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Articles 121 - 150 of 168

Full-Text Articles in Other Computer Engineering

Bibliometric Survey On Biometric Iris Liveness Detection, Smita Khade, Dr.Swati Ahirrao, Dr. Sudeep Thepade Oct 2020

Bibliometric Survey On Biometric Iris Liveness Detection, Smita Khade, Dr.Swati Ahirrao, Dr. Sudeep Thepade

Library Philosophy and Practice (e-journal)

Authentication is an essential step for giving access to resources to authorized individuals and prevent leakage of confidential information. The traditional authentication systems like a pin, card, a password could not differentiate among the authorized users and fakers who have an illegal access to the system. Traditional authentication technique never alerts about the unwanted access to the system. The device that allows the automatic identification of an individual is known as a biometric system. It is not required to remember a password, card, and pin code in the Bio-metric system. Numerous biometric characteristics like the fingerprint, iris, palm print, face …


A Bibliometric Analysis Of Online Extremism Detection, Mayur Gaikwad, Swati Ahirrao, Shraddha Pankaj Phansalkar, Ketan Kotecha Oct 2020

A Bibliometric Analysis Of Online Extremism Detection, Mayur Gaikwad, Swati Ahirrao, Shraddha Pankaj Phansalkar, Ketan Kotecha

Library Philosophy and Practice (e-journal)

The Internet has become an essential part of modern communication. People are sharing ideas, thoughts, and beliefs easily, using social media. This sharing of ideas has raised a big problem like the spread of the radicalized extremist ideas. The various extremist organizations use the social media as a propaganda tool. The extremist organizations actively radicalize and recruit youths by sharing inciting material on social media. Extremist organizations use social media to influence people to carry out lone-wolf attacks. Social media platforms employ various strategies to identify and remove the extremist content. But due to the sheer amount of data and …


Back To The Future With Higher Ed: A Sample Of Drupal Sites At Uga, Rachel S. Evans, Deborah Stanley, Delmaries I. Gray, Lauren Blais Sep 2020

Back To The Future With Higher Ed: A Sample Of Drupal Sites At Uga, Rachel S. Evans, Deborah Stanley, Delmaries I. Gray, Lauren Blais

Presentations

Consisting of a show and tell of a selection of large and small site installations from various departments, schools and colleges at the University of Georgia, panelists including back end and front end developers, public relations experts, librarians, and web coordinators will share their ship's timeline with Drupal versions and examples from the past, present and future. A moderator will then ask questions of panelists including: the biggest challenges they have faced with migrations and upgrades, the issues or blessings of more cohesive branding initiatives over the last few years, and their visions, concerns, and hopes for the future. In …


Born-Digital Preservation: The Art Of Archiving Photos With Script And Batch Processing, Rachel S. Evans, Leslie Grove, Sharon Bradley Jul 2020

Born-Digital Preservation: The Art Of Archiving Photos With Script And Batch Processing, Rachel S. Evans, Leslie Grove, Sharon Bradley

Articles, Chapters and Online Publications

With our IT department preparing to upgrade the University of Georgia’s Alexander Campbell King Law Library (UGA Law Library) website from Drupal 7 to 8 this fall, a web developer, an archivist, and a librarian teamed up a year ago to make plans for preserving thousands of born-digital images. We wanted to harvest photographs housed only in web-based photo galleries on the law school website and import them into our repository’s collection. The problem? There were five types of online photo galleries, and our current repository did not include appropriate categories for all of the photographs. The solution? Expand our …


Conference Roundup: Smart Cataloging - Beginning The Move From Batch Processing To Automated Classification, Rachel S. Evans Jun 2020

Conference Roundup: Smart Cataloging - Beginning The Move From Batch Processing To Automated Classification, Rachel S. Evans

Articles, Chapters and Online Publications

This article reviewed the Amigos Online Conference titled “Work Smarter, Not Harder: Innovating Technical Services Workflows” keynote session delivered by Dr. Terry Reese on February 13, 2020. Excerpt:

