Open Access. Powered by Scholars. Published by Universities.®
- Institution
-
- Singapore Management University (942)
- University of Dayton (114)
- Old Dominion University (99)
- Air Force Institute of Technology (98)
- California Polytechnic State University, San Luis Obispo (96)
-
- University of Arkansas, Fayetteville (89)
- University of Nebraska - Lincoln (51)
- City University of New York (CUNY) (48)
- Technological University Dublin (48)
- University of Malaya (43)
- San Jose State University (37)
- Dartmouth College (35)
- Embry-Riddle Aeronautical University (24)
- Clemson University (23)
- Purdue University (23)
- Rochester Institute of Technology (23)
- The University of Akron (22)
- Chapman University (20)
- Edith Cowan University (20)
- University of Kentucky (18)
- Michigan Technological University (16)
- University of Central Florida (15)
- Southern Adventist University (13)
- California State University, San Bernardino (12)
- Kennesaw State University (12)
- St. Mary's University (12)
- Nova Southeastern University (11)
- University of Minnesota Morris Digital Well (11)
- Louisiana State University (10)
- University of Nevada, Las Vegas (10)
- Keyword
-
- Virtual reality (62)
- Visualization (46)
- Computer graphics (38)
- Computer vision (37)
- Accessibility (36)
-
- Human-computer interaction (35)
- Augmented reality (33)
- Usability (31)
- Machine learning (29)
- Machine Learning (26)
- Artificial intelligence (25)
- Computer Science (25)
- Data visualization (25)
- Deep learning (24)
- Virtual Reality (23)
- HCI (22)
- Computer science (21)
- Eye tracking (20)
- Human computer interaction (20)
- User experience (20)
- Design (19)
- Deep Learning (16)
- Education (16)
- Feature extraction (15)
- Graph Neural Networks (15)
- Graphics (15)
- VR (15)
- Artificial Intelligence (14)
- Gamification (14)
- Image processing (14)
- Publication Year
- Publication
-
- Research Collection School Of Computing and Information Systems (916)
- Computer Science Faculty Publications (135)
- Theses and Dissertations (98)
- Master's Theses (50)
- Graduate Theses and Dissertations (43)
-
- Student Works (2000-2009) (33)
- Computer Science and Computer Engineering Undergraduate Honors Theses (31)
- 3-D Printed Model Structural Files (29)
- Publications and Research (28)
- Dartmouth College Master’s Theses (24)
- Williams Honors College, Honors Research Projects (22)
- Master's Projects (20)
- Conference papers (19)
- Frameless (19)
- Computer Science and Software Engineering (18)
- All Dissertations (17)
- Dissertations and Theses Collection (Open Access) (16)
- Dissertations, Master's Theses and Master's Reports (16)
- H-Workload 2017: Models and Applications (Works in Progress) (15)
- Computer Engineering (14)
- Electronic Theses and Dissertations (14)
- Theses : Honours (14)
- Honors Theses (13)
- MAICS: The Modern Artificial Intelligence and Cognitive Science Conference (12)
- AFIT Patents (11)
- CCAC Theses and Dissertations (11)
- Engineering Faculty Articles and Research (11)
- Scholarly Horizons: University of Minnesota, Morris Undergraduate Journal (10)
- Student Works (2020-2029) (10)
- Inquiry: The University of Arkansas Undergraduate Research Journal (9)
- Publication Type
- File Type
Articles 2041 - 2070 of 2372
Full-Text Articles in Computer Sciences
Architecting Human Operator Trust In Automation To Improve System Effectiveness In Multiple Unmanned Aerial Vehicles (Uav), Eric A. Cring, Adam G. Lenfestey
Architecting Human Operator Trust In Automation To Improve System Effectiveness In Multiple Unmanned Aerial Vehicles (Uav), Eric A. Cring, Adam G. Lenfestey
Theses and Dissertations
Current Unmanned Aerial System (UAS) designs require multiple operators for each vehicle, partly due to imperfect automation matched with the complex operational environment. This study examines the effectiveness of future UAS automation by explicitly addressing the human/machine trust relationship during system architecting. A pedigreed engineering model of trust between human and machine was developed and applied to a laboratory-developed micro-UAS for Special Operations. This unprecedented investigation answered three primary questions. Can previous research be used to create a useful trust model for systems engineering? How can trust be considered explicitly within the DoD Architecture Framework? Can the utility of architecting …
