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Full-Text Articles in Digital Communications and Networking

Gesture Recognition Using Microsoft’S Kinect V2, Andrew Weinfield Jun 2014

Gesture Recognition Using Microsoft’S Kinect V2, Andrew Weinfield

Computer Engineering

No abstract provided.


“State Machines”: A High-Throughput Distributed Game Framework, Brandon Howell Ivy Jun 2014

“State Machines”: A High-Throughput Distributed Game Framework, Brandon Howell Ivy

Computer Engineering

Online multiplayer games allow competition with other opponents using the internet. Their development is difficult as it involves many complex areas of computer science - optimization, security, big data, and thread safety. Many multiplayer game frameworks have been published, but very few are generic.

In this project, we focus on the framework design of a web service which allows users to easily create multiplayer games, and artificial intelligence bots to compete in them. It handles turn-based multiplayer communication, and allows the games and bots to ignore the concepts of multiplayer systems. Multiple game instances can run simultaneously, where each game’s …


Data Transfer Using Light, Ryan Thomas Suarez May 2014

Data Transfer Using Light, Ryan Thomas Suarez

Computer Engineering

A proof of concerpt for data transmission using light as a medium. Data is transferred by strobing and LED faster than the human eye can detect in an attempt to come up with a more secure alternate to in-building wifi.


Wireless Network Intrusion Detection System, Calvin Jia Liang May 2014

Wireless Network Intrusion Detection System, Calvin Jia Liang

Computer Engineering

The Wireless Network Intrusion Detection System is a network-based intrusion detection system (IDS) that listens on a wireless network. The IDS device is a self-contained single-board-computer capable of monitoring the user’s wireless network, detecting suspicious network traffic, and reporting to the user via email. The device has two network interfaces: the wireless interface is used to monitor network traffic, and the wired interface is used to configure the system and to send out detection alerts. The system requires minimal setup, configuration, and maintenance. It is a relatively inexpensive device that tries to improve user’s situational-awareness of one’s wireless network.


Smartpark, David Cosgrove Jun 2013

Smartpark, David Cosgrove

Computer Engineering

No abstract provided.


Pier Portal Project Ii, Andy Lam, Brian Markwart Jun 2013

Pier Portal Project Ii, Andy Lam, Brian Markwart

Computer Engineering

The goal of this project is to design and build a remotely controllable camera system that will be deployed at the Cal Poly Pier located in Avila Beach. The system is composed of a camera and all of its lighting and movement controlling hardware enclosed into a waterproof acrylic tube, allowing it to be lowered underwater. The camera will stream its video feed onto a website where any user will be able to watch a live video stream from the pod. In addition, users with the correct privileges will be able to remotely control of the camera system via the …


Motion Sensing Fifa Controller, Anthony Agius, Jake Troychak Jun 2013

Motion Sensing Fifa Controller, Anthony Agius, Jake Troychak

Computer Engineering

Our Project is designed to control the XBOX 360 video game FIFA Soccer by different kicking motions made by the user. This system consists of two pieces: the microcontroller attached to the XBOX 360 controller and the foot piece that is attached to the users foot in order to read all of the movements needed to control the game. Our project brings the soccer game to life by forcing the users to actually perform the different kicking motions that they want their game avatar to copy on the game. This project was designed for those who want to be more …


Aurora: Experience Music Like Never Before, Jason Dreisbach Jun 2013

Aurora: Experience Music Like Never Before, Jason Dreisbach

Computer Engineering

Choreographing musical light shows has previously required expensive professional equipment and experienced personnel. A Mac application, Aurora, was developed to control Phillips Hue Light LED light bulbs to emulate the effects of more complex professional lighting systems. Aurora makes it possible to choreograph dazzling lighting effects to musical tracks.