"As the developer of MarcEdit, a popular metadata suite used widely across the library community, Reese’s current work is focused on the ways in which libraries might leverage semantic web techniques in order to transform legacy library metadata into something new. So many sessions related to using new technologies in libraries or academia, although exciting, are not practical enough to put into everyday use by most librarians. Reese’s keynote, titled Smart Cataloging: …


Reading Robot, Gillian Watts, Andrew Myers, Sabrinna Tan, Taylor Klein, Omeed Djassemi Jun 2020

Reading Robot, Gillian Watts, Andrew Myers, Sabrinna Tan, Taylor Klein, Omeed Djassemi

General Engineering

Presently, there is an insufficient availability of human experts to assist students in reading competency and comprehension. Our team’s goal was to create an improved socially assistive robot for use by therapists, teachers, and parents to help children and adults develop reading skills while they do not have access to specialists. HAPI is a socially assistive robot that we created with the goal of helping students practice their reading comprehension skills. HAPI enables a student to improve their reading skills without an educator present, while enabling educators to review the student's performance remotely. Design constraints included: physical size, weight, duration …


Integrating The 1st Person View And The 3rd Person View Using A Connected Vr-Mr System For Pilot Training, Chang-Geun Oh Ph.D., Myunghoon Oh Ph.D. Mar 2020

Integrating The 1st Person View And The 3rd Person View Using A Connected Vr-Mr System For Pilot Training, Chang-Geun Oh Ph.D., Myunghoon Oh Ph.D.

National Training Aircraft Symposium (NTAS)

Many virtual reality (VR)-based flight simulation programs provide pilots the enhanced reality from the 1st person-view to make themselves immersed in the cockpit. Using the VR simulations, pilots can take flight training in many challenging situations that are hard to create in real environments due to its natural entropy and safety concerns such as severe crosswind or engine fire. Mixed reality (MR) technology provides three-dimensional graphics so that users can effectively see all 360 degree-vertical and horizontal aspects of an object while they freely move around to see the graphics maintaining the consciousness of real space. Flight instructors may …


Bibliometric Analysis Of Bearing Fault Detection Using Artificial Intelligence, Pooja Kamat, Rekha Sugandhi Dr. Jan 2020

Bibliometric Analysis Of Bearing Fault Detection Using Artificial Intelligence, Pooja Kamat, Rekha Sugandhi Dr.

Library Philosophy and Practice (e-journal)

The new industrial revolution called Industry 4.0 is proliferating at its peak. The time is no longer away when the human race is going to witness a huge paradigm shift. Intelligent machines empowered by Artificial Intelligence (AI)will take over the presence of human workers in the industrial manufacturing sector with the target of achieving 100% automation. With the emergence of cut-throat price competition in the product market, it has become equally important to manufacture goods at minimal costs and with the highest quality. Predicting the decrease in machinery efficiency at an earlier stage to accomplish this objective helps to reduce …


Personality Prediction Through Curriculam Vitae Analysis Involving Password Encryption And Prediction Analysis, Gagandeep Kaur, Shruti Maheshwari Nov 2019

Personality Prediction Through Curriculam Vitae Analysis Involving Password Encryption And Prediction Analysis, Gagandeep Kaur, Shruti Maheshwari

Library Philosophy and Practice (e-journal)

A recruitment process requires an eligibility check, an aptitude evaluation and a psychometric analysis of prospective candidates. The work puts forward an application where the system allows employers to post new job offerings and registered candidates can apply. The application estimates applicant’s emotional aptitude through a psychometric analysis based on a test whereas the professional standard is verified via a technical aptitude test. OCEAN Model is used to assess emotional quotient and predict the personality traits. Machine learning techniques such as Logistic Regression are used for modelling the personality predictor. The details of the candidates are kept secure by using …


Cyber Metaphors And Cyber Goals: Lessons From “Flatland”, Pierre Trepagnier Oct 2019

