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2010

Instructional Media Design

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Articles 61 - 63 of 63

Full-Text Articles in Education

Interaction And Social Learning : Keys In Distance Education, Delmar Hafermann Jan 2010

Interaction And Social Learning : Keys In Distance Education, Delmar Hafermann

Graduate Research Papers

While distance learning is now becoming a norm, instructional designers and distance educators alike need to relook at how instruction is occurring in the online environment to ensure interaction is present. This literature review shows how distance learning has evolved through the use of an ever-changing facilitator, namely technology. The review explores interaction and the role it plays in the learning process. Social learning stresses that learners need to interact in order to build their knowledge and since technology-enhanced worlds hinder face-to-face interaction, distance educators and designers can address these shortcomings by designing interactive and collaborative environments. In conclusion, taking …


Cyber-Communication : Can Virtual Server Technologies Serve As Effective Media Delivery Tools For Human Performance Enhancement?, James E. Dorris Jan 2010

Cyber-Communication : Can Virtual Server Technologies Serve As Effective Media Delivery Tools For Human Performance Enhancement?, James E. Dorris

Graduate Research Papers

This project involved exploring whether or not virtual server technologies are viable and effective tools for human performance enhancement. The goal of this project was to conduct a comparative analysis of three specific virtual servers (i.e., YouTube, TeacherTube, and iTunesU) to determine whether or not either of these would serve as effective assets for improving the media development and delivery capabilities of the staff and faculty members at Hawkeye Community College. Four collaborative multimedia development projects were produced, monitored and evaluated to determine the levels of consistency, reliability, and user-friendliness in departmental media delivery processes. The research team of Hawkeye's …


Knowing And Throwing Mudballs, Hearts, Pies, And Flowers: A Connective Ethnography Of Gaming Practices, Deborah A. Fields, Y. B. Kafai Jan 2010

Knowing And Throwing Mudballs, Hearts, Pies, And Flowers: A Connective Ethnography Of Gaming Practices, Deborah A. Fields, Y. B. Kafai

Instructional Technology and Learning Sciences Faculty Publications

Little is known concerning how young players learn to participate in various activities in virtual worlds. We use a new integrative approach called connective ethnography that focuses on how a gaming practice spread across a network of youth at an after school club that simultaneously participated in a virtual world, Whyville.net. To trace youth participation in online and offline social contexts, we draw on multiple sources of information: observations, interviews, videos, online tracking and chat data, and hundreds of hours of play in Whyville ourselves. One gaming practice – the throwing of projectiles and its social uses and nuances – …