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Articles 511 - 540 of 773
Full-Text Articles in Computer Engineering
Real-Time Scheduling Of Parallel Tasks Under A General Dag Model, Abusayeed Saifullah, David Ferry, Chenyang Lu, Christopher Gill
Real-Time Scheduling Of Parallel Tasks Under A General Dag Model, Abusayeed Saifullah, David Ferry, Chenyang Lu, Christopher Gill
All Computer Science and Engineering Research
Due to their potential to deliver increased performance over single-core processors, multi-core processors have become mainstream in processor design. Computation-intensive real-time systems must exploit intra-task parallelism to take full advantage of multi-core processing. However, existing results in real-time scheduling of parallel tasks focus on restrictive task models such as the synchronous model where a task is a sequence of alternating parallel and sequential segments, and parallel segments have threads of execution that are of equal length. In this paper, we address a general model for deterministic parallel tasks, where a task is represented as a DAG with different nodes having …
Delaunay-Restricted Optimal Triangulation Of 3d Polygons, Ming Zou, Tao Ju, Nathan Carr
Delaunay-Restricted Optimal Triangulation Of 3d Polygons, Ming Zou, Tao Ju, Nathan Carr
All Computer Science and Engineering Research
Triangulation of 3D polygons is a well studied topic of research. Existing methods for finding triangulations that minimize given metrics (e.g., sum of triangle areas or dihedral angles) run in a costly O(n4) time [BS95,BDE96], while the triangulations are not guaranteed to be free of intersections. To address these limitations, we restrict our search to the space of triangles in the Delaunay tetrahedralization of the polygon. The restriction allows us to reduce the running time down to O(n2) in practice (O(n3) worst case) while guaranteeing that the solutions are intersection free. We demonstrate experimentally that the reduced search space is …
Building A Skeleton Of A Human Hand Using Microsoft Kinect, Jed Jackoway
Building A Skeleton Of A Human Hand Using Microsoft Kinect, Jed Jackoway
All Computer Science and Engineering Research
The goal of the project was to reconstruct the skeleton of a Microsoft Kinect user’s hand. Out of the box, Kinect reconstruct the skeleton of users’ bodies, but it only does large joints, such that the hand is given a location on the general skeleton, but the specifics of the fingers and fist are not actually calculated.
Foveon F13 Camera, David Shelley
Foveon F13 Camera, David Shelley
All Computer Science and Engineering Research
Most high-fidelity digital cameras currently available obtain their images using technology where individual pixels can only acquire a single color. Since the acquisition of multiple colors is necessary to capture a full colored image, picture resolution is lost due to difficulties in interpolation between non-adjacent, same color pixels. The resulting unsharp images create the need to find a new way to obtain these images without requiring interpolation between adjacent pixels. An innovative method to capture images with individual pixel cells consisting of three layers of photodetectors stacked vertically upon one another has been created to rectify this problem, but no …
Openness, Intellectual Property And Standardization In The European Ict Sector, Carl Mair
Openness, Intellectual Property And Standardization In The European Ict Sector, Carl Mair
IP Theory
No abstract provided.
The Clear Channel Prior, Devorah Langsam
The Clear Channel Prior, Devorah Langsam
All Computer Science and Engineering Research
Capturing imagery from outdoor cameras provides a large amount of information about a scene. The true surface appearances of elements in a scene, however, are often incorrectly represented in images. To get a better representation of the scene it is necessary to separate the effects of the underlying reflectance, illumination, and fog in the image. The goal of the dark channel prior is to eliminate the effects of haze in outdoor images and recover the true surface reflectance image for the scene.
Youpon, Garrison Prinslow
Youpon, Garrison Prinslow
All Computer Science and Engineering Research
This project was motivated by two related ideas: what can be learned about the unique issues involved with developing cloud-based mobile applications; and, what application could be developed to evaluate these characteristics that would also be innovative and provide value to users. After vetting ideas for the latter objective, it was clear that a new digital coupon system could offer value and apply interesting technologies to computer science problems, such as shortest path calculation, position-aware authentication, game theory, and statistical reasoning. A brief summary of the motivation for developing the new digital coupon system follows.
