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Full-Text Articles in Systems Science

3d Object Tracking Registration Based On Improved Rbot Method, Jiarui Zhou, Haihua Cui, Pengcheng Li, Shihao Gu, Huipu Hao, Xifu Zhao, Anan Zhao, Tao Jiang Jan 2026

3d Object Tracking Registration Based On Improved Rbot Method, Jiarui Zhou, Haihua Cui, Pengcheng Li, Shihao Gu, Huipu Hao, Xifu Zhao, Anan Zhao, Tao Jiang

Journal of System Simulation

Abstract: To address the limitations of region-based object tracking (RBOT) in handling isotropic objects and scenarios with similar foreground-background colors, an improved method integrating edge features is proposed. The approach employs edge detection to extract object contours and designs a region segmentation strategy incorporated into an energy function framework to optimize internal line and edge consistency, thereby enhancing adaptability in dynamic environments and improving pose estimation accuracy. Validation through augmented reality assembly experiments on an aero-engine demonstrates that the proposed method effectively reduces rotational and translational errors, achieving initialization deviations of less than 1.5° and 0.5%, respectively. For static …


3d Reconstruction For Stadium Cad Drawings Based On Graphic Element Arrangement Pattern Analysis, Shang Ma, Mengyu Zhang, Lan Zhang, Gang Yang Jan 2026

3d Reconstruction For Stadium Cad Drawings Based On Graphic Element Arrangement Pattern Analysis, Shang Ma, Mengyu Zhang, Lan Zhang, Gang Yang

Journal of System Simulation

Abstract: To address the issue of the time-consuming and labor-intensive manual conversion of two-dimensional CAD design drawings of buildings into three-dimensional models, and leveraging the characteristic that stadiums contain a large number of repetitively and regularly arranged objects, this study proposes a similar graphical element detection algorithm. This algorithm detects similarities between graphical elements by constructing their bounding boxes and calculating the L2-Norm distance, identifying all graphical elements of the same type within the CAD drawing. Furthermore, a transformation sequence detection algorithm is proposed. Based on the geometric transformation relationships between graphical elements, a geometric transformation space is defined. By …


Visual Relocalization Method Combining Region Classification And Local Feature Enhancement, Yining Wang, Yanli Liu, Guanyu Xing Jan 2026

Visual Relocalization Method Combining Region Classification And Local Feature Enhancement, Yining Wang, Yanli Liu, Guanyu Xing

Journal of System Simulation

Abstract: Visual relocalization tasks have important application value in fields such as digital twin and augmented reality. The current mainstream methods still face challenges such as mismatch between coordinate regression scale and receptive field and insufficient attention to local information. A visual relocalization method that combines region classification and local feature enhancement is proposed. The coordinate regression problem in large space is transformed into a multi-region classification problem and a coordinate regression problem inside a small scene, which significantly reduces the uncertainty of coordinate regression and makes the network globally have a large receptive field. A conditioning layer using deep …


Diffusion Model For Human Motion Generation With Fine-Grained Text And Spatial Control Signals, Binze Jiang, Wenfeng Song, Xia Hou, Shuai Li Jan 2026

Diffusion Model For Human Motion Generation With Fine-Grained Text And Spatial Control Signals, Binze Jiang, Wenfeng Song, Xia Hou, Shuai Li

Journal of System Simulation

Abstract: To improve the accuracy, controllability, and realism of text-driven human motion generation, a novel method is proposed that integrates fine-grained textual semantics with spatial control signals. Within the diffusion model framework, both global text tokens and body-part-level local tokens are introduced. These are encoded using CLIP to obtain corresponding features, which are then fed into the motion diffusion model to enable fine control over different body parts. Spatial guidance is used to dynamically adjust joint positions during the diffusion denoising process, ensuring that the generated motion adheres to spatial constraints. Realism guidance is incorporated to enhance the naturalness and …


Virtual Reality Rehabilitation Training System Based On Multimodal Brain-Computer Interface, Jing Qu, Kaining Fang, Shantong Zhu, Lingguo Bu Jan 2026

Virtual Reality Rehabilitation Training System Based On Multimodal Brain-Computer Interface, Jing Qu, Kaining Fang, Shantong Zhu, Lingguo Bu

