is one of the most important topics in web. It can be one of the main reasons a website can be costing a business clients, and creating an effect on a business. The rise in popularity of mobile phones and tablets makes it crucial for a website to be designed to respond and adjust to different viewports. This project will research how important responsive web design is in 2020 and the positive or negative impacts it may have on the users, customers, and businesses. Companies must consider text size, layout, navigation, image sizes, and testing when designing …
Snow-Albedo Feedback In Northern Alaska: How Vegetation Influences Snowmelt, Lucas C. Reckhaus
Snow-Albedo Feedback In Northern Alaska: How Vegetation Influences Snowmelt, Lucas C. Reckhaus
Theses and Dissertations
This paper investigates how the snow-albedo feedback mechanism of the arctic is changing in response to rising climate temperatures. Specifically, the interplay of vegetation and snowmelt, and how these two variables can be correlated. This has the potential to refine climate modelling of the spring transition season. Research was conducted at the ecoregion scale in northern Alaska from 2000 to 2020. Each ecoregion is defined by distinct topographic and ecological conditions, allowing for meaningful contrast between the patterns of spring albedo transition across surface conditions and vegetation types. The five most northerly ecoregions of Alaska are chosen as they encompass …
Coding For The Public Good: Front-End Website Design And Development, Devorah Kletenik
Coding For The Public Good: Front-End Website Design And Development, Devorah Kletenik
Open Educational Resources
This activity helps student design and develop a front-end of a website, from wireframes through HTML/CSS/Javascript. It includes design questions for students, including the invocation of Ben Schneiderman's eight golden rules for interface design.
Note: this activity assumes prior knowledge of web development. Since this activity is designed for an HCI course, with a focus on interface design, students are not expected to create a back-end for it. This activity can obviously be modified for a full-stack experience.
Needfinding, Devorah Kletenik
Needfinding, Devorah Kletenik
Open Educational Resources
This activity guides students through the process needfinding to identify areas of need for their creation of a technology for the "public good." Students will conduct contextual inquiry to identify the needs of their target audience.
Personas, Scenarios And Storyboards, Devorah Kletenik
Personas, Scenarios And Storyboards, Devorah Kletenik
Open Educational Resources
This activity guides students towards the creation of personas, scenarios and storyboards for a product/website that they are creating.
Public Interest Technology: Coding For The Public Good, Devorah Kletenik
Public Interest Technology: Coding For The Public Good, Devorah Kletenik
Open Educational Resources
These slides are used to guide a discussion with students introducing them to the notion of public interest technology and coding for the public good. The lesson is intended to spark a discussion with students about different sorts of technology and their societal ramifications.
Accessibility: The Whys And The Hows, Devorah Kletenik
Accessibility: The Whys And The Hows, Devorah Kletenik
Open Educational Resources
This presentation introduces Computer Science students to the notion of accessibility: developing software for people with disabilities. This lesson provides a discussion of why accessibility is important (including the legal, societal and ethical benefits) as well as an overview of different types of impairments (visual, auditory, motor, neurological/cognitive) and how developers can make their software accessible to users with those disabilities. This lesson includes videos and links to readings and tutorials for students.
Accessibility Evaluation, Devorah Kletenik
Accessibility Evaluation, Devorah Kletenik
Open Educational Resources
This activity guides students through the evaluation of a website that they have created to see if it is accessible for users with disabilities. Students will simulate a number of different disabilities (e.g. visual impairments, color blindness, auditory impairments, motor impairments) to see if their website is accessible; they will also use automated W3 and WAVE tools to evaluate their sites. Students will consider the needs of users with disabilities by creating a persona and scenario of a user with disabilities interacting with their site. Finally, students will write up recommendations to change their site and implement the changes.
