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Articles 9451 - 9480 of 13041
Full-Text Articles in Computer Engineering
Cs 3190: Programming Language Workshop In Python, Krishnaprasad Thirunarayan
Cs 3190: Programming Language Workshop In Python, Krishnaprasad Thirunarayan
Computer Science & Engineering Syllabi
This course is designed as a self-study in Python. You are expected to learn the language and solve a set of programming problems assigned to you from Budd's Text using Python available from http://www.python.org. There are no exams. We officially meet only once in the quarter. However, l will be available in the posted office hours for clarifications and discussions about the programming problems.
Cs 3100/5100: Data Structures And Algorithms, Meilin Liu
Cs 3100/5100: Data Structures And Algorithms, Meilin Liu
Computer Science & Engineering Syllabi
This is a fundamental course for students majoring in Computer Science. Students will learn: basic algorithm analysis techniques; asymptotic complexity; big-0 and big-Omega notations; efficient algorithms for discrete structures including lists, trees, stacks, and graphs; fundamental computing algorithms including sorting, searching, and hashing techniques.
Cs 1200: Introduction To Discrete Structures, Pascal Hitzler
Cs 1200: Introduction To Discrete Structures, Pascal Hitzler
Computer Science & Engineering Syllabi
No abstract provided.
Cs 2800: Web Design Fundamentals, Mohamed B. Ali
Cs 2800: Web Design Fundamentals, Mohamed B. Ali
Computer Science & Engineering Syllabi
Introduction to basic web design, development, and information management. Topics include design principles, page layout, hierarchal organization, content management, use of color and graphics, privacy policies, accessibility and site organization. HTML, and modern web programming tools are included in the course.
Cs 1181: Computer Science Ii, Mateen M. Rizki
Cs 1181: Computer Science Ii, Mateen M. Rizki
Computer Science & Engineering Syllabi
This is the second course in a two-semester sequence introducing fundamental concepts and techniques for computer science and engineering. The course focuses on problem analysis, advanced programming concepts using JAVA and fundamental data structures. Students learn to analyze problems and evaluate potential solutions with respect to choice of data structures and computational efficiency. Student are exposed to the underlying implementation of basic data structures available in JAVA libraries and develop the skilled needs to extend existing data structures and design new data structures to solve increasingly complex problems.
Cs 4850/6850: Principles Of Artificial Intelligence, Shaojun Wang
Cs 4850/6850: Principles Of Artificial Intelligence, Shaojun Wang
Computer Science & Engineering Syllabi
No abstract provided.
Cs 2160: Visual Basic Programming, Eric Saunders
Cs 2160: Visual Basic Programming, Eric Saunders
Computer Science & Engineering Syllabi
This course will cover the fundamentals of object-oriented computer programming; with an emphasis on design, structure, debugging, and testing. Visual Basic 2010 will be used for developing programs.
Cs 7900: Information Security, Meilin Liu
Cs 7900: Information Security, Meilin Liu
Computer Science & Engineering Syllabi
This course gives a comprehensive study of security vulnerabilities in information systems and the basic techniques for developing secure applications and practicing safe computing. Topics include: Conventional encryption; Data Encryption Standard; Advanced Encryption Standard; Hashing functions and data integrity; Basic Number Theory; Public-key encryption (RSA); Digital signature; Security standards and applications; Access Control; Management and analysis of security. After taking this course, students will have the knowledge of several well-known security standards and their applications; and the students should be able to increase system security and develop secure applications.
Cs 3180/5180: Comparative Languages, Krishnaprasad Thirunarayan
Cs 3180/5180: Comparative Languages, Krishnaprasad Thirunarayan
Computer Science & Engineering Syllabi
This course will introduce fundamental concepts and paradigms underlying the design of modern programming languages. For concreteness, we study the details of an object-oriented language (e.g. Java, C#, C++), a functional language (e.g., Scheme, and get introduced to multiparadigm languages (e.g., Python, Scala). The overall goal is to enable comparison and evaluation of existing languages. The programming assignments will largely be coded in Java and in Scheme, and optionally in Python or Scala.
Cs 4000: Social Implications Of Computing, Leo Finkelstein
Cs 4000: Social Implications Of Computing, Leo Finkelstein
Computer Science & Engineering Syllabi
CS 4000 is a communication skills course using as its subject matter current salient issues associated with the social implications of computing. In addition to the course text, you will need to use certain reading materials in the library and elsewhere, and you will be responsible for using concepts and theories provided in class lectures and discussions.
