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Articles 3361 - 3390 of 4315
Full-Text Articles in Computer Sciences
Developing Digital Field Guides For Plants: A Study From The Perspective Of Users, Emily Roseanne Schwarz
Developing Digital Field Guides For Plants: A Study From The Perspective Of Users, Emily Roseanne Schwarz
Master's Theses
A field guide is a tool to identify an object of natural history. Field guides
cover a wide range of topics from plants to fungi, birds to mammals, and shells to minerals. Traditionally, field guides are books, usually small enough to be carried outdoors . They enjoy wide popularity in modern life; almost every American home and library owns at least one field guide, and the same is also true for other areas of the world.
At this time, companies, non-profits, and universities are developing computer
technologies to replace printed field guides for identifying plants. This thesis
examines the state …
Animation And Visualization Of 3d Underwater Sensor Networks, Matthew T. Tran
Animation And Visualization Of 3d Underwater Sensor Networks, Matthew T. Tran
Master's Theses
Simulation and visualization are critical for the development of new systems and protocols in the area of computer networking. As real-world field testing is expensive and time-consuming, simulations are often preferred as they can be performed repeatedly and inexpensively while still reflecting the outcome of field tests to an extent. Visualizations of the simulation and field test results often follow to provide researchers with a vivid animation of the events, allowing for a much more intuitive understanding of the system than tediously reading through trace files. While there are currently a multitude of simulators and animators for land-based networks, few …
A Relativistic Enhancement To Software Transactional Memory, Philip William Howard, Jonathan Walpole
A Relativistic Enhancement To Software Transactional Memory, Philip William Howard, Jonathan Walpole
Computer Science Faculty Publications and Presentations
Relativistic Programming is a technique that allows low overhead, linearly-scalable concurrent reads. It also allows joint access parallelism between readers and a writer. Unfortunately, it has so far been limited to a single writer so it does not scale on the write side. Software Transactional Memory (STM) is a technique that allows programs to take advantage of disjoint access parallelism on both the read-side and write-side. Unfortunately, STM systems have a higher overhead than many other synchronization mechanisms so although STM scales, STM starts from a lower baseline. We propose combining relativistic programming and software transactional memory in a way …
Measuring Api Documentation On The Web, Chris Parnin, Christoph Treude
Measuring Api Documentation On The Web, Chris Parnin, Christoph Treude
Research Collection School Of Computing and Information Systems
Software development blogs, developer forums and Q&A websites are changing the way software is documented. With these tools, developers can create and communicate knowledge and experiences without relying on a central authority to provide official documentation. Instead, any content created by a developer is just a web search away. To understand whether documentation via social media can replace or augment more traditional forms of documentation, we study the extent to which the methods of one particular API — jQuery — are documented on the Web. We analyze 1,730 search results and show that software development blogs in particular cover 87.9% …
How Do Programmers Ask And Answer Questions On The Web? (Nier Track), Christoph Treude, Ohad Barzilay, Margaret-Anne Storey
How Do Programmers Ask And Answer Questions On The Web? (Nier Track), Christoph Treude, Ohad Barzilay, Margaret-Anne Storey
Research Collection School Of Computing and Information Systems
Question and Answer (Q&A) websites, such as Stack Overflow, use social media to facilitate knowledge exchange between programmers and fill archives with millions of entries that contribute to the body of knowledge in software development. Understanding the role of Q&A websites in the documentation landscape will enable us to make recommendations on how individuals and companies can leverage this knowledge effectively. In this paper, we analyze data from Stack Overflow to categorize the kinds of questions that are asked, and to explore which questions are answered well and which ones remain unanswered. Our preliminary findings indicate that Q&A websites are …
Second International Workshop On Web 2.0 For Software Engineering (Web2se 2011), Christoph Treude, Margaret-Anne Storey, Arie Van Deursen, Andrew Begel, Sue Black
