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Graphics and Human Computer Interfaces Commons™
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Articles 61 - 62 of 62
Full-Text Articles in Graphics and Human Computer Interfaces
Real Image Visual Display System, James R. Brandt
Real Image Visual Display System, James R. Brandt
Theses and Dissertations
This thesis investigates a technique for improving the perception of three-dimensionality in images generated by a Silicon Graphics workstation. The technique involves using a spherical mirror into which the graphics from the CRT are projected. A real image of the graphic is formed by the mirror and it appears to be floating at the image plane. The three-dimensional effect is improved by adding reflections or shadows of the displayed object. Additionally, a method of using real objects with computer generated shadows and computer generated objects with real shadows is investigated. This is done in an effort to quantify how far …
A Synthetic Environment Flight Simulator: The Afit Virtual Cockpit, John C. Switzer
A Synthetic Environment Flight Simulator: The Afit Virtual Cockpit, John C. Switzer
Theses and Dissertations
This thesis describes the design and implementation of a part of the Virtual Cockpit: a synthetic environment, distributed network flight simulator. The goal of the project was to prove the concept that this type of flight simulator could fill the gap between high-end, very expensive flight simulators and low-end game quality flight simulators. Discussed are: object-oriented design techniques, multi-processor utilization, the flight dynamics model, synthetic environment technology, the frame-rate vs. realism issue, and the interfaces to a realistic joystick and throttle.