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Articles 1 - 30 of 206
Full-Text Articles in Software Engineering
Breadquest: Enhancing Roguelike Accessibility Through Procedural Generation And Thematic Design, Hahns Pena
Breadquest: Enhancing Roguelike Accessibility Through Procedural Generation And Thematic Design, Hahns Pena
Computer Science and Software Engineering
BreadQuest is a top-down roguelike dungeon crawler with a whimsical dessert theme that aims to make the genre more accessible while preserving strategic depth and replayability. Players explore procedurally generated dungeons, fight pastry-themed enemies, and collect bakery-inspired items that support a flavor-elemental combat system, with each run offering unique layouts, encounters, and rewards. Built in Unity with a modular, data-driven architecture, the game uses procedural generation techniques like Binary Space Partitioning, Voronoi diagrams, and Perlin noise to create varied and replayable levels. The project emphasizes approachable gameplay, cultural dessert inspiration, and replayability, with success evaluated through playtesting and player feedback.
Ai Interview Helper: A Tool For Assisting Search And Rescue Long-Profile Interviews, Dylan P. Starink
Ai Interview Helper: A Tool For Assisting Search And Rescue Long-Profile Interviews, Dylan P. Starink
Master's Theses
In Search and Rescue (SAR) operations, time pressure and limited interviewer experience can lead to missed opportunities when interviewing a missing person’s friends and family. This thesis presents a real-time, end-to-end system that provides context-aware follow-up question suggestions as interviews unfold. Leveraging large language models (LLMs) and agentic design patterns, the system is intended to support interviewers by helping them identify relevant follow-up questions and pursue potentially overlooked lines of inquiry.
The system was evaluated through three mock interviews with two SAR interviewer participants across two events. Given the limited sample size, the results provide early insights into the feasibility …
Political Inconsistency Detection Across Legislative Speech And Public Communications, Scott M. Pramuk
Political Inconsistency Detection Across Legislative Speech And Public Communications, Scott M. Pramuk
Master's Theses
Political actors communicate about legislation across multiple contexts, including committee hearings, recorded votes, and public-facing press releases. Differences between these forms of communication can provide useful signals for journalists and researchers seeking to understand how legislators present policy positions to different audiences.
This thesis extends the Digital Democracy Project, a legislative transparency initiative that provides access to California state legislative hearing transcripts, voting records, and related legislative data. Specifically, this work incorporates publicly accessible, legislator-authored news releases into the Digital Democracy Database and develops a pipeline for analyzing legislative communication across multiple sources. The system collects news releases from California …
Designing For Trust In Chat-Based Question Answering Systems: An Exchange-Based Retrieval Approach, Nathan Mccutchen
Designing For Trust In Chat-Based Question Answering Systems: An Exchange-Based Retrieval Approach, Nathan Mccutchen
Master's Theses
Community chat platforms such as Discord and Slack support spontaneous, collaborative communication but make it difficult to retrieve previously discussed information. As conversations accumulate, valuable exchanges become buried, leading to repeated questions and sustained burden on experienced community members.