Second International Workshop On Web 2.0 For Software Engineering (Web2se 2011), Christoph Treude, Margaret-Anne Storey, Arie Van Deursen, Andrew Begel, Sue Black
Research Collection School Of Computing and Information Systems
Social software is built around an "architecture of participation" where user data is aggregated as a side-effect of using Web 2.0 applications. Web 2.0 implies that processes and tools are socially open, and that content can be used in several different contexts. Web 2.0 tools and technologies support interactive information sharing, data interoperability and user centered design. For instance, wikis, blogs, tags and feeds help us organize, manage and categorize content in an informal and collaborative way. Some of these technologies have made their way into collaborative software development processes and development platforms. These processes and environments are just scratching …
Configuring Global Software Teams: A Multi-Company Analysis Of Productivity, Quality, And Profits, Narayanasamy Ramasubbu, Marcelo Cataldo, Rajesh Krishna Balan, James Herbsleb
Configuring Global Software Teams: A Multi-Company Analysis Of Productivity, Quality, And Profits, Narayanasamy Ramasubbu, Marcelo Cataldo, Rajesh Krishna Balan, James Herbsleb
Research Collection School Of Computing and Information Systems
In this paper, we examined the impact of project-level configurational choices of globally distributed software teams on project productivity, quality, and profits. Our analysis used data from 362 projects of four different firms. These projects spanned a wide range of programming languages, application domain, process choices, and development sites spread over 15 countries and 5 continents. Our analysis revealed fundamental tradeoffs in choosing configurational choices that are optimized for productivity, quality, and/or profits. In particular, achieving higher levels of productivity and quality require diametrically opposed configurational choices. In addition, creating imbalances in the expertise and personnel distribution of project teams …
Sandcanvas: A Multi-Touch Art Medium Inspired By Sand Animation, Rubaiat Habib Kazi, Kien-Chuan Chua, Shengdong Zhao, Richard Christopher Davis, Kok-Lim Low
Sandcanvas: A Multi-Touch Art Medium Inspired By Sand Animation, Rubaiat Habib Kazi, Kien-Chuan Chua, Shengdong Zhao, Richard Christopher Davis, Kok-Lim Low
Research Collection School Of Computing and Information Systems
Sand animation is a performance art technique in which an artist tells stories by creating animated images with sand. Inspired by this medium, we have developed a new multitouch digital artistic medium named SandCanvas that simplifies the creation of sand animations. SandCanvas also goes beyond traditional sand animation with tools for mixing sand animation with video and replicating recorded free-form hand gestures. In this paper, we analyze common sand animation hand gestures, present SandCanvas’s intuitive UI, and describe implementation challenges we encountered. We also present an evaluation with professional and novice artists that shows the importance and unique affordances of …
Sandcanvas: New Possibilities In Sand Animation, Rubaiat Habib Kazi, Kien-Chuan Chua, Shengdong Zhao, Richard Christopher Davis, Kok-Lim Low
Sandcanvas: New Possibilities In Sand Animation, Rubaiat Habib Kazi, Kien-Chuan Chua, Shengdong Zhao, Richard Christopher Davis, Kok-Lim Low
Research Collection School Of Computing and Information Systems
Sand animation is a performance art technique in which an artist tells stories by creating animated images with sand. This video demonstrates the creative possibilities of SandCanvas, a new multi-touch digital artistic medium inspired by sand animation that simplifies the creation of sand animations. SandCanvas’s color and texture features enable faster, more dramatic transitions, while its mixed media and gesture recording features make it possible to create entirely new experiences. Session recording and frame capture complement these capabilities by simplifying postproduction of sand animation performances.
Prototyping Video Games With Animation, Richard C. Davis
Prototyping Video Games With Animation, Richard C. Davis
Research Collection School Of Computing and Information Systems
This paper outlines a proposed design for StorySketch, a new video game storyboarding system. StorySketch borrows ideas from the K-Sketch animation sketching system, which allows short animations to be created in minutes or seconds. We build on K-Sketch in four ways. key frame animation capabilities, a branching timeline view, microphone and web-cam support, and hooks to connect to online game design documents.
