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Graphics and Human Computer Interfaces Commons™
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Articles 31 - 60 of 97
Full-Text Articles in Graphics and Human Computer Interfaces
Integrating The Bullet Physics Engine Into Minecraft, Ethan Johnson
Integrating The Bullet Physics Engine Into Minecraft, Ethan Johnson
Student Academic Conference
During the past fall semester, I started a programming project called Rayon which is designed to be a realistic physics engine implementation that runs alongside the videogame Minecraft. It is a library which Minecraft mod developers can use to implement realistic entity movement into their own mods. Rayon, being entirely written in the Java programming language, currently uses a port of the Bullet physics engine called JBullet which is very outdated and no longer being maintained. To find a more performant solution, I have set out to replace JBullet with an alternative library called LibBulletJME which is designed to interface …
Tenet: Triple Excitation Network For Video Salient Object Detection, Sucheng Ren, Chu Han, Xin Yang, Guoqiang Han, Shengfeng He
Tenet: Triple Excitation Network For Video Salient Object Detection, Sucheng Ren, Chu Han, Xin Yang, Guoqiang Han, Shengfeng He
Research Collection School Of Computing and Information Systems
In this paper, we propose a simple yet effective approach, named Triple Excitation Network, to reinforce the training of video salient object detection (VSOD) from three aspects, spatial, temporal, and online excitations. These excitation mechanisms are designed following the spirit of curriculum learning and aim to reduce learning ambiguities at the beginning of training by selectively exciting feature activations using ground truth. Then we gradually reduce the weight of ground truth excitations by a curriculum rate and replace it by a curriculum complementary map for better and faster convergence. In particular, the spatial excitation strengthens feature activations for clear object …
Storage Management Strategy In Mobile Phones For Photo Crowdsensing, En Wang, Zhengdao Qu, Xinyao Liang, Xiangyu Meng, Yongjian Yang, Dawei Li, Weibin Meng
Storage Management Strategy In Mobile Phones For Photo Crowdsensing, En Wang, Zhengdao Qu, Xinyao Liang, Xiangyu Meng, Yongjian Yang, Dawei Li, Weibin Meng
Department of Computer Science Faculty Scholarship and Creative Works
In mobile crowdsensing, some users jointly finish a sensing task through the sensors equipped in their intelligent terminals. In particular, the photo crowdsensing based on Mobile Edge Computing (MEC) collects pictures for some specific targets or events and uploads them to nearby edge servers, which leads to richer data content and more efficient data storage compared with the common mobile crowdsensing; hence, it has attracted an important amount of attention recently. However, the mobile users prefer uploading the photos through Wifi APs (PoIs) rather than cellular networks. Therefore, photos stored in mobile phones are exchanged among users, in order to …
Neighbourhood Structure Preserving Cross-Modal Embedding For Video Hyperlinking, Yanbin Hao, Chong-Wah Ngo, Benoit Huet
Neighbourhood Structure Preserving Cross-Modal Embedding For Video Hyperlinking, Yanbin Hao, Chong-Wah Ngo, Benoit Huet
Research Collection School Of Computing and Information Systems
Video hyperlinking is a task aiming to enhance the accessibility of large archives, by establishing links between fragments of videos. The links model the aboutness between fragments for efficient traversal of video content. This paper addresses the problem of link construction from the perspective of cross-modal embedding. To this end, a generalized multi-modal auto-encoder is proposed.& x00A0;The encoder learns two embeddings from visual and speech modalities, respectively, whereas each of the embeddings performs self-modal and cross-modal translation of modalities. Furthermore, to preserve the neighbourhood structure of fragments, which is important for video hyperlinking, the auto-encoder is devised to model data …
Shellnet: Efficient Point Cloud Convolutional Neural Networks Using Concentric Shells Statistics, Zhiyuan Zhang, Binh-Son Hua, Sai-Kit Yeung
Shellnet: Efficient Point Cloud Convolutional Neural Networks Using Concentric Shells Statistics, Zhiyuan Zhang, Binh-Son Hua, Sai-Kit Yeung
Research Collection School Of Computing and Information Systems
Deep learning with 3D data has progressed significantly since the introduction of convolutional neural networks that can handle point order ambiguity in point cloud data. While being able to achieve good accuracies in various scene understanding tasks, previous methods often have low training speed and complex network architecture. In this paper, we address these problems by proposing an efficient end-to-end permutation invariant convolution for point cloud deep learning. Our simple yet effective convolution operator named ShellConv uses statistics from concentric spherical shells to define representative features and resolve the point order ambiguity, allowing traditional convolution to perform on such features. …