Journal of System Simulation

Abstract: The aging population has led to an increasing demand for rehabilitation for cognitive and motor functions. In response to the lack of interest in traditional rehabilitation and the absence of objective physiological assessment in existing virtual reality (VR) rehabilitation systems, a VR rehabilitation training system based on multimodal brain computer interface is developed by integrating VR interaction, near-infrared brain functional imaging, and motion capture technology. An immersive cognitive-motor integrated training environment was constructed to guide users in completing upper limb tasks. By recruiting subjects and synchronously collecting brain network data and Kinect upper limb motion parameters, multimodal assessment …


Defect Detection Method Based On Hierarchical Microscopic Feature Modeling And Simulation, Jing Zou, Xu Tan, Junji Mao, Haidong Gao, Jianrong Tan Jan 2026

Defect Detection Method Based On Hierarchical Microscopic Feature Modeling And Simulation, Jing Zou, Xu Tan, Junji Mao, Haidong Gao, Jianrong Tan

Journal of System Simulation

Abstract: To address the challenge of detecting small and low-contrast defects in complex microscopic images, a defect method technology based on hierarchical microscopic feature modeling and simulation is proposed. The method is built on the RT-DETR (real-time detection transformer)framework to construct the HM-RTDETR (hierarchical microscopic RT-DETR) model. It maintains the global feature modeling ability of the Transformer and introduces a Dense O2O-Mosaic, a high-density one-to-one Mosaic augmentation strategy, to increase supervision density for small samples. A depthwise separable convolution (DWConv) module is used to enhance local detail extraction in microscopic textures, and a learnable PatchExpand module is applied …


Material Reconstruction From Single Image Combining Neural Networks With Singular Value Decomposition, Zhiqiang Li, Xukun Shen, Yong Hu, Xueyang Zhou, Yifan Chen Jan 2026

Material Reconstruction From Single Image Combining Neural Networks With Singular Value Decomposition, Zhiqiang Li, Xukun Shen, Yong Hu, Xueyang Zhou, Yifan Chen

Journal of System Simulation

Abstract: The tabulated BRDFs (bidirectional reflectance distribution function) can realistically reproduce the surface appearance of objects. However, due to their high-dimensional characteristics and the fact that a single planar image contains limited reflectance information and small differences, methods for estimating tabulated BRDFs typically require complex equipment or the capture of multiple images. To address this issue, a method is proposed for reconstructing material properties from a single image by combining neural networks with singular value decomposition. The singular value decomposition is introduced to compress the material into a lower-dimensional space. The task of solving the tabulated BRDFs is simplified to …


Full-Body Co-Speech Gesture Generation Based On Spatial-Temporal Enhanced Generation Model, Shuozhe Zhang, Wenfeng Song, Xia Hou, Shuai Li Jan 2026

Full-Body Co-Speech Gesture Generation Based On Spatial-Temporal Enhanced Generation Model, Shuozhe Zhang, Wenfeng Song, Xia Hou, Shuai Li

Journal of System Simulation

Abstract: Full-body co-speech gesture generation significantly enhances the interactivity of virtual digital humans, requiring generated gestures to not only align accurately with speech but also demonstrate realistic full-body dynamics. To address limitations of existing methods—Transformer-based approaches often overlook temporal features of action sequences, while diffusion model-based ones inadequately capture spatial correlations between body parts, a full-body action generation method integrating diffusion models, Mamba, and attention mechanisms is proposed. We introduce the spatial self-attention-temporal state space model (STMamba Layer) as the core of denoising network to extract
inter-part spatial features and intra-part temporal features, thus enhancing action quality and diversity. …


Vrbt: Vr Badminton Training With Multitask Injury Alerts Based On Lightweight 3d Skeletal Reconstruction, Yuning Zhu, Meng Yang, Tianyue Chen, Weiliang Meng Jan 2026

Vrbt: Vr Badminton Training With Multitask Injury Alerts Based On Lightweight 3d Skeletal Reconstruction, Yuning Zhu, Meng Yang, Tianyue Chen, Weiliang Meng

Journal of System Simulation

Abstract: To overcome the limitations of traditional badminton training, a VR training method that integrates multiple models for collaborative simulation is proposed. A "perception-decision- interaction" framework is developed within Unity, featuring diverse training modules powered by a physics engine for realistic trajectory simulation. The system employs a lightweight MHFormer for 3D pose estimation and a novel multi-task model (enhanced injury prediction system, EIPS) that combines random forest and XGBoost to jointly assess injury risk. This approach offers a solution for balancing real-time performance with accuracy in skeleton reconstruction and enables personalized training through dynamic risk assessment.