Design And Performance Analysis Of Mac Schemes For Wireless Sensor Networks Powered By Ambient Energy Harvesting, Zhi Ang Eu, Hwee-Pink Tan, Winston K. G. Seah
Design And Performance Analysis Of Mac Schemes For Wireless Sensor Networks Powered By Ambient Energy Harvesting, Zhi Ang Eu, Hwee-Pink Tan, Winston K. G. Seah
Research Collection School Of Computing and Information Systems
Energy consumption is a perennial issue in the design of wireless sensor networks (WSNs) which typically rely on portable sources like batteries for power. Recent advances in ambient energy harvesting technology have made it a potential and promising alternative source of energy for powering WSNs. By using energy harvesters with supercapacitors, WSNs are able to operate perpetually until hardware failure and in places where batteries are hard or impossible to replace. In this paper, we study the performance of different medium access control (MAC) schemes based on CSMA and polling techniques for WSNs which are solely powered by ambient energy …
Adaptation Of The Nevada Climate Change Data Portal Web Interface To Small-Screen Mobile Devices, Tsvetan Komarov
Adaptation Of The Nevada Climate Change Data Portal Web Interface To Small-Screen Mobile Devices, Tsvetan Komarov
Festival of Communities: UG Symposium (Posters)
Robust and convenient access to the Nevada Climate Change Data Portal is vital for the project’s success, because of the researchers’ need to gather and analyze large volumes of data with minimal effort. However, the current version of the data portal web interface is not optimized for small-screen mobile devices such as mobile phones, PDAs, iPads, NetBooks, and others. The proposed research will address this issue by exploring the current methods for creating a client-aware web interface adaptable to the variety of small-screen devices, designing and implementing the most appropriate solution, and finally, user testing of the implemented solution.
Interactivity-Constrained Server Provisioning In Large-Scale Distributed Virtual Environments, Nguyen Binh Duong Ta, Thang Nguyen, Suiping Zhou, Xueyan Tang, Wentong Cai, Rassul Ayani
Interactivity-Constrained Server Provisioning In Large-Scale Distributed Virtual Environments, Nguyen Binh Duong Ta, Thang Nguyen, Suiping Zhou, Xueyan Tang, Wentong Cai, Rassul Ayani
Research Collection School Of Computing and Information Systems
Maintaining interactivity is one of the key challenges in distributed virtual environments (DVE), e.g., online games, distributed simulations, etc., due to the large, heterogeneous Internet latencies; and the fact that clients in a DVE are usually geographically separated. In this paper, we consider a new problem, termed the interactivity-constrained server provisioning problem, whose goal is to minimize the number of distributed servers needed to achieve a pre-determined level of interactivity. We identify and formulate two variants of this new problem and show that they are both NP-hard via reductions to the set covering problem. We then propose several computationally efficient …
Online And Offline Ebook Management System Using W-Cms, Rohan Vibhandik
Online And Offline Ebook Management System Using W-Cms, Rohan Vibhandik
Master's Projects
In this internet and smart-phone era paper books are almost obsolete. Many developers have come up with the eBooks which can be read online on computer or on a smart-phone. Users can now access them offline any time without carrying a bulky pBook (Paper Book). The stable eBook application should restrict and control the use of contents to protect the copyrights. Encryption and enforcement of digital policies are generally managed by Digital Rights Management (DRM). The stable system for online as well as offline readers safeguard the intellectual properties for authors, publishers by providing a protection to their digital content, …
Video Chat Application For Facebook, Shirali Chokshi
Video Chat Application For Facebook, Shirali Chokshi
Master's Projects
This project is mainly written for the facebook users. In today’s world, there are many social networking sites available. Among those social networking web sites, facebook is widely used web site. Like all other social networking web sites, Facebook also provides many features to attract more and more users. But it lacks in providing the most important feature of social networking, i.e. video chat. I explore the different options and requirements needed to build the video chat application. I have also described the integration of the application with the facebook.