Motohud: Intelligent And Safe Navigational Data Presentation For Motorcyclists, Drew Bentz, William Budney Jun 2013

Motohud: Intelligent And Safe Navigational Data Presentation For Motorcyclists, Drew Bentz, William Budney

Computer Engineering

The system uses a GPS (Global Positioning System) sensor, Bluetooth modem, and OLED (organic light-emitting diode) screen to display navigational information to a motorcycle rider. Currently supported navigational information are speed and heading, with a framework in place for future turn-by-turn navigation. The system is powered by a lithium-ion battery pack and controlled by an Arduino Micro. For turn-by-turn navigation, an Android powered smartphone running our Android App is required. Our system aims to reduce safety hazards from having to tilt or move one’s head when trying to view speed on a motorcycle speedometer, which is usually mounted down by …


Bluelock: A Secure Bluetooth Operated Padlock, Trever Mckee Jun 2013

Bluelock: A Secure Bluetooth Operated Padlock, Trever Mckee

Computer Engineering

For this project a secure, battery operated, Bluetooth operated padlock was created. The project included both the hardware to integrate with a padlock and an Android application used to interface with the hardware. In order to make the padlock secure both AES encryption and challenge response authentication were used for secure message passing between the device and the Android phone. The project also included power consumption and sustainability tuning including exploring Arduino sleep states and integrating the project with a solar charging unit.


Wireless Ad Hoc Networks For Mobile Devices Via High Frequency Sound Waves, Yashar Bahman Jun 2012

Wireless Ad Hoc Networks For Mobile Devices Via High Frequency Sound Waves, Yashar Bahman

Computer Engineering

The purpose of this research it to give mobile phones the ability to create a cross-platfor wireless ad-hoc network. To accomplish this the phone’s speaker/microphone will be treated as a modulator/demodulator (or modem for short). The idea is that the phone will generate sine waves at various frequencies to output them on the speaker on one end and also record audio with the microphone to analyze and decode it into data on the other.

Once complete, these functionalities will all be rolled up into one easy to use library named Wave, which can be used to send data back and …


Wireless Sensor Network For Wine Fermentation, Kerry Scharfglass, Andrew Lehmer Jun 2012

Wireless Sensor Network For Wine Fermentation, Kerry Scharfglass, Andrew Lehmer

Computer Engineering

This project implements an automated temperature monitoring system for wine fermentation which is affordable, easy to use, and scalable to typical small winery setups. To realize these requirements, we implemented the system as a wireless sensor network utilizing commercial off-the-shelf hardware. Temperature and system diagnostic information is communicated wirelessly in a peer-to-peer network topology such that all information flows toward an aggregating server. The server makes the temperature information available over the Internet via a web application and alerts the winemaker by email when the temperature has left acceptable bounds that the winemaker may configure. This project also involved materials …


A Web-Based Approach To Music Library Management, Jason Young Jun 2012

A Web-Based Approach To Music Library Management, Jason Young

Computer Engineering

This application utilizes modern standards developing in web browsers to create a desktop-like application for managing a music library online. The server side application is written in a model-view-controller style using Python backed by a MySQL database. The client side JavaScript was designed around a modular concept interfacing several third-party frameworks and libraries. By taking advantage of developing browser features such as persistent local storage, this web application was designed to handle a large library of music.


Frg Turbojet, Tyler Vitti Jun 2012

Frg Turbojet, Tyler Vitti

Computer Engineering

Members of the Cal Poly SLO campus club FRG work together with students of several different disciplines to build a functional turbojet engine. Engineering approaches include design, fabrication, testing, and computer sensing, control, and integration. The goal of the project is to produce a running turbojet engine monitored and controlled by embedded hardware and specialized PC software. This project is to be used by later groups for further research and development.


