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Articles 31 - 52 of 52

Full-Text Articles in Software Engineering

Computer Vision Gesture Recognition For Rock Paper Scissors, Nicholas Hunter Jan 2020

Computer Vision Gesture Recognition For Rock Paper Scissors, Nicholas Hunter

Senior Independent Study Theses

This project implements a human versus computer game of rock-paper-scissors using machine learning and computer vision. Player’s hand gestures are detected using single images with the YOLOv3 object detection system. This provides a generalized detection method which can recognize player moves without the need for a special background or lighting setup. Additionally, past moves are examined in context to predict the most probable next move of the system’s opponent. In this way, the system achieves higher win rates against human opponents than by using a purely random strategy.


Automating Software Changes Via Recommendation Systems, Xiaoyu Liu Dec 2019

Automating Software Changes Via Recommendation Systems, Xiaoyu Liu

Computer Science and Engineering Theses and Dissertations

As the complexity of software systems is growing tremendously, it came with increasingly sophisticated data provided during development. The systematic and large-scale accumulation of software engineering data opened up new opportunities that infer information appropriately can be helpful to software development in a given context. This type of intelligent software development tools came to be known as recommendation systems.

Recommendation Systems in Software Change (RSSCs) share commonalities with conventional recommendation systems: mainly in their usage model, the usual reliance on data mining, and in the predictive nature of their functionality. So a major challenge for designing RSSCs is to automatically …


Take Note: An Investigation Of The Impact Of Human Computer Interaction On The Line Note Taking Process In Theatre, Rene Borr Apr 2019

Take Note: An Investigation Of The Impact Of Human Computer Interaction On The Line Note Taking Process In Theatre, Rene Borr

Computer Science

Most technology used in the theatre was not originally designed for use in a theatrical setting. A majority of technology that we see on the state has been adapted from another field -- be it music, lighting, or construction -- to fit the production's specifics needs. The very nature of the theatre is that every performance is unique, which established one of the main challenges when creating technology to be used in the theatrical setting. This paper discusses the design, creation, and testing of a program to help stage managers take line notes during rehearsal for a theatrical production. We …


Analysis And Comparison Of Multiple Approaches For Software Development Management As Applied To A Design Studio Project, Bethany Hage Apr 2019

Analysis And Comparison Of Multiple Approaches For Software Development Management As Applied To A Design Studio Project, Bethany Hage

Honors Program: Senior Projects (Public)

This research analyzes multiple approaches to software development management through the lens of my experience in the Raikes Design Studio capstone program. The Design Studio project I participated in was a project for the company Hudl, and throughout its course we used techniques from the Agile framework of Scrum. I compared the Scrum principles to my team’s own application over the course of the project, and I researched other software development methodologies such as Extreme Programming and Lean in order to determine whether they could improve the effectiveness of the current Design Studio experience. The proposed solution to this question …


Evaluating Software Testing Techniques: A Systematic Mapping Study, Mitchell Mayeda Jan 2019

Evaluating Software Testing Techniques: A Systematic Mapping Study, Mitchell Mayeda

Electronic Theses and Dissertations

Software testing techniques are crucial for detecting faults in software and reducing the risk of using it. As such, it is important that we have a good understanding of how to evaluate these techniques for their efficiency, scalability, applicability, and effectiveness at finding faults. This thesis enhances our understanding of testing technique evaluations by providing an overview of the state of the art in research. To accomplish this we utilize a systematic mapping study; structuring the field and identifying research gaps and publication trends. We then present a small case study demonstrating how our mapping study can be used to …


Cloud Service Reliability And Usability Measurement, Abdullah Bokhary Aug 2018

Cloud Service Reliability And Usability Measurement, Abdullah Bokhary

Computer Science and Engineering Theses and Dissertations

Cloud computing has become a major resource for fulfilling people's computational and storage needs. Investing in these services requires measuring and assuring its quality in general, and reliability and usability are primary concerns. However, using traditional reliability models can be challenging because of the environmental constraints and limited data availability due to the heterogeneous environment and diverse stakeholders. Also, the quality of cloud service Application Programming Interfaces (APIs) has a direct impact on the usability and reliability of the service.

We developed a framework to measure reliability with alternative available information that most cloud providers offer in three stages: 1) …


Using Eeg-Validated Music Emotion Recognition Techniques To Classify Multi-Genre Popular Music For Therapeutic Purposes, Dejoy Shastikk Kumaran Jun 2018

Using Eeg-Validated Music Emotion Recognition Techniques To Classify Multi-Genre Popular Music For Therapeutic Purposes, Dejoy Shastikk Kumaran

The International Student Science Fair 2018

Music is observed to possess significant beneficial effects to human mental health, especially for patients undergoing therapy and older adults. Prior research focusing on machine recognition of the emotion music induces by classifying low-level music features has utilized subjective annotation to label data for classification. We validate this approach by using an electroencephalography-based approach to cross-check the predictions of music emotion made with the predictions from low-level music feature data as well as collected subjective annotation data. Collecting 8-channel EEG data from 10 participants listening to segments of 40 songs from 5 different genres, we obtain a subject-independent classification accuracy …