Accounting For Failures In Delay Analysis For Wirelesshart Networks , Abusayeed Saifullah, Paras Babu Tiwari, Bo Li, Chenyang Lu [email protected]
Accounting For Failures In Delay Analysis For Wirelesshart Networks , Abusayeed Saifullah, Paras Babu Tiwari, Bo Li, Chenyang Lu [email protected]
All Computer Science and Engineering Research
WirelessHART networks are gaining ground as a real-time communication infrastructure in industrial wireless control systems. Because wireless communication is often susceptible to transmission failures in industrial environments, it is essential to account for failures in the delay analysis for realtime flows between sensors and actuators in process control. WirelessHART networks handle transmission failures through retransmissions using dedicated and shared time slots through different paths in the routing graphs. While these mechanisms for handling transmission failures are critical for process control requiring reliable communication, they introduce substantial challenges to worst-case end-to-end delay analysis for real-time flows. This paper presents the first …
Just Draw It! A 3d Sketching System, Cindy Grimm, Pushkar Joshi
Just Draw It! A 3d Sketching System, Cindy Grimm, Pushkar Joshi
All Computer Science and Engineering Research
We present a system for sketching in 2D to create 3D curves. The interface is light-weight, pen-based, and based on observations of how artists sketch on paper.
An Integrated Data Mining Approach To Real-Time Clinical Monitoring And Deterioration Warning, Yi Mao, Wenlin Chen, Yixin Chen, Chenyang Lu
An Integrated Data Mining Approach To Real-Time Clinical Monitoring And Deterioration Warning, Yi Mao, Wenlin Chen, Yixin Chen, Chenyang Lu
All Computer Science and Engineering Research
Clinical study found that early detection and intervention are essential for preventing clinical deterioration in patients, for patients both in intensive care units (ICU) as well as in general wards but under real-time data sensing (RDS). In this paper, we develop an integrated data mining approach to give early deterioration warnings for patients under real-time monitoring in ICU and RDS. Existing work on mining real-time clinical data often focus on certain single vital sign and specific disease. In this paper, we consider an integrated data mining approach for general sudden deterioration warning. We synthesize a large feature set that includes …
Ride: A Mixed-Mode Control Interface For Mobile Robot Teams, Erik Karulf, Marshall Strother, Parker Dunton, William D. Smart
Ride: A Mixed-Mode Control Interface For Mobile Robot Teams, Erik Karulf, Marshall Strother, Parker Dunton, William D. Smart
All Computer Science and Engineering Research
There is a growing need for robot control interfaces that allow a single user to effectively control a large number of mostly-autonomous robots. The challenges in controlling such a collection of robots are very similar to the challenges of controlling characters in some genres of video games. In this paper, we argue that interfaces based on elements from computer video games are effective tools for the control of large robot teams. We present RIDE, the Robot Interactive Display Environment, an example of such an interface, and give the results of initial user studies with the interface, which lend support to …
A Memory Access Model For Highly-Threaded Many-Core Architectures, Lin Ma, Kunal Agrawal, Roger D. Chamberlain
A Memory Access Model For Highly-Threaded Many-Core Architectures, Lin Ma, Kunal Agrawal, Roger D. Chamberlain
All Computer Science and Engineering Research
Many-core architectures are excellent in hiding memory-access latency by low-overhead context switching among a large number of threads. The speedup of algorithms carried out on these machines depends on how well the latency is hidden. If the number of threads were infinite, then theoretically these machines should provide the performance predicted by the PRAM analysis of the programs. However, the number of allowable threads per processor is not infinite. In this paper, we introduce the Threaded Many-core Memory (TMM) model which is meant to capture the important characteristics of these highly-threaded, many-core machines. Since we model some important machine parameters …
Data Collection And Performance Monitoring Of Real-Time Parallel Systems , Mahesh Mahadevan
Data Collection And Performance Monitoring Of Real-Time Parallel Systems , Mahesh Mahadevan
All Computer Science and Engineering Research
Instrumentation and log data monitoring are important features present in many different applications today that are used in analysis of a system behaviour. They are largely used in collection of key information from the system which might allow us to describe or establish certain facts about the behavior of the system. Instrumentation in any application usually comes along with its overheads. In some cases , code for instrumentation might become more expensive on the underlying resources than the application itself. For many applications, especially real-time applications , this overhead can cause serious and often catastrophic system failures. Collecting useful information …
A 3d Selection & Query Tool For The Geneatlas Project, Donald Mccurdy
A 3d Selection & Query Tool For The Geneatlas Project, Donald Mccurdy
All Computer Science and Engineering Research
In this project, I present an application to view, interact with, and search 3D medical volumes as part of the GeneAtlas project.