Image Processing For Multiple-Target Tracking On A Graphics Processing Unit, Michael A. Tanner
Image Processing For Multiple-Target Tracking On A Graphics Processing Unit, Michael A. Tanner
Theses and Dissertations
Multiple-target tracking (MTT) systems have been implemented on many different platforms, however these solutions are often expensive and have long development times. Such MTT implementations require custom hardware, yet offer very little flexibility with ever changing data sets and target tracking requirements. This research explores how to supplement and enhance MTT performance with an existing graphics processing unit (GPU) on a general computing platform. Typical computers are already equipped with powerful GPUs to support various games and multimedia applications. However, such GPUs are not currently being used in desktop MTT applications. This research explores if and how a GPU can …
Visual Word Proximity And Linguistics For Semantic Video Indexing And Near-Duplicate Retrieval, Yu-Gang Jiang, Chong-Wah Ngo
Visual Word Proximity And Linguistics For Semantic Video Indexing And Near-Duplicate Retrieval, Yu-Gang Jiang, Chong-Wah Ngo
Research Collection School Of Computing and Information Systems
Bag-of-visual-words (BoW) has recently become a popular representation to describe video and image content. Most existing approaches, nevertheless, neglect inter-word relatedness and measure similarity by bin-to-bin comparison of visual words in histograms. In this paper, we explore the linguistic and ontological aspects of visual words for video analysis. Two approaches, soft-weighting and constraint-based earth mover’s distance (CEMD), are proposed to model different aspects of visual word linguistics and proximity. In soft-weighting, visual words are cleverly weighted such that the linguistic meaning of words is taken into account for bin-to-bin histogram comparison. In CEMD, a cross-bin matching algorithm is formulated such …
Real-Time Near-Duplicate Elimination For Web Video Search With Content And Context, Xiao Wu, Chong-Wah Ngo, Alexander G. Hauptmann
Real-Time Near-Duplicate Elimination For Web Video Search With Content And Context, Xiao Wu, Chong-Wah Ngo, Alexander G. Hauptmann
Research Collection School Of Computing and Information Systems
With the exponential growth of social media, there exist huge numbers of near-duplicate web videos, ranging from simple formatting to complex mixture of different editing effects. In addition to the abundant video content, the social web provides rich sets of context information associated with web videos, such as thumbnail image, time duration and so on. At the same time, the popularity of Web 2.0 demands for timely response to user queries. To balance the speed and accuracy aspects, in this paper, we combine the contextual information from time duration, number of views, and thumbnail images with the content analysis derived …
Scale-Rotation Invariant Pattern Entropy For Keypoint-Based Near-Duplicate Detection, Wan-Lei Zhao, Chong-Wah Ngo
Scale-Rotation Invariant Pattern Entropy For Keypoint-Based Near-Duplicate Detection, Wan-Lei Zhao, Chong-Wah Ngo
Research Collection School Of Computing and Information Systems
Near-duplicate (ND) detection appears as a timely issue recently, being regarded as a powerful tool for various emerging applications. In the Web 2.0 environment particularly, the identification of near-duplicates enables the tasks such as copyright enforcement, news topic tracking, image and video search. In this paper, we describe an algorithm, namely Scale-Rotation invariant Pattern Entropy (SR-PE), for the detection of near-duplicates in large-scale video corpus. SR-PE is a novel pattern evaluation technique capable of measuring the spatial regularity of matching patterns formed by local keypoints. More importantly, the coherency of patterns and the perception of visual similarity, under the scenario …
