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Full-Text Articles in Software Engineering

Pharmed. System Manual: Hololens Application, Eden Woldeselassie Jul 2026

Pharmed. System Manual: Hololens Application, Eden Woldeselassie

Systems Manuals - 2026

This document provides the full life cycle of PharmEd HoloLens. PharmEd stands for Pharmacy Education. The overall document will go through the complete system manual by going over requirements, followed by design, how to install the application, how to upload the application to Microsoft store, troubleshooting and source code. The first section will explain the background, the existing problems and why the need to develop PharmEd.  Here techniques of requirement gathering and some statistics will elaborated. The following section discusses about functional requirements. The requirement section includes subtopics: functional and nonfunctional requirements for both -programmer and end user- and the …


Robot Remote Control Utility, Jeremy Cantu, Paul Uhlig Jul 2026

Robot Remote Control Utility, Jeremy Cantu, Paul Uhlig

Systems Manuals - 2026

The purpose of this document is to describe the Robot Control Management Utility developed in the course of this graduate project. Information included in this document will include the background of the developed product, as well as the functional requirements, data structures, software modules, interface design, installation guide, and sample and troubleshooting guides.


E Classroom+, Ami B. Jariwala Jul 2026

E Classroom+, Ami B. Jariwala

Systems Manuals - 2026

A software platform that enhances many processes correlated with learning is called a learning management system (LMS). It is also known as a management software package that enables the delivery of learning content, resources and activities and also that handles the correlated administration operations. In classrooms, today, teachers, are being commenced with convenience to remodel learning from a traditional transmission model to a student-centered model where students are mostly responsible for their learning. The research conveys that in order to remodel learning, schools require to support a student-centered approach where students can be supported in finding, analyzing, organizing, evaluating, internalizing, …


Kta System Manual, Cayden Garcia Jul 2026

Kta System Manual, Cayden Garcia

Systems Manuals - 2026

The purpose of this document is to explain the ins and outs of KTA. This includes but not limited to:

- The problem that colleges face when it comes to data analysis and collection

- The history of data analytics at a collegiate level

- Software and hardware requirements for KTA – Developer and User

- The overall design of KTA, how the software is structured and how the stack interacts with one another

- How to install KTA on your machine

- Sample Sessions – including issues that the user may run into and how to fix them


Smart Atm, Majid Hakeem Jul 2026

Smart Atm, Majid Hakeem

Systems Manuals - 2026

The Smart ATM is a new system that goal is to create a new experience for ATMs users by creating a different way of using the ATM. It would protect users from germs and bacteria. Instead of using buttons and touch screens, the main input for this system will be the motion sensor. To specify, the system uses Microsoft Kinect, which is the motion sensor for the Xbox One.

This document is a user guide, which is intended to give assistance to users for using the Smart ATM. This document contains an application overview, list of user requirements, the design …


Idioma Tutor, Oralia Mijares Jul 2026

Idioma Tutor, Oralia Mijares

Systems Manuals - 2026

The Idioma Tutor was developed specifically for individuals who desire to learn English through a non-traditional approach, eLearning. Idioma Tutor is an interactive game designed to strengthen individual’s English language adaptation, using an individual-learner approach. The game uses immediate feedback to provide self-analysis for learners. It captivates users and applies best-practices in eLearning and game development to retain and fully engage learners. This system manual outlines provides detailed information for using the Idioma Tutor. This system will be used as a catalyst to support the success of individuals who desire to learn the English language in a fun and interactive …


Solving Rubik's Cube By Using Artificial Intelligence, Polat Coban, Seth Reed Jul 2026

Solving Rubik's Cube By Using Artificial Intelligence, Polat Coban, Seth Reed

Systems Manuals - 2026

This document will detail a proposal to build a Rubik’s cube simulator, and a Rubik’s cube solver. It is broken into several sections which in turn are broken into subsections.


Match-A-Fit, Brianna Mendoza, Adan Diaz De Leon, Pedro Jacobo, Juan Marco Saca Dada Apr 2026

Match-A-Fit, Brianna Mendoza, Adan Diaz De Leon, Pedro Jacobo, Juan Marco Saca Dada

Posters - 2026

Welcome to Match-a-Fit! Match-a-Fit is an iOS application that allows the user to create a digital closet by uploading images of their clothing items. With AI, the program can generate outfits based on the digital closet, the time, and the occasion. Match-a-Fit’s purpose is designed to help users who struggle to get ready, run out of time, or can’t decide on an outfit, by easily generating outfit options based on the occasion.