Military Metaverse: Conceptual Connotation, Construction And Application Framework, Key Issues, Dayong Liu, Zhiming Dong, Jiancheng Gao Jan 2026

Military Metaverse: Conceptual Connotation, Construction And Application Framework, Key Issues, Dayong Liu, Zhiming Dong, Jiancheng Gao

Journal of System Simulation

Abstract: Based on the analysis of the concept of the metaverse, the military metaverse concept model is established and compared with virtual-real fusion systems such as the digital twin battlefield, analyzing its core characteristics and construction significance. To accelerate the construction of the military metaverse, an overall logical architecture for the construction and application of the military metaverse is designed, the concept of military metaverse primitives is proposed, and the technical architecture is designed. The main application directions of the military metaverse are analyzed, and the construction stage division and overall thinking are provided. The key issues in construction and …


Virtual-Real Fusion Simulation Technology And Application Research For Industrial Control Systems Cybersecurity Of Process Manufacturing, Xinwei Wang, Jinjiang Wang, Zheng Wang, Laibin Zhang Jan 2026

Virtual-Real Fusion Simulation Technology And Application Research For Industrial Control Systems Cybersecurity Of Process Manufacturing, Xinwei Wang, Jinjiang Wang, Zheng Wang, Laibin Zhang

Journal of System Simulation

Abstract: Aiming at the problem that the industrial control system in the process manufacturing industry lacks an effective attack and defense drill platform when facing network attacks, it is difficult to truly simulate the attack situation, verify the protective measures, and accurately evaluate the impact of attacks on the physical system, an industrial control cybersecurity simulation technology based on virtual-real fusion is proposed to build an efficient attack and defense drill range. The industrial control cybersecurity simulation architecture based on virtual-real fusion is designed, and the consistency analysis of virtual-real fusion data is carried out. At the same time, …


Spatio-Temporal Swin Transformer-Based Flow-Solid Coupling Interaction Sequence Image Prediction Network, Changjun Zou, Zhiyu Ge, Chenxi Zhong Jan 2026

Spatio-Temporal Swin Transformer-Based Flow-Solid Coupling Interaction Sequence Image Prediction Network, Changjun Zou, Zhiyu Ge, Chenxi Zhong

Journal of System Simulation

Abstract: To address limitations in modeling long-term dependencies and multi-scale features in fluidstructure interaction scenarios, a spatiotemporal deep learning model (SwinLSTM) integrating ConvLSTM and Swin Transformer is proposed. The model employs a gated spatiotemporal attention mechanism that dynamically embeds Swin Transformer's window-based multi-head self-attention into ConvLSTM's output gate, enabling adaptive temporal-spatial feature coupling, and designs a multi-level ConvLSTM framework to hierarchically capture complex spatiotemporal correlations. Experiments on a self-built fluid-interaction dataset show that our method achieves the highest PSNR and leading SSIM scores, with superior performance in preserving vortex details and boundary consistency. This work provides an efficient solution …


Pl-Mamba: A 3d Point Cloud Semantic Segmentation Network Based On Bimodal Fusion, He Zhu, Feng Zhou, Mengxiao Zhu, Ju Dai Jan 2026

Pl-Mamba: A 3d Point Cloud Semantic Segmentation Network Based On Bimodal Fusion, He Zhu, Feng Zhou, Mengxiao Zhu, Ju Dai

Journal of System Simulation

Abstract: To enhance the semantic discrimination capability in point cloud semantic segmentation, a 3D point cloud semantic segmentation network named PL-Mamba is proposed, which is centered on the fusion of point cloud (P) and language (L) dual modalities. This method takes PointMamba as the backbone network, leveraging its excellent long-sequence modeling and global perception capabilities. It introduces a language prompt mechanism and uses a pretrained language model BERT to encode the context of category labels, obtaining semantically rich text features. The text information serves as a language guided token and is deeply integrated with point cloud features through cross modal …