Rotation Invariant Convolutions For 3d Point Clouds Deep Learning, Zhiyuan Zhang, Binh-Son Hua, David W. Rosen, Sai-Kit Yeung
Rotation Invariant Convolutions For 3d Point Clouds Deep Learning, Zhiyuan Zhang, Binh-Son Hua, David W. Rosen, Sai-Kit Yeung
Research Collection School Of Computing and Information Systems
Recent progresses in 3D deep learning has shown that it is possible to design special convolution operators to consume point cloud data. However, a typical drawback is that rotation invariance is often not guaranteed, resulting in networks that generalizes poorly to arbitrary rotations. In this paper, we introduce a novel convolution operator for point clouds that achieves rotation invariance. Our core idea is to use low-level rotation invariant geometric features such as distances and angles to design a convolution operator for point cloud learning. The well-known point ordering problem is also addressed by a binning approach seamlessly built into the …
Multimodal Transformer Networks For End-To-End Video-Grounded Dialogue Systems, Hung Le, Doyen Sahoo, Nancy F. Chen, Steven C. H. Hoi
Multimodal Transformer Networks For End-To-End Video-Grounded Dialogue Systems, Hung Le, Doyen Sahoo, Nancy F. Chen, Steven C. H. Hoi
Research Collection School Of Computing and Information Systems
Developing Video-Grounded Dialogue Systems (VGDS), where a dialogue is conducted based on visual and audio aspects of a given video, is significantly more challenging than traditional image or text-grounded dialogue systems because (1) feature space of videos span across multiple picture frames, making it difficult to obtain semantic information; and (2) a dialogue agent must perceive and process information from different modalities (audio, video, caption, etc.) to obtain a comprehensive understanding. Most existing work is based on RNNs and sequence-to-sequence architectures, which are not very effective for capturing complex long-term dependencies (like in videos). To overcome this, we propose Multimodal …
Kgat: Knowledge Graph Attention Network For Recommendation, Xiang Wang, Xiangnan He, Yixin Cao, Meng Liu, Tat-Seng Chua
Kgat: Knowledge Graph Attention Network For Recommendation, Xiang Wang, Xiangnan He, Yixin Cao, Meng Liu, Tat-Seng Chua
Research Collection School Of Computing and Information Systems
To provide more accurate, diverse, and explainable recommendation, it is compulsory to go beyond modeling user-item interactions and take side information into account. Traditional methods like factorization machine (FM) cast it as a supervised learning problem, which assumes each interaction as an independent instance with side information encoded. Due to the overlook of the relations among instances or items (e.g., the director of a movie is also an actor of another movie), these methods are insufficient to distill the collaborative signal from the collective behaviors of users. In this work, we investigate the utility of knowledge graph (KG), which breaks …
Multi-Channel Graph Neural Network For Entity Alignment, Yixin Cao, Zhiyuan Liu, Chengjiang Li, Zhiyuan Liu, Juanzi Li, Tat-Seng Chua
Multi-Channel Graph Neural Network For Entity Alignment, Yixin Cao, Zhiyuan Liu, Chengjiang Li, Zhiyuan Liu, Juanzi Li, Tat-Seng Chua
Research Collection School Of Computing and Information Systems
Entity alignment typically suffers from the issues of structural heterogeneity and limited seed alignments. In this paper, we propose a novel Multi-channel Graph Neural Network model (MuGNN) to learn alignment-oriented knowledge graph (KG) embeddings by robustly encoding two KGs via multiple channels. Each channel encodes KGs via different relation weighting schemes with respect to self-attention towards KG completion and cross-KG attention for pruning exclusive entities respectively, which are further combined via pooling techniques. Moreover, we also infer and transfer rule knowledge for completing two KGs consistently. MuGNN is expected to reconcile the structural differences of two KGs, and thus make …
Personalized Fashion Recommendation With Visual Explanations Based On Multimodal Attention Network: Towards Visually Explainable Recommendation, Xu Chen, Hanxiong Chen, Hongteng Xu, Yongfeng Zhang, Yixin Cao, Zheng Qin, Hongyuan Zha
Personalized Fashion Recommendation With Visual Explanations Based On Multimodal Attention Network: Towards Visually Explainable Recommendation, Xu Chen, Hanxiong Chen, Hongteng Xu, Yongfeng Zhang, Yixin Cao, Zheng Qin, Hongyuan Zha
Research Collection School Of Computing and Information Systems