This work contributes a set of design requirements for question-answering systems operating over unstructured chat data, a Discord bot prototype implementing those requirements named Echo, and an empirical evaluation of how such a system affects user trust. Rather than encoding discrete question-answer pairs or generating synthetic responses with a language model, Echo indexes conversation topics for semantic retrieval and presents results …
Performance Enhancement For Rufa: Rapid Urban Forest Assessment, Nicholas Tan
Performance Enhancement For Rufa: Rapid Urban Forest Assessment, Nicholas Tan
Master's Theses
Urban forests are crucial to the livability and resilience of cities, offering critical ecosystem benefits such as air quality enhancement, temperature regulation, and biodiversity. Managing said urban forests is essential to ensure their sustainability and adaptability to rapidly changing environmental and climate conditions. The Rapid Urban Forest Assessment (RUFA) tool was developed to address the need for a standardized approach to evaluating and comparing urban and community forestry programs. By analyzing and aggregating tree-specific data across California, such as canopy cover, tree counts, and diversity scores, RUFA assigns a comprehensive urban forestry score for each city. This score allows for …
A Comparative Evaluation Of Feedback Strategies For Enhancing Student Software Test Suite Writing Outcomes, Ashton Alonge
A Comparative Evaluation Of Feedback Strategies For Enhancing Student Software Test Suite Writing Outcomes, Ashton Alonge
Master's Theses
Background and Context
Software testing is a fundamental component of computer science education, forming the basis for students’ ability to ensure program correctness and reliability. Despite its importance, many students struggle to design test cases that effectively expose faults and achieve meaningful test coverage. Traditional instructional approaches often emphasize code coverage metrics such as line or branch coverage, but these metrics may not adequately capture the quality of student tests. Mutation analysis, which measures how well tests detect small, artificial faults (mutants) introduced into the program, offers a potentially richer measure of test effectiveness. However, little is known about how …
Ecological Footprint Analysis Of Chatgpt (Gpt-3), Isabella Boulais
Ecological Footprint Analysis Of Chatgpt (Gpt-3), Isabella Boulais
Computer Science and Software Engineering
Climate change is an escalating crisis that demands immediate action from all sectors, including the rapidly advancing field of artificial intelligence (AI). While AI offers climate solutions, its own environmental impact raises concerns. Unfortunately limited research due to rapid development, system complexity, and lack of standardized methodologies hinders our understanding of AI’s environmental consequences. This project aims to conduct a comprehensive ecological footprint analysis of OpenAI’s GPT-3 model that is used to power ChatGPT, establishing guidelines for assessing AI systems’ environmental impact and proposing a framework for improvement. Going beyond tracking carbon emissions, this project will outline the broader lifecycle …
Digital Twin For Shelf Intelligence: Ai-Driven Inventory Management For Minimizing Food Waste, Charlotte Maples, Marvin Velazquez
Digital Twin For Shelf Intelligence: Ai-Driven Inventory Management For Minimizing Food Waste, Charlotte Maples, Marvin Velazquez
College of Engineering Summer Undergraduate Research Program
This project aims to develop a solution for improving grocery store inventory management by leveraging AI-driven image recognition. Traditional inventory methods, which rely on manual counting or barcode scanning, are inefficient, labor-intensive, and prone to human error. Over an 8-week period, we designed and developed a basic iPad app capable of identifying specific types of fruit and automatically updating inventory records in real time. By utilizing the iPad’s camera and machine learning algorithms, the app demonstrates the potential to streamline inventory tracking, reduce manual labor, and improve accuracy in managing perishable goods. Future work will focus on expanding the app’s …
Enhancing Place-Based Interaction With Emotion Ai And Augmented Reality, Jake Maier, Ivan Martinez
Enhancing Place-Based Interaction With Emotion Ai And Augmented Reality, Jake Maier, Ivan Martinez
College of Engineering Summer Undergraduate Research Program
This project explores the integration of augmented reality (AR) and Emotion AI technologies to enhance user experiences in physical environments. By seamlessly merging virtual elements with real-world contexts, we aim to deepen individuals’ interactions and perceptions of their surroundings. Leveraging AR technology enables users to access contextual information, engage with interactive content, and navigate spaces with heightened immersion and understanding. Additionally, Emotion AI enhances these experiences by detecting and responding to users’ emotional states, fostering personalized and emotionally resonant interactions. We aim to integrate digital content within physical environments using mixed-reality headsets equipped with eye-tracking capabilities and consumer-grade wireless EEG …
Accessible Real-Time Eye-Gaze Tracking For Neurocognitive Health Assessments, A Multimodal Web-Based Approach, Daniel C. Tisdale
Accessible Real-Time Eye-Gaze Tracking For Neurocognitive Health Assessments, A Multimodal Web-Based Approach, Daniel C. Tisdale
Master's Theses
