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Articles 1 - 30 of 42

Full-Text Articles in Communication Technology and New Media

Reliving 10 Years Old: Descriptive Insights Into Retro Gaming, Nick Ballou, Nick Bowman, T. Hakman, Andrew Przybylski Mar 2026

Reliving 10 Years Old: Descriptive Insights Into Retro Gaming, Nick Ballou, Nick Bowman, T. Hakman, Andrew Przybylski

Media Studies - All Scholarship

As video games and players age, some are drawn to retro titles, operationalized here as games from the 1970s–early 2000s. This trend has sparked growing interest among researchers and the games industry in areas such as consumer behavior, nostalgia, and well-being. However, little is known about naturalistic retro gaming—who plays them, and what time periods players revisit. We analyze 1,099 players’ logged session histories on Nintendo Switch classic consoles (e.g., Nintendo Entertainment System, Nintendo 64), totaling 13,000 hr. We find that retro gaming increases with age until around 40; that people tend to revisit consoles popular when they were 5–13 …


Initial Validation Of The Teleoperator-Avatar Robot Interaction Scale (Tarx), Nicholas Bowman, Rio Harper, Jaime Banks Jan 2026

Initial Validation Of The Teleoperator-Avatar Robot Interaction Scale (Tarx), Nicholas Bowman, Rio Harper, Jaime Banks

Media Studies - All Scholarship

Extant work on human-machine relations indicates humans experience variably social relations with machines. However, there is yet no systematic framework for considering the potential sociality of relations between teleoperators and controlled robots, in addition to their functional associations. We bridge that gap by initially validating a proposed-butuntested measurement model of teleoperator/avatarrobot interaction (the TARX scale) inspired by gamebased player-avatar relations. In a lab-based study of human operators’ subjective experiences in remotecontrolling a robotic arm, we find support for the hypothesized factor structure comprising four dimensions: Relational closeness, anthropomorphic autonomy, critical concern, and sense of control. Results demonstrate the coherence of …


Simulated Intimacy, But Real Connection: Perceived Reciprocity And Romantic Closeness Make Otome Fun To Play, Nicholas Bowman, Elena Yifei Zhao Jan 2026

Simulated Intimacy, But Real Connection: Perceived Reciprocity And Romantic Closeness Make Otome Fun To Play, Nicholas Bowman, Elena Yifei Zhao

Media Studies - All Scholarship

Otome games offer players the opportunity to form romantic relationships with NPCs. Drawing on Social Exchange Theory, we proposed that, in the context of otome game, reciprocity enhances the sense of romantic closeness with NPCs, which in turn lead to greater enjoyment and appreciation. Survey data from 293 Chinese otome players supported the model, suggesting that at least one of the reasons that otome gaming is so entertaining is that they provide players with relationships that those players engage as if they were authentically social. Descriptive results revealed high reciprocity scores and strong romantic connection with NPCs, which players feeling …


An Eye For An Eye And A Smile For A Smile: Examining Aggressive And Supportive Behavioral Alignment Among Taiwanese Adolescence Who Play Video Games, Nicholas Bowman, Chrissy Cook, Chingching Chang Jan 2026

An Eye For An Eye And A Smile For A Smile: Examining Aggressive And Supportive Behavioral Alignment Among Taiwanese Adolescence Who Play Video Games, Nicholas Bowman, Chrissy Cook, Chingching Chang

Media Studies - All Scholarship

The social dynamics of video games, especially those played online, are one of the primary motivators for gaming. Unfortunately, while there are numerous benefits to online gaming, there is also potentially harmful toxic and aggressive behavior. Prior research has investigated toxicity, but most studies rely on convenience samples, typically from WEIRD populations. The current study extends this scholarship with a nationally representative sample of Taiwanese adolescents who are frequent gamers, (a) quantifying their experiences with aggressive and supportive behaviors in games and (b) investigating personological-level variables that might explain reciprocating (referred to as “behavioral alignment”). Key findings were (1) aggressive …


Provoking Generative Ai Futures: Merging Theory And Praxis, Regina M. Luttrell Ph.D., Nick Bowman Jan 2026

Provoking Generative Ai Futures: Merging Theory And Praxis, Regina M. Luttrell Ph.D., Nick Bowman

Media Studies - All Scholarship

An accessible exploration of the myriad applications and challenges of generative AI for media and communication students, scholars, and practitioners alike.

