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Full-Text Articles in Other Computer Engineering

Bluemote!, Philip Kaye Mar 2012

Bluemote!, Philip Kaye

Computer Engineering

In today’s society, our mobile phones are an extremely useful device when we are on the go and away from our homes; however, when we return home, our smart phone becomes just a communication tool again. Home automation is inevitable, and it will find its way into every house. The first person to commercialize it to the point where it is as easy to set-up and as affordable as a home router will end up breaking this slow trend. The key to this success is the smart phone; this should end up being the most expensive piece of hardware for …


Kreative Outlets, Travis Crist, Steve Clark, Jason Peressini Mar 2012

Kreative Outlets, Travis Crist, Steve Clark, Jason Peressini

Computer Engineering

With the widespread use of smart phones and the advancement of WiFi technologies, people now have the Internet at their fingertips at all times. Home automation and control has the possibility of becoming the next big technology that can utilize the abundant availability of the Internet. This paper documents the findings and results of a project aimed at developing the infrastructure needed for a home automation system that is accessible anywhere. We implemented a system that utilized a web enabled ethernet connection and RF wireless technology to control AC outlets and provide the user with feedback information about the status …


Cplop - Cal Poly's Library Of Pyroprints, Kevin Webb Dec 2011

Cplop - Cal Poly's Library Of Pyroprints, Kevin Webb

Computer Engineering

California Polytechnic Library of Pyroprints, CPLOP, is a web driven data-base application that stores data from the biology’s departments E. coli Pyrosequencing project. Some of this data was stored in Excel datasheets, while data from the pyrosequencing machines was stored as just a list of random .xml files. There was no useful way to organize and store the massive amounts of data from multiple file sources in one location, nor to perform the complicated searches and comparisons that the project requires. CPLOP’s primary goal is to store such data in three organized tables that relate to one another. It was …


Myrrrrr's Dice Game Android Application, Craig Leitterman Jun 2011

Myrrrrr's Dice Game Android Application, Craig Leitterman

Computer Engineering

Smartphones are one the newest and fastest growing hardware platforms in recent years. The number of users playing and downloading games on the Android and iPhone application markets are growing rapidly. A majority of users including myself have been known to play common retro games such as solitaire as well as newer flash games like Angry Birds. These titles are usually “pick up and play” and provide quick entertainment while you’re waiting for the bus or in between a work break. Given the huge popularity of these applications I decided to create a dice game that I used to play …


Cp7 And Datalogger Design And Implementation, Hoang (Mike) Tran Jun 2011

Cp7 And Datalogger Design And Implementation, Hoang (Mike) Tran

Computer Engineering

No abstract provided.


Auto Fall Detector, Nhut Thanh Ho Jun 2011

Auto Fall Detector, Nhut Thanh Ho

Computer Engineering

This device is named Cardea, the goddess of health in roman Mythology. The Cardea will be attached to the waist of the individual’s body to detect any falls, and will send out alarm signals to people in the surrounding area. The end goal of this project is to provide a helpful and friendly device for the elderly and their families. It is easy to maintain and dependable for long term use.


Development Of A Cubesat Payload To Model Particle Dampening In Space: Design And Implementation Of Software For Cp7, Daniel Walker Dec 2010

Development Of A Cubesat Payload To Model Particle Dampening In Space: Design And Implementation Of Software For Cp7, Daniel Walker

Computer Engineering

The California Polytechnic State University CubeSat student research & development group, PolySat, is currently in a mature development stage of a single unit CubeSat designated CP7. The CP7 mission implements a scientific payload designed to characterize particle dampers in microgravity conditions. When subjected to vibration, the momentum exchanges and frictional forces of the particles create a damping effect that can be optimized to suit a number of applications over a broad frequency and amplitude range. In space based applications, particle dampers would serve as a robust and simple device to eliminate jitter in optical assemblies and other sensitive instrumentation. This …


Ultrasonic Shark-Tag Locator System For Iver2 Auv, Nathaniel Garcia Jun 2010

Ultrasonic Shark-Tag Locator System For Iver2 Auv, Nathaniel Garcia

Computer Engineering

The purpose of this project is to develop a system for tracking an ultrasonic underwater transmitter that can be integrated into an IVER2 AUV to allow it to follow and monitor tagged sharks in the ocean for scientific research.

The system consists of a four main components including a shark-tag, two hydrophones, a filter/amplifier & threshold detector circuit, and a microcontroller.

This project, while not completing field testing and integration with the IVER2, is a proof of concept of a system that utilizes passive sonar to determine a bearing from the system to a shark-tag transmitter. Additionally, it devised several …


Memento: Personal Scrapbook Android Application, Ryan Joseph Rosete Jun 2010

Memento: Personal Scrapbook Android Application, Ryan Joseph Rosete

Computer Engineering

The Memento project focuses on providing Android phone users with a new alternative to capture memories. Its main purpose is to create an application that stores pictures and data on an Android phone. Users can view these saved entries for later use to recall what they have done in the past or show to others. The initial idea for this project stemmed from a personal interest in both scrapbooks and popular microblog services. The application aims to provide a new service that is currently not offered in the Android Market.

In order to create this application, there are two main …


A Low Power Touch Screen Document Viewer, Chris Perfetto Jun 2010

A Low Power Touch Screen Document Viewer, Chris Perfetto

Computer Engineering

This document will cover the requirements, design, implementation and testing of a low power touch screen document viewer to serve as a replacement bulletin board. It was Implemented using a BeagleBoard development board, a 4.3” touchscreen LCD and a SD card with a Ubuntu Linux OS installed. The testing of this device is primarily testing the power consumption. The device is not yet complete and will require further development for it to completely satisfy the requirements.


Wii-Mote Head Tracking: A Three Dimensional Virtual Reality Display, David Fairman Jun 2010

Wii-Mote Head Tracking: A Three Dimensional Virtual Reality Display, David Fairman

Computer Engineering

The goal of this project is to create a customizable three dimensional virtual reality display on a system available to any non-technical user. This System will use the infrared camera component of a standard Nintendo Wii-mote to track a user's head motions in all six major directions. The virtual reality will be a customizable image projected onto a screen or simply shown on a computer or TV monitor. In order to appear 3-dimensional, the image will continually change according to the position of the user's head. As the user moves their head to the left and right, portions of the …


Household Outlet Monitoring And Control System, Michael Young Jun 2010

Household Outlet Monitoring And Control System, Michael Young

Computer Engineering

No abstract provided.


Global Positioning Logger, Matthew Hall Mar 2010

Global Positioning Logger, Matthew Hall

Computer Engineering

The Global Positioning Logger (GPL) is a mobile embedded device that utilizes GPS technology. The GPS data is used to display current speed and past global locations.


Wi-Fi Localization Using Rssi Fingerprinting, Michael Quan, Eduardo Navarro, Benjamin Peuker Jan 2010

Wi-Fi Localization Using Rssi Fingerprinting, Michael Quan, Eduardo Navarro, Benjamin Peuker

Computer Engineering

Wireless Local Area Networks using Wi-Fi is becoming more and more ubiquitous. As such, they provide a potential pre-built infrastructure for small area localization. This project serves as a proof of concept for a playground child tracking system to be deployed at Cal Poly's Child Development Playground Lab. The two main options for doing Wi-Fi localization are triangulation and fingerprinting. Triangulation involves mapping signal strength as a function of distance while fingerprinting creates a probability distribution of signal strengths at a given location and uses a map of these distributions to predict a location given signal strength samples. The triangulation …