Bluebeats, Jake Muir, Aaron Martinez, Mishal Shah, Richard Wissemann May 2012

Bluebeats, Jake Muir, Aaron Martinez, Mishal Shah, Richard Wissemann

Computer Engineering

Our group’s senior project is called BlueBeats. The BlueBeats product was created in order to provide a wireless audio gateway between Bluetooth enabled devices. Users of BlueBeats can use an Android or computer application to interface with the BlueBeats device. The Android and computer applications allow the user to easily scan for devices, add/remove devices from their personal list, and pair/connect with a selected Bluetooth enabled device. Once the user is connected to the BlueBeats device, he/she has two options. The first option occurs when the user connects the BlueBeats device to a device with speakers (using 3.5mm audio jack …


Kreative Outlets, Travis Crist, Steve Clark, Jason Peressini Mar 2012

Kreative Outlets, Travis Crist, Steve Clark, Jason Peressini

Computer Engineering

With the widespread use of smart phones and the advancement of WiFi technologies, people now have the Internet at their fingertips at all times. Home automation and control has the possibility of becoming the next big technology that can utilize the abundant availability of the Internet. This paper documents the findings and results of a project aimed at developing the infrastructure needed for a home automation system that is accessible anywhere. We implemented a system that utilized a web enabled ethernet connection and RF wireless technology to control AC outlets and provide the user with feedback information about the status …


Bluemote!, Philip Kaye Mar 2012

Bluemote!, Philip Kaye

Computer Engineering

In today’s society, our mobile phones are an extremely useful device when we are on the go and away from our homes; however, when we return home, our smart phone becomes just a communication tool again. Home automation is inevitable, and it will find its way into every house. The first person to commercialize it to the point where it is as easy to set-up and as affordable as a home router will end up breaking this slow trend. The key to this success is the smart phone; this should end up being the most expensive piece of hardware for …


Cplop - Cal Poly's Library Of Pyroprints, Kevin Webb Dec 2011

Cplop - Cal Poly's Library Of Pyroprints, Kevin Webb

Computer Engineering

California Polytechnic Library of Pyroprints, CPLOP, is a web driven data-base application that stores data from the biology’s departments E. coli Pyrosequencing project. Some of this data was stored in Excel datasheets, while data from the pyrosequencing machines was stored as just a list of random .xml files. There was no useful way to organize and store the massive amounts of data from multiple file sources in one location, nor to perform the complicated searches and comparisons that the project requires. CPLOP’s primary goal is to store such data in three organized tables that relate to one another. It was …


San Luis Obispo Transit Tracker System Back-End Server, Daryl Alan A. Dimalanta Jun 2011

San Luis Obispo Transit Tracker System Back-End Server, Daryl Alan A. Dimalanta

Computer Engineering

This document gives the rationale, design process, technical implementation, testing procedures, and testing results of a back-end server used for the San Luis Obispo (SLO) Transit Tracker System. The SLO Transit Tracker System (SLOTTS) includes client software installed on mobile devices and a back-end server. The purpose of this system is to encourage SLO residents to utilize the transit system by having the client software present current bus location, navigation instructions, and bus schedule in a simple, fast, and easy to use mobile application.

Due to the limited central processing unit (CPU) and limited power supplied by the battery, route …


Streaming Client And Server Model, Austin Alan Diec Jun 2011

Streaming Client And Server Model, Austin Alan Diec

Computer Engineering

A few years ago, several Cal Poly undergraduates started the Autonomous Robot Platform (ARP). Interest in a revision of the ARP requires a new layer of communication. This paper describes the design and partial implementation of the communication layer to be used with the revised ARP. The communication layer would allow the autonomous robot platform to connect with a client over the wireless local area network (WLAN) for instructions and commands. It is important to note that currently, the assumed revision of the ARP is nonexistent, so many of the design decisions are based solely on the assumptions of ARP …


Project 308: Augmented Reality Mario Kart, Joseph Abad, David Allender, Joryl Calizo, Ryan Gaspar, Gavin Lee Jun 2011

Project 308: Augmented Reality Mario Kart, Joseph Abad, David Allender, Joryl Calizo, Ryan Gaspar, Gavin Lee

Computer Engineering

Mario Kart is a popular go-kart racing game developed by Nintendo. The premise of the game is simple: drive a go-kart along a racetrack and reach the finish line before the other players. What makes this game unique, however, is the inclusion of weapons, traps, and other projectiles that a player can use to gain an advantage in the race. We have taken on the challenge of not only recreating this amazing game, but using the art of Augmented Reality to fully immerse the player in the full experience. Rather than play the game on a television screen with a …


Reactive Routing In Hidra Networks, Scott Michael Marshall Mar 2011

Reactive Routing In Hidra Networks, Scott Michael Marshall

Computer Engineering

In recent years, the Internet has grown so large that the future scalability of the Internet has become a major concern. The two primary scalability concerns are the size of the forwarding table and the ability for BGP to converge while distributing hundreds of thousands of routes.