An Examination Of Perceptions Of Male And Female Avatars, D. Dewester, Fiona Fui-Hoon Nah, S. Gervais, Keng Siau
An Examination Of Perceptions Of Male And Female Avatars, D. Dewester, Fiona Fui-Hoon Nah, S. Gervais, Keng Siau
Research Collection School Of Computing and Information Systems
Virtual worlds are three-dimensional, computer-generated worlds in which users take the form of avatars. Through their avatars, users can interact with objects and other avatars in the virtual world. Virtual worlds are growing in importance in both educational institutions and businesses. Educational institutions have adopted virtual worlds as a medium for instructional delivery whereas businesses are using virtual worlds for recruitment, training, collaboration, and marketing. Given these emerging phenomena, a better understanding of behavioral and perceptual issues in virtual worlds is warranted. In this paper, we propose a research model to study gender stereotypicality of male and female avatars and …
Location, Location, Location: A Transaction Comparison Of Catalog Searches Originating From The Library Homepage And Aleph, Jimmy Ghaphery, Thomas Mcnulty, Susan Teague Rector
Location, Location, Location: A Transaction Comparison Of Catalog Searches Originating From The Library Homepage And Aleph, Jimmy Ghaphery, Thomas Mcnulty, Susan Teague Rector
VCU Libraries Faculty and Staff Presentations
Jimmy Ghaphery, Head, Library Information Systems, Virginia Commonwealth University (VCU); Thomas McNulty, Integrated Library Systems Librarian, VCU; Susan Teague-Rector, Web Applications Manager, VCU. We will analyze several weeks of search terms from February 2009 in order to determine how different points of entry impact user searches. Specifically we will compare user searches originating from a search tool on the library homepage and searches originating directly from Aleph. This session should be of interest to those who are involved with usability and OPAC design as well as system administrators tasked with measuring OPAC activity.
The Macro-Structure Of Use Of Help, Oscar D. Andrade, David G. Novick, Nathaniel Bean
The Macro-Structure Of Use Of Help, Oscar D. Andrade, David G. Novick, Nathaniel Bean
Departmental Papers (CS)
Users of help systems often complain that they do not find them useful; while they still use help at least occasionally, they resort to other problem-solving strategies. In this paper, we analyze audiovisual recordings of people using a computer application, to identify (1) transition patterns among problem-solving approaches, and (2)the frequency of these transitions. Our analysis indicates that people switch frequently between consulting help and exploring the interface. Switching between problem-solving approaches appears to be an effective way of succeeding in tasks. Applications and their help systems can be better designed to support users who switch between help and non-help …
Tampa Public Mood Ring, Collaborative Project
Tampa Public Mood Ring, Collaborative Project
Dyson College- Seidenberg School of CSIS : Collaborative Projects and Presentations
This entry adheres to the use of the quad chart template to provide a succinct description only of the current research project undertaken by the participants. It provides for the following information
1. Participants and Affiliations
2. Overall Project Goals
3. Illustrative picture
4. Specific research/artistic/pedagogic foci
User Interface Design, Moritz Stefaner, Sebastien Ferre, Saverio Perugini, Jonathan Koren, Yi Zhang
User Interface Design, Moritz Stefaner, Sebastien Ferre, Saverio Perugini, Jonathan Koren, Yi Zhang
Computer Science Faculty Publications
As detailed in Chap. 1, system implementations for dynamic taxonomies and faceted search allow a wide range of query possibilities on the data. Only when these are made accessible by appropriate user interfaces, the resulting applications can support a variety of search, browsing and analysis tasks. User interface design in this area is confronted with specific challenges. This chapter presents an overview of both established and novel principles and solutions.