V-Slam And Sensor Fusion For Ground Robots, Ejup Hoxha
V-Slam And Sensor Fusion For Ground Robots, Ejup Hoxha
Dissertations and Theses
In underground, underwater and indoor environments, a robot has to rely solely on its on-board sensors to sense and understand its surroundings. This is the main reason why SLAM gained the popularity it has today. In recent years, we have seen excellent improvement on accuracy of localization using cameras and combinations of different sensors, especially camera-IMU (VIO) fusion. Incorporating more sensors leads to improvement of accuracy,but also robustness of SLAM. However, while testing SLAM in our ground robots, we have seen a decrease in performance quality when using the same algorithms on flying vehicles.We have an additional sensor for ground …
Experimental Applications Of Virtual Reality In Design Education, Amber Bartosh, Phillip Anzalone
Experimental Applications Of Virtual Reality In Design Education, Amber Bartosh, Phillip Anzalone
Publications and Research
By introducing rapid reproduction, algorithms, and complex formal configurations, the digital era of architecture began a revolution. Architects incorporated the computational capacity of the computer into the design process both as a tool and as a critical component of the theories and practice of architecture as a whole. As we move into what has been coined “the second digital turn,” a period in which digital integration is considered ubiquitous, how can we consider, prepare, and propel towards the next technological innovation to significantly inform design thinking, representation, and manifestation? What tools are available to investigate this speculative design future and …
Open Source Foundations For Spatial Decision Support Systems, Jochen Albrecht
Open Source Foundations For Spatial Decision Support Systems, Jochen Albrecht
Publications and Research
Spatial Decision Support Systems (SDSS) were a hot topic in the 1990s, when researchers tried to imbue GIS with additional decision support features. Successful practical developments such as HAZUS or CommunityViz have since been built, based on commercial desktop software and without much heed for theory other than what underlies their process models. Others, like UrbanSim, have been completely overhauled twice but without much external scrutiny. Both the practical and the theoretical foundations of decision support systems have developed considerably over the past 20 years. This article presents an overview of these developments and then looks at what corresponding tools …
Historical Effects Of Electronic Interfaces, G James Mitchell
Historical Effects Of Electronic Interfaces, G James Mitchell
Publications and Research
Electronic interfaces are a primary tool for most professional and personal communication currently happening. Electronics, like the human mind, are limited by the understanding of executing will, or commands. This can be characterized as “interface limitations” of digital technology. Identifying this bottleneck in technological development has been critical in historical changes to both hardware and software technology. Recent medical research examines a novel user interface to reduce task load. I hypothesize, interface developments that take cues from nonverbal human communication enhance and sustain the significance of those technologies in society. By examining pivotal moments of historical technology we can identify …
Designing Smart Applications Using Ar (Augmented Reality), Kimberly A. De La Santa
Designing Smart Applications Using Ar (Augmented Reality), Kimberly A. De La Santa
Publications and Research
Augmented Reality is rapidly developing in popularity because it brings elements of the virtual world, into our real world. Augmented Reality (AR) is a variation of Virtual Reality (VR). VR technologies immerses a user inside an imaginary environment. While immersed, the user cannot see the real world around them. In contrast, AR allows the user to see the real world, with virtual objects and information intertwined. Therefore, AR supplements reality and enhances the things we see, hear, and feel. This research project will implement a Web page that gives the user the opportunity to experiment with AR.
Real-Time Indoor Assistive Localization With Mobile Omnidirectional Vision And Cloud Gpu Acceleration, Feng Hu, Zhigang Zhu, Jeury Mejia, Hao Tang
Real-Time Indoor Assistive Localization With Mobile Omnidirectional Vision And Cloud Gpu Acceleration, Feng Hu, Zhigang Zhu, Jeury Mejia, Hao Tang
Publications and Research
In this paper we propose a real-time assistive localization approach to help blind and visually impaired people in navigating an indoor environment. The system consists of a mobile vision front end with a portable panoramic lens mounted on a smart phone, and a remote image feature-based database of the scene on a GPU-enabled server. Compact and elective omnidirectional image features are extracted and represented in the smart phone front end, and then transmitted to the server in the cloud. These features of a short video clip are used to search the database of the indoor environment via image-based indexing to …
On Improvised Music, Computational Creativity And Human-Becoming, Arto Artinian, Adam James Wilson
On Improvised Music, Computational Creativity And Human-Becoming, Arto Artinian, Adam James Wilson
Publications and Research
Music improvisation is an act of human-becoming: of self-expression—an articulation of histories and memories that have molded its participants—and of exploration—a search for unimagined structures that break with the stale norms of majoritarian culture. Given that the former objective may inhibit the latter, we propose an integration of human musical improvisers and deliberately flawed creative software agents that are designed to catalyze the development of human-ratified minoritarian musical structures.