Fashion recommendation has attracted increasing attention from both industry and academic communities. This paper proposes a novel neural architecture for fashion recommendation based on both image region-level features and user review information. Our basic intuition is that: for a fashion image, not all the regions are equally important for the users, i.e., people usually care about a few parts of the fashion image. To model such human sense, we learn an attention model over many pre-segmented image regions, based on which we can understand where a user is really interested in on the image, and correspondingly, represent the image in …
Learning Spatio-Temporal Representation With Local And Global Diffusion, Zhaofan Qiu, Ting Yao, Chong-Wah Ngo, Xinmei Tian, Tao Mei
Learning Spatio-Temporal Representation With Local And Global Diffusion, Zhaofan Qiu, Ting Yao, Chong-Wah Ngo, Xinmei Tian, Tao Mei
Research Collection School Of Computing and Information Systems
Convolutional Neural Networks (CNN) have been regarded as a powerful class of models for visual recognition problems. Nevertheless, the convolutional filters in these networks are local operations while ignoring the large-range dependency. Such drawback becomes even worse particularly for video recognition, since video is an information-intensive media with complex temporal variations. In this paper, we present a novel framework to boost the spatio-temporal representation learning by Local and Global Diffusion (LGD). Specifically, we construct a novel neural network architecture that learns the local and global representations in parallel. The architecture is composed of LGD blocks, where each block updates local …
Exploring Object Relation In Mean Teacher For Cross-Domain Detection, Qi Cai, Yingwei Pan, Chong-Wah Ngo, Xinmei Tian, Lingyu Duan, Ting Yao
Exploring Object Relation In Mean Teacher For Cross-Domain Detection, Qi Cai, Yingwei Pan, Chong-Wah Ngo, Xinmei Tian, Lingyu Duan, Ting Yao
Research Collection School Of Computing and Information Systems
Rendering synthetic data (e.g., 3D CAD-rendered images) to generate annotations for learning deep models in vision tasks has attracted increasing attention in recent years. However, simply applying the models learnt on synthetic images may lead to high generalization error on real images due to domain shift. To address this issue, recent progress in cross-domain recognition has featured the Mean Teacher, which directly simulates unsupervised domain adaptation as semi-supervised learning. The domain gap is thus naturally bridged with consistency regularization in a teacher-student scheme. In this work, we advance this Mean Teacher paradigm to be applicable for crossdomain detection. Specifically, we …
R2gan: Cross-Modal Recipe Retrieval With Generative Adversarial Network, Bin Zhu, Chong-Wah Ngo, Jingjing Chen, Yanbin Hao
R2gan: Cross-Modal Recipe Retrieval With Generative Adversarial Network, Bin Zhu, Chong-Wah Ngo, Jingjing Chen, Yanbin Hao
Research Collection School Of Computing and Information Systems
Representing procedure text such as recipe for crossmodal retrieval is inherently a difficult problem, not mentioning to generate image from recipe for visualization. This paper studies a new version of GAN, named Recipe Retrieval Generative Adversarial Network (R2GAN), to explore the feasibility of generating image from procedure text for retrieval problem. The motivation of using GAN is twofold: learning compatible cross-modal features in an adversarial way, and explanation of search results by showing the images generated from recipes. The novelty of R2GAN comes from architecture design, specifically a GAN with one generator and dual discriminators is used, which makes the …
Seeing Eye To Eye: A Machine Learning Approach To Automated Saccade Analysis, Maigh Attre
Seeing Eye To Eye: A Machine Learning Approach To Automated Saccade Analysis, Maigh Attre
Honors Scholar Theses
Abnormal ocular motility is a common manifestation of many underlying pathologies particularly those that are neurological. Dynamics of saccades, when the eye rapidly changes its point of fixation, have been characterized for many neurological disorders including concussions, traumatic brain injuries (TBI), and Parkinson’s disease. However, widespread saccade analysis for diagnostic and research purposes requires the recognition of certain eye movement parameters. Key information such as velocity and duration must be determined from data based on a wide set of patients’ characteristics that may range in eye shapes and iris, hair and skin pigmentation [36]. Previous work on saccade analysis has …
Experimental Investigation On The Effects Of Website Aesthetics On User Performance In Different Virtual Tasks, Meinald T. Thielsch, Russell Haines, Leonie Flacke
Experimental Investigation On The Effects Of Website Aesthetics On User Performance In Different Virtual Tasks, Meinald T. Thielsch, Russell Haines, Leonie Flacke
Information Technology & Decision Sciences Faculty Publications