A High-Throughput Routing Metric For Reliable Multicast In Multi-Rate Wireless Mesh Networks, Xin Zhao, Jun Guo, Chun Tung Chou, Archan Misra, Sanjay Jha
A High-Throughput Routing Metric For Reliable Multicast In Multi-Rate Wireless Mesh Networks, Xin Zhao, Jun Guo, Chun Tung Chou, Archan Misra, Sanjay Jha
Research Collection School Of Computing and Information Systems
We propose a routing metric for enabling highthroughput reliable multicast in multi-rate wireless mesh networks. This new multicast routing metric, called expected multicast transmission time (EMTT), captures the combined effects of 1) MAC-layer retransmission-based reliability, 2) transmission rate diversity, 3) wireless broadcast advantage, and 4) link quality awareness. The EMTT of one-hop transmission of a multicast packet minimizes the amount of expected transmission time (including that required for retransmissions). This is achieved by allowing the sender to adapt its bit-rate for each ongoing transmission/retransmission, optimized exclusively for its nexthop receivers that have not yet received the multicast packet. We model …
Peercast: Improving Link Layer Multicast Through Cooperative Relaying, Jie Xiong, Romit Roy Choudhury
Peercast: Improving Link Layer Multicast Through Cooperative Relaying, Jie Xiong, Romit Roy Choudhury
Research Collection School Of Computing and Information Systems
Wireless multicast applications, such as MobiTV, web telecast, and multimedia classrooms, are gaining rapid popularity. The broadcast nature of the wireless channel is amenable to such multicasts because a single packet transmission can be received by all clients. Unfortunately, the rate of this transmission is bottlenecked by data rate of the weakest client, degrading system performance. Attempts to increase the data rate results in lower reliability and higher unfairness. This paper presents PeerCast, a wireless multicast protocol that engages clients in cooperative relaying. The main idea is simple. Instead of multicasting at the bottleneck rate, the access point transmits at …
Abstracting Events For Data Mining, David Lo, Ganesan Ramalingam, Venkatesh-Prasad Ranganath, Kapil Vaswani
Abstracting Events For Data Mining, David Lo, Ganesan Ramalingam, Venkatesh-Prasad Ranganath, Kapil Vaswani
Research Collection School Of Computing and Information Systems
An event is described herein as being representable by a quantified abstraction of the event. The event includes at least one predicate, and the at least one predicate has at least one constant symbol corresponding thereto. An instance of the constant symbol corresponding to the event is identified, and the instance of the constant symbol is replaced by a free variable to obtain an abstracted predicate. Thus, a quantified abstraction of the event is composed as a pair: the abstracted predicate and a mapping between the free variable and an instance of the constant symbol that corresponds to the predicate. …
Android Protection System: A Signed Code Security Mechanism For Smartphone Applications, Jonathan D. Stueckle
Android Protection System: A Signed Code Security Mechanism For Smartphone Applications, Jonathan D. Stueckle
Theses and Dissertations
This research develops the Android Protection System (APS), a hardware-implemented application security mechanism on Android smartphones. APS uses a hash-based white-list approach to protect mobile devices from unapproved application execution. Functional testing confirms this implementation allows approved content to execute on the mobile device while blocking unapproved content. Performance benchmarking shows system overhead during application installation increases linearly as the application package size increases. APS presents no noticeable performance degradation during application execution. The security mechanism degrades system performance only during application installation, when users expect delay. APS is implemented within the default Android application installation process. Applications are hashed …