Cs 7720: Data Mining, Guozhu Dong
Cs 7720: Data Mining, Guozhu Dong
Computer Science & Engineering Syllabi
This course studies the fundamental concepts, issues, and techniques of data mining. Topics include basics of data, data preprocessing, feature selection/extraction, frequent pattern and association/correlation mining, classification, clustering, outlier analysis, OLAP/OLAM, contrast mining, applications, etc.
Cs 4900/6900-01: Ios Programming, Erik Marlow Buck
Cs 4900/6900-01: Ios Programming, Erik Marlow Buck
Computer Science & Engineering Syllabi
No abstract provided.
Cs 3200/5200: Theoretical Foundations Of Computing, Guozhu Dong
Cs 3200/5200: Theoretical Foundations Of Computing, Guozhu Dong
Computer Science & Engineering Syllabi
CS 3200/5200 is an introduction to (a) formal language and automata theory and (b) computability. For (a), we will examine mechanisms for defining syntax of languages and devices for recognizing languages. Along with the fundamentals of these two topics, the course will investigate the relationships between language definition mechanisms and language recognition devices. For (b), we will study decision problems, the Church-Turing thesis, the undecidability of the Halting Problem, and problem reduction and undecidability. The text will be the third edition of Languages and Machines: An Introduction to the Theory of Computer Science, by Thomas Sudkamp.
Cs 4700/6700: Introduction To Database Management Systems, Soon M. Chung
Cs 4700/6700: Introduction To Database Management Systems, Soon M. Chung
Computer Science & Engineering Syllabi
Survey of logical and physical aspects of database management systems. Entity Relationship and relational models for databases are presented. Physical database design methods, formal DB design concepts, and operating principles of database systems are discussed.
Cs 7840: Soft Computing, John C. Gallagher
Cs 7840: Soft Computing, John C. Gallagher
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 2170-01: Introduction To C Programming For Engineers, Jay Dejongh
Ceg 2170-01: Introduction To C Programming For Engineers, Jay Dejongh
Computer Science & Engineering Syllabi
Basic engineering problem solving using the C programming language. Topics include loops, selection, input/output, files, functions, arrays, complex variables, pointers, structures, and dynamic memory. Students will learn how to approach solving problems in engineering and science; how to develop algorithms, using advanced techniques such as recursion, searching, sorting and linked lists, to solve those problems; and how to implement those algorithms in the C language.
Ceg 7550-01: Computer Vision, Arthur A. Goshtasby
Ceg 7550-01: Computer Vision, Arthur A. Goshtasby
Computer Science & Engineering Syllabi
This course covers basic algorithms for low-level mid-level and high-level vision. The algorithms deal with edge detection and linage segmentation, feature detection and matching, and object recognition Specific topics covered in the course are:
Contents: The following topics will be covered.
1. Introduction
2. Image formation
3. Linear filtering
4. Feature detection and matching
5. Image segmentation
6. Feature--based alignment
7. Image stitching
8. Structure from Motion
9. Dense motion estimation
10. Stereo correspondence
11. 3-D reconstruction
12. Recognition
Ceg 3320-01: Digital System Design, Travis E. Doom
Ceg 3320-01: Digital System Design, Travis E. Doom
Computer Science & Engineering Syllabi
Basics of Digital Computer Hardware and Design. Topics include switching algebra and switching functions, logic design of combinational and sequential circuits, storage elements, register-level design, and instrumentation. 3 hours lecture, 1 credit hour lab.
Ceg 2400-01: Intro To Pc Networking, Chris P. Fickert
Ceg 2400-01: Intro To Pc Networking, Chris P. Fickert
Computer Science & Engineering Syllabi
Introduction to networking technologies including infrastructure and architectures, standards, protocols and directory services, administration, security and management. Integrated lecture and lab.
Ceg 3110/5100-01: Introduction To Software Testing, John A. Reisner
Ceg 3110/5100-01: Introduction To Software Testing, John A. Reisner
Computer Science & Engineering Syllabi
This course covers software testing strategies, along with established best practices, so students learn how to test their software in a complete and systematic (vice ad-hoc) manner. Particular attention is paid to planning, writing, and executing software tests, along with associated documentation, (i.e., a software test plan), which includes documented results. Various projects are assigned, designed to illustrate various challenges associated with software testing, and to reinforce the strategies and techniques used to overcome these challenges.
Ceg 4110/6110-01: Introduction To Software Computer Engineering, Nikolaos Bourbakis
Ceg 4110/6110-01: Introduction To Software Computer Engineering, Nikolaos Bourbakis
Computer Science & Engineering Syllabi
This course is concerned with the techniques of designing and constructing large programs. Some of the required basic concepts necessarily have to be developed using small programs as examples. To this extent, we also study programming-in-the-small. The overall objectives are to present an overview of issues in the development of software, to discuss terminology, to illustrate via example case studies, and to give sufficiently detailed advice on how to develop quality software and present a way of communication via UML. Hands-on experience is emphasized through the use of homework and a class project.