In Human-Computer Interaction research, the positive effect of aesthetics on users' subjective impressions and reactions is well-accepted. However, results regarding the influence of interface aesthetics on a user's individual performance as an objective outcome are very mixed, yet of urgent interest due to the proceeding of digitalization. In this web-based experiment (N = 331), the effect of interface aesthetics on individual performance considering three different types of tasks (search, creative, and transfer tasks) is investigated. The tasks were presented on an either aesthetic or unaesthetic website, which differed significantly in subjective aesthetics. Goal orientation (learning versus performance goals) was included …
Task Relation Networks, Jianshu Li, Pan Zhou, Yunpeng Chen, Jian Zhao, Sujoy Roy, Shuicheng Yan, Jiashi Feng, Terence Sim
Task Relation Networks, Jianshu Li, Pan Zhou, Yunpeng Chen, Jian Zhao, Sujoy Roy, Shuicheng Yan, Jiashi Feng, Terence Sim
Research Collection School Of Computing and Information Systems
Multi-task learning is popular in machine learning and computer vision. In multitask learning, properly modeling task relations is important for boosting the performance of jointly learned tasks. Task covariance modeling has been successfully used to model the relations of tasks but is limited to homogeneous multi-task learning. In this paper, we propose a feature based task relation modeling approach, suitable for both homogeneous and heterogeneous multi-task learning. First, we propose a new metric to quantify the relations between tasks. Based on the quantitative metric, we then develop the task relation layer, which can be combined with any deep learning architecture …
Modeling Movement Decisions In Networks: A Discrete Choice Model Approach, Larry Lin Junjie
Modeling Movement Decisions In Networks: A Discrete Choice Model Approach, Larry Lin Junjie
Dissertations and Theses Collection (Open Access)
In this dissertation, we address the subject of modeling and simulation of agents and their movement decision in a network environment. We emphasize the development of high quality agent-based simulation models as a prerequisite before utilization of the model as an evaluation tool for various recommender systems and policies. To achieve this, we propose a methodological framework for development of agent-based models, combining approaches such as discrete choice models and data-driven modeling.
The discrete choice model is widely used in the field of transportation, with a distinct utility function (e.g., demand or revenue-driven). Through discrete choice models, the movement decision …
Automatic Performance Optimization On Heterogeneous Computer Systems Using Manycore Coprocessors, Chenggang Lai
Automatic Performance Optimization On Heterogeneous Computer Systems Using Manycore Coprocessors, Chenggang Lai
Graduate Theses and Dissertations
Emerging computer architectures and advanced computing technologies, such as Intel’s Many Integrated Core (MIC) Architecture and graphics processing units (GPU), provide a promising solution to employ parallelism for achieving high performance, scalability and low power consumption. As a result, accelerators have become a crucial part in developing supercomputers. Accelerators usually equip with different types of cores and memory. It will compel application developers to reach challenging performance goals. The added complexity has led to the development of task-based runtime systems, which allow complex computations to be expressed as task graphs, and rely on scheduling algorithms to perform load balancing between …
Dynamic 3d Network Data Visualization, Brok Stafford
Dynamic 3d Network Data Visualization, Brok Stafford
Computer Science and Computer Engineering Undergraduate Honors Theses
Monitoring network traffic has always been an arduous and tedious task because of the complexity and sheer volume of network data that is being consistently generated. In addition, network growth and new technologies are rapidly increasing these levels of complexity and volume. An effective technique in understanding and managing a large dataset, such as network traffic, is data visualization. There are several tools that attempt to turn network traffic into visual stimuli. Many of these do so in 2D space and those that are 3D lack the ability to display network patterns effectively. Existing 3D network visualization tools lack user …
Improving The Efficacy Of Context-Aware Applications, Jon C. Hammer
Improving The Efficacy Of Context-Aware Applications, Jon C. Hammer
Graduate Theses and Dissertations
In this dissertation, we explore methods for enhancing the context-awareness capabilities of modern computers, including mobile devices, tablets, wearables, and traditional computers. Advancements include proposed methods for fusing information from multiple logical sensors, localizing nearby objects using depth sensors, and building models to better understand the content of 2D images.