Dehpr: A Diffusion-Based End-To-End Hand Pose Reconstruction Network, Guoqiong Liao, Longjie Huang, Qingxin Li, Jiajun Zhang, Kefan Chen Jan 2026

Dehpr: A Diffusion-Based End-To-End Hand Pose Reconstruction Network, Guoqiong Liao, Longjie Huang, Qingxin Li, Jiajun Zhang, Kefan Chen

Journal of System Simulation

Abstract: Traditional methods such as convolutional neural networks (CNNs) and Transformers suffer from strong dependence on large-scale annotated data and limited generalization capability when dealing with hand pose reconstruction in complex scenarios. To address these issues, a diffusion-based end-to-end hand pose reconstruction network (DEHPR) is proposed. This method employs a diffusion model to directly generate and refine 3D predictions, thereby reducing spatial uncertainties inherent in 2D-to-3D modeling paradigms. By incorporating an end-to-end framework that reprojects multiple 3D candidate predictions to select optimal joint positions, the approach ultimately produces accurate hand pose estimations. Comprehensive evaluations conducted on HO3D V2, DexYCB, …


Cross-Domain Crowd Counting Model Based On Frequency Domain Enhancement, De Zhang, Zishan Liang, Ningning Liu Jan 2026

Cross-Domain Crowd Counting Model Based On Frequency Domain Enhancement, De Zhang, Zishan Liang, Ningning Liu

Journal of System Simulation

Abstract: Crowd counting takes video surveillance data as input and can be applied to the construction of city digital twin platforms, virtual city modeling and smart city management, etc. However, when there are data domain differences between the application scenario and training scenario, counting performance often significantly decreases. A cross-domain crowd counting model based on frequency domain enhancement is proposed. To alleviate the distribution differences between domains, a frequency domain feature enhancement module and a domain invariant frequency domain adapter module are constructed: the former uses discrete cosine transform to extract key statistical features to enhance spatial representation ability, while …


Research On Real-Time Animatable Human Avatar Generation Via 3d Gaussian Splatting, Yuyou Zhong, Xukun Shen, Yong Hu Jan 2026

Research On Real-Time Animatable Human Avatar Generation Via 3d Gaussian Splatting, Yuyou Zhong, Xukun Shen, Yong Hu

Journal of System Simulation

Abstract: Real-time animatable 3D human avatar generation technology hold significant application value in fields such as virtual reality and remote collaboration. To address the limitations of existing methods in detail modeling, real-time performance, and robustness under novel pose driving, an efficient human avatar generation and driving method based on 3D Gaussian splatting (3DGS) is proposed. This method integrates optimized parametric human reconstruction, tri-plane feature encoding, and dynamic offset prediction to achieve efficient modeling from monocular video input. By introducing a skeleton binding and visibility analysis strategy, while designing a multi-scale regularization loss to address the overfitting problem. Simulation experiments demonstrate …


Inverse Kinematics 3d Human Modeling Simulation Based On Multi-View Vision, Guoyu Fang, Yanze Li, Kai Chen, Xiaodong Zhao, Zizhuo Hu, Mingshi Yang, Wanqing Wu, Zichen Wang, Wenkai Guo Jan 2026

Inverse Kinematics 3d Human Modeling Simulation Based On Multi-View Vision, Guoyu Fang, Yanze Li, Kai Chen, Xiaodong Zhao, Zizhuo Hu, Mingshi Yang, Wanqing Wu, Zichen Wang, Wenkai Guo

Journal of System Simulation

Abstract: In autonomous driving simulation and industrial virtual reality simulation, there is a high demand for accuracy and robustness in 3D human body modeling. However, current joint-based human modeling approaches suffer from issues such as continuous modeling jitter, local distortion, and poor adaptability to occlusion, which degrade model quality and limit the development of practical applications such as intelligent driving and digital factories. To address these challenges, this paper proposes a multi-view vision-based inverse kinematics 3D human modeling method using a vector quantized variational autoencoder(IK-VQ-VAE). By integrating joint training with an automatic variational gradient descent approach, the proposed method achieves …