Ceg 4350/6350-01: Operating System Internals And Design, Jack Jean
Ceg 4350/6350-01: Operating System Internals And Design, Jack Jean
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 4520/6520-01: Scientific Visualization And Virtual Environments, Thomas Wischgoll
Ceg 4520/6520-01: Scientific Visualization And Virtual Environments, Thomas Wischgoll
Computer Science & Engineering Syllabi
By the end of this quarter, you will be familiar with techniques used for visualizing various types of data sets, such as medical, vector or general data sets. This includes appropriate visualization methods for geometric, volumetric, and higher dimensional data sets (e.g. vector or tensor data). In addition, you will learn about user modalities, including different input devices and display types for more advanced visualizations.
The outline of the course is as follows:
•Introduction
•From Graphics to Visualization (chapter 2)
•Virtual Environments
•Data Representations (chapter 3)
•The Visualization Pipeline (chapter 4)
•Scalar Visualization (chapter 5)
•Vector Visualization (chapter 6)
•Tensor …
Ceg 4980/498101: Team Projects I And Ii, John C. Gallagher
Ceg 4980/498101: Team Projects I And Ii, John C. Gallagher
Computer Science & Engineering Syllabi
CEG 4980/4981 (Team Projects I and II) is a summative computer science and engineering design project course that builds upon previous computer science, computer engineering, science, mathematics and communications course work. CS 4980/4981 projects are a minimum of two semesters in length and must be completed in groups of at least three students. Projects are selected under the guidance of the course instructor and are tailored to student interest and specific degree program (BSCS or BSCE) of each student. Students are evaluated both on their individual contributions as recorded in a graded engineering journals and on the quality of their …
Ceg 7350-01: Computer Architecture, Soon M. Chung
Ceg 7350-01: Computer Architecture, Soon M. Chung
Computer Science & Engineering Syllabi
Review of sequential computer architecture and study of parallel computers.
Topics include memory hierarchy, reduced instruction set computer, pipeline
processing, multiprocessing, various parallel computers, and interconnection networks.
Ceg 7370-01: Distributed Computing, Yong Pei
Ceg 7370-01: Distributed Computing, Yong Pei
Computer Science & Engineering Syllabi
Semaphores: weak and strong, split-binary, distributed. Distributed Algorithms. Communicating sequential processes. Distributed Tuple Space. Clients and servers, RPC, RMI, Hadoop*. 3 hours lecture.
Ceg 4400/6400-01: Computer Network And Security, Bin Wang
Ceg 4400/6400-01: Computer Network And Security, Bin Wang
Computer Science & Engineering Syllabi
This course provides an introduction to basic concepts of communication networks and network security, different types of networks, protocols over different layers, applications, and security issues, through lectures, labs, homework, and reading on relevant materials. You will
•Understand networking principles, protocols, and technologies.
•Understand design and performance issues involved in providing network services.
•Acquire background for supporting e-commerce, e-government, and e-education.
• Gain hands-on experiences through implementation of simple network protocols.
• Preparation for research or taking advanced courses in computer networks and security.
Ceg 3310-01: Computer Organization, Michael L. Raymer
Ceg 3310-01: Computer Organization, Michael L. Raymer
Computer Science & Engineering Syllabi
Understanding how a computer works is essential to writing efficient, bug-free code. In this course you will learn about the basic organization of computing systems. From digital logic and devices to instruction set architecture, we will explore the organization and control of a CPU at multiple levels of detail. You will learn how high level languages are compiled into assembly language and converted to machine code, and how that machine code runs on a CPU. We will explore how understanding computer organization is essential for writing efficient code, writing error-free code, and protecting your code from malicious use and misuse.
Ceg 4330/6330-01: Microprocessor-Based Embedded Systems, Jack Jean
Ceg 4330/6330-01: Microprocessor-Based Embedded Systems, Jack Jean
Computer Science & Engineering Syllabi
No abstract provided.
Cs 7900-01: Multimedia Networking, Yong Pei
Cs 7900-01: Multimedia Networking, Yong Pei
Computer Science & Engineering Syllabi
This course provides an in-depth examination of the fundamental concepts, principles, design guideline and protocols in multimedia coding and networking. Topics include: fundamentals of QoS networking techniques, lossless and lossy multimedia coding technical evolutions, the state-of-the-art data coding techniques and industry standards such as JPEG/JPEG2000, SPIHT, H.261/H.263/H.264, Motion JPEG2000, and MPEG2/MPEG4, MPEG21, and Multimedia over Internet applications and Mobile Multimedia services.