Maddenlite, Sergio Pena Apr 2026

Maddenlite, Sergio Pena

Presentations - 2026

Problem •“What If” scenarios impossible to test accurately •Commercial games rely on arcade physics •Spreadsheets lack visual engagement

Motivation •Passion for football analytics •Desire to simulate cross-era matchups •Apply math models to real-world sports data

Solution •Python based simulation engine using historical play-by-play data •Simulates outcomes based on probability


A.I.R.E., Laurene Robinson Apr 2026

A.I.R.E., Laurene Robinson

Presentations - 2026

•Cybersecurity analysts rely on reverse engineering to understand suspicious software. •Ghidra can surface decompiled code, but it does not fully explain function purpose, behavioral meaning, or analyst priority. •When symbols are stripped and context is weak, analysts must still reconstruct intent manually from low-level output. •That process is Time-consuming , complex and , operationally costly


Harvest Scanner, Alexander Murphy Apr 2026

Harvest Scanner, Alexander Murphy

Posters - 2026

In current times, people can find themselves at the whims of markets and may be spending more than they realize or want to on regular, everyday goods. New tools can help users keep track of the goods they are paying for. Harvest Scanner was developed to scan and track local grocery prices from stores using their publicly available website information. It was developed in Python using PyQt5 for GUI. The database is stored as an SQL file with Python using SQLite engine. Users will be able to view local grocery prices in a database interface (GUI). There are many features …


A.I.R.E. - Ai-Assisted Reverse Engineering, Laurene Robinson Apr 2026

A.I.R.E. - Ai-Assisted Reverse Engineering, Laurene Robinson

Posters - 2026

Reverse engineering plays a vital role in cybersecurity by helping analysts examine unknown binaries, investigate malware, identify vulnerabilities, and better protect sensitive systems. However, once a program is compiled and stripped, the meaningful names that describe its behavior are lost, leaving behind generic function labels like FUN_00401a30. Analysts must then manually interpret decompiled code, trace call chains, and infer program behavior function by function, which is slow and mentally demanding on large binaries. To address this challenge, this project introduces A.I.R.E., a local Ghidra extension that extracts contextual evidence from stripped functions and uses a locally hosted language model to …


Topshelf, Ayden Jay Soliz Apr 2026

Topshelf, Ayden Jay Soliz

Posters - 2026

With so many great video games releasing each year, it becomes challenging to keep up with the latest. Players find it difficult to maintain an updated list of future games to play, and many existing online trackers have become too complicated to use. TopShelf is designed to be a simple video game backlogging website that will track games for the player. By connecting to an online video game database API, users can add/drop games from their personal list and enable tracking and receive emails for platform releasing. Gamers can leave all the tracking and updates responsibilities to TopShelf


Fallen Light (Video Game), Joshua Do Apr 2026

Fallen Light (Video Game), Joshua Do

Presentations - 2026

Problem:

•People misunderstand Lucifer’s deception

•(shown through Temptation of Jesus in Matthew 4) •Lack of engaging ways to teach theological concepts   •Background: Lucifer corrupts not through force, but subtle self-elevation and doubt   Motivation:   •Just initially wanted to make a game of how sin entered the world for fun   •Just thought it was a cool idea in general.

Solution:

•Dialogue-driven narrative game   •6+ story chapters   •10+ regions   •Focused on spiritual conflict, deception, and discernment   •Uses event-based progression   •Presents Lucifer through subtle manipulation, by being a false light by choosing self-pleasure over what is right.


Fisheasy, Jake Rankin Apr 2026

Fisheasy, Jake Rankin

Presentations - 2026

Problem: 
Inexperienced and experienced anglers lack necessary tools to begin fishing

Motivation:
Fishing is a fun hobby everyone should be able to enjoy – the lack of resources makes that difficult

Solution:
An application that integrates learning tutorials with helpful practices tools for both novice and experienced anglers


Foxbuddy, Luis Eduardo Garza Jr. Apr 2026

Foxbuddy, Luis Eduardo Garza Jr.

Presentations - 2026

Problem:
•Many people are still unprepared incase of an emergency. (42%-46% are prepared for an emergency)
•Supplies can be scattered, expired, or forgotten.   •Reliable guidance is often not easy to access.