Software And Critical Technology Protection Against Side Channel Analysis Through Dynamic Hardware Obfuscation, John R. Bochert
Software And Critical Technology Protection Against Side Channel Analysis Through Dynamic Hardware Obfuscation, John R. Bochert
Theses and Dissertations
Side Channel Analysis (SCA) is a method by which an adversary can gather information about a processor by examining the activity being done on a microchip though the environment surrounding the chip. Side Channel Analysis attacks use SCA to attack a microcontroller when it is processing cryptographic code, and can allow an attacker to gain secret information, like a crypto-algorithm's key. The purpose of this thesis is to test proposed dynamic hardware methods to increase the hardware security of a microprocessor such that the software code being run on the microprocessor can be made more secure without having to change …
An Energy Efficient Quality Adaptive Multi-Modal Sensor Framework For Context Recognition, Nirmalya Roy, Archan Misra, Christine Julien, Sajal K. Das, Jit Biswas
An Energy Efficient Quality Adaptive Multi-Modal Sensor Framework For Context Recognition, Nirmalya Roy, Archan Misra, Christine Julien, Sajal K. Das, Jit Biswas
Research Collection School Of Computing and Information Systems
Proliferation of mobile applications in unpredictable and changing environments requires applications to sense and act on changing operational contexts. In such environments, understanding the context of an entity is essential for adaptability of the application behavior to changing situations. In our view, context is a high-level representation of a user or entity’s state and can capture activities, relationships, capabilities, etc. Inherently, however, these high-level context measures are difficult to sense directly and instead must be inferred through the combination of many data sources. In pervasive computing environments where this context is of significant importance, a multitude of sensors is already …
A Virtualization-Based Approach For Zone Migration In Distributed Virtual Environments, Nguyen Binh Duong Ta, Thang Nguyen, Tran Nguyen, Do Nguyen, Xueyan Tang, Wentong Cai, Suiping Zhou
A Virtualization-Based Approach For Zone Migration In Distributed Virtual Environments, Nguyen Binh Duong Ta, Thang Nguyen, Tran Nguyen, Do Nguyen, Xueyan Tang, Wentong Cai, Suiping Zhou
Research Collection School Of Computing and Information Systems
This paper deals with the zone migration problem in large-scale distributed virtual environments (DVEs), e.g., massively multi-player online games, distributed military simulations, etc. To support real-time interactions among thousands of concurrent, geographically separated clients, a distributed server architecture is generally needed. In such architecture, the large virtual world can be partitioned into multiple smaller zones, enabling load distributions or zone-to-server mappings to improve interactivity. For example, a zone might be mapped (assigned) to a server location near most of its clients to reduce network latency. In this paper, we consider the problem of live zone migration over wide area networks …
A Comparison Of Relativistic And Reader-Writer Locking Approaches To Shared Data Access, Philip William Howard, Josh Triplett, Jonathan Walpole
A Comparison Of Relativistic And Reader-Writer Locking Approaches To Shared Data Access, Philip William Howard, Josh Triplett, Jonathan Walpole
Computer Science Faculty Publications and Presentations
This paper explores the relationship between reader-writer locking and relativistic programming approaches to managing accesses to shared data. It demonstrates that by placing certain restrictions on writers, relativistic programming allows more concurrency than reader-writer locking while still providing the same isolation guarantees. Relativistic programming also allows for a straightforward model for reasoning about the correctness of programs that allow concurrent read-write accesses.