Measurement Of Luminous Intensity Distribution For Film And Television Led Light Sources And Its Simulation Research In Game Engines, Jingyi Suo, Baihong Lu, Che Qu Dec 2025

Measurement Of Luminous Intensity Distribution For Film And Television Led Light Sources And Its Simulation Research In Game Engines, Jingyi Suo, Baihong Lu, Che Qu

Journal of System Simulation

Abstract: To address the issues of mismatched photometric characteristics between light sources in virtual environments and real-world lighting during film and television lighting design and lighting preview using game engines, a testing solution for measuring the luminous intensity distribution for film and television LED light sources was proposed, building upon existing luminaire light intensity distribution testing systems. Based on the obtained data, a light source calibration process was constructed in the UE5 to correctly simulate the photometric characteristics of light sources in the virtual environment. Simulation results have shown that the calibration process can accurately and efficiently reproduce the …


Improved Pid Search Algorithm For Uav Path Planning In Mountainous Environments, Yi Peng, Yunkui Lei, Qingqing Yang, Hui Li, Jianming Wang Dec 2025

Improved Pid Search Algorithm For Uav Path Planning In Mountainous Environments, Yi Peng, Yunkui Lei, Qingqing Yang, Hui Li, Jianming Wang

Journal of System Simulation

Abstract: To address the challenges of UAV path planning in mountainous environments, including high computational complexity and suboptimal optimization performance, and the disadvantages of the PIDbased search algorithm, such as low optimization accuracy and slow convergence rate, this paper proposed an improved PID search algorithm (IPSA). The method introduced a good point set to ensure a more uniform population distribution, thereby enhancing population diversity and global search capability. The Q-learning algorithm was employed to adapt PID parameter adjustments, incorporating an exploration rate factor to further improve the algorithm's exploration and computational capabilities. A lens imaging opposition-based learning mechanism was also …


Dynamic Characteristic Simulation And Optimization Of Ground Test System For Airborne Launch Rack, Yuguang Bai, Sheng Zhang, Yushun Cao, Xiaoshi Zhang, Hu Huang Dec 2025

Dynamic Characteristic Simulation And Optimization Of Ground Test System For Airborne Launch Rack, Yuguang Bai, Sheng Zhang, Yushun Cao, Xiaoshi Zhang, Hu Huang

Journal of System Simulation

Abstract: To solve the ground equivalent test problem of the airborne launch system, an optimization method for the dynamic characteristics of the ground launch rack test system based on a multi-variable optimization approach was proposed. Through the discussion on the boundary conditions of the foundation, an effective dynamic simulation model of the ground launch test system was established. By comparing the dynamic characteristics of the launch rack structure in the airborne state and the ground test state, the objectives and constraints of the optimization design were determined. The dynamic characteristics of the ground test system were optimized and designed. …


Optimization Of Dynamic Weapon Target Assignment Considering Random Disturbances, Zhenzu Bai, Yizhi Hou, Zhangming He, Juhui Wei, Haiyin Zhou, Jiongqi Wang Dec 2025

Optimization Of Dynamic Weapon Target Assignment Considering Random Disturbances, Zhenzu Bai, Yizhi Hou, Zhangming He, Juhui Wei, Haiyin Zhou, Jiongqi Wang

Journal of System Simulation

Abstract: The impact of various random disturbances in the actual command and control environment of unmanned systems on problem modeling and solving of weapon target assignment was considered, and three types of uncertainty disturbance constraints were investigated. A multi-objective dynamic sensor weapon target assignment model was established. By considering the issues of model property changes caused by disturbances and insufficient robustness of the traditional single-operator solving algorithm, a multi-operator constrained multi-objective evolutionary framework based on the deep Q-network was proposed. The algorithm described the convergence, diversity, and feasibility of the population in both the objective and decision spaces. It established …


Fault Diagnosis Method For Photovoltaic Systems Based On Multi-Strategy Fusion, Bin Li, Yuchuo Wang Dec 2025