Common Dma Engine Interface, Roger Alessi
Common Dma Engine Interface, Roger Alessi
All Computer Science and Engineering Research
Circuit boards with Field Programmable Gate Arrays (FPGAs) have a historically diverse set of standards for communicating with other devices. This provides a challenge for developers creating FPGA applications and makes migration of applications from one board or FPGA to another difficult. Many board manufacturers, including Xilinx and GiDEL, create boards with Peripheral Component Interconnect Express (PCIe) buses. PCIe provides a low-level standard for transferring data between a Central Processing Unit (CPU) and an FPGA, and these manufacturers have designed Direct Memory Access (DMA) engines to implement the standard. However, each manufacturer’s DMA engines do not share a standard interface, …
Rapid Development Environments For Therapy Games: Looking Glass Therapy Games For Cerebral Palsy Treatment Utilizing The Kinect, Melynda Eden
All Computer Science and Engineering Research
Cerebral palsy is a group of neurological disorders that impair body movement, muscle coordination, hearing, vision, and cognitive function. Symptoms vary but can include muscle weakness, muscle and joint tightness, abnormal or unsteady gait, seizures, learning disabilities, speech problems, as well as hearing or vision problems [1]. Although cerebral palsy cannot be cured, treatments such as physical and occupational therapy can greatly help affected children develop motor skills needed to increase mobility and foster independence [2]. Computer based therapy games have shown promise in helping stroke survivors recover from stroke [3]. Initially, stroke therapy games developed in Looking Glass utilized …
Specializing Interfaces For Citizen Science Segmentation Of Volumetric Data, Michelle Vaughan, Cindy Grimm, Ruth Sowell, Robert Pless, Stephen Kobourov
Specializing Interfaces For Citizen Science Segmentation Of Volumetric Data, Michelle Vaughan, Cindy Grimm, Ruth Sowell, Robert Pless, Stephen Kobourov
All Computer Science and Engineering Research
Segmentation of 3D and time-varying volumetric (4D) image data is considered a time and resource intensive bottleneck in scientific endeavors. Automatic methods are becoming more reliable, but many data sets still require manual intervention. This can mainly be attributed to the characteristics of the image data not being amenable to automated methods, the existence of variations in or poor image quality, or the need for an expert to review and edit results from an automatic technique. Manually segmenting volumetric data is a challenge even for those more experienced. Understanding the 3D nature of the data and navigating through the 3D …
Studying Network Optimization In The Context Of Self-Stabilization, Abusayeed Saifullah
Studying Network Optimization In The Context Of Self-Stabilization, Abusayeed Saifullah
All Computer Science and Engineering Research
Self-stabilization is a theoretical framework of non-masking fault-tolerance for distributed networks. A self-stabilizing system is capable of tolerating any unexpected transient fault without outside intervention and, regardless of the initial state, it can converge to a legitimate global state, a predefined vector of local states, in finite time. Self-stabilization has rendered a good problem solving paradigm of networks over the last decade. In this paper, we survey the self-stabilizing solutions for various network optimization problems such as network flow, load balancing, load and resource distribution, routing, file distribution, shortest paths etc. The paper also summarizes some recent works presenting how …
Self-Stabilization In The Distributed Systems Of Finite State Machines, Abusayeed Saifullah
Self-Stabilization In The Distributed Systems Of Finite State Machines, Abusayeed Saifullah
All Computer Science and Engineering Research
The notion of self-stabilization was first proposed by Dijkstra in 1974 in his classic paper. The paper defines a system as self-stabilizing if, starting at any, possibly illegitimate, state the system can automatically adjust itself to eventually converge to a legitimate state in finite amount of time and once in a legitimate state it will remain so unless it incurs a subsequent transient fault. Dijkstra limited his attention to a ring of finite-state machines and provided its solution for self-stabilization. In the years following his introduction, very few papers were published in this area. Once his proposal was recognized as …
Implementation Of Real-Time Calibration Of Polarization Imaging Sensors, Collin Foster
Implementation Of Real-Time Calibration Of Polarization Imaging Sensors, Collin Foster
All Computer Science and Engineering Research
Recent breakthroughs in nanofabrication techniques have led to development of sophisticated Division-of-Focal-Plane (DoFP) polarization imaging sensors. One such technique allows the fabrication of nanowire filters fabricated directly on the imaging sensor itself. This technique can be used to fabricate robust DoFP polarization imaging sensors. However, the polarization information captured by the imagers can be degraded due to imperfections in the fabrication of the nanowire filters on the imaging sensor. Polarization information can also be degraded from other sources including crosstalk between pixels. To compensate for these undesired effects, a calibration routine can be applied to each pixel after image capture. …
Using Eye Tracking And Attention Maps In Computer Science Education, Austin Pernell
Using Eye Tracking And Attention Maps In Computer Science Education, Austin Pernell
Electronic Theses and Dissertations
Eye tracking has been used for many different areas of study where a user's eye movements are considered the most important information available. Before eye tracking was possible, the only way that information could be obtained was to ask the user where they looked and what caught their attention. Now, with the rise of eye tracking cameras, this data can be captured, stored, and processed in a meaningful way. These cameras aren't perfectly accurate however and there is still some interpretation that must be applied to more accurately represent the true gaze path of the user. This paper establishes some …
Virtual Worlds And Conservational Channel Evolution And Pollutant Transport Systems (Concepts), Chenchutta Denaye Jackson
Virtual Worlds And Conservational Channel Evolution And Pollutant Transport Systems (Concepts), Chenchutta Denaye Jackson
Electronic Theses and Dissertations
Many models exist that predict channel morphology. Channel morphology is defined as the change in geometric parameters of a river. Channel morphology is affected by many factors. Some of these factors are caused either by man or by nature. To combat the adverse effects that man and nature may cause to a water system, scientists and engineers develop stream rehabilitation plans. Stream rehabilitation as defined by Shields et al., states that "restoration is the return from a degraded ecosystem back to a close approximation of its remaining natural potential" [Shields et al., 2003]. Engineers construct plans that will restore streams …
Cs 209-01: Computer Programming For Business Ii, David M. Hutchison
Cs 209-01: Computer Programming For Business Ii, David M. Hutchison
Computer Science & Engineering Syllabi
CS 209 is the second in a sequence of two programming classes required for MIS majors. This course will continue teaching students to the basic concepts of programming. Examples are from business applications and emphasis is on problem solving with the computer as a tool.
