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Articles 31 - 57 of 57

Full-Text Articles in Graphics and Human Computer Interfaces

Design Of Personalised M-Learning Curriculum Implementation Model For Diploma In Hospitality Management, Ramalingam R Moganadass Jun 2020

Design Of Personalised M-Learning Curriculum Implementation Model For Diploma In Hospitality Management, Ramalingam R Moganadass

Student Works (2020-2029)

Personalised m-learning allows learner to create learning experience around his mobile devices by tailoring learning materials according to his demand. This could be possible by incorporating personalised m-learning into formal education to assist students to fulfil their learning needs and learning outcomes. Therefore, this study was conducted to develop a personalised m-learning curriculum implementation model for students enrolled in Food and Beverage Service course in their diploma in hospitality programme. This study employed the Design and Development Research (DDR) approach. The Needs Analysis phases is the first phase which aimed to investigate problems and justifications for developing the personalised m-learning …


Generating Acoustic Projections Using 3d Models, Jake A. Brazelton May 2020

Generating Acoustic Projections Using 3d Models, Jake A. Brazelton

Senior Honors Projects, 2020-current

Raytracing is used in commercial graphics engines most commonly for lighting effects, but it also has many uses when it comes to acoustic simulation. Adopted directly from these computer graphics programs, the formulas presented herein enable the visualization of acoustic intensity levels throughout a 3D space using Python 3 and the OpenGL library. In addition to visualization, they also provide the ability to calculate the reverberation time and critical distance of an enclosed space in relation to its size and material makeup. The described application bundles all of these components together in a Qt5 application that allows users to view …


Tidytouch: An Interactive Visualization Tool For Data Science Education, Jonah E. Devaney May 2020

Tidytouch: An Interactive Visualization Tool For Data Science Education, Jonah E. Devaney

Undergraduate Honors Theses

Accessibility and usability of software define the programs used for both professional and academic activities. While many proprietary tools are easy to grasp, some challenges exist in using more technical resources, such as the statistical programming language R. The creative project tidyTouch is a web application designed to help educate any user in basic R data visualization and transformation using the popular ggplot2 and dplyr packages. Providing point-and-click interactivity to explore potential modifications of graphics for data presentation, the application uses an intuitive interface to make R more accessible to those without programming experience. This project is in a state …


Collecting Virtual And Augmented Reality In The Twenty-First Century Library, Matthew Hannah, Sarah Huber, Sorin Adam Matei Mar 2019

Collecting Virtual And Augmented Reality In The Twenty-First Century Library, Matthew Hannah, Sarah Huber, Sorin Adam Matei

Matei Interdisciplinary Research Collaboratory

In this paper, we discuss possible pedagogical applications for virtual and augmented reality (VR and AR), within a humanities/social sciences curriculum, articulating a critical need for academic libraries to collect and curate 3D objects. We contend that building infrastructure is critical to keep pace with innovative pedagogies and scholarship. We offer theoretical avenues for libraries to build a repository 3D object files to be used in VR and AR tools and sketch some anticipated challenges. To build an infrastructure to support VR/AR collections, we have collaborated with College of Liberal Arts to pilot a program in which Libraries and CLA …


A New Design For The Hudson Community School District's Website, Shannon Michelle Horn Jan 2008

A New Design For The Hudson Community School District's Website, Shannon Michelle Horn

Honors Program Theses

Technology is increasingly becoming a bigger and more important part of our daily lives. Especially in such institutions as the public education system, the Internet is becoming more widely used as a source of information and a means of communication between the district and parents, students, the community, and even teachers. The Internet, and all forms of technology, is increasingly becoming the primary way people access information, especially in education. As more and more schools are depending on the Internet to promote their schools, they are in tum becoming dependent on how outsiders view their website as a first impression …


The Effect Of Interactivity And Instructional Exposure On Learning Effectiveness And Knowledge Retention: A Comparative Study Of Two U.S. Air Force Computer-Based Training (Cbt) Courses For Network User Licensing, Matthew J. Imperial Mar 2003

The Effect Of Interactivity And Instructional Exposure On Learning Effectiveness And Knowledge Retention: A Comparative Study Of Two U.S. Air Force Computer-Based Training (Cbt) Courses For Network User Licensing, Matthew J. Imperial

Theses and Dissertations

The United States Air Force (USAF) currently employs the use of computer-based training (CET) across a host of requirements. One such requirement is in the Information Assurance (IA) arena and involves the training/licensing of over one-million computer network end-users. USAF use of CETs has been shown to possess a potential for substantial fiscal savings. However, studies investigating the learning outcomes of learning effectiveness (initial learning) and knowledge retention (sustained learning) associated with USAF CETs are lacking.