Cyber Metaphors And Cyber Goals: Lessons From “Flatland”, Pierre Trepagnier

Military Cyber Affairs

Reasoning about complex and abstract ideas is greatly influenced by the choice of metaphors through which they are represented. In this paper we consider the framing effect in military doctrine of considering cyberspace as a domain of action, parallel to the traditional domains of land, sea, air, and space. By means of the well-known Victorian science-fiction novella Flatland, we offer a critique of this dominant cyber metaphor. In Flatland, the problems of lower-dimensional beings comprehending additional dimensions are explored at some length. Inspired by Flatland, our suggested alternate metaphor for cyber is an additional (fourth) dimension. We …


Vrsensory: Designing Inclusive Virtual Games With Neurodiverse Children, Ben Wasserman, Derek Prate, Bryce Purnell, Alex Muse, Kaitlyn Abdo, Kendra Day, Louanne Boyd Oct 2019

Vrsensory: Designing Inclusive Virtual Games With Neurodiverse Children, Ben Wasserman, Derek Prate, Bryce Purnell, Alex Muse, Kaitlyn Abdo, Kendra Day, Louanne Boyd

Engineering Faculty Articles and Research

We explore virtual environments and accompanying interaction styles to enable inclusive play. In designing games for three neurodiverse children, we explore how designing for sensory diversity can be understood through a formal game design framework. Our process reveals that by using sensory processing needs as requirements we can make sensory and social accessible play spaces. We contribute empirical findings for accommodating sensory differences for neurodiverse children in a way that supports inclusive play. Specifically, we detail the sensory driven design choices that not only support the enjoyability of the leisure activities, but that also support the social inclusion of sensory-diverse …


Quorum Blockchain Stress Evaluation In Different Environments, Daniel P. Mera Jun 2019

Quorum Blockchain Stress Evaluation In Different Environments, Daniel P. Mera

Student Theses

In today’s world, the Blockchain technology is used for different purposes has brought an increment in the development of different Blockchain platforms, services, and utilities for storing data securely and efficiently. Quorum Blockchain, an Ethereum fork created by JPMorgan Chase, has placed itself in one of the widely used, efficient and trustful Blockchain platforms available today. Because of the importance which Quorum is contributing to the world, it is important to test and measure different aspects of the platform, not only to prove how efficient the software can be but as well as to have a clear view on what …


Paper Prototyping Comfortable Vr Play For Diverse Sensory Needs, Louanne E. Boyd, Kendra Day, Ben Wasserman, Kaitlyn Abdo, Gillian Hayes, Erik J. Linstead May 2019

Paper Prototyping Comfortable Vr Play For Diverse Sensory Needs, Louanne E. Boyd, Kendra Day, Ben Wasserman, Kaitlyn Abdo, Gillian Hayes, Erik J. Linstead

Engineering Faculty Articles and Research

We co-designed paper prototype dashboards for virtual environments for three children with diverse sensory needs. Our goal was to determine individual interaction styles in order to enable comfortable and inclusive play. As a first step towards an inclusive virtual world, we began with designing for three sensory-diverse children who have labels of neurotypical, ADHD, and autism respectively. We focused on their leisure interests and their individual sensory profiles. We present the results of co-design with family members and paper prototyping sessions conducted by family members with the children. The results contribute preliminary empirical findings for accommodating different levels of engagement …


Finding Truth In Fake News: Reverse Plagiarism And Other Models Of Classification, Matthew Przybyla, David Tran, Amber Whelpley, Daniel W. Engels Jan 2019

Finding Truth In Fake News: Reverse Plagiarism And Other Models Of Classification, Matthew Przybyla, David Tran, Amber Whelpley, Daniel W. Engels

SMU Data Science Review

As the digital age creates new ways of spreading news, fake stories are propagated to widen audiences. A majority of people obtain both fake and truthful news without knowing which is which. There is not currently a reliable and efficient method to identify “fake news”. Several ways of detecting fake news have been produced, but the various algorithms have low accuracy of detection and the definition of what makes a news item ‘fake’ remains unclear. In this paper, we propose a new method of detecting on of fake news through comparison to other news items on the same topic, as …


