Open Access. Powered by Scholars. Published by Universities.®
- Discipline
-
- Applied Behavior Analysis (1)
- Art and Design (1)
- Arts and Humanities (1)
- Behavior and Behavior Mechanisms (1)
- Behavioral Disciplines and Activities (1)
-
- Biological Psychology (1)
- Clinical Psychology (1)
- Cognitive Behavioral Therapy (1)
- Communication (1)
- Communication Technology and New Media (1)
- Computer Engineering (1)
- Criminology and Criminal Justice (1)
- Digital Communications and Networking (1)
- Engineering (1)
- Experimental Analysis of Behavior (1)
- Forensic Science and Technology (1)
- Game Design (1)
- Health Psychology (1)
- Health Sciences and Medical Librarianship (1)
- Human Factors Psychology (1)
- Information Literacy (1)
- Legal Studies (1)
- Library and Information Science (1)
- Medicine and Health (1)
- Mental Disorders (1)
- Mental and Social Health (1)
- Other Mental and Social Health (1)
Articles 1 - 2 of 2
Full-Text Articles in Nervous System
Recent Trends, Current Research In Cyberpsychology: A Literature Review, Amarjit Kumar Singh, Pawan Kumar Singh
Recent Trends, Current Research In Cyberpsychology: A Literature Review, Amarjit Kumar Singh, Pawan Kumar Singh
Library Philosophy and Practice (e-journal)
Cyberpsychology refers to the study of the mind and behavior in the context of interactions with technology. It is an emerging branch, which has focused on the psychological aspects connected to the increasing presence and usages of technology in modern lives. This paper traces recent advancement and trends of Cyberpsychology is an emerging domain of knowledge and goes on the give a literature review of the same. An analysis of the recent research and literature covering 300 most relevant research papers from the period of 2012 to 15, August 2019 was conducted to determine and shape the research pattern based …
Virtual Dissection Of White Matter Tracts In A Human Brain Using Applied Game Design And Virtual Reality Imaging, Basil Lim, Anurag Nasa, Nicola Carswell, Elena Roman, Malia Kissner, Darren W. Roddy, Veronika O'Keane, James Carswell
Virtual Dissection Of White Matter Tracts In A Human Brain Using Applied Game Design And Virtual Reality Imaging, Basil Lim, Anurag Nasa, Nicola Carswell, Elena Roman, Malia Kissner, Darren W. Roddy, Veronika O'Keane, James Carswell
Other
Visualisation of neural tracts in the human brain has previously been accomplished using two dimensional (2D) representational formats. In most cases, pre-operative visualisation is through the medium of 2D MRI image slices, representing coordinates in the brain through a combination of axial, sagittal, and coronal orthographic viewpoints. Software such as ExploreDTI can visualise off-axis viewpoints, however this method is limited to 2.5D image representations. The use of such 2D representations can require significant training in order to contextualise real-world 3D positions and accurately locate and identify neural tract pathways in the brain. Utilising anonymised tract data and advanced neuroimaging technologies …