The latest emergence of increasingly low-cost and scalable AI technologies presents a point of both celebration and concern for the contemporary media and information ecosystem. To this end, this edited volume gathers media and communications scholars and practitioners to engage in discussions and exchange ideas about current trends and developments in the field. Questions this volume asks include: What are the essentials of generative AI from a media and communication perspective? How has generative AI influenced research and scholarship? …


The Role Of Media Literacy In Shaping Campus Student Leaders’ Perceptions Of Media Activism, Online Risks, And Social Support, Srivi Ramasubramanian, Minnie Mcmillian, Shumaila Bhatti, Shannon Burth, Julius Matthew Riles, Elizabeth Behm-Morawitz, Melody Wilson Jan 2026

The Role Of Media Literacy In Shaping Campus Student Leaders’ Perceptions Of Media Activism, Online Risks, And Social Support, Srivi Ramasubramanian, Minnie Mcmillian, Shumaila Bhatti, Shannon Burth, Julius Matthew Riles, Elizabeth Behm-Morawitz, Melody Wilson

Media Studies - All Scholarship

Campus activism by student leaders has historically played a significant role in social movements. Within contemporary contexts, media is an important site through which campus student leaders raise awareness, share relevant information, distribute online petitions, and shape public discourses on various social issues. Media literacy is an essential skill for student leaders to be effective in their activist initiatives and be able to cope with the inevitable pushback through trolling and cyberbullying that such activism would likely bring up. This survey (N = 855) with college student leaders across three universities explores how they rate themselves on media literacy skills, …


“He Will Always Love Me”: Authentic Romance And Reciprocal Love In Otome Games, Elena Yifei Zhao, Nick Bowman Jan 2026

“He Will Always Love Me”: Authentic Romance And Reciprocal Love In Otome Games, Elena Yifei Zhao, Nick Bowman

Media Studies - All Scholarship

This study investigates how players construct and articulate emotionally meaningful relationships in otome games. Drawing from 293 open-ended responses from Chinese players, a thematic analysis identified six recurring themes: authentic romance, companionship, shared experience, integration into daily life, game features, and personal growth. The most dominant theme, authentic romance, reveals that players often describe otome boyfriends as emotionally responsive partners who provide validation, support, and affection. Functional descriptions of gameplay mechanics were notably disconnected from other themes (primarily emotional engagement themes). A follow-up analysis of the most popular otome games in the same …


How Warm-Versus Competent-Toned Ai Apologies Affect Trust And Forgiveness Through Emotions And Perceived Sincerity, Joon Soo Lim, Erika Schneider Nov 2025

How Warm-Versus Competent-Toned Ai Apologies Affect Trust And Forgiveness Through Emotions And Perceived Sincerity, Joon Soo Lim, Erika Schneider

Media Studies - All Scholarship

As generative artificial intelligence (GenAI) becomes more integrated into corporate communication, its role in crisis messaging raises critical questions about audience perception and trust. Drawing on theories of machine heuristics, this study explores how relational cues in AI-authored crisis apologies shape emotional and cognitive responses that ultimately influence trust and forgiveness. A 3 (authorship attribution: AI vs. human vs. control) x 2 (relational tone: warmth vs. competence) between-subjects factorial design with 464 participants was conducted to assess if and how incorporating a warm tone into AI-generated apologies can help overcome AI’s inherent limitations associated with machine heuristics. Results show that …


Partisan Responses To Cancel Culture On Social Media: Hostile Media Effects On Political Behavior, Joon Soo Lim Oct 2025

Partisan Responses To Cancel Culture On Social Media: Hostile Media Effects On Political Behavior, Joon Soo Lim

Media Studies - All Scholarship

No abstract provided.