Mining Iterative Generators And Representative Rules For Software Specification Discovery, David Lo, Jinyan Li, Limsoon Wong, Siau-Cheng Khoo
Mining Iterative Generators And Representative Rules For Software Specification Discovery, David Lo, Jinyan Li, Limsoon Wong, Siau-Cheng Khoo
Research Collection School Of Computing and Information Systems
Billions of dollars are spent annually on software-related cost. It is estimated that up to 45 percent of software cost is due to the difficulty in understanding existing systems when performing maintenance tasks (i.e., adding features, removing bugs, etc.). One of the root causes is that software products often come with poor, incomplete, or even without any documented specifications. In an effort to improve program understanding, Lo et al. have proposed iterative pattern mining which outputs patterns that are repeated frequently within a program trace, or across multiple traces, or both. Frequent iterative patterns reflect frequent program behaviors that likely …
Adnext: A Visit-Pattern-Aware Mobile Advertising System For Urban Commercial Complexes, Byoungjip Kim, Jin-Young Ha, Sangjeong Lee, Seungwoo Kang, Youngki Lee, Yunseok Rhee, Lama Nachman, Junehwa Song
Adnext: A Visit-Pattern-Aware Mobile Advertising System For Urban Commercial Complexes, Byoungjip Kim, Jin-Young Ha, Sangjeong Lee, Seungwoo Kang, Youngki Lee, Yunseok Rhee, Lama Nachman, Junehwa Song
Research Collection School Of Computing and Information Systems
As smartphones have become prevalent, mobile advertising is getting significant attention as being not only a killer application in future mobile commerce, but also as an important business model of emerging mobile applications to monetize them. In this paper, we present AdNext, a visit-pattern-aware mobile advertising system for urban commercial complexes. AdNext can provide highly relevant ads to users by predicting places that the users will next visit. AdNext predicts the next visit place by learning the sequential visit patterns of commercial complex users in a collective manner. As one of the key enabling techniques for AdNext, we develop a …
Evolution Of Developer Collaboration On The Jazz Platform: A Study Of A Large Scale Agile Project, Subhajit Datta, Renuka Sindhgatta, Bikram Sengupta
Evolution Of Developer Collaboration On The Jazz Platform: A Study Of A Large Scale Agile Project, Subhajit Datta, Renuka Sindhgatta, Bikram Sengupta
Research Collection School Of Computing and Information Systems
Collaboration is a key aspect of the agile philosophy of software development. As a software system matures over iterations, trends of developer collaboration can offer valuable insights into project dynamics. In this paper, we study evolution of developer collaboration for a large scale agile project on the Jazz platform. We construct networks of collaboration based on developer affiliations across comments on work items and file changes; and then compare parameters of such networks with established results from networks of scientific collaborations. The comparisons illuminate interesting facets of developer collaboration on the Jazz platform. Such perception helps deeper understanding of the …
An Open Source Infrastructure For 3d Virtual Worlds, Amita Kale
An Open Source Infrastructure For 3d Virtual Worlds, Amita Kale
Theses Digitization Project
This project is the fourth iteration of Geng. The main purpose of this iteration is to re-structure and enhance the Geng library. Geng is an ongoing project at the School of Computer Science and Engineering at California State University San Bernardino. Geng is derived from the words "Game" and "Engine". Geng is a platform independent library that can be used to construct 3D virtual worlds.
An Algorithm For Facial Expression Recognition To Assist Handicapped Individuals With Eating Disabilities, Anthony Rudolph De La Loza
An Algorithm For Facial Expression Recognition To Assist Handicapped Individuals With Eating Disabilities, Anthony Rudolph De La Loza
Theses Digitization Project
The purpose of this thesis is to describe an algorithm and implement a software system based upon facial expression recognition that will accurately determine the specific need of a handicapped individual pertaining to the eating process. Then based upon that need, determine the appropriate action that should be executed. This thesis aims to present a solution to allow a special needs individual to eat more efficienty and foster independence, while providing a platform for further research in the area of feature detection to assist individuals with special needs.
Automated Case Review System For Transitional Assistance, Don Minh Le
Automated Case Review System For Transitional Assistance, Don Minh Le
Theses Digitization Project
The purpose of this project was to create an automated Case Review System. The current Case Review System is a manual process that is being performed by Eligibility Lead Workers and Eligibility Worker Supervisors. The reviewers utilize an Excel sheet to record every individual reviewers results and print out many copies for the appropriate parties. The automated system is designed to track, and catch mistakes in determining eligibility of the welfare applicants. Moreover, Case Review System provides the Transitional Assistance Department (TAD) the ability to report error trends as a training tool to reduce future case errors. This system shall …
Gobuddy - Android Mobile Application, Kalaivani Nellaiappan
Gobuddy - Android Mobile Application, Kalaivani Nellaiappan
Theses Digitization Project
The purpose of this application is to serve the end user of an Android Smart phone, with reliable, instantaneous and location based information on places of interest such as restaurants, gas stations, hotels, movie theaters, and the like by using the phones' built-in GPS. The basic information includes viewing the map and address of the place of interest and getting the directions to a particular place in addition to having some extra features. Contains computer source code.