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2000

Discipline
Institution
Keyword
Publication
Publication Type

Articles 31 - 33 of 33

Full-Text Articles in Graphics and Human Computer Interfaces

Vcu's My Library: Librarians Love It. . . . Users? Well, Maybe, Jimmy Ghaphery, Dan Ream Jan 2000

Vcu's My Library: Librarians Love It. . . . Users? Well, Maybe, Jimmy Ghaphery, Dan Ream

VCU Libraries Faculty and Staff Publications

Virginia Commonwealth University's My Library project (circa 1998-1999) has chosen "ease of use" as its primary design criteria. The development of this tool using Perl scripting is described, and reports derived from usage logs are analyzed here. My Library tends to appeal a great deal to a small number of users as a personal tool. Librarians have found it popular as a class teaching tool, with pages designed for specific classes in library instruction receiving the heaviest use.


E-Commerce : Web Page Standards And Consumer Confidence, Natarajan @ Kumar Nc Krishnan Jan 2000

E-Commerce : Web Page Standards And Consumer Confidence, Natarajan @ Kumar Nc Krishnan

Student Works (2000-2009)

This thesis involves around the generation of a set of recommendations for web page design that could be possibly used by authorities or auditing firms to audit and approve commercial web pages that comply to the standards. The recommendations shall cover what information consumers would like to see on commercial web pages. The contents of a web page are critically important in Electronic Commerce as it is the only interface between consumers and the merchant. Web Page Approval shall be a preferred way of identifying a web page to do online business by potential consumers. Consumer shall have increased confidence …


Virtual Reality And The Modern Ideology Of Order And Control, Craig I. Murrihy Jan 2000

Virtual Reality And The Modern Ideology Of Order And Control, Craig I. Murrihy

Theses : Honours

In this thesis I will examine the construction of the concept of Virtual Reality. I argue that rather than a technology of liberation as it is often perceived, virtual realities' conception has been influenced significantly by a discourse of control and order. I examine books, articles and films concerning Virtual Reality to support this claim. Furthermore this discourse of control and order is born out of a larger ideology of Western culture that values order and control. Throughout modernity this ideology has manifested itself through techniques and technologies of social and environmental control. I provide a brief historical outline highlighting …