Web-Based Counselling System, Supramaniam Suvarna Jan 2002

Web-Based Counselling System, Supramaniam Suvarna

Student Works (2000-2009)

Web counselling has brought us in a new virtual world of communication and solving problems together. Computer counseling has already evolved before the web has taken its roots. Initially it was more on programs which counsels and acts like educators. When the web evolved, online counselling was introduced where there were many mediums fro communication and counselling available. More people, who know the web, started experimenting on this medium for communication and counselling. Now, since most people who log on the web were there for communication like e-mail, chat and forum rather than finding information, e-mail servers like hotmail and …


Lecturing Materials Generating Tools (Lmagtool): Tools To Support Notes Generating Task, Yong Sein Law Jan 2002

Lecturing Materials Generating Tools (Lmagtool): Tools To Support Notes Generating Task, Yong Sein Law

Student Works (2000-2009)

Education is always a concern of everyone, especially educator like teachers, lecturers and tutors. To ensure their students learn more efficiently, they need a set of good teaching materials. Learning Material Generating Tool (LMaGTool) is a tool that provides various features to help them produce better teaching materials in shorter time. This tool is designed to operate under Microsoft Office applications environment, which is their familiar environment. Teaching programming language is more efficient with materials generated by LMaGTool. Codes can be displayed highlighted, and focused block-by-block, line-byline or word-by-word. A code simulator will help student to understand the code execution …


Interactive Multimedia Learning Arithmetic And Iq, Kesavan Raja Gopal Jan 2002

Interactive Multimedia Learning Arithmetic And Iq, Kesavan Raja Gopal

Student Works (2000-2009)

One of the most rapidly changing and exiting areas of education today is the development of computer based learning materials, especially interactive multimedia program that run on personal computer. These new technologies offer children, student and other people access to materials as never before Through the condensed storage capabilities of computer, multimedia can deliver large amount of information in the ways that make it manageable, approachable and useful. And by making it possible to access illustration and photographs, sound and video, as well as large amount of text, interactive multimedia program present learning arithmetic and IQ test to children in …


Sistem Multimedia Bedtime Stories, Mohd Zain Nittihirawati Jan 2002

Sistem Multimedia Bedtime Stories, Mohd Zain Nittihirawati

Student Works (2000-2009)

Sistem multimedia bedtime stories merupakan satu sistem interaktif yang dibangunkan untuk menarik minat kanak-kanak untuk membaca sambil berhibur. Sistem ini dibangunkan untuk menghasilkan satu pendekatan yang lebih praktikal dalam memupuk semangat membaca di kalangan kanak-kanak melalui kombinasi elemen-elemen multimedia yang digunakan. Selain itu, kekurangan pakej ini khususnya dalam pembacaan cerita di pasaran merupakan antara faktor sistem ini dibangunkan. Sistem ini diharap dapat memenuhi kekurangan yang terdapat dalam sistem yang sedia ada dan meningkatkan lagi semangat kanak-kanak untuk membaca dalam persekitaran yang lebih interaktif.


Siri Indeks Al-Quran Surah Al-Ikhlaas, Mohd. Zain Ammar Jan 2002

Siri Indeks Al-Quran Surah Al-Ikhlaas, Mohd. Zain Ammar

Student Works (2000-2009)

Kemajuan teknologi kini yang semakin berkembang pesat mula mendapat perhatian oleh masyarakat terutama dalam penggunaan komputer. Kini ia telah menjadi satu keperluan dalam membantu menyelesaikan masalah-masalah yang kompleks dan juga keperluannya dalam bidang pendidikan sebagai alat tambahan dalam membantu proses pembelajaran. Pakej perisian Siri lndeks AI-Quran merupakan satu aplikasi yang dibangunkan untuk menyebarkan maklumat tentang kitab suci AI-Quran dengan memberi fokus terhadap pencarian makna kalimat-kalimat AI-Quran secara elektronik. Ia mempunyai ciri-ciri sebuah aplikasi e-pembelajaran dengan memuatkan elemen-elemen multimedia seperti teks, audio, grafik dan animasi. lni dapat membantu proses pembelajaran menjadi lebih berkesan dan menarik. Pencarian maklumat dan pembelajaran secara tradisional …


Pakej Pembelajaran Selangkah Ke Dunia Abjad (Seda), Mohamed Kasah Liana Jan 2002

Pakej Pembelajaran Selangkah Ke Dunia Abjad (Seda), Mohamed Kasah Liana

Student Works (2000-2009)