First, we propose a system called Unagi, designed to incorporate multiple logical sensors into a single framework that allows context-aware application developers to easily test new ideas and create novel experiences. Unagi is responsible for collecting data, extracting features, and building personalized models for each individual user. We demonstrate the …
Ancr—An Adaptive Network Coding Routing Scheme For Wsns With Different-Success-Rate Links †, Xiang Ji, Anwen Wang, Chunyu Li, Chun Ma, Yao Peng, Dajin Wang, Qingyi Hua, Feng Chen, Dingyi Fang
Ancr—An Adaptive Network Coding Routing Scheme For Wsns With Different-Success-Rate Links †, Xiang Ji, Anwen Wang, Chunyu Li, Chun Ma, Yao Peng, Dajin Wang, Qingyi Hua, Feng Chen, Dingyi Fang
Department of Computer Science Faculty Scholarship and Creative Works
As the underlying infrastructure of the Internet of Things (IoT), wireless sensor networks (WSNs) have been widely used in many applications. Network coding is a technique in WSNs to combine multiple channels of data in one transmission, wherever possible, to save node’s energy as well as increase the network throughput. So far most works on network coding are based on two assumptions to determine coding opportunities: (1) All the links in the network have the same transmission success rate; (2) Each link is bidirectional, and has the same transmission success rate on both ways. However, these assumptions may not be …
Correcting Pedestrian Dead Reckoning With Monte Carlo Localization Boxed For Indoor Navigation, Akira T. Murphy
Correcting Pedestrian Dead Reckoning With Monte Carlo Localization Boxed For Indoor Navigation, Akira T. Murphy
Honors Theses
Localization of phones is a ubiquitous part of the modern mobile electronics landscape. However, there are many situations where the current method of networked localization fails. A Pedestrian Dead Reckoning System where the location of the user is calculated by counting the steps and direction of the user was implemented as an iOS app with python for data analysis. A novel algorithm for wireless sensor localization using Ad-Hoc Bluetooth networks was proposed. A small experiment was performed proving that the system is nearly equal to state of the art algorithms.
An Indicator Of Inclusion With Applications To Computer Vision, Florentin Smarandache, Ovidiu Ilie Sandru
An Indicator Of Inclusion With Applications To Computer Vision, Florentin Smarandache, Ovidiu Ilie Sandru
Branch Mathematics and Statistics Faculty and Staff Publications
In this paper we present an algorithmic process of necessary operations for the automatic movement of a predefined object from a video image in the target region of that image, intended to facilitate the implementation of specialized software applications in solving this kind of problems.
Salad: A Multimodal Approach For Contextual Video Advertising, Chen Xiang, Tam Nguyen, Mohan Kankanhalli
Salad: A Multimodal Approach For Contextual Video Advertising, Chen Xiang, Tam Nguyen, Mohan Kankanhalli
Computer Science Faculty Publications
The explosive growth of multimedia data on Internet has created huge opportunities for online video advertising. In this paper, we propose a novel advertising technique called SalAd, which utilizes textual information, visual content and the webpage saliency, to automatically associate the most suitable companion ads with online videos. Unlike most existing approaches that only focus on selecting the most relevant ads, SalAd further considers the saliency of selected ads to reduce intentional ignorance. SalAd consists of three basic steps. Given an online video and a set of advertisements, we first roughly identify a set of relevant ads based on the …
An Immersive Telepresence System Using Rgb-D Sensors And Head-Mounted Display, Xinzhong Lu, Ju Shen, Saverio Perugini, Jianjun Yang
An Immersive Telepresence System Using Rgb-D Sensors And Head-Mounted Display, Xinzhong Lu, Ju Shen, Saverio Perugini, Jianjun Yang
Computer Science Faculty Publications
We present a tele-immersive system that enables people to interact with each other in a virtual world using body gestures in addition to verbal communication. Beyond the obvious applications, including general online conversations and gaming, we hypothesize that our proposed system would be particularly beneficial to education by offering rich visual contents and interactivity. One distinct feature is the integration of egocentric pose recognition that allows participants to use their gestures to demonstrate and manipulate virtual objects simultaneously. This functionality enables the instructor to effectively and efficiently explain and illustrate complex concepts or sophisticated problems in an intuitive manner. The …