Fault Diagnosis Method For Photovoltaic Systems Based On Multi-Strategy Fusion, Bin Li, Yuchuo Wang

Journal of System Simulation

Abstract: To address the problem of frequent PV system faults, a multimodal fusion fault diagnosis model based on the optimization of the improved lemming algorithm was proposed. The one-dimensional time series signals of PV currents and voltages were converted into two-dimensional images by Markov transformation field, and the spatial features of the original waveforms were mined by using multiscale CNN (MCCNN); BiGRU was used to extract the temporal dynamic features of the original waveforms, and complementary enhancement of the temporal and spatial features was realized by the feature fusion layer. The improved lemming algorithm was innovatively introduced to adaptively optimize …


Survey Of Cooperative Multi-Agent Path Finding, Jun Xiong, Wenbo Zhang, Zhi Xiong, Feng Zhou, Bo Yang Dec 2025

Survey Of Cooperative Multi-Agent Path Finding, Jun Xiong, Wenbo Zhang, Zhi Xiong, Feng Zhou, Bo Yang

Journal of System Simulation

Abstract: Cooperative multi-agent path finding (Co-MAPF) has been widely applied in fields such as UAV formation and multi-agent systems, which enhances the overall system efficiency through task collaboration, path planning, and task execution among multiple agents. This paper introduced three main system architectures, namely centralized, distributed, and hybrid, along with their advantages and disadvantages based on the definition of the Co-MAPF problem, categorized, and reviewed mainstream Co-MAPF algorithms, including those based on sampling, search, intelligent optimization, and learning. Furthermore, this paper analyzed the main current challenges faced by Co-MAPF algorithms on the basis of summarizing existing research and outlined the …


Numerical Simulations Of Ship Liquid Tank Sloshing Based On Graph Neural Networks, Wenkang Zhang, Xiaofeng Sun, Yiping Zhong, Yong Yin Dec 2025

Numerical Simulations Of Ship Liquid Tank Sloshing Based On Graph Neural Networks, Wenkang Zhang, Xiaofeng Sun, Yiping Zhong, Yong Yin

Journal of System Simulation

Abstract: To address the high consumption of computational resources in simulating ship liquid tank sloshing using computational fluid dynamics simulation methods, a data-driven numerical simulation model was proposed based on graph neural networks. An encoder-processor-decoder framework was employed in the proposed model. The encoder extracted features of fluid particles from the first five time steps. The processor learnt latent motion patterns of fluid and updated features, and the decoder predicted features of particles at subsequent time steps. The processor incorporated a self-attention mechanism to enable dynamic adjacency weight allocation and emphasize the influence of irregular tank wall regions. Training …


Optimization Of Order Picking And Sorting Coordintion In “Goods-To-Person” System, Liang Ren, Zerong Zhou, Yunfeng Ma Dec 2025

Optimization Of Order Picking And Sorting Coordintion In “Goods-To-Person” System, Liang Ren, Zerong Zhou, Yunfeng Ma

Journal of System Simulation

Abstract: To improve the order picking and sorting collaboration with time windows in the "goods-to-person" system, a mathematical model aiming to minimize the number of sorting batches was established. With the characteristics of this issue considered, a hybrid variable neighborhood search (HVNS) algorithm based on the "classified loading" strategy was proposed for solutions. The numerical experimental results show that the HVNS algorithm can obtain high-quality solutions while shortening the solution time; different order structures have varying effects on the utilization of the loading capacity of sorting automated guided vehicles (AGVs); under the tested experimental conditions, the collaborative operation mode …


Lightweight Assembly Workpiece Detection Algorithm Based On Improved Yolov8, Shuheng Wu, Yongkui Liu, Lin Zhang, Yingying Xiao, Lihui Wang Dec 2025

Lightweight Assembly Workpiece Detection Algorithm Based On Improved Yolov8, Shuheng Wu, Yongkui Liu, Lin Zhang, Yingying Xiao, Lihui Wang