Perkembangan teknologi komputer kini dilihat begitu pesat sekali hinggakan tiada tanda-tanda yang ia akan reda atau berhenti untuk seketika. Berbagai gambaran diberi mengenai rekabentuk dan keupayaan komputer pada masa hadapan. Malaysia tidak ketinggalan dalam menikmati arus pembangunan yang berasaskan komputer ini. Berikutan perkembangan ini maka timbullah idea untuk membangunkan suatu sistem pembelajaran berpakej yang menerapkan pelbagai unsur multimediaa berinteraktif. Pakej yang diberi nama "Pakej SEDA" memberikan pengenalan asas abjad-abjad untuk kanak-kanak usia 3 hinggalah 6 tahun, malah sesuai juga digunakan untuk kanak-kanak berusia kurang daripada lingkungan umur diatas. Alternatif kepada guru-guru di sekolah dalam mempelbagaikan kaedah mengajar kerana peranannya yang …


Interactive Mathematics Learning System (Smartmath), Regina Tay Regina Tay Jan 2002

Interactive Mathematics Learning System (Smartmath), Regina Tay Regina Tay

Student Works (2000-2009)

Interactive Mathematics Learning System (Smartmath) is a Web-based Multimedia Learning-teaching system for lower primary school level. Primary school students, teachers, and parents are the target users of this system. It can be used as a teaching tool or as a self-learning program. The strength of Smartmath is that it provides lessons to educate users about basic mathematics operations according to users age group. Lessons are provided for children aged 7 and 8 which can also be used by preschool children. There are interactive quizzes that test the student's understanding after each lesson. Games based on mathematic operations and numbers are …


Sistem Belajar Dan Menulis Jawi, Md. Salim Salhafiza Jan 2002

Sistem Belajar Dan Menulis Jawi, Md. Salim Salhafiza

Student Works (2000-2009)

Sistem Belajar Mengeja dan Menulis Jawi ini adalah sebuah sistem multimedia pembelajaran Jawi bagi kanak-kanak di dalam lingkungan umur 7 tahun hingga 9 tahun. Tujuan utama ia dibangunkan adalah untuk menyediakan alternatif kepada kanak-kanak untuk mempelajari jawi dalam persekitaran yang menggembirakan. Ini diharapkan dapat menarik minat kanak-kanak mempelajari Jawi serta seterusnya mengurangkan bilangan kanak-kanak yang ‘buta Jawi’. Sistem ini akana memudahkan kanak-kanak mempelajari cara-cara mengeja dan menulis Jawi menggunakan pendekatan kaedah grafik dan audio serta animasi menarik. Sistem ini akan dibangunkan menggunakan model GUIDE dengan pendekatan Interaksi Komputer Manusia (Human Computer Interaction). Perisian utama yang digunakan membangunkan sistem adalah Macromedia …


Multimedia Tools For The Creation Of Online Learning Materials : A Critique, Victor Augustine Udosen Dec 2001

Multimedia Tools For The Creation Of Online Learning Materials : A Critique, Victor Augustine Udosen

World Maritime University Dissertations

No abstract provided.


Computer Aided Learning Chinese Iiioms ( Calci), Chai Yam Yee Jan 2001

Computer Aided Learning Chinese Iiioms ( Calci), Chai Yam Yee

Student Works (2000-2009)

Computer aided learning have been implemented by lots of institutions and universities nowadays, due to the fast growing of information technology and the trend of moving towards paperless environment. Computer aided learning of Chinese idioms, is a package developed to assist students in the Chinese idioms study. This package is limited to Chinese idioms in 4 characters only. The package will provides the entire syllabus of Chinese idioms learned at primary and secondary school. It also contains idioms story, exercises and quizzes. The development of this package is assisted by multimedia tool to make it a more attractive, efficient and …


Lecture On-Line/On-Demand, Siew Ping Foo Jan 2001

Lecture On-Line/On-Demand, Siew Ping Foo

Student Works (2000-2009)

The on-line/on-demand lecture broadcasting is an ideal approach to meet the demand of effective and efficient communication for the fast growing web and multimedia technology. Thus, this project, the development of Lecture On-Line/On-Demand (LOL/LOD) broadcasting system provides the common functional components required for broadcasting both real time and not real time lectures. This will have resolved some existing education delivery bottlenecks such as time inconvenience, location dependence, space and tools limitation in the existing systems.Furthermore, there are viewer and administrator modules proposed for the LOL/LOD system. The viewer section allows the user to view, sort, search on-line or on-demand lectures …


