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Articles 1 - 3 of 3
Full-Text Articles in Information Literacy
Foregrounding The Research Log In Information Literacy Instruction, Louise R. Fluk
Foregrounding The Research Log In Information Literacy Instruction, Louise R. Fluk
Publications and Research
Updating an earlier study, this article reviews the literature of information literacy (IL) instruction since 2008 for empirical evidence of the value of research logs or research journals for effective pedagogy, assessment, and prevention of plagiarism in IL instruction at the college level. The review reveals a mismatch between the acknowledged theoretical and practical value of research log assignments and the mixed advocacy for them in the literature. The article further analyzes the literature for the drawbacks of research log assignments and points toward ways of mitigating these drawbacks.
Embedded Librarian Ideas: Best Practices Explored And Redefined, Carl R. Andrews
Embedded Librarian Ideas: Best Practices Explored And Redefined, Carl R. Andrews
Publications and Research
This paper explores the multitude of ways in which embedded librarianship can be implemented. Although the paper is primarily targeted to academic librarians in higher education settings, the literature examined and the ideas presented can support secondary and college level inter-disciplinary teaching initiatives. The ideas presented are sourced from scholarly journal articles, monographs, and best practices implemented by the author. Attention is given to programs where Information Literacy is infused into a school’s General Education curriculum. Academic librarian pedagogy, outreach, and networking strategies are also highlighted. The author is especially interested in projects that address student academic success after an …
Play A Game, Make A Game: Getting Creative With Professional Development For Library Instruction, Maura A. Smale
Play A Game, Make A Game: Getting Creative With Professional Development For Library Instruction, Maura A. Smale
Publications and Research
Using games in the library classroom is an active learning strategy that can increase student engagement. However, not all librarians are equally familiar and comfortable with bringing game-based learning to the library. Game On for Information Literacy is a brainstorming card game to help librarians create games for information literacy and library instruction. Inspired by other successful brainstorming card games, this game was developed, playtested, and iterated over several years in workshops, graduate-level MLIS courses, and professional development programs. Game materials are all available to download, use, remix, and share.