Generative Ai Risks And Resilience: How Users Adapt To Hallucination And Privacy Challenges, Joon Soo Lim Sep 2025

Generative Ai Risks And Resilience: How Users Adapt To Hallucination And Privacy Challenges, Joon Soo Lim

Media Studies - All Scholarship

Purpose

This study examines two central risks affecting continued use of generative AI (GenAI)—AI hallucinations and privacy concerns—and explores how protective behaviors serve as adaptive mechanisms to mitigate these risks.

Design/methodology/approach

Drawing on Protection Motivation Theory, the study tests a risk-adaptive GenAI use model using survey data from 789 users recruited via a Prolific panel. Structural equation modeling is employed to analyze direct and moderating effects.

Findings

Privacy concerns negatively influence user attitudes while positively predicting both personal and system-level protective behaviors. Hallucination risk is similarly associated with negative attitudes but positively predicts information verification. Notably, only information verification significantly …


Perceived Search Overload, Generative Ai Credibility, And Comparative Usefulness: A Channel Complementarity Approach To Health Information Seeking, Joon Soo Lim Jun 2025

Perceived Search Overload, Generative Ai Credibility, And Comparative Usefulness: A Channel Complementarity Approach To Health Information Seeking, Joon Soo Lim

Media Studies - All Scholarship

No abstract provided.


Variation And Selection During Pandemic: Toward A Multiplex Framework For Understanding Nonprofit Community Network Evolution In Crisis Time, Yiqi Li, Aimei Yang, Wenlin Liu, Jingyi Sun, Michigan State University, Lichen Chen Apr 2025

Variation And Selection During Pandemic: Toward A Multiplex Framework For Understanding Nonprofit Community Network Evolution In Crisis Time, Yiqi Li, Aimei Yang, Wenlin Liu, Jingyi Sun, Michigan State University, Lichen Chen

iSchool - All Scholarship

This study examines how the communication network structure of a community of U.S. nonprofits evolves in response to the COVID-19

pandemic by examining their multiplex strategic communication network- building on Twitter/X. This study identifies two types of networks:

representational ties (for third-party audiences) and substantial ties (for direct resource exchange). Our findings suggest that organizations remain consistent with network strategies through different crisis stages, and the crisis provides opportunities for nonprofits to maintain existing substantial networks while building more extensive substantial networks. Representational ties, even the ones formed pre-crisis, hold the potential to turn into substantial relationships. Theoretically, this research …


Perceived Stakeholder Engagement In Corporate Data Responsibility (Cdr) Communication And Its Relationship With Trust In Generative Ai Systems: The Mediating Role Of Algorithmic And Institutional Responsibility., Joon Soo Lim, Chunsik Lee, Donghee Shin, Junga Kim, Jun Zhang Jan 2025

Perceived Stakeholder Engagement In Corporate Data Responsibility (Cdr) Communication And Its Relationship With Trust In Generative Ai Systems: The Mediating Role Of Algorithmic And Institutional Responsibility., Joon Soo Lim, Chunsik Lee, Donghee Shin, Junga Kim, Jun Zhang

Media Studies - All Scholarship

Proposing corporate data responsibility (CDR) as an emerging dimension ofcorporate social responsibility (CSR), this study examines how consumersperceive their generative AI (GenAI) company’s communication about dataresponsibility, and how these communications influence perceived CDR andtrust in the service. Using data from a national survey of 819 U.S. GenAI users,the findings demonstrate that stakeholder engagement in CDR communica-tion positively influences consumer perceptions of both algorithmic andinstitutional responsibility. Notably, institutional responsibility playsa significant role in enhancing trust in GenAI systems, serving asa cognitive heuristic for evaluating technical algorithmic responsibility. Itsuggests that institutional responsibility bridges the gap between technicalalgorithmic accountability and consumer trust. These …


Critical Environmental Communication Framework, Shumaila J. Bhatti, Srivi Ramasubramanian, Andrea Feldpausch-Parker, Bruno Takahashi, Silje Kristiansen Jan 2025

Critical Environmental Communication Framework, Shumaila J. Bhatti, Srivi Ramasubramanian, Andrea Feldpausch-Parker, Bruno Takahashi, Silje Kristiansen