We introduce a novel integration of real-time, predictive eye-gaze tracking models into a multimodal dialogue system tailored for remote health assessments. This system is designed to be highly accessible requiring only a conventional webcam for video input along with minimal cursor interaction and utilizes engaging gaze-based tasks that can be performed directly in a web browser. We have crafted dynamic subsystems that capture high-quality data efficiently and maintain quality through instances of user attrition and incomplete calls. Additionally, these subsystems are designed with the foresight to allow for future re-analysis using improved predictive models, as well as enable the creation …
Improving Automatic Transcription Using Natural Language Processing, Anna Kiefer
Improving Automatic Transcription Using Natural Language Processing, Anna Kiefer
Master's Theses
Digital Democracy is a CalMatters and California Polytechnic State University initia-
tive to promote transparency in state government by increasing access to the Califor-
nia legislature. While Digital Democracy is made up of many resources, one founda-
tional step of the project is obtaining accurate, timely transcripts of California Senate
and Assembly hearings. The information extracted from these transcripts provides
crucial data for subsequent steps in the pipeline. In the context of Digital Democracy,
upleveling is when humans verify, correct, and annotate the transcript results after
the legislative hearings have been automatically transcribed. The upleveling process
is done with the …
Electronic Note-String Detector, Gavin Garcia-Rossi, Tommy Smail
Electronic Note-String Detector, Gavin Garcia-Rossi, Tommy Smail
Electrical Engineering
As the virtual space has become a dominant part of everyone’s day-to-day lives, many normal face-to-face interactions and services have not yet been facilitated by adapting technology. One of these prevailing areas is music lessons. Over Zoom meetings, or other virtual platforms, it is tremendously challenging to teach students. These challenges include recognizing student mistakes audibly and visually, and being able to give confident feedback on the incorrect notes played by learning musicians. Without having to delve into improving the complex systems that would be required to improve audio, video, and connection quality of these connections, we have another solution …
Exploring Approaches To Engage K-12 Students In Learning Computational Thinking Using Collaborative Robots, Zoila Anuri Kanu
Exploring Approaches To Engage K-12 Students In Learning Computational Thinking Using Collaborative Robots, Zoila Anuri Kanu
College of Engineering Summer Undergraduate Research Program
Minority students are largely underrepresented in the STEM field. The goal for this project was to develop a program which promotes the inclusion of computation skills among students and help them work collaboratively with the use of human – robot interaction. Robots are such a strong tool that can be used to enhance computational thinking and engage students towards a technical field. Through workshops and readings about computational thinking we worked on building a block-based program that introduces the uses of robots as teaching tool for computational thinking.
Development Of User Interface And Testing Harness, Jacob Amezquita, William Albertini
Development Of User Interface And Testing Harness, Jacob Amezquita, William Albertini
College of Engineering Summer Undergraduate Research Program
No abstract provided.
Wasm-Pbchunk: Incrementally Developing A Racket-To-Wasm Compiler Using Partial Bytecode Compilation, Adam C. Perlin
Wasm-Pbchunk: Incrementally Developing A Racket-To-Wasm Compiler Using Partial Bytecode Compilation, Adam C. Perlin
Master's Theses
Racket is a modern, general-purpose programming language with a language-oriented focus. To date, Racket has found notable uses in research and education, among other applications. To expand the reach of the language, there has been a desire to develop an efficient platform for running Racket in a web-based environment. WebAssembly (Wasm) is a binary executable format for a stack-based virtual machine designed to provide a fast, efficient, and secure execution environment for code on the web. Wasm is primarily intended to be a compiler target for higher-level languages. Providing Wasm support for the Racket project may be a promising way …
Twitch Trivia Battle Royale: Interactive Entertainment Engineering Game, Noah Tyler Ravetch
Twitch Trivia Battle Royale: Interactive Entertainment Engineering Game, Noah Tyler Ravetch
Computer Science and Software Engineering
As the world of digital media evolves, so too does the way producers and consumers of entertainment content interact with each other. Live streaming is one such evolution. In this format, one person broadcasts their camera and/or their computer screen to a large audience of viewers in real time. People tuning in can communicate with other viewers and the streamer using the chat feature built-in to the streaming platform.
A new type of entertainment has recently entered the marketplace: interactive entertainment. Concerts are being held virtually in games like Fortnite (Epic Games 2021). TV Shows on Netflix are beginning to …
Ghostparty Video Game, Tyler Remlinger Hart
Ghostparty Video Game, Tyler Remlinger Hart
Computer Science and Software Engineering
GhostParty is a Unity game that uses a MongoDB database to store players' gameplay values. These values are used to create "Ghosts" that players can compete with in various mini-games. I found that this form of multiplayer using ghosts can create a good gameplay experience without live multiplayer interactions.
