Open Access. Powered by Scholars. Published by Universities.®

Other Computer Sciences Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Other Computer Sciences

Sequence Checking And Deduplication For Existing Fingerprint Databases, Tahsin Islam Sakif Jan 2023

Sequence Checking And Deduplication For Existing Fingerprint Databases, Tahsin Islam Sakif

Graduate Theses, Dissertations, and Problem Reports

Biometric technology is a rapidly evolving field with applications that range from access to devices to border crossing and entry/exit processes. Large-scale applications to collect biometric data, such as border crossings result in multimodal biometric databases containing thousands of identities. However, due to human operator error, these databases often contain many instances of image labeling and classification; this is due to the lack of training and throughput pressure that comes with human error. Multiple entries from the same individual may be assigned to a different identity. Rolled fingerprints may be labeled as flat images, a face image entered into a …


Scene Representation And Matching For Visual Localization In Hybrid Camera Scenarios, Marcela A. Mera Trujillo Jan 2023

Scene Representation And Matching For Visual Localization In Hybrid Camera Scenarios, Marcela A. Mera Trujillo

Graduate Theses, Dissertations, and Problem Reports

Scene representation and matching are crucial steps in a variety of tasks ranging from 3D reconstruction to virtual/augmented/mixed reality applications, to robotics, and others. While approaches exist that tackle these tasks, they mostly overlook the issue of efficiency in the scene representation, which is fundamental in resource-constrained systems and for increasing computing speed. Also, they normally assume the use of projective cameras, while performance on systems based on other camera geometries remains suboptimal. This dissertation contributes with a new efficient scene representation method that dramatically reduces the number of 3D points. The approach sets up an optimization problem for the …