Media Studies - All Scholarship

This study develops a Critical Environmental Communication (CEC) framework to assess the landscape of Environmental Communication research and to what extent and in which ways critical and justice-oriented perspectives are included. The CEC framework consists of four interconnected themes: (a) Marginalized Ecocultural Identities, (b) Context and Scale, (c) Power and Agency, and (d) Justice, Equity, Diversity, Access, and Inclusion (JEDAI). Using this framework in a bibliometric analysis examining 1,297 Environmental Communication publications, we assess the occurrence of these themes in the scholarship. Our analysis found that Marginalized Ecocultural Identities, and Context and Scale were most frequently occurring, while Power and …


Re-Centering Relation In Media Literacy Practice, Paul Mihalidis, Bobbie Foster, Shannon Burth, Srivi Ramasubramanian, Melissa Tully, Patrick R. Johnson Jan 2025

Re-Centering Relation In Media Literacy Practice, Paul Mihalidis, Bobbie Foster, Shannon Burth, Srivi Ramasubramanian, Melissa Tully, Patrick R. Johnson

Media Studies - All Scholarship

As calls for media literacy in formal and informal learning spaces continue to grow, educators’ understanding of media literacies and their purposes remains complex. In 2021, the authors of this paper led a multi-methods research project on media literacy education in the United States, focusing on impact and equity. Findings showed that educators share a commitment to equity and justice but are unclear on how to incorporate them into their work. In response, our research team developed a field guide that maps out equitable media literacy practices for classrooms and communities. In this study, we detail the findings from 11 …


“Take Eight Bits And Call Me In The Morning” Video Games, Well-Being, And The Psychology Of Nostalgia, Nicholas Bowman Jan 2025

“Take Eight Bits And Call Me In The Morning” Video Games, Well-Being, And The Psychology Of Nostalgia, Nicholas Bowman

Media Studies - All Scholarship

For nearly 60 years, video games have arrested the attention of players, inviting us to interact and interface with on-screen content. More than just short-term entertainment experiences, video games are part of a broader cultural milieu—they are the most profitable media entertainment sector (global revenues nearly $400 billion USD in 2023) with more than 3.5 billion players globally (Clement, 2023). Similar to other entertainment media, some video game intellectual properties have transcended generations and, in many cases, grown beyond the medium itself: common cultural touchstones include Super Mario Bros. and Sonic the Hedgehog, along with seemingly endless subcultures of devoted …


Harnessing 360-Degree Video To Prompt Users To Think Along With Pro-Environmental Campaign Messages, Mincheol Shin, Heejae Lee Nov 2024

Harnessing 360-Degree Video To Prompt Users To Think Along With Pro-Environmental Campaign Messages, Mincheol Shin, Heejae Lee

Mass Communications - All Scholarship

Three-hundred-and-sixty-degree videos visualized through virtual reality (VR) technologies are recognized as an effective tool for fostering positive attitudes towards environmental stewardship by immersing users in persuasive storytelling narratives. However, a lack of an overarching framework hinders the understanding of its role in promoting prosocial environmental behaviors, particularly its effects on information processing and behavioral intentions. Notably, recent studies have suggested that feeling transported into a VR environment (i.e., presence) could positively bias message evaluation and the way people process information by activating heuristics connected to immersive experiences (i.e., the bias hypothesis of the heuristic-systematic model). Drawing on this proposition, this …


Memetic Memory As Vital Conduits Of Troublemakers In Digital Culture, Alexander O. Smith, Jordan Loewen-Colón Jul 2024

Memetic Memory As Vital Conduits Of Troublemakers In Digital Culture, Alexander O. Smith, Jordan Loewen-Colón

School of Information Studies - Post-doc and Student Scholarship

Recent fears of data capitalism and colonialism often argue using implicit assumptions about cybernetic technology’s ability to automate data about culture. As such, the level of data granularity made possible by cybernetic engineering can be used to dominate society and culture. Here we unpack these implicit assumptions about the datafication of culture through memes, which both act as cultural data and cultural memory. Using Alexander Galloway’s critical method of protocological analysis and descriptions of media tactics, we respond to fears of cybernetic domination. Protocols – the source by which cybernetic technologies enable automated datafication – enables us to respond to …