Wildfire Spread Prediction Using Attention Mechanisms In U-Net, Kamen Haresh Shah, Kamen Haresh Shah
Wildfire Spread Prediction Using Attention Mechanisms In U-Net, Kamen Haresh Shah, Kamen Haresh Shah
Master's Theses
An investigation into using attention mechanisms for better feature extraction in wildfire spread prediction models. This research examines the U-net architecture to achieve image segmentation, a process that partitions images by classifying pixels into one of two classes. The deep learning models explored in this research integrate modern deep learning architectures, and techniques used to optimize them. The models are trained on 12 distinct observational variables derived from the Google Earth Engine catalog. Evaluation is conducted with accuracy, Dice coefficient score, ROC-AUC, and F1-score. This research concludes that when augmenting U-net with attention mechanisms, the attention component improves feature suppression …
Rasm: Compiling Racket To Webassembly, Grant Matejka
Rasm: Compiling Racket To Webassembly, Grant Matejka
Master's Theses
WebAssembly is an instruction set designed for a stack based virtual machine, with an emphasis on speed, portability and security. As the use cases for WebAssembly grow, so does the desire to target WebAssembly in compilation. In this thesis we present Rasm, a Racket to WebAssembly compiler that compiles a select subset of the top forms of the Racket programming language to WebAssembly. We also present our early findings in our work towards adding a WebAssembly backend to the Chez Scheme compiler that is the backend of Racket. We address initial concerns and roadblocks in adopting a WebAssembly backend and …
Legislative Language For Success, Sanjana Gundala
Legislative Language For Success, Sanjana Gundala
Master's Theses
Legislative committee meetings are an integral part of the lawmaking process for local and state bills. The testimony presented during these meetings is a large factor in the outcome of the proposed bill. This research uses Natural Language Processing and Machine Learning techniques to analyze testimonies from California Legislative committee meetings from 2015-2016 in order to identify what aspects of a testimony makes it successful. A testimony is considered successful if the alignment of the testimony matches the bill outcome (alignment is "For" and the bill passes or alignment is "Against" and the bill fails). The process of finding what …
Developing A Miniature Smart Boat For Marine Research, Michael Isaac Eirinberg
Developing A Miniature Smart Boat For Marine Research, Michael Isaac Eirinberg
Computer Engineering
This project examines the development of a smart boat which could serve as a possible marine research apparatus. The smart boat consists of a miniature vessel containing a low-cost microcontroller to live stream a camera feed, GPS telemetry, and compass data through its own WiFi access point. The smart boat also has the potential for autonomous navigation. My project captivated the interest of several members of California Polytechnic State University, San Luis Obispo’s (Cal Poly SLO) Marine Science Department faculty, who proposed a variety of fascinating and valuable smart boat applications.
Wildfire Risk Assessment Using Convolutional Neural Networks And Modis Climate Data, Sean F. Nesbit
Wildfire Risk Assessment Using Convolutional Neural Networks And Modis Climate Data, Sean F. Nesbit
Master's Theses
Wildfires burn millions of acres of land each year leading to the destruction of homes and wildland ecosystems while costing governments billions in funding. As climate change intensifies drought volatility across the Western United States, wildfires are likely to become increasingly severe. Wildfire risk assessment and hazard maps are currently employed by fire services, but can often be outdated. This paper introduces an image-based dataset using climate and wildfire data from NASA’s Moderate Resolution Imaging Spectroradiometer (MODIS). The dataset consists of 32 climate and topographical layers captured across 0.1 deg by 0.1 deg tiled regions in California and Nevada between …
Patterns Of Academic Help-Seeking In Undergraduate Computing Students, Augie Doebling
Patterns Of Academic Help-Seeking In Undergraduate Computing Students, Augie Doebling
Master's Theses
Knowing when and how to seek academic help is crucial to the success of undergraduate computing students. While individual help-seeking resources have been studied, little is understood about the factors influencing students to use or avoid certain re- sources. Understanding students’ patterns of help-seeking can help identify factors contributing to utilization or avoidance of help resources by different groups, an important step toward improving the quality and accessibility of resources. We present a mixed-methods study investigating the help-seeking behavior of undergraduate computing students. We collected survey data (n = 138) about students’ frequency of using several resources followed by one-on-one …
Procedural Plant Generation With Floragen, Christopher Wesley Wright
Procedural Plant Generation With Floragen, Christopher Wesley Wright
Computer Engineering
A particularly challenging aspect of game design revolves around asset creation. Often new developers become lost in nuances and time investment required to learn 3d asset creation software. While many game development platforms provide an internal asset store, these assets are often expensive or limited. These assets restrict the flexibility for a creator to fully control the product they create. A critical asset type in many games is flora. Good looking trees and plants add environmental variation when added properly. In this project, I designed and implemented an add-on dubbed FloraGen to the 3D modeling software Blender in which users …
M^3, Catherine Mingmin Wei, Syrsha Anne Harvey
M^3, Catherine Mingmin Wei, Syrsha Anne Harvey
Computer Science and Software Engineering
M^3 aims to raise students' interest in physics through an interactive and fun video game. Originally planned as a segment in the Cal Poly SLO Seeds in STEM workshop, M^3 is designed with middle and high school students as the intended audience.