Cs 400/600-01: Date Structures And Algorithms, Keke Chen
Cs 400/600-01: Date Structures And Algorithms, Keke Chen
Computer Science & Engineering Syllabi
This course will cover the fundamentals of algorithm design and analysis, the implementation of classical data structures and control structures, and the basic problem solving techniques.
Cs 707-01: Information Retrieval, Krishnaprasad Thirunarayan
Cs 707-01: Information Retrieval, Krishnaprasad Thirunarayan
Computer Science & Engineering Syllabi
This course will cover models for information retrieval techniques for indexing and searching, and algorithms for classification and clustering. It will also cover SVM, latent semantic indexing, link analysis and ranking, Map-Reduce architecture and Hadoop, to different degrees of detail, time penning.
Ceg 411/611: Microprocessor-Based System Design, Jack Jean
Ceg 411/611: Microprocessor-Based System Design, Jack Jean
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 498: Design Experience, Thomas C. Hartrum
Ceg 498: Design Experience, Thomas C. Hartrum
Computer Science & Engineering Syllabi
CEG 498 (Team Projects I and II) is a summative computer engineering design project course that builds upon previous engineering, science, mathematics and communications course work. CEG 498 projects are a minimum of two quarters in length and must be completed in groups of at least three students.
The Application Of Fuzzy Granular Computing For The Analysis Of Human Dynamic Behavior In 3d Space, Murad Mohammad Alaqtash
The Application Of Fuzzy Granular Computing For The Analysis Of Human Dynamic Behavior In 3d Space, Murad Mohammad Alaqtash
Open Access Theses & Dissertations
Human dynamic behavior in space is very complex in that it involves many physical, perceptual and motor aspects. It is tied together at a sensory level by linkages between vestibular, visual and somatosensory information that develop through experience of inertial and gravitational reaction forces. Coordinated movement emerges from the interplay among descending output from the central nervous system, sensory input from the body and environment, muscle dynamics, and the emergent dynamics of the whole neuromusculoskeletal system.
There have been many attempts to directly capture the activities of the neuronal system in human locomotion without the ability to clarify how the …
Minimizing The Retransmission Delay And Energy Expense Of Arq With The Optimal Placement Of Caching Routers In A Video Communication Network, Jesus Enrique Hernandez
Minimizing The Retransmission Delay And Energy Expense Of Arq With The Optimal Placement Of Caching Routers In A Video Communication Network, Jesus Enrique Hernandez
Open Access Theses & Dissertations
The use of intermediary caching routers to service retransmission requests was investigated in this thesis. The main goal is to reduce the expected retransmission delay in a video communication network where the capacity for intermediate caching routers is constrained. In order to reduce the retransmission delay, the effect of the placement of routers with caching ability is investigated. Moreover, as a consequence of reducing the retransmission distance, the energy spent on retransmitting video packets is reduced as well. The average retransmission delay and the average energy consumption were modeled with mathematical programs that select the optimal placement of caching routers …
Modeling Power Consumption Of High Performance Computer Clusters, Mario Caire
Modeling Power Consumption Of High Performance Computer Clusters, Mario Caire
Open Access Theses & Dissertations
This dissertation describes a utilization-based power modeling approach that makes use of the /proc file system and is applied to estimating power load and energy consumption of high performance computer clusters. A full cluster power model is specified that meets the following conditions: 1) provides accurate energy estimates; 2) consists of a minimal number of variables; and 3) the selected variables provide a sufficient degree of explanation of the primary OS level contributors to power consumption. The cluster power model is based on analysis at the system or compute-node level, where various models are developed and evaluated. All models described …