Using Eeg-Validated Music Emotion Recognition Techniques To Classify Multi-Genre Popular Music For Therapeutic Purposes, Dejoy Shastikk Kumaran Jun 2018

Using Eeg-Validated Music Emotion Recognition Techniques To Classify Multi-Genre Popular Music For Therapeutic Purposes, Dejoy Shastikk Kumaran

The International Student Science Fair 2018

Music is observed to possess significant beneficial effects to human mental health, especially for patients undergoing therapy and older adults. Prior research focusing on machine recognition of the emotion music induces by classifying low-level music features has utilized subjective annotation to label data for classification. We validate this approach by using an electroencephalography-based approach to cross-check the predictions of music emotion made with the predictions from low-level music feature data as well as collected subjective annotation data. Collecting 8-channel EEG data from 10 participants listening to segments of 40 songs from 5 different genres, we obtain a subject-independent classification accuracy …


Understanding Natural Keyboard Typing Using Convolutional Neural Networks On Mobile Sensor Data, Travis Siems Apr 2018

Understanding Natural Keyboard Typing Using Convolutional Neural Networks On Mobile Sensor Data, Travis Siems

Computer Science and Engineering Theses and Dissertations

Mobile phones and other devices with embedded sensors are becoming increasingly ubiquitous. Audio and motion sensor data may be able to detect information that we did not think possible. Some researchers have created models that can predict computer keyboard typing from a nearby mobile device; however, certain limitations to their experiment setup and methods compelled us to be skeptical of the models’ realistic prediction capability. We investigate the possibility of understanding natural keyboard typing from mobile phones by performing a well-designed data collection experiment that encourages natural typing and interactions. This data collection helps capture realistic vulnerabilities of the security …


Algorithmic Music Generation For Pedagogy Of Sight Reading, Ryan Stephen Davis Jan 2018

Algorithmic Music Generation For Pedagogy Of Sight Reading, Ryan Stephen Davis

Electronic Theses and Dissertations

Autodeus is the name of the program that has been developed and was designed to aid guitar students in the attainment and betterment of musical notation sight reading skills. Its primary goal is to provide a very flexible tool that has the ability to generate virtually endless types of sight reading exercises at many various skill levels.

A complimentary 2 year-long comprehensive guitar sight-reading course syllabus can be implemented via Autodeus as it is capable of generating all the necessary exercises. It is able to generate these exercises quickly and efficiently through the use of a back tracking algorithm that …


Motivations, Team Dynamics, Development Practices And How They Impact The Success Of Open Source Software: A Study Of Projects Of Code For America Brigades, Le Chang Jan 2018

Motivations, Team Dynamics, Development Practices And How They Impact The Success Of Open Source Software: A Study Of Projects Of Code For America Brigades, Le Chang

Electronic Theses and Dissertations

Open data movement has nurtured the growth of civic open source software (OSS) in the recent decade. This emerging phenomenon has demonstrated a way that a community can collectively utilize technology to solve its problems.

This study is based on software projects in brigades of Code for America, which is a network of organizations that group volunteers to create digital solutions to community problems. In this study, we analyze the software engineering practices of current civic open source software development, participants' motivations and perceptions of the projects, and provide insights on the antecedents of success of the application development.

A …


Logic -> Proof -> Rest, Maxwell Taylor Jan 2018

Logic -> Proof -> Rest, Maxwell Taylor

Senior Independent Study Theses

REST is a common architecture for networked applications. Applications that adhere to the REST constraints enjoy significant scaling advantages over other architectures. But REST is not a panacea for the task of building correct software. Algebraic models of computation, particularly CSP, prove useful to describe the composition of applications using REST. CSP enables us to describe and verify the behavior of RESTful systems. The descriptions of each component can be used independently to verify that a system behaves as expected. This thesis demonstrates and develops CSP methodology to verify the behavior of RESTful applications.


Let’S Try Something New: Service Learning In Boise State's Computer Science Department, Daniel Kondratyuk Jan 2017

Let’S Try Something New: Service Learning In Boise State's Computer Science Department, Daniel Kondratyuk

International Journal of Undergraduate Community Engagement

In this article I explain how a group of Computer Science students at Boise State University participated in a new service learning project. I provide a few testimonials on the students’ experiences and describe the rewarding aspects of service learning in the greater Computer Science community.