Exploring Out-Of-Turn Interactions With Websites, Saverio Perugini, Naren Ramakrishnan, Manuel A. Pérez-Quiñones, Mary E. Pinney, Mary Beth Rosson
Exploring Out-Of-Turn Interactions With Websites, Saverio Perugini, Naren Ramakrishnan, Manuel A. Pérez-Quiñones, Mary E. Pinney, Mary Beth Rosson
Computer Science Faculty Publications
Hierarchies are ubiquitous on the web for structuring online catalogs and indexing multidimensional attributed data sets. They are a natural metaphor for information seeking if their levelwise structure mirrors the user's conception of the underlying domain. In other cases, they can be frustrating, especially if multiple drill‐downs are necessary to arrive at information of interest. To support a broad range of users, site designers often expose multiple faceted classifications or provide within‐page pruning mechanisms. We present a new technique, called out-of-turn interaction, that increases the richness of user interaction at hierarchical sites, without enumerating all possible completion paths in the …
A Secure Group Communication Architecture For Autonomous Unmanned Aerial Vehicle, Adrian N. Phillips, Barry Mullins, Richard Raines, Rusty O. Baldwin
A Secure Group Communication Architecture For Autonomous Unmanned Aerial Vehicle, Adrian N. Phillips, Barry Mullins, Richard Raines, Rusty O. Baldwin
Computer Science Faculty Publications
This paper investigates the application of a secure group communication architecture to a swarm of autonomous unmanned aerial vehicles (UAVs). A multicast secure group communication architecture for the low earth orbit (LEO) satellite environment is evaluated to determine if it can be effectively adapted to a swarm of UAVs and provide secure, scalable, and efficient communications. The performance of the proposed security architecture is evaluated with two other commonly used architectures using a discrete event computer simulation developed using MATLAB. Performance is evaluated in terms of the scalability and efficiency of the group key distribution and management scheme when the …
Widening The Evaluation Net, Brian Mac Namee, Mark Dunne
Widening The Evaluation Net, Brian Mac Namee, Mark Dunne
Conference papers
Intelligent Virtual Agent (IVA) systems are notoriously difficult to evaluate, particularly due to the subjectivity involved. From the various efforts to develop standard evaluation schemes for IVA systems the scheme proposed by Isbister & Doyle, which evaluates systems across five categories, seems particularly appropriate. To examine how these categories are being used, the evaluations presented in the proceedings of IVA '07 and IVA '08 are summarised and the extent to which the five categories in the Isbister & Doyle scheme are used is highlighted. Finally, to illustrate how the full scheme can be used, an evaluation of an IVA system …
Forked:A Demonstration Of Physics Realism In Augmented Reality, David Beaney, Brian Mac Namee
Forked:A Demonstration Of Physics Realism In Augmented Reality, David Beaney, Brian Mac Namee
Conference papers
In making fully immersive augmented reality (AR) applications, real and virtual objects will have to be seen to physically interact together in a realistic and believable way. This paper describes Forked! a system that has been developed to show how physical interactions between real and virtual objects can be simulated re- alistically and believably through appropriate use of a physics en- gine. The system allows users control a robotic forklift to manipu- late virtual crates in an AR environment. The paper also describes a evaluation experiment in which it is shown that the physical inter- actions between the forklift and …
Stepping Off The Stage, Brian Mac Namee, John D. Kelleher
Stepping Off The Stage, Brian Mac Namee, John D. Kelleher
Conference papers
Mixed-reality virtual agents are an attractive solution to the problems associated with human-robot interaction, allowing all the expressiveness of virtual characters to be married with the advantages of a physical artifact which exists in a shared environment with the user. However, common approaches to achieving this restrict the virtual characters appearing on top of, or encompassing the robot. This paper describes the Stepping Off the Stage system in which mixed-reality agents are allowed to step off the robot stage and move to other parts of the environment, offering compelling new interaction possibilities.
