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2019

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Articles 91 - 96 of 96

Full-Text Articles in Graphics and Human Computer Interfaces

U.S. Census Explorer: A Gui And Visualization Tool For The U.S. Census Data Api, Timothy Snyder Jan 2019

U.S. Census Explorer: A Gui And Visualization Tool For The U.S. Census Data Api, Timothy Snyder

Williams Honors College, Honors Research Projects

U.S. Census Explorer is a software application that is designed to provide tools for intuitive exploration and analysis of United States census data for non-technical users. The application serves as an interface into the U.S. Census Bureau’s data API that enables a complete workflow from data acquisition to data visualization without the need for technical intervention from the user. The suite of tools provided include a graphical user interface for dynamically querying U.S. census data, geographic visualizations, and the ability to download your work to common spreadsheet and image formats for inclusion in external works.


Computer Vision-Based Traffic Sign Detection And Extraction: A Hybrid Approach Using Gis And Machine Learning, Zihao Wu Jan 2019

Computer Vision-Based Traffic Sign Detection And Extraction: A Hybrid Approach Using Gis And Machine Learning, Zihao Wu

College of Graduate Studies: Theses & Dissertations

Traffic sign detection and positioning have drawn considerable attention because of the recent development of autonomous driving and intelligent transportation systems. In order to detect and pinpoint traffic signs accurately, this research proposes two methods. In the first method, geo-tagged Google Street View images and road networks were utilized to locate traffic signs. In the second method, both traffic signs categories and locations were identified and extracted from the location-based GoPro video. TensorFlow is the machine learning framework used to implement these two methods. To that end, 363 stop signs were detected and mapped accurately using the first method (Google …


We Have Always Been Virtual: Gilles Deleuze And The Computer-Generated Image, Hugh Mccabe Jan 2019

We Have Always Been Virtual: Gilles Deleuze And The Computer-Generated Image, Hugh Mccabe

Conference papers

The use of computer-generated imagery is becoming increasingly ubiquitous across many fields including media, advertising, architecture and art. This represents a fundamental shift within visual culture, as imagery can now be produced routinely by means of rendering algorithms based on spatial representations. We propose that the account of the image provided by Gilles Deleuze in his books on cinema provides a rich philosophical framework for understanding such contemporary imaging practices. By providing a Deleuzian reading of James Kajiya's 1986 rendering equation we argue that there is a tacit ontology of the image underwriting both Deleuze’s work on cinema and current …


Task Relation Networks, Jianshu Li, Pan Zhou, Yunpeng Chen, Jian Zhao, Sujoy Roy, Shuicheng Yan, Jiashi Feng, Terence Sim Jan 2019

Task Relation Networks, Jianshu Li, Pan Zhou, Yunpeng Chen, Jian Zhao, Sujoy Roy, Shuicheng Yan, Jiashi Feng, Terence Sim

Research Collection School Of Computing and Information Systems

Multi-task learning is popular in machine learning and computer vision. In multitask learning, properly modeling task relations is important for boosting the performance of jointly learned tasks. Task covariance modeling has been successfully used to model the relations of tasks but is limited to homogeneous multi-task learning. In this paper, we propose a feature based task relation modeling approach, suitable for both homogeneous and heterogeneous multi-task learning. First, we propose a new metric to quantify the relations between tasks. Based on the quantitative metric, we then develop the task relation layer, which can be combined with any deep learning architecture …


A Critical Review Of Current Approaches And Practices In Computing Ethics Education, Sophia Farquhar Jan 2019

A Critical Review Of Current Approaches And Practices In Computing Ethics Education, Sophia Farquhar

Dissertations, Master's Theses and Master's Reports

Recent scandals caused by the results of negligent, malicious, or shortsighted software development practices highlight the need for software developers to consider the ethical implications of their work. Computing ethics has historically been a marginalized area within computing disciplines, so educators in these disciplines do not have a common background for teaching the topic. Computing ethics education, although often a required part of coursework, can vary widely in the method of implementation from university to university.

In this report I summarize the insights I gained from interviewing four educators from three different institutions on their pedagogical approaches to computing ethics. …


Experimental Applications Of Virtual Reality In Design Education, Amber Bartosh, Phillip Anzalone Jan 2019

Experimental Applications Of Virtual Reality In Design Education, Amber Bartosh, Phillip Anzalone

Publications and Research

By introducing rapid reproduction, algorithms, and complex formal configurations, the digital era of architecture began a revolution. Architects incorporated the computational capacity of the computer into the design process both as a tool and as a critical component of the theories and practice of architecture as a whole. As we move into what has been coined “the second digital turn,” a period in which digital integration is considered ubiquitous, how can we consider, prepare, and propel towards the next technological innovation to significantly inform design thinking, representation, and manifestation? What tools are available to investigate this speculative design future and …