Fisheasy, Jake Ryan Rankin Apr 2026

Fisheasy, Jake Ryan Rankin

Posters - 2026

The purpose of FishEasy is to create an all-in-one fishing application that supports both beginner and experienced anglers through education, recommendations, and data tracking. Many new anglers struggle with understanding gear, knots, bait, and locations, while existing tools often limit access through paid features. FishEasy addresses these gaps by providing:

• Educational Tutorials for knots, rigs, and beginner guidance • Smart Recommendations based on location, species, and conditions • Catch Logging & Analytics to track performance • Regulation Awareness for legal fishing practices


Overall, FishEasy aims to make fishing more accessible, efficient, and easy to learn for all users.


Spinlock Game Engine, Shane Misley Apr 2026

Spinlock Game Engine, Shane Misley

Posters - 2026

Modern game engines prioritize developer convenience at the cost of performance and transparency. Large frameworks like Unity and Unreal Engine abstract away implementation details, which simplifies development but introduces computational overhead—often 40-50% of CPU and memory usage goes to engine infrastructure rather than the actual game. For developers targeting low-end hardware, older systems, or performance-critical applications, this overhead becomes prohibitive. The Spinlock Engine addresses this problem by adopting a "close-to-the-metal" philosophy, stripping away unnecessary abstraction layers to deliver raw speed and predictable behavior. Built in C++ with SDL3 and Raylib, Spinlock prioritizes memory efficiency, CPU optimization, and developer transparency—allowing you …


Sentra, David Aguilar Apr 2026

Sentra, David Aguilar

Posters - 2026

In the fast-paced space of event organization, fostering continuous collaboration among participants is essential. However, organizers often lose valuable time monitoring multiple, disconnected systems once an event is underway. Enter Sentra: an all-in-one Discord bot tailored specifically for weekend events like hackathons. Sentra bridges the gap between participants and organizers by consolidating seamless team matchmaking, robust support ticketing, and automated AI moderation into a single, unified interface.


Synapse, Nicolas Diaz, Alexander Murphy, Sonia Cerrillo, Naomi Ramirez, Jesse Kemmer Apr 2026

Synapse, Nicolas Diaz, Alexander Murphy, Sonia Cerrillo, Naomi Ramirez, Jesse Kemmer

Posters - 2026

People tend to accumulate a great deal of notes throughout their lives with no coherent way to organize them. Even with the built-in notes app, the notes eventually accumulate until it becomes borderline impossible to find what is needed. Our proposed solution is Synapse, an LLM powered notes app with a tagging system that allows notes to be sorted by topic. The LLM will be able to read the user's notes and recommend tags


Chopchop: The Digital Cookbook, Dominc Mcdevitt, Shane Misley, Adolfo Duran, Katie Cerda, Kobie Henson Apr 2026

Chopchop: The Digital Cookbook, Dominc Mcdevitt, Shane Misley, Adolfo Duran, Katie Cerda, Kobie Henson

Posters - 2026

Many of today's home chefs still use the same limited methods of saving recipes that have been used for decades, i.e. handwritten notes, disorganized pdfs, screenshots, saved text messages, etc. Not only are these formats hard to keep track of and easily lost, but they also suffer the risk of becoming irrevocably damaged or stained in the cooking process. They are also notoriously hard to edit, which limits a chef's ability to tailor recipes to their taste, their available ingredients, or even just a different serving size. Another major issue with these approaches is the lack of easy sharing. Giving …


Chopchop: The Digital Cookbook, Dominc Mcdevitt, Shane Misley, Katie Cerda, Kobie Henson, Adolfo Duran Apr 2026

Chopchop: The Digital Cookbook, Dominc Mcdevitt, Shane Misley, Katie Cerda, Kobie Henson, Adolfo Duran

Presentations - 2026

Problem With traditional recipe organization methods,

● Recipes are scattered across paper, PDFs, Word docs, and notes

● Paper recipes can be lost, damaged, or left at home

● Digital recipes are difficult to edit, store, and organize

● Manually typing or updating recipes is time-consuming

● Sharing recipes is inconvenient and often confusing

● Limited or inconsistent cloud access reduces accessibility

● Formatting is messy and inconsistent across platforms

● No simple, centralized system for managing recipes


Budgeting Apps, Financial Literacy, And Financial Control, Max Masabo, Abdullah Mohammad Mahi Apr 2026

Budgeting Apps, Financial Literacy, And Financial Control, Max Masabo, Abdullah Mohammad Mahi

Presentations - 2026

Our paper shows the real hidden connections between budgeting app usage and financial wellbeing of U.S Households