Seasonal Adaptation Of Vegetation Color In Satellite Images For Flight Simulations, Yuzhong Shen, Jiang Li, Vamsi Mantena, Srinivas Jakkula
Seasonal Adaptation Of Vegetation Color In Satellite Images For Flight Simulations, Yuzhong Shen, Jiang Li, Vamsi Mantena, Srinivas Jakkula
Electrical & Computer Engineering Faculty Publications
Automatic vegetation identification plays an important role in many applications including remote sensing and high performance flight simulations. This paper proposes a novel method that identifies vegetative areas in satellite images and then alters vegetation color to simulate seasonal changes based on training image pairs. The proposed method first generates a vegetation map for pixels corresponding to vegetative areas, using ISODATA clustering and vegetation classification. The ISODATA algorithm determines the number of clusters automatically. We then apply morphological operations to the clustered images to smooth the boundaries between clusters and to fill holes inside clusters. Six features are then computed …
A Semiotic Analysis Of Unified Modeling Language Graphical Notations, Keng Siau, Yuhong Tian
A Semiotic Analysis Of Unified Modeling Language Graphical Notations, Keng Siau, Yuhong Tian
Research Collection School Of Computing and Information Systems
Unified modeling language (UML) is the standard modeling language for object-oriented system development. Despite its status as a standard, UML has a fuzzy formal specification and a weak theoretical foundation. Semiotics, the study of signs, provides a good theoretical foundation for UML research because graphical notations (or visual signs) of UML are subjected to the principles of signs. In our research, we use semiotics to study the effectiveness of graphical notations in UML. We hypothesized that the use of iconic signs as UML graphical notations leads to representation that is more accurately interpreted and that arouses fewer connotations than the …
Mapping Reality Into Virtual Worlds, Josh Mcfarlane
Mapping Reality Into Virtual Worlds, Josh Mcfarlane
Computer Science and Computer Engineering Undergraduate Honors Theses
As virtual worlds become more prevalent, they become increasingly useful as a means of information dissemination. This thesis examines the possible connections between real world objects and their virtual world counterparts. We look at how, by attaching sensors to an object, or by using a smart object with embedded sensors, the information can be relayed to a server. From this information, it will be possible to create a duplicate object in the virtual world and have it mirror the real world object in terms of state and movement. Almost all current solutions for remotely viewing a room or area are …
On Static And Dynamic Partitioning Behavior Of Large-Scale Networks, Zhongmei Yao, Derek Leonard, Xiaoming Wang, Dmitri Loguinov
On Static And Dynamic Partitioning Behavior Of Large-Scale Networks, Zhongmei Yao, Derek Leonard, Xiaoming Wang, Dmitri Loguinov
Computer Science Faculty Publications
In this paper, we analyze the problem of network disconnection in the context of large-scale P2P networks and understand how both static and dynamic patterns of node failure affect the resilience of such graphs. We start by applying classical results from random graph theory to show that a large variety of deterministic and random P2P graphs almost surely (i.e., with probability 1 − o(1)) remain connected under random failure if and only if they have no isolated nodes. This simple, yet powerful, result subsequently allows us to derive in closed-form the probability that a P2P network develops isolated nodes, and …
Cognitive Agents Integrating Rules And Reinforcement Learning For Context-Aware Decision Support, Teck-Hou Teng, Ah-Hwee Tan
Cognitive Agents Integrating Rules And Reinforcement Learning For Context-Aware Decision Support, Teck-Hou Teng, Ah-Hwee Tan
Research Collection School Of Computing and Information Systems
While context-awareness has been found to be effective for decision support in complex domains, most of such decision support systems are hard-coded, incurring significant development efforts. To ease the knowledge acquisition bottleneck, this paper presents a class of cognitive agents based on self-organizing neural model known as TD-FALCON that integrates rules and learning for supporting context-aware decision making. Besides the ability to incorporate a priori knowledge in the form of symbolic propositional rules, TD-FALCON performs reinforcement learning (RL), enabling knowledge refinement and expansion through the interaction with its environment. The efficacy of the developed Context-Aware Decision Support (CaDS) system is …
Beyond Semantic Search: What You Observe May Not Be What You Think, Chong-Wah Ngo, Yu-Gang Jiang, Xiaoyong Wei, Wanlei Zhao, Feng Wang, Xiao Wu, Hung-Khoon Tan
Beyond Semantic Search: What You Observe May Not Be What You Think, Chong-Wah Ngo, Yu-Gang Jiang, Xiaoyong Wei, Wanlei Zhao, Feng Wang, Xiao Wu, Hung-Khoon Tan
Research Collection School Of Computing and Information Systems
This paper presents our approaches and results of the four TRECVID 2008 tasks we participated in: high-level feature extraction, automatic video search, video copy detection, and rushes summarization
A Review Of Mobile-Based Initiatives Across College, Daniel Okunbor, Retta Guy
A Review Of Mobile-Based Initiatives Across College, Daniel Okunbor, Retta Guy
Math and Computer Science Faculty Working Papers
The information era in which we currently live is changing the culture of education. The use of information technologies has resulted in new opportunities that are rapidly evolving to include mobile learning. Keegan (2002) characterizes this evolution of distance learning as a shift from d-learning (distance) to e-learning (electronic) to m-learning (mobile) learning.
