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Full-Text Articles in Other Computer Engineering
Gamification Of Speech Therapy With Pronunciation Pal, Parker Zbylut
Gamification Of Speech Therapy With Pronunciation Pal, Parker Zbylut
Theses/Capstones/Creative Projects
This capstone report examines the theory and implementation behind applying game design principles to educational applications, and explores their implementation in an educational game through the Pronunciation Pal application. The gamification of learning tools aims to increase learners' engagement and attentiveness with a subject by restructuring content using game design principles of challenges, rewards and feedback. Feedback can be delivered via visuals and/or sounds, as well as regular indicators of player progress and accomplishment. In addition, a successful game implementation establishes challenges to facilitate a player's intrinsic desire to continue playing and improving at the skills presented by the game. …
Dynamic Procedural Music Generation From Npc Attributes, Megan E. Washburn
Dynamic Procedural Music Generation From Npc Attributes, Megan E. Washburn
Master's Theses
Procedural content generation for video games (PCGG) has seen a steep increase in the past decade, aiming to foster emergent gameplay as well as to address the challenge of producing large amounts of engaging content quickly. Most work in PCGG has been focused on generating art and assets such as levels, textures, and models, or on narrative design to generate storylines and progression paths. Given the difficulty of generating harmonically pleasing and interesting music, procedural music generation for games (PMGG) has not seen as much attention during this time.
Music in video games is essential for establishing developers' intended mood …