Match-A-Fit, Adan Diaz De Leon, Juan Marco Saca Dada, Brianna Mendoza, Arsalan Kataneh, Theophile Nsabimana, Pedro Jacobo Apr 2026

Match-A-Fit, Adan Diaz De Leon, Juan Marco Saca Dada, Brianna Mendoza, Arsalan Kataneh, Theophile Nsabimana, Pedro Jacobo

Presentations - 2026

Welcome to Match-a-Fit! Match-a-Fit is an iOS application that allows the user to create a digital closet by uploading images of their clothing items. With AI, the program can generate outfits based on the digital closet, the time, and the occasion. Match-a-Fit’s purpose is designed to help users who struggle to get ready, run out of time, or can’t decide on an outfit, by easily generating outfit options based on the occasion.


Llm-Driven Weekly Newsletter To Assess Open Source Software Project Github Health, Christian Novalski, Christopher Chavez, Ghalian Fayyadh, Kostadin Damevski Jan 2026

Llm-Driven Weekly Newsletter To Assess Open Source Software Project Github Health, Christian Novalski, Christopher Chavez, Ghalian Fayyadh, Kostadin Damevski

UROP Posters

Open Source Software (OSS) projects increasingly depend on a diverse set of contributors, including episodic participants who contribute intermittently. Episodic contributors represent a large portion of OSS communities, yet projects often struggle to retain them, leading to decreased project health and continuity. While dashboards and real-time communication tools support continuously active contributors, they often fail to serve the unique needs of episodic participants, who may struggle to remain informed and re-engage with project activity after periods of absence. In this study, we examine the effect of a weekly, email-based newsletter intervention designed to improve awareness and engagement among episodic OSS …


Rattler Python, Samer Jabor Jul 2025

Rattler Python, Samer Jabor

Systems Manuals - 2026

The Rattler Python project is an interactive game-based learning system that intends to teach the basic concepts of Python programming through guided instruction, gameplay challenges, and review-based assessments. The document contains a proposal for this system consisting of problem definition, background research, existing solutions, and the proposed product, together with the system scope, assumptions, and the organization of the remainder of this document.


Garage Sale Web-Based Information System, Sonachi Mogbogu Jul 2025

Garage Sale Web-Based Information System, Sonachi Mogbogu

Systems Manuals - 2026

The Garage Sale web application is in response to a business need of an online interactive system. This system will support the interaction between owners and shoppers of garage sale event. The online information system is a great idea to implement because it will help create sales awareness which will lead to increase in the customer base, and increased sales for event organizers. People are used to the traditional approaches, advertising events through word-of-mouth and posting signs alongside roads, however, having an online information system will be more effective in reaching a wider market of buyers. The traditional approaches do …


Gamescope, Jake Rankin, Luis Garza, Brain Lujan, Mauricio Rebaza Figueroa Apr 2025

Gamescope, Jake Rankin, Luis Garza, Brain Lujan, Mauricio Rebaza Figueroa

Posters - 2025

Video games have grown exponentially since their debut in the late 20th century. Despite the widespread digitalization and advancements within the gaming community marked by a transition from physical discs to digital downloads and many more major improvements, the lack of an efficient, multipurpose application for reviews remains prevalent. When designing GameScope, we wanted to tackle the key problem of the absence of a multi-platform gaming review system. Gamers currently lack a popular platform to easily find game reviews and get personalized recommendations. Our aim is to create a space where gamers can share their experiences and explore new games …


Mente -Mental Health Tracking App, Vu Han Apr 2025

Mente -Mental Health Tracking App, Vu Han

Posters - 2025

Mental health plays a crucial role in overall well-being, yet many digital tools in this space are either overly complex or lack usercentered design. Mente is a streamlined, web-based application created to support daily mental health engagement through simplicity and ease of use.

•Purpose: To provide a minimal, intuitive platform for users to reflect on their emotional well-being and develop healthier habits over time.

•Core Features:

• Mood tracking with visual trends

• Journaling for personal reflection

• Goal setting and progress tracking

• Health assessment for self-awareness

• Analytics for self-reflection •Design Focus: A clean, distraction-free interface that emphasizes …


Holdfast War Archives, Albert Mendez Apr 2025

Holdfast War Archives, Albert Mendez

Posters - 2025

Holdfast War Archives is a full-stack website designed for the competitive community of the 19th-century multiplayer roleplaying game, Holdfast Nations at War. This project caters to the North American (NA) melee competitive scene, offering tools to enhance player engagement, maintain records, track performance, and facilitate competitive matchmaking.