Mobile, wireless, and handheld technologies are being used to re-enact approaches and solutions to teaching and learning used in traditional and web-based formats. The goal of mobile learning is to provide opportunities for students to interact through computer-supported learning environments from mobile terminals with low speed wireless …
What A User Wants: Redesigning A Library's Web Site Based On A Card-Sort Analysis, Laura Pope Robbins, Lisa Esposito, Christ Kretz, Michael Aloi
What A User Wants: Redesigning A Library's Web Site Based On A Card-Sort Analysis, Laura Pope Robbins, Lisa Esposito, Christ Kretz, Michael Aloi
Publications
Web site usability concerns anyone with a web site to maintain. Libraries, however, are often the biggest offenders in terms of usability. In our efforts to provide users with everything they need to do research, we often overwhelm them with sites that are confusing in structure, difficult to navigate, and weighed down with jargon. Dowling College Library recently completed a redesign of its web site based upon the concept of usability. For smaller libraries in particular, this can be a challenge. The web site is often maintained by one or two people and finding the time and resources to conduct …
Selection Of Concept Detectors For Video Search By Ontology-Enriched Semantic Spaces, Xiao-Yong Wei, Chong-Wah Ngo, Yu-Gang Jiang
Selection Of Concept Detectors For Video Search By Ontology-Enriched Semantic Spaces, Xiao-Yong Wei, Chong-Wah Ngo, Yu-Gang Jiang
Research Collection School Of Computing and Information Systems
This paper describes the construction and utilization of two novel semantic spaces, namely Ontology-enriched Semantic Space (OSS) and Ontology-enriched Orthogonal Semantic Space (OS2), to facilitate the selection of concept detectors for video search. These two semantic spaces are enriched with ontology knowledge, while emphasizing consistent and uniform comparison of ontological relatedness among concepts for query-to-concept mapping. OS2, in addition to being a linear space like OSS, also guarantees orthogonality of the semantic space. Compared with other ontology reasoning measures, both spaces are capable of providing platforms that offer a global view of concept inter-relatedness, by allowing evaluation of concept similarity …
Structuring Low-Quality Videotaped Lectures For Cross-Reference Browsing By Video Text Analysis, Feng Wang, Chong-Wah Ngo, Ting-Chuen Pong
Structuring Low-Quality Videotaped Lectures For Cross-Reference Browsing By Video Text Analysis, Feng Wang, Chong-Wah Ngo, Ting-Chuen Pong
Research Collection School Of Computing and Information Systems
This paper presents an unified approach in analyzing and Structuring the content of videotaped lectures for distance learning applications. By Structuring lecture videos, we can Support topic indexing and semantic querying of multimedia documents captured in the traditional classrooms. Our goal in this paper is to automatically construct the cross references of lecture videos and textual documents so as to facilitate the synchronized browsing and presentation of multimedia information. The major issues involved in our approach are topical event detection, video text analysis and the matching of slide shots and external documents. In topical event detection, a novel transition detector …
An Exploration Of Tablet-Based Presentation Systems And Learning Styles, Ngan T. Phan
An Exploration Of Tablet-Based Presentation Systems And Learning Styles, Ngan T. Phan
Master's Theses
Learning in the classroom can occur as a combination of students' personal effort to study class material, the instructor's attempt to present class material, and the interaction that takes place between instructor and students. In a more traditional setting, instructors can lecture by writing notes on a chalkboard or a whiteboard. If instructors want to display prepared lecture slides, they can use the overhead projector and write additional notes on top of these overhead transparencies. With many technological advances, various researchers are advocating towards integration between technology and learning. With the advent of tablet PCs, researchers recognize the potential usefulness …