Grasping The Void: Immersion Tactics Using Gesture Controlled Physics Interaction Systems In Virtual Reality, Avery Rapson Jan 2017

Grasping The Void: Immersion Tactics Using Gesture Controlled Physics Interaction Systems In Virtual Reality, Avery Rapson

Senior Independent Study Theses

This thesis uses the HTC Vive in Unity to compare two different types of object interaction systems in order to determine the effectiveness of physics based interaction systems in a virtual environment. The research problem that motivates this project is the fact that there is no standardized method for defining successful object interaction techniques in VR. There are numerous interaction techniques in VR that fall short of simulating realistic object interaction. This project explores a physics based interaction system and examines how effective it is by comparing it to a non-physics based system. A model house with various interactable objects …


Locating Potential Aspect Interference Using Clustering Analysis, Brian Todd Bennett May 2015

Locating Potential Aspect Interference Using Clustering Analysis, Brian Todd Bennett

CCAC Theses and Dissertations

Software design continues to evolve from the structured programming paradigm of the 1970s and 1980s and the object-oriented programming (OOP) paradigm of the 1980s and 1990s. The functional decomposition design methodology used in these paradigms reduced the prominence of non-functional requirements, which resulted in scattered and tangled code to address non-functional elements. Aspect-oriented programming (AOP) allowed the removal of crosscutting concerns scattered throughout class code into single modules known as aspects. Aspectization resulted in increased modularity in class code, but introduced new types of problems that did not exist in OOP. One such problem was aspect interference, in which aspects …


Design, Programming, And User-Experience, Kaila G. Manca May 2015

Design, Programming, And User-Experience, Kaila G. Manca

Honors Scholar Theses

This thesis is a culmination of my individualized major in Human-Computer Interaction. As such, it showcases my knowledge of design, computer engineering, user-experience research, and puts into practice my background in psychology, com- munications, and neuroscience.

I provided full-service design and development for a web application to be used by the Digital Media and Design Department and their students.This process involved several iterations of user-experience research, testing, concepting, branding and strategy, ideation, and design. It lead to two products.

The first product is full-scale development and optimization of the web appli- cation.The web application adheres to best practices. It was …


The Future Of Ios Development: Evaluating The Swift Programming Language, Garrett Wells Jan 2015

The Future Of Ios Development: Evaluating The Swift Programming Language, Garrett Wells

CMC Senior Theses

Swift is a new programming language developed by Apple for creating iOS and Mac OS X applications. Intended to eventually replace Objective-C as Apple’s language of choice, Swift needs to convince developers to switch over to the new language. Apple has promised that Swift will be faster than Objective-C, as well as offer more modern language features, be very safe, and be easy to learn and use. In this thesis I test these claims by creating an iOS application entirely in Swift as well as benchmarking two different algorithms. I find that while Swift is faster than Objective-C, it does …


Development Of Etsu Student Life Android Application, Tyler L. Cox May 2014

Development Of Etsu Student Life Android Application, Tyler L. Cox

Undergraduate Honors Theses

In this thesis, the author gives a description his journey creating and developing a Student Life Application for East Tennessee State University. This thesis will document his process with development as well as reflect on the struggles and victories in creation of this application.


Forensic Analysis Of Whatsapp On Android Smartphones, Neha S. Thakur Aug 2013

Forensic Analysis Of Whatsapp On Android Smartphones, Neha S. Thakur

LSU New Orleans Theses and Dissertations

Android forensics has evolved over time offering significant opportunities and exciting challenges. On one hand, being an open source platform Android is giving developers the freedom to contribute to the rapid growth of the Android market whereas on the other hand Android users may not be aware of the security and privacy implications of installing these applications on their phones. Users may assume that a password-locked device protects their personal information, but applications may retain private information on devices, in ways that users might not anticipate. In this thesis we will be concentrating on one such application called 'WhatsApp', a …


Simulating Inflation, Ryan M. Heathcote Apr 2013

Simulating Inflation, Ryan M. Heathcote

Senior Honors Theses

Inflation is a common problem in modern economics, and it seems to persist, requiring government financial policy intervention on a regular basis in order to properly manage. The mechanics of inflation are difficult to understand, since the best metric modern society has for inflation involves taking samples of prices across the country. A simulation can give deeper insight into more than the mere fact that prices rise over time: a simulation can help to answer the “why” question. The problem with this statement is that developing a simulation is not as simple as writing some code. A simulation is developed …


Software Engineering For The Mobile Application Market, Jacob Schwartz Apr 2012

Software Engineering For The Mobile Application Market, Jacob Schwartz

Honors Theses and Capstones

One of the goals of the current United States government is to lower healthcare costs. One of the solutions is to alter the behavior of the population to be more physically active and to eat healthier. This project will focus on the latter solution by writing applications for the Android and iOS mobile platforms that will allow a user to monitor their dietary intake to see and correct patterns in their eating behavior.


Testing And Maintenance In The Video Game Industry Today, Anthony A. Jarman Apr 2010

Testing And Maintenance In The Video Game Industry Today, Anthony A. Jarman

Senior Honors Theses

Testing and maintenance are important when designing any type of software, especially video games. Since the gaming industry began, testing and maintenance techniques have evolved and changed. In order to understand how testing and maintenance techniques are practiced in the gaming industry, several key elements must be examined. First, specific testing and maintenance techniques that are most useful for video games must be analyzed to understand their effectiveness. Second, the processes used for testing and maintaining video games at the beginning of the industry must be reviewed in order to see how far testing and maintenance techniques have progressed. Third, …