Immersive Storytelling As A Technology, A Practice, And An Experience, Nick Bowman, Lyndsay Gratch, Dan Pacheco, Tamara Makana Chock Jan 2024

Immersive Storytelling As A Technology, A Practice, And An Experience, Nick Bowman, Lyndsay Gratch, Dan Pacheco, Tamara Makana Chock

Media Studies - All Scholarship

This thematic issue explores the transformative potential and challenges of immersive storytelling through extended technologies. While these technologies have been hailed as potential “empathy machines” that will encourage perspective-taking and understanding of others, they have also been critiqued for being distracting or engaging in identity tourism. Essays in this collection further demonstrated the complexities of extended reality storytelling. Collectively, these essays reflect ongoing dialogues about the efficacy of extended reality in conveying meaningful narratives, urging a nuanced understanding of technology’s role in storytelling. This collection serves as a catalyst for future explorations into where and how to craft immersive narratives …


The Problem Of The "Virtual": Virtual Reality, Digital Dualism, And Religious Experience, Jordan Brady Loewen May 2022

The Problem Of The "Virtual": Virtual Reality, Digital Dualism, And Religious Experience, Jordan Brady Loewen

Dissertations - ALL

This dissertation uses resources from religious studies to critique the problem of digital dualism haunting notions of the "virtual" in the discourse of contemporary virtual reality technologies (VR). Digital dualism is the idea that digital or "virtual" worlds are fundamentally distinct from the "real" or physical world. Digital dualism is a problem because it mischaracterizes how we experience the spatial and temporal connections to our body in digital-virtual worlds and contributes to a false sense of subjective singularity rather than multiplicity that destabilizes how we relate to ourselves and others. Using the study of religion, philosophy, and aesthetics, we can …


What Are The Reasons For Transition To 5g Technology?, Batin Karahasanoglu Aug 2021

What Are The Reasons For Transition To 5g Technology?, Batin Karahasanoglu

International Programs

This poster explains technological expectations from 5G technology due to the technological improvements of today's world by giving real-life examples. As a piece of background information, the timeline of generations from beginning to today is explained.


How Can 5g Make Our Lives Better?, Firas Slewa Dawod Aug 2020

How Can 5g Make Our Lives Better?, Firas Slewa Dawod

International Programs

Our lives will be significantly improved with the advent of the new cellular wireless technology due to all its new features and applications. This Poster discusses the main features and application of 5G technology and its positive impact on society, in particular facilitating interactive and smart communities.


The Importance Of Net.Art Legacy And The Right To Communicate, Anton Makarevych Aug 2020

The Importance Of Net.Art Legacy And The Right To Communicate, Anton Makarevych

International Programs

No abstract provided.


Emoji Disorder: Using A Universal Digital Dialect To Enhance Architectural Communication, Doria Miller May 2019

Emoji Disorder: Using A Universal Digital Dialect To Enhance Architectural Communication, Doria Miller

Renée Crown University Honors Thesis Projects - All

The rise of digital communication has intertwined visual and textual information. As language continually updates to include pictograms, there is potential to update the language of architecture using these visual icons. Emojis are finding their way into our day-to-day vocabulary. In 2015, the word of the year, selected by Oxford Dictionaries, was the ‘Face with Tears of Joy’ emoji. These amicable emoticons tap into the architectural conversations from Learning from Las Vegas of the duck (symbol) and the decorated shed (signage) and themes of iconography as in Somol’s Green Dots 101. As emojis are not grounded in a specific verbal …


Profile Imperfect: How Do Young Urban Millennials Perceive The Impact Of Tinder In Their Lives?, Hairol Ma May 2019

Profile Imperfect: How Do Young Urban Millennials Perceive The Impact Of Tinder In Their Lives?, Hairol Ma

Renée Crown University Honors Thesis Projects - All

As Tinder, Bumble, and other swipe-based dating apps usher departure from detailed information-entering dating sites like OkCupid and Match.com, how do young urban millennials perceive the impact of Tinder in their lives? Fifteen individuals aged 18-25 were interviewed on their use of swipe dating apps. Additionally, two ethnographies were conducted. Results showed that by commodifying other users on the app as a list of features rather than a holistic individual, users subsequently ascribed the same judgements upon themselves. The resulting assets for an overarching campaign aims to urge users to practice view themselves (and subsequently others) beyond their Tinder profile …