Give-Me: Gamification In Virtual Environments For Multimodal Evaluation - A Framework, Wai L. Khoo
Give-Me: Gamification In Virtual Environments For Multimodal Evaluation - A Framework, Wai L. Khoo
Dissertations, Theses, and Capstone Projects
In the last few decades, a variety of assistive technologies (AT) have been developed to improve the quality of life of visually impaired people. These include providing an independent means of travel and thus better access to education and places of work. There is, however, no metric for comparing and benchmarking these technologies, especially multimodal systems. In this dissertation, we propose GIVE-ME: Gamification In Virtual Environments for Multimodal Evaluation, a framework which allows for developers and consumers to assess their technologies in a functional and objective manner. This framework is based on three foundations: multimodality, gamification, and virtual reality. It …
Data-Driven Synthesis And Evaluation Of Syntactic Facial Expressions In American Sign Language Animation, Hernisa Kacorri
Data-Driven Synthesis And Evaluation Of Syntactic Facial Expressions In American Sign Language Animation, Hernisa Kacorri
Dissertations, Theses, and Capstone Projects
Technology to automatically synthesize linguistically accurate and natural-looking animations of American Sign Language (ASL) would make it easier to add ASL content to websites and media, thereby increasing information accessibility for many people who are deaf and have low English literacy skills. State-of-art sign language animation tools focus mostly on accuracy of manual signs rather than on the facial expressions. We are investigating the synthesis of syntactic ASL facial expressions, which are grammatically required and essential to the meaning of sentences. In this thesis, we propose to: (1) explore the methodological aspects of evaluating sign language animations with facial expressions, …
Factororacle: An Extensible Max External For Investigating Applications Of The Factor Oracle Automaton In Real-Time Music Improvisation, Adam James Wilson
Factororacle: An Extensible Max External For Investigating Applications Of The Factor Oracle Automaton In Real-Time Music Improvisation, Adam James Wilson
Publications and Research
There are several extant software systems designed to generate music in real-time using a factor oracle automaton constructed from the musical input of a human improvisor. The impetus for the design of the factorOracle external is neither a desire to supersede these systems nor introduce novel algorithms for traversing the oracle, but rather to provide a fast, canonical interface for the automaton in Cycling74’s Max and, in future iterations, the Pure Data programming environment. Technical features of the factorOracle software are introduced here.
Cross-Talk: A Shared Parameter Space For Gesturally Extended Human/Machine Improvisation, William Brent, Adam James Wilson
Cross-Talk: A Shared Parameter Space For Gesturally Extended Human/Machine Improvisation, William Brent, Adam James Wilson
Publications and Research
This paper describes Cross-talk, a piece of music and performance system for two instruments augmented with infrared motion-tracking capability, and an artificial software improviser. Cross-talk was commissioned by the Ammerman Center for Arts and Technology at Connecticut College, for the 13th Biennial Symposium on Arts and Technology. The work is part of an ongoing collaboration focused on developing integrated hardware and software performance systems to extend the timbral and expressive capabilities of traditional musical instruments and to generate musical structure in response to information retrieved from human performers in real-time. Artistic motivations and prior related work are presented here, along …
Arabic For Designers By Mourad Boutros, Saad D. Abulhab
Arabic For Designers By Mourad Boutros, Saad D. Abulhab
Publications and Research
No abstract provided.
Anatomy Of An Arabetic Type Design, Saad D. Abulhab
Anatomy Of An Arabetic Type Design, Saad D. Abulhab
Publications and Research
Arabetic type design, like type design in general, should not be limited by rigid rules, other than those advocating open choice and user options. But as with all design fields, highlighting certain principles and guidelines is crucial to realizing a successful project. In an Arabetic font design environment, such guidelines and principles should reveal deeper understanding of various scripts visual and behavioral defining characteristics rather than mere traditional calligraphic and handwriting norms. A main goal of this study is to emphasize that designing Arabetic fonts is much easier than it is portrayed, and designers of all backgrounds should be more …
Typography Behind The Arabetic Calligraphy Veil, Saad D. Abulhab
Typography Behind The Arabetic Calligraphy Veil, Saad D. Abulhab
Publications and Research
In the change from scriptural writing systems to textual mechanical systems and most recently to digital, computer generated text, some languages and their typographic representations have suffered. One such language, along with its visible language representation, that has not made a smooth transition is Arabic. The author argues that misinterpreting language tradition prevents what he calls Arabetic typography from embracing an appropriate technological adaptation. Putting forth an evolutionary argument, he critiques the notion that calligraphic styles must prevail and that legibility and readability of Arabic characters is objective. He further states that the resulting typefaces when abandoning the so called …
The Mutamathil Type Style: Towards Free, Technology-Friendly, Arabetic Types, Saad D. Abulhab
The Mutamathil Type Style: Towards Free, Technology-Friendly, Arabetic Types, Saad D. Abulhab
Publications and Research
Efforts to adapt various Arabetic scripts to the machine are as old as the field of typography. But most of these efforts concentrated primarily on forcing the machine to duplicate the Arabetic handwritten forms. Others have practically advocated divorce from the calligraphic tradition rather than enrichment and reform. One reason why the few modern attempts to typographically solve the technology-induced Arabetic script problems had failed is that many typeforms (or many times just theoretical calligraphy style) was presented as replacement for the traditional ones rather than as optional working types. New “controversial” types should be made widely available for users …