Hometracker: A Household Information Feedback System For Food/Energy/Water Metabolism, Nichole Mackey Jan 2019

Hometracker: A Household Information Feedback System For Food/Energy/Water Metabolism, Nichole Mackey

Dissertations, Master's Theses and Master's Reports

The Food, Energy and Water Conscious (FEWCON) project seeks to understand how food, energy and water (FEW) as independent resources within households are connected. In the main study of the project, intervention messages that link household FEW consumption to equivalent climate consequences are pushed to the households. The goal of the FEWCON study is to determine potential intervention messages that influence household FEW consumption behavior.

A key component of the FEWCON study is a web application named HomeTracker (Household Metabolism Tracker) which collects FEW consumption data within households, then uses this data to select consumption-specific feedback to the homeowners. To …


Discovering The Needs Of People At The 10/40 Window With Data Science, Germán H. Alférez, Ceila M. González May 2018

Discovering The Needs Of People At The 10/40 Window With Data Science, Germán H. Alférez, Ceila M. González

Adventist Human-Subject Researchers Association

Abstract: We propose an approach to discover the needs of people in particular areas of Iraq, a country located at the 10/40 Window, by means of Data Science applied to Open Big Data. The resulting model predicts refugee crises and artillery attacks with high accuracy even in areas with scarce data.


Employing A User-Centered Design Process For Cybersecurity Awareness In The Power Grid, Jean C. Scholtz, Lyndsey Franklin, Aditya Ashok, Katya Leblanc, Christopher Bonebrake, Eric Andersen, Michael Cassiadoro Jan 2018

Employing A User-Centered Design Process For Cybersecurity Awareness In The Power Grid, Jean C. Scholtz, Lyndsey Franklin, Aditya Ashok, Katya Leblanc, Christopher Bonebrake, Eric Andersen, Michael Cassiadoro

Journal of Human Performance in Extreme Environments

In this paper, we discuss the process we are using in the design and implementation of a tool to improve the situation awareness of cyberattacks in the power grid. We provide details of the steps we have taken to date and describe the steps that still need to be accomplished. The focus of this work is to provide situation awareness of the power grid to staff from different, non-overlapping roles in an electrical transmission organization in order to facilitate an understanding of a possible occurrence of a cyberattack. Our approach follows a user-centered design process and includes determining the types …


Using Virtual Reality And Photogrammetry To Enrich 3d Object Identity, Cole Juckette, Heather Richards-Rissetto, Hector Eluid Guerra Aldana, Norman Martinez Jan 2018

Using Virtual Reality And Photogrammetry To Enrich 3d Object Identity, Cole Juckette, Heather Richards-Rissetto, Hector Eluid Guerra Aldana, Norman Martinez

Department of Anthropology: Faculty Publications

The creation of digital 3D models for cultural heritage is commonplace. With the advent of efficient and cost effective technologies archaeologists are making a plethora of digital assets. This paper evaluates the identity of 3D digital assets and explores how to enhance or expand that identity by integrating photogrammetric models into VR. We propose that when a digital object acquires spatial context from its virtual surroundings, it gains an identity in relation to that virtual space, the same way that embedding the object with metadata gives it a specific identity through its relationship to other information. We explore this concept …


In Search Of Homo Sociologicus, Yunqi Xue Sep 2017

In Search Of Homo Sociologicus, Yunqi Xue

Dissertations, Theses, and Capstone Projects

The subject of this dissertation is to build an epistemic logic system that is able to show the spreading of knowledge and beliefs in a social network that contains multiple subgroups. Epistemic logic is the study of logical systems that express mathematical properties of knowledge and belief. In recent years, there have been increasing number of new epistemic logic systems that are focused on community properties such as knowledge and belief adoption among friends.

