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Full-Text Articles in Statistical Models
The Influence Of The Electric Supply Industry On Economic Growth In Less Developed Countries, Edward Richard Bee
The Influence Of The Electric Supply Industry On Economic Growth In Less Developed Countries, Edward Richard Bee
Dissertations
This study measures the impact that electrical outages have on manufacturing production in 135 less developed countries using stochastic frontier analysis and data from World Bank’s Investment Climate surveys. Outages of electricity, for firms with and without backup power sources, are the most frequently cited constraint on manufacturing growth in these surveys.
Outages are shown to reduce output below the production frontier by almost five percent in Africa and by a lower percentage in South Asia, Southeast Asia and the Middle East and North Africa. Production response to outages is quadratic in form. Outages also increase labor cost, reduce exports …
Social Learning And Adoption Of New Behavior In A Virtual Agent Society, Benjamin D. Nye, Barry G. Silverman
Social Learning And Adoption Of New Behavior In A Virtual Agent Society, Benjamin D. Nye, Barry G. Silverman
Barry G Silverman
Social learning and adoption of new behavior govern the rise of a variety of behaviors: from actions as mundane as dance steps to those as dangerous as new ways to make IED detonators. However, agents in immersive virtual environments lack the ability to realistically simulate the spread of new behavior. To address this gap, a cognitive model was designed that represents the well-known socio-cognitive factors of attention, social influence, and motivation that influence learning and the adoption of a new behavior. To explore the effectiveness of this model, simulations modeled the spread of two competing memes in Hamariyah, an archetypal …
Social Learning And Adoption Of New Behavior In A Virtual Agent Society, Benjamin D. Nye, Barry G. Silverman
Social Learning And Adoption Of New Behavior In A Virtual Agent Society, Benjamin D. Nye, Barry G. Silverman
Barry G Silverman
Social learning and adoption of new behavior govern the rise of a variety of behaviors: from actions as mundane as dance steps to those as dangerous as new ways to make IED detonators. However, agents in immersive virtual environments lack the ability to realistically simulate the spread of new behavior. To address this gap, a cognitive model was designed that represents the well-known socio-cognitive factors of attention, social influence, and motivation that influence learning and the adoption of a new behavior. To explore the effectiveness of this model, simulations modeled the spread of two competing memes in Hamariyah, an archetypal …