Journal of System Simulation

Abstract: To address the issues of low recognition accuracy and slow detection speed with existing deep learning-based object detection algorithms for robotic automatic assembly tasks, a lightweight assembly workpiece object detection algorithm based on YOLOv8 was proposed. The PConv was introduced to improve the C2f module, and a new Faster_C2f module was designed to enhance the detection speed of the model. The SIoU loss function was employed to optimize the location prediction accuracy of the CIoU loss function and improve the localization accuracy of small targets. The high-level screening-feature fusion pyramid networks (HS-FPN) structure was used to improve the Neck …


Interoperability Model And Application Of Military Training System For Combination Of Virtuality And Reality, Jianxing Gong, Hai Hu, Haihui Ren, Ruixiang Wu Dec 2025

Interoperability Model And Application Of Military Training System For Combination Of Virtuality And Reality, Jianxing Gong, Hai Hu, Haihui Ren, Ruixiang Wu

Journal of System Simulation

Abstract: With the development of AI technology, VR technology, and combat simulation technology, in order to achieve the practical training effect of "how to fight and how to train soldiers", virtual and real training has become a widely popular military training mode. It has become a trend to integrate digital systems, virtual equipment, semi-physical models, physical models, and other heterogeneous systems to carry out training in the same training environment. Therefore, it is necessary to study the interoperability model and application of training systems for the combination of virtuality and reality. This paper proposed the definition of interoperability between virtuality …


Research On Infrared And Visible Light Fusion Method Based On Resnet-50 And Laplacian Filtering, Xiao Wang, Xiangyang Li, Feng Liang, Zhili Zhang Dec 2025

Research On Infrared And Visible Light Fusion Method Based On Resnet-50 And Laplacian Filtering, Xiao Wang, Xiangyang Li, Feng Liang, Zhili Zhang

Journal of System Simulation

Abstract: In order to solve the problem that existing infrared and visible light image fusion techniques often suffer from artifacts caused by insufficient contrast, spectral distortion, and high computational complexity, a fusion framework based on ResNet-50 and Laplacian filtering was proposed. ResNet-50 was used to extract shallow and deep features, followed by multi-scale feature fusion. Laplacian filtering was applied to optimize feature information, and an automatic discriminator was introduced to further improve the fusion effect. Simulation results show that, compared with comparison algorithms, the proposed method achieves an average increase of 2.71% and 2.16% in information entropy, 5.98% and …


Analysis Of Optimal Spectral Bands For Thermal Infrared Hyperspectral Image Reconstruction Driven By Physical Simulation Model, Yonghao Yang, Xiaoyu He Dec 2025

Analysis Of Optimal Spectral Bands For Thermal Infrared Hyperspectral Image Reconstruction Driven By Physical Simulation Model, Yonghao Yang, Xiaoyu He

Journal of System Simulation

Abstract: To achieve accurate reconstruction of thermal infrared hyperspectral images under limited spectral bands, this paper proposed a reconstruction method based on physical modeling and simulation. Semi-global decomposition algorithm was adopted to invert the thermophysical properties of the scenario based on the physical model of thermal radiation, simulating and generating full-band hyperspectral data. An optimal spectral band selection strategy driven by a physical model was proposed, which integrated the sensitivity of temperature inversion and the separability of material spectra. Experiments were conducted on both simulated and measured datasets to evaluate the performance of material identification, temperature inversion, and spectral …


Research On Pac-Bayes-Based A2c Algorithm For Multi-Objective Reinforcement Learning, Xiang Liu, Qiankun Jin Dec 2025

Research On Pac-Bayes-Based A2c Algorithm For Multi-Objective Reinforcement Learning, Xiang Liu, Qiankun Jin

Journal of System Simulation

Abstract: To address the theoretical challenges of exploration and exploitation trade-offs and uncertainty modeling in multi-objective reinforcement learning (MORL), this study developed a learning framework, MO-PAC, based on PAC-Bayes theory. By introducing a multi-objective stochastic Critic network and a dynamic preference mechanism, the framework extended the conventional A2C architecture, enabling adaptive and efficient approximation of complex Pareto fronts. Experimental results demonstrate that in multi-objective MuJoCo environments, MO-PAC outperforms baseline algorithms, achieving approximately 20% improvement in hypervolume and 60% increase in expected utility, while exhibiting superior convergence efficiency and robustness. It verifies both theoretical value and practical performance advantages in …