Automatic Video Self Modeling For Voice Disorder, Ju Shen, Changpeng Ti, Anusha Raghunathan, Sen-Ching S. Cheung, Rita Patel
Automatic Video Self Modeling For Voice Disorder, Ju Shen, Changpeng Ti, Anusha Raghunathan, Sen-Ching S. Cheung, Rita Patel
Computer Science Faculty Publications
Video self modeling (VSM) is a behavioral intervention technique in which a learner models a target behavior by watching a video of him- or herself. In the field of speech language pathology, the approach of VSM has been successfully used for treatment of language in children with Autism and in individuals with fluency disorder of stuttering. Technical challenges remain in creating VSM contents that depict previously unseen behaviors. In this paper, we propose a novel system that synthesizes new video sequences for VSM treatment of patients with voice disorders. Starting with a video recording of a voice-disorder patient, the proposed …
Compression Of Video Tracking And Bandwidth Balancing Routing In Wireless Multimedia Sensor Networks, Yin Wang, Jianjun Yang, Ju Shen, Bryson Payne, Juan Guo, Kun Hua
Compression Of Video Tracking And Bandwidth Balancing Routing In Wireless Multimedia Sensor Networks, Yin Wang, Jianjun Yang, Ju Shen, Bryson Payne, Juan Guo, Kun Hua
Computer Science Faculty Publications
There has been a tremendous growth in multimedia applications over wireless networks. Wireless Multimedia Sensor Networks(WMSNs) have become the premier choice in many research communities and industry. Many state-of-art applications, such as surveillance, traffic monitoring, and remote heath care are essentially video tracking and transmission in WMSNs. The transmission speed is constrained by the big file size of video data and fixed bandwidth allocation in constant routing paths. In this paper, we present a CamShift based algorithm to compress the tracking of videos. Then we propose a bandwidth balancing strategy in which each sensor node is able to dynamically select …
Leading Undergraduate Students To Big Data Generation, Jianjun Yang, Ju Shen
Leading Undergraduate Students To Big Data Generation, Jianjun Yang, Ju Shen
Computer Science Faculty Publications
People are facing a flood of data today. Data are being collected at unprecedented scale in many areas, such as networking, image processing, virtualization, scientific computation, and algorithms. The huge data nowadays are called Big Data. Big data is an all encompassing term for any collection of data sets so large and complex that it becomes difficult to process them using traditional data processing applications. In this article, the authors present a unique way which uses network simulator and tools of image processing to train students abilities to learn, analyze, manipulate, and apply Big Data. Thus they develop students hands-on …
Hole Detection And Shape-Free Representation And Double Landmarks Based Geographic Routing In Wireless Sensor Networks, Jianjun Yang, Zongming Fei, Ju Shen
Hole Detection And Shape-Free Representation And Double Landmarks Based Geographic Routing In Wireless Sensor Networks, Jianjun Yang, Zongming Fei, Ju Shen
Computer Science Faculty Publications
In wireless sensor networks, an important issue of geographic routing is “local minimum” problem, which is caused by a “hole” that blocks the greedy forwarding process. Existing geographic routing algorithms use perimeter routing strategies to find a long detour path when such a situation occurs. To avoid the long detour path, recent research focuses on detecting the hole in advance, then the nodes located on the boundary of the hole advertise the hole information to the nodes near the hole. Hence the long detour path can be avoided in future routing. We propose a heuristic hole detecting algorithm which identifies …
Motivation And Learning Of Non-Traditional Computing Education Students In A Web-Based Combined Laboratory, Michael Jesse Green
Motivation And Learning Of Non-Traditional Computing Education Students In A Web-Based Combined Laboratory, Michael Jesse Green
CCAC Theses and Dissertations
Hands-on experiential learning activities are an important component of computing education disciplines. Laboratory environments provide learner access to real world equipment for completing experiments. Local campus facilities are commonly used to host laboratory classes. While campus facilities afford hands-on experience with real equipment high maintenance costs, restricted access, and limited flexibility diminish laboratory effectiveness. Web-based simulation and remote laboratory formats have emerged as low cost options, which allow open access and learner control. Simulation lacks fidelity and remote laboratories are considered too complex for novice learners.
A web-based combined laboratory format incorporates the benefits of each format while mitigating the …