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Information Literacy Commons

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Full-Text Articles in Information Literacy

The Inclusive Educational Role Of School Librarians: Supporting Safe Online Behaviors Through A Community Of Peers, Abigail Phillips, Amelia Anderson Apr 2020

The Inclusive Educational Role Of School Librarians: Supporting Safe Online Behaviors Through A Community Of Peers, Abigail Phillips, Amelia Anderson

STEMPS Faculty Publications

o develop and encourage information literacy skills needed to prevent cyberbullying, online aggression, and other forms of online victimization, teens are in need of digital citizenship instruction and similar digital literacy education in an inclusive environment. This paper is supported by findings from two unique studies conducted by the researchers as well as a rigorous review of relevant scholarship of teacher education and disability studies. First, semi-structured interviews with librarians working with youth (ages 12-18) were conducted and second, an online survey of youth with autism spectrum disorder (ASD) on the digital environment, experiences from engaging online, views of the …


One Minute Tips: Take Two! Student Perceptions Of Videos Used For Information Literacy Instruction, Lucinda Rush, Rachel Lux, Christopher Lawton, Megan Smith Oct 2015

One Minute Tips: Take Two! Student Perceptions Of Videos Used For Information Literacy Instruction, Lucinda Rush, Rachel Lux, Christopher Lawton, Megan Smith

Libraries Faculty & Staff Presentations

Digital learning objects are all the rage, but what does the YouTube generation think? We will discuss student perceptions of videos used for information literacy instruction and methods for incorporating short videos into assessable learning activities.


Using What They Know To Teach Them What They Need To Know, Lucinda Rush Sep 2015

Using What They Know To Teach Them What They Need To Know, Lucinda Rush

Libraries Faculty & Staff Presentations

Social networking sites (SNS) have been integrated seamlessly into our everyday lives, and college students are one of their biggest consumers (Lenhart, et al., 2010). While we see deskilling as a result of this consumer training, we see training in other areas (Rush & Wittkower, 2013). For example, students are fluent at information grazing, sharing and building relationships online, but they cannot explain how the filter bubble works or how their Google search results are ranked (Rush & Wittkower, 2013). Students come to college as consumers of social media but are not necessarily adept at using social media to contribute …


Learning Through Play, The Old School Way: Teaching Information Ethics To Millennials, Lucinda Rush Jan 2014

Learning Through Play, The Old School Way: Teaching Information Ethics To Millennials, Lucinda Rush

Libraries Faculty & Staff Publications

Incorporating gaming and active learning elements into library instruction in academic libraries has proven to be an effective way to engage Millennials and increase their retention of knowledge. This article ties research on the learning preferences of Millennials to elements of active and game-based learning. The author describes the process of creating an innovative game based on Candy Land to teach undergraduates about information ethics and makes recommendations for creating non-digital games for instructional purposes based on this experience.