An Exploratory Overview Of Teaching Computer Game Development, Mario Guimaraes, Meg C. Murray
An Exploratory Overview Of Teaching Computer Game Development, Mario Guimaraes, Meg C. Murray
Faculty Articles
The computer game industry has exploded reaching sales of several billion dollars a year and, consequently, a majority of college students are familiar with the gaming environment. In fact, videogame development has been cited as one way to motivate students to explore the world of Computer Science. However, most videogames are extremely complex computer programs created by a team of developers including programmers and graphic artists and represent thousands of hours of work. Fortunately there are software tools available that provide a way for simple computer games to be created fairly easily using a building block approach. This paper discusses …
Accelerating Near-Duplicate Video Matching By Combining Visual Similarity And Alignment Distortion, Hung-Khoon Tan, Xiao Wu, Chong-Wah Ngo, Wan-Lei Zhao
Accelerating Near-Duplicate Video Matching By Combining Visual Similarity And Alignment Distortion, Hung-Khoon Tan, Xiao Wu, Chong-Wah Ngo, Wan-Lei Zhao
Research Collection School Of Computing and Information Systems
In this paper, we investigate a novel approach to accelerate the matching of two video clips by exploiting the temporal coherence property inherent in the keyframe sequence of a video. Motivated by the fact that keyframe correspondences between near-duplicate videos typically follow certain spatial arrangements, such property could be employed to guide the alignment of two keyframe sequences. We set the alignment problem as an integer quadratic programming problem, where the cost function takes into account both the visual similarity of the corresponding keyframes as well as the alignment distortion among the set of correspondences. The set of keyframe-pairs found …
Ontology-Based Visual Word Matching For Near-Duplicate Retrieval, Yu-Gang Jiang, Chong-Wah Ngo
Ontology-Based Visual Word Matching For Near-Duplicate Retrieval, Yu-Gang Jiang, Chong-Wah Ngo
Research Collection School Of Computing and Information Systems
This paper proposes a novel approach to exploit the ontological relationship of visual words by linguistic reasoning. A visual word ontology is constructed to facilitate the rigorous evaluation of linguistic similarity across visual words. The linguistic similarity measurement enables cross-bin matching of visual words, compromising the effectiveness and speed of conventional keypoint matching and bag-of-word approaches. A constraint EMD is proposed and experimented to efficiently match visual words. Empirical findings indicate that the proposed approach offers satisfactory performance to near-duplicate retrieval, while still enjoying the merit of speed efficiency compared with other techniques.
Video Event Detection Using Motion Relativity And Visual Relatedness, Feng Wang, Yu-Gang Jiang, Chong-Wah Ngo
Video Event Detection Using Motion Relativity And Visual Relatedness, Feng Wang, Yu-Gang Jiang, Chong-Wah Ngo
Research Collection School Of Computing and Information Systems
Event detection plays an essential role in video content analysis. However, the existing features are still weak in event detection because: i) most features just capture what is involved in an event or how the event evolves separately, and thus cannot completely describe the event; ii) to capture event evolution information, only motion distribution over the whole frame is used which proves to be noisy in unconstrained videos; iii) the estimated object motion is usually distorted by camera movement. To cope with these problems, in this paper, we propose a new motion feature, namely Expanded Relative Motion Histogram of Bag-ofVisual-Words …