We are interested in revisable and actionable social knowledge/belief that leads to a large group action. Instead of centralized coordination, bottom-up approach is our focus. We …


A Survey Of Addictive Software Design, Chauncey J. Neyman Jun 2017

A Survey Of Addictive Software Design, Chauncey J. Neyman

Computer Science and Software Engineering

The average smartphone owner checks their phone more than 150 times per day. As of 2015, 62% of smartphone users had used their phone to look up information about a health condition, while 57% had used their phone to do online banking. Mobile platforms have become the dominant medium of human-computer interaction. So how have these devices established themselves as our go to connection to the Internet? The answer lies in addictive design. Software designers have become well versed in creating software that captivates us at a primal level. In this article, we survey addictive software design strategies, their bases …


Real Time Learning Level Assessment Using Eye Tracking, Saurin S. Parikh, Hari Kalva May 2017

Real Time Learning Level Assessment Using Eye Tracking, Saurin S. Parikh, Hari Kalva

MODVIS Workshop

E-Learning is emerging as a convenient and effective learning tool. However, the challenge with eLearning is the lack of effective tools to assess levels of learning. Ability to predict difficult content in real time enables eLearning systems to dynamically provide supplementary content to meet learners’ needs. Recent developments have made possible low-cost eye trackers, which enables a new class of applications based on eye response. In comparison to past attempts using bio-metrics in learning assessments, with eye tracking, we can have access to the exact stimulus that is causing the response. A key aspect of the proposed approach is the …


An Accidental Discovery Of Iot Botnets And A Method For Investigating Them With A Custom Lua Dissector, Max Gannon, Gary Warner, Arsh Arora May 2017

An Accidental Discovery Of Iot Botnets And A Method For Investigating Them With A Custom Lua Dissector, Max Gannon, Gary Warner, Arsh Arora

Annual ADFSL Conference on Digital Forensics, Security and Law

This paper presents a case study that occurred while observing peer-to-peer network communications on a botnet monitoring station and shares how tools were developed to discover what ultimately was identified as Mirai and many related IoT DDOS Botnets. The paper explains how researchers developed a customized protocol dissector in Wireshark using the Lua coding language, and how this enabled them to quickly identify new DDOS variants over a five month period of study.


Content Mining Techniques For Detecting Cyberbullying In Social Media, Shawniece L. Parker, Yen-Hung Hu Oct 2016

Content Mining Techniques For Detecting Cyberbullying In Social Media, Shawniece L. Parker, Yen-Hung Hu

Virginia Journal of Science

The use of social media has become an increasingly popular trend, primarily among teenagers. A major problem concerning teens using social media is that they are often unaware of the dangers involved when using these media. They are also more inclined to misuse social media because they are often unaware of the privacy rights associated with their use, or the rights of other users. As a result, cyberbullying cases have steadily risen in recent years, often going undiscovered or not being discovered until serious harm has been caused to the victims. This study aims to create an effective algorithm that …


An Inductive Ethnographic Study In Elderly Woman Technology Adoption And The Role Of Her Children, Noshad Rahimi, Antonie J, Jetter, Charles M. Weber Sep 2016

An Inductive Ethnographic Study In Elderly Woman Technology Adoption And The Role Of Her Children, Noshad Rahimi, Antonie J, Jetter, Charles M. Weber

Engineering and Technology Management Faculty Publications and Presentations

Elderly woman strives to have a streamlined life surrounded by ease and familiarity. As she is aging, her desire for simplicity grows, her self-efficacy weakens, her prudency intensifies and her overall inclination toward status quo strengthens. As a result, she delays, or refuses, making any decision that might bring complexity and disrupt the continuity in her life, particularly new and unfamiliar technologies (which often bring complexity, before providing ease). Consequently, her technology adoption has a much lower rate than that of other demographics. To open the black box of elderly woman technology adoption process, this study focuses on the role …


Design And Application Research Of Maritime Casualty Investigation Simulation Base On Unity 3d, Mingzhong Wen Aug 2016

Design And Application Research Of Maritime Casualty Investigation Simulation Base On Unity 3d, Mingzhong Wen

Maritime Safety & Environment Management Dissertations (Dalian)

No abstract provided.