V-Faculty, Kee Foo Leong Jan 2001

V-Faculty, Kee Foo Leong

Student Works (2000-2009)

The technology of graphics is moving to the era of three dimensions (30). In 1970s, people were using the text-based computer system. When the technique of 2D image processing was invented, people changed their system into 2D representation because of its ability to explain more information in only one image. Around 1990s 3D graphics have been pushed out to the market. Soon, people accepted 3D as an advance information representation medium. The most important achievement of 3D technology is the making of virtual reality, which provides human unlimited space and interactivity. The v- Faculty applies the concept of virtual reality …


Buku Masakan Multimedia, Abdul Jalil Suhailla Jan 2001

Buku Masakan Multimedia, Abdul Jalil Suhailla

Student Works (2000-2009)

Projek Latihan Ilmiah adalah kursus wajib bagi pelajar tahun 3 Fakulti Sains Komputer dan Teknologi Maklumat, Universiti Malaya Latihan Ilmiah II adalah sambungan dari kursus Latihan Ilmiah ini yang ditulis pada semester satu sesi 2000/2001. Latihan Ilmiah II merangkumi projek aplikasi oleh pelajar kepada penyelia dan moderator. Tajuk Latihan Ilmiah II saya ialah Buku Masakan Multimedia. Saya menggunakan perisian Macromedia Authorware 5.1 bagi proses pengimplementasian projek ini. Selain itu, saya juga telah menggunakan perisisan Macromedia Flash 4.0 bagi menambah grafik animasi pada buku masakan ini. Saya menggunakan model air terjun untuk menyiapkan projek ini. Fasa pertama dalam model ini ialah …


Educational Maze Game, Dziaudin Evy Nadzelina Jan 2001

Educational Maze Game, Dziaudin Evy Nadzelina

Student Works (2000-2009)

Tesis tahun akhir ini adalah alah satu daripada matapelajaran yang wajib diambil oleh penuntut tahun akhir pengajian Sains Komputer Dan Teknologi Maklumat. Ia membawa nilai sebanyak 9 kredit di mana nilai mata dikira dalarn pengijazahan. Tajuk tesis yang telah dipilih ialah Educational Maze Game iaitu satu permainan di dalam internet. Educational Maze Game ini adalah merupakan satu permainan yang mencari jalan keluar. Ia diselitkan dengan soalan-soalan khas untuk pelajar diperingkat sekolah menengah. Pengguna boleh memasuki ruang maze ini dimana ia merupakan satu dunia 3D dan berinteraksi di dalamnya. Objektif tesis ini ialah untuk memahirkan diri dalam penggunaan perkakasan 3D dan …


Sistem Maklumat Interaktif Minda Manusia, Mohd Salleh Feliawati Jan 2001

Sistem Maklumat Interaktif Minda Manusia, Mohd Salleh Feliawati

Student Works (2000-2009)

Di samping memenuhi syarat-syarat kursus, membuat projek untuk latihan ilmiah tahap akhir mempunyai kelebihan yang tersendiri samada kepada universiti, fakulti atau kepada pelajar itu sendiri. Dengan membuat projek sistem maklumat interaktif minda manusia ini, saya mendapat pendedahan sebenar tentang cara dan praktikal yang diperlukan dalam menjayakan projek ini. Jika sebelum ini pelajar disogok sepenuhnya dengan nota dan kuliah untuk menambah pengetahuan kini para pelajar mula belajar berdikari dan mempunyai inisiatif sendiri untuk mempelajari sesuatu yang baru agar tidak ketinggalan dan berjaya melakukan setiap arahan tugas yang diterima. Para pelajar sudah tidak malu untuk bertanya dan berkongsi pendapat dengan mereka yang …


Al-Quran Online, Abdullawapa Faoni Jan 2001

Al-Quran Online, Abdullawapa Faoni

Student Works (2000-2009)

Kemajuan bidang teknologi maklumat pada masa kini sangat menggalakkan di mana ia telah berkembang pesat bukan hanya membabitkan bidang Pendidikan sahaja malah turut membabitkan sektor lain. Perkembangan ini memerlukan kita melakukan beberapa perubahan bagi memenuhi kehendak masyarakat yang sentiasa mengikuti arus evolusi teknologi maklumat. Sesuatu perkara akan menjadi lebih mudah jika ianya dapat dicapai dengan hanya melayari internet. Sasaran projek membina sistem al-Quran online ini adalah untuk menyebarkan maklumat tentang kitab suci al-Quran dengan memberi focus terhadap pencaraian makna kalimah-kalimah al-Quran secara elektronik. Paparan surah adalah merangkumi surah-surah dalam juzu’ 30. Selain itu, terdapat juga ruangan forum yang meberi kemudahan …