HIDRA is a new Internet routing architecture that is backwards-compatible with existing routing technologies and protocols that focuses on feasibility-of-implementation. HIDRA remedies the first Internet scalability concern by proposing a means to reduce the number of entries in the default-free zone (DFZ) forwarding table.

This project extends HIDRA by designing a complete reactive …


Characterization Of The Rfx400 For Use In Software Defined Radio, Edward Adams Jun 2010

Characterization Of The Rfx400 For Use In Software Defined Radio, Edward Adams

Computer Engineering

While software defined radio is an extremely flexible technology that is fairly rarely used, as a single purpose radio is much cheaper, it provides an excellent means of learning RF and communications skills through the lens of digital electronics, and it would behoove a Cal Poly student interested in these areas to take on a project in software defined radio. This project aims to lower the barrier to entry for future students to undertake such a project. The use of an up-converter/down-converter is documented for future students to interface with.


Rfid Asset Tracking And Digital Check-Out System, Jeffrey (Jeff) Migliore Jun 2010

Rfid Asset Tracking And Digital Check-Out System, Jeffrey (Jeff) Migliore

Computer Engineering

An asset tracking and digital check-out system was developed using Radio Frequency Identification (RFID) and a Single Board Computer (SBC). A RFID reader was used as a check point to process transactions. The RFID reader was attached to the SBC via USB. The SBC is integrated into a network via Ethernet and hosts a web graphical user interface (GUI) frontend for users to view transactions and query availability of assets. A MYSQL database was used for the backend storage of data.

Specifically, this system was designed to track tool assets. Many modern companies have employees sharing limited resources. The common …


Snmp Integration Into The Cygnet Scada System, Paul Fake Jun 2010

Snmp Integration Into The Cygnet Scada System, Paul Fake

Computer Engineering

The SNMP Remote Device is a CygNet-integrated software device that can communicate (read-only) with any managed network hardware. It has the ability to retrieve any managed object, requiring only a host name or IP, a community name (password), and the object identifier (OID). This Remote Device is fully-integrated into the CygNet SCADA system. Users can create the device in the DDS service, create a Point for each managed object, map the Points to UDCs, store data into the Points, and schedule the retrieval of data.


Bluetooth "Clicker": Response Pads For Large Classes, Using Bluetooth Devices, Dana Goyette Jun 2010

Bluetooth "Clicker": Response Pads For Large Classes, Using Bluetooth Devices, Dana Goyette

Computer Engineering

When teaching classes with many students, many teachers opt to use “Clicker” devices to electronically poll students. This project aims to replace these “Clicker” devices with standard Bluetooth devices. The overall goal of this project is to create a framework for two-way communications between a base station and multiple remote devices.


Pretty Lights, Nicholas (Nick) Delmas, Matthew (Matt) Maniaci Apr 2010

Pretty Lights, Nicholas (Nick) Delmas, Matthew (Matt) Maniaci

Computer Engineering

Digital media players often include a visualization component that allows a user to watch a visualization synchronized to their music or videos. This project uses the visualization plugin API of an existing media playback program (WinAmp) but it displays its visuals using physical LED lights. Instead of outputting visuals to the computer screen, data is sent over USB to a micro controller that runs the LED lights. This project aims to give users a more visceral visual experience than traditional visualizations on the computer screen.


Global Positioning Logger, Matthew Hall Mar 2010

Global Positioning Logger, Matthew Hall

Computer Engineering

The Global Positioning Logger (GPL) is a mobile embedded device that utilizes GPS technology. The GPS data is used to display current speed and past global locations.