Inducing Emotional Response In Interactive Media, Keenan M. Reimer Aug 2016

Inducing Emotional Response In Interactive Media, Keenan M. Reimer

Master's Theses

Video games, and entertainment media have been developed for many years, and eliciting emotional experiences is an integral part of that process. Producing and editing game content in order to affect desired emotional experiences can be expensive and cumbersome to developers. This paper presents a study intended to show that such experiences can be affected with simple after-the-fact audio-visual effects. As subjects of the study, participants experience three different emotional states, fear, peace, and none, over three rounds and in three different game environments. They are given a simple narrative in each environment that directs them to gather various objects. …


Proactive Biometric-Enabled Forensic Imprinting, Abdulrahman Alruban, Nathan L. Clarke, Fudong Li, Steven M. Furnell Jan 2016

Proactive Biometric-Enabled Forensic Imprinting, Abdulrahman Alruban, Nathan L. Clarke, Fudong Li, Steven M. Furnell

Research outputs 2014 to 2021

Threats to enterprises have become widespread in the last decade. A major source of such threats originates from insiders who have legitimate access to the organization's internal systems and databases. Therefore, preventing or responding to such incidents has become a challenging task. Digital forensics has grown into a de-facto standard in the examination of electronic evidence; however, a key barrier is often being able to associate an individual to the stolen data. Stolen credentials and the Trojan defense are two commonly cited arguments used. This paper proposes a model that can more inextricably links the use of information (e.g. images, …


Network Structure, Network Flows And The Phenomenon Of Influence In Online Social Networks: An Exploratory Empirical Study Of Twitter Conversations About Youtube Product Categories, Nitin Venkat Mayande Aug 2015

Network Structure, Network Flows And The Phenomenon Of Influence In Online Social Networks: An Exploratory Empirical Study Of Twitter Conversations About Youtube Product Categories, Nitin Venkat Mayande

Dissertations and Theses

Traditional marketing models are swiftly being upended by the advent of online social networks. Yet, practicing firms that are engaging with online social networks neither have a reliable theory nor sufficient practical experience to make sense of the phenomenon. Extant theory in particular is based on observations of the real world, and may thus not apply to online social networks. Practicing firms may consequently be misallocating a large amount of resources, simply because they do not know how the online social networks with which they interact are organized.

The purpose of this dissertation is to investigate how online social networks …


Understanding The Relationships Of User-Selected Music In Video Games, Memphis Wong Jun 2015

Understanding The Relationships Of User-Selected Music In Video Games, Memphis Wong

Liberal Arts and Engineering Studies

Music has been an integral part of video games in its contribution to users' gameplay experiences. Varying from simple sound effects to elaborate scores, music helps shape the reactive environment of each video game. In particular, video games that generate unique levels and scenarios based on music has become more popular as its own genre. Games such as Audiosurf take this further, with having the game revolve entirely around levels generated to custom tracks. The aim of this study is to analyze the impact of such games, when it allows a user to select his or her own music.


Image Segmentation Using Fuzzy-Spatial Taxon Cut, Lauren Barghout May 2015

Image Segmentation Using Fuzzy-Spatial Taxon Cut, Lauren Barghout

MODVIS Workshop

Images convey multiple meanings that depend on the context in which the viewer perceptually organizes the scene. This presents a problem for automated image segmentation, because it adds uncertainty to the process of selecting which objects to include or not include within a segment. I’ll discuss the implementation of a fuzzy-logic-natural-vision-processing engine that solves this problem by assuming the scene architecture prior to processing. The scene architecture, a standardized natural-scene-perception-taxonomy comprised of a hierarchy of nested spatial-taxons. Spatial-taxons are regions (pixel-sets) that are figure-like, in that they are perceived as having a contour, are either `thing-like', or a `group of …