Online Whiteboard, Bing Suang Chong Jan 2001

Online Whiteboard, Bing Suang Chong

Student Works (2000-2009)

The Network Integrated Whiteboard System is a audio integrated, graphics and network related application. This application creates a new pace on real-time presentation integrated with voice conferencing through networks, which are suitable for lecture presentation and Computer Based Education (CBE). This huge system will divide into three subsystems, or modules, and our team, which are constructed with three members, assign each subsystem to every member. The three subsystem mentioned are the whiteboard module, voice communication module and the server module. Mr. Wong Chan Weng will in charge in the voice communication module while Mr. Lee Chee Ching will cover the …


Pengkalan Web Bermaklumat Untuk Pmr (Bahasa Inggeris), Shuaid Ema Shuaida Aug 2000

Pengkalan Web Bermaklumat Untuk Pmr (Bahasa Inggeris), Shuaid Ema Shuaida

Student Works (2000-2009)

Dunia sekarang sedang menuju ke era yang lebih digital di mana teknologi maklumat menjadi satu wadah yang penting terutamanya di dalam bidang pendidikan. Bidang pendidikan juga maju setapak ke hadapan dengan penggunaan pengajaran yang berasaskan multimedia dan CD-Rom. la termasuk dengan kewujudan laman web yang berasaskan grafik dan teks yang menarik. Oleh itu, projek yang bakal dibangunkan ini iaitu Pangkalan Web Bermaklumat untuk Pelajar Penilaian Menengah Rendah (PMR), khusus untuk mata pelajaran bahasa lnggeris juga memberi banyak kemudahan dan kebaikan kepada pelajar-pelajar dan guru-guru yang memerlukannya. Objektif utama projek ini ialah untuk membangunkan pangkalan web yang menarik, padat, teliti dan …


Pakej Bantuan Pembelajaran Bagi Kanak-Kanak, Rameli Norma Aug 2000

Pakej Bantuan Pembelajaran Bagi Kanak-Kanak, Rameli Norma

Student Works (2000-2009)

Pakej Bantuan Pembelajaran Bagi Kanak-kanak Tadika(PBPKT) ini adalah merupakan satu alat bantuan yang dibangunkan dengan menggunakan perisian Director 7.0. Ia boleh menjadi alat perantara kepada para guru dan ibubapa untuk mendidik kanak-kanak dalam bentuk yang lebih menarik kerana ianya mempunyai pelbagai daya tarikan seperti bunyi, suara, gambar, animasi, lagu dan video bagi memudahkan kanak-kanak mertlahami apa yang hendak disampaikan. Selain itu juga mereka boleh berinteraksi dengan pakej ini. PBPKT ini mempunyai empat modul utama yang meliputi subjek seperti huruf, nombor, bentuk dan warna, yang mana subjek-subjek ini merupakan silibus bagi peringkat pra-sekolah. Pakej ini juga akan mendekati kanak-kanak secara psikologi. …


Interactive 3d Human-Head Multimedia System, Ahmad Shah Reezal Jan 2000

Interactive 3d Human-Head Multimedia System, Ahmad Shah Reezal

Student Works (2000-2009)

This document was organized in order to give to the reader or user a complete overview about the upcoming project, in the sense that the user should learn the theoretical concepts first and then be aware of how the concepts be applied, being presented meanwhile, some introduction, literation research, methodology, system analysis, system design, system development, system testing, the discussion on the problems occur and examples related with "Interactive 30 human Head Multimedia System". My advisor and supervisor for this thesis is Pn. Nurul Fazmidar Mohd. Noor and the moderator is Dr. Phang Keat Keong. The topic I chose is …


Design And Implementation Of A University Department Website, Margaret M. Rick Jan 2000

Design And Implementation Of A University Department Website, Margaret M. Rick

Graduate Research Papers

The website design cycle consists of four important components: (1) planning, (2) production, (3) implementation, and (4) operation. Within these components are a variety of vital tasks ranging from defining the objective and audience to conceptualizing the site, determining content, and creating, testing, and revising the site. Numerous rules or accepted principles guide the design process from color and font selection, to graphic creation, to site navigation layout. Once created, a website must be maintained: content should be updated and outside links verified on a regular basis. A site that is not maintained or kept current is of no benefit …