Cultivation Theory And The Effects Of Television On Children, Omneya A Shanab May 2018

Cultivation Theory And The Effects Of Television On Children, Omneya A Shanab

Renée Crown University Honors Thesis Projects - All

This project delves into Cultivation Theory and how it has developed over time. I looked not only at television, which was the original platform discussed in relation to the theory, but at digital and social spaces as well. As media develops as a whole I was curious to see how this theory ties into children’s development and lives in general. My main interest was children, including those in lower income and minority homes.


Learning In The Wild: Coding For Learning And Practice On Reddit, Caroline A. Haythornthwaite, Priya Kumar, Anatoliy Gruzd, Sarah Gilbert, Marc Esteve Del Valle, Drew Paulin Jan 2018

Learning In The Wild: Coding For Learning And Practice On Reddit, Caroline A. Haythornthwaite, Priya Kumar, Anatoliy Gruzd, Sarah Gilbert, Marc Esteve Del Valle, Drew Paulin

School of Information Studies - Faculty Scholarship

Learning on and through social media is becoming a cornerstone of lifelong learning, creating places not only for accessing information, but also for finding other self-motivated learners. Such is the case for Reddit, the online news sharing site that is also a forum for asking and answering questions. We studied learning practices found in ‘Ask’ subreddits AskScience, Ask_Politics, AskAcademia, and AskHistorians to develop a coding schema for informal learning. This paper describes the process of evaluating and defining a workable coding schema, one that started with attention to learning processes associated with discourse, exploratory talk, and conversational dialogue, and ended …


Research Brief: "The Potential For Health-Related Uses Of Mobile Phones And Internet With Homeless Veterans: Results From A Multisite Survey", Institute For Veterans And Military Families At Syracuse University Dec 2014

Research Brief: "The Potential For Health-Related Uses Of Mobile Phones And Internet With Homeless Veterans: Results From A Multisite Survey", Institute For Veterans And Military Families At Syracuse University

Institute for Veterans and Military Families

This brief is about the use of mobile phones among homeless veterans for medical appointment reminders, and other health services provided by healthcare practitioners. In policy and practice, social workers and counselors should determine whether mobile communication would benefit homeless veterans with whom they work and should identify certain barriers to mobile communication that could exist; the VA should expand its mobile notification efforts and look for programs that reduce barriers to regular access to mobile communication. Suggestions for future research include expanding the sample of homeless veterans to include those who are living on the streets or in a …


Vol. 25 Number 2, Newhouse Network, Spring 2013, Syracuse University. S.I. Newhouse School Of Public Communications Apr 2013

Vol. 25 Number 2, Newhouse Network, Spring 2013, Syracuse University. S.I. Newhouse School Of Public Communications

Newsletters from School of Public Communications - Newhouse Network

Dean;s Column -- Dick Clark Studios -- Mirror Award winners -- Harnessing big data -- Students win at Telly awards -- Student film project partnership -- Toner Prize -- Bright future for journalists -- Acclaimed photographer joins faculty -- Finding Entrepreneurship success -- Student App looks at CNY Winters -- Student Startup madness -- Parade of speakers -- Interning with Charles Barkley -- Alexia Awards -- Class notes -- Report of donors


Assumption Food Pantry Website And Multimedia Content, Jessica Smith May 2012

Assumption Food Pantry Website And Multimedia Content, Jessica Smith

Renée Crown University Honors Thesis Projects - All

The capabilities of technology today can solve problems that have plagued mankind since the establishment of civilization. In its assent over the past decade or two, technology has been leveraged to close gaps in communication, cure diseases, and explore propel mankind into a new renaissance, one in which information is more bountiful and accessible than ever before. Although the project I embarked on a little more than a year ago will not solve global woes or usher in the next great evolution of our social existence, it is using technology for the betterment of mankind nonetheless.

Sophia Bernard and I …