A Performance Survey Of Text-Based Sentiment Analysis Methods For Automating Usability Evaluations, Kelsi Van Damme
A Performance Survey Of Text-Based Sentiment Analysis Methods For Automating Usability Evaluations, Kelsi Van Damme
Master's Theses
Usability testing, or user experience (UX) testing, is increasingly recognized as an important part of the user interface design process. However, evaluating usability tests can be expensive in terms of time and resources and can lack consistency between human evaluators. This makes automation an appealing expansion or alternative to conventional usability techniques.
Early usability automation focused on evaluating human behavior through quantitative metrics but the explosion of opinion mining and sentiment analysis applications in recent decades has led to exciting new possibilities for usability evaluation methods.
This paper presents a survey of modern, open-source sentiment analyzers’ usefulness in extracting and …
Neural Network Pruning For Ecg Arrhythmia Classification, Isaac E. Labarge
Neural Network Pruning For Ecg Arrhythmia Classification, Isaac E. Labarge
Master's Theses
Convolutional Neural Networks (CNNs) are a widely accepted means of solving complex classification and detection problems in imaging and speech. However, problem complexity often leads to considerable increases in computation and parameter storage costs. Many successful attempts have been made in effectively reducing these overheads by pruning and compressing large CNNs with only a slight decline in model accuracy. In this study, two pruning methods are implemented and compared on the CIFAR-10 database and an ECG arrhythmia classification task. Each pruning method employs a pruning phase interleaved with a finetuning phase. It is shown that when performing the scale-factor pruning …
Leveraging Defects Life-Cycle For Labeling Defective Classes, Bailey R. Vandehei
Leveraging Defects Life-Cycle For Labeling Defective Classes, Bailey R. Vandehei
Master's Theses
Data from software repositories are a very useful asset to building dierent kinds of
models and recommender systems aimed to support software developers. Specically,
the identication of likely defect-prone les (i.e., classes in Object-Oriented systems)
helps in prioritizing, testing, and analysis activities. This work focuses on automated
methods for labeling a class in a version as defective or not. The most used methods
for automated class labeling belong to the SZZ family and fail in various circum-
stances. Thus, recent studies suggest the use of aect version (AV) as provided by
developers and available in the issue tracker such as …
Accessible And Responsive Website Design For Cal Poly Dbs Marine Education Program, Charles W. Alexander
Accessible And Responsive Website Design For Cal Poly Dbs Marine Education Program, Charles W. Alexander
Computer Engineering
In this project, I demonstrate how accessible and responsive designs are followed in order to implement a modern, multi-page website which both adapts to the size of the screen as well as has the logical, semantic structure needed for accessible technologies to accurately use the site. This website is designed for a marine education program, Dive Beneath the Surface, which hosts live streams of scientific divers as they interact in real time with students many miles away. Although this site will not be the streaming platform, it needs to host a repository of videos and lessons for those students and …
Keylime, Eli William Partker
Keylime, Eli William Partker
Computer Engineering
Josh, Matt and I knew we wanted to develop a mobile app for our senior project because that is what we found ourselves to be most passionate about during our time here at Cal Poly. We started to think of problems we wanted to solve using an application and we came up with a couple ideas but chose to expand on one. Students come to Cal Poly every year new to the area and the food options San Luis Obispo provides. Many of the restaurants in SLO offer a variety of deals to the community and most of them to …