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Articles 31 - 60 of 248
Full-Text Articles in Instructional Media Design
The 2014 Credo Survey, Allen Mckiel
The 2014 Credo Survey, Allen Mckiel
Charleston Library Conference
The Credo Survey addressed student research skills. Two parallel surveys over the same questions were addressed separately to students and faculty, which had respectively 2,606 and 472 respondents. Just less than 90% of the students were undergraduates split nearly evenly in progress to completion, with 87% of respondents attending full‐time and a fairly representative spread of majors. Just less than 50% of the faculty had taught over 10 years with nearly even proportions spread across the first 10 years and with a representative sampling of disciplines. Seventy‐seven percent were full‐time. The majority of responses came from about a dozen institutions—half …
The Multimedia Developmental Process, Joel Gardner, Carolyn Levally
The Multimedia Developmental Process, Joel Gardner, Carolyn Levally
Learning Showcase 2016: A Celebration of Discovery, Transformation and Success
Multimedia is becoming an increasingly important part of elearning and online learning. Over the past several years, many different tools for creating multimedia have become available and easily used. However, without good process, grounded in research-based instructional principles, multimedia often falls short of its potential to increase student learning and success. At Franklin University's International Institute for Innovative Instruction, we have developed and refined a streamlined, collaborative process for developing high quality, effective multimedia. In this poster session, we describe the process we use to conceptualize and develop targeted multimedia for our online and face-to-face courses. We also share specific …
Gourmet Gamification: Creating Meaningful Classroom Simulations As A Student Project, Brenda Jones, Daniel Bell
Gourmet Gamification: Creating Meaningful Classroom Simulations As A Student Project, Brenda Jones, Daniel Bell
Learning Showcase 2016: A Celebration of Discovery, Transformation and Success
Engaging students and providing meaningful learning experiences that connect to professional contexts is a challenge met in part through the use of simulations and games. Students from Interactive Media Design {IMD) created interactive learning games for Communication (COMM) and Public Relations {PR) courses.
Hybrid Learning Design, Younghee Jessie Kong
Hybrid Learning Design, Younghee Jessie Kong
Learning Showcase 2016: A Celebration of Discovery, Transformation and Success
Many researchers have compared the characteristics of online and face-to-face learning to find out best learning approach over last decades. This research led to a new learning concept-hybrid learning - that combines the best features of both approaches and overcomes many of their limitations. The major benefits of the hybrid approach are that the students can directly interact with their instructor and classmates in the face-to-face setting, while they have more time for thoughtful reflection and participation through asynchronous written communication in the online setting. With the benefits of hybrid learning, there has been a large increase in the number …
Design Implications Of Changing Student Demographics, Andy Igonor, Natalya Koehler
Design Implications Of Changing Student Demographics, Andy Igonor, Natalya Koehler
Learning Showcase 2016: A Celebration of Discovery, Transformation and Success
Many non-traditional higher education institutions have built their cyber security and computer science programs {CSCS) to cater to the needs of adult, working learners. Focusing on this demographic has implications for course and program design. Design approaches have therefore focused on strategies aimed at translating knowledge into learning nuggets specific to the adult learner, enabling day one job-readiness upon graduation. Recently, there has been increased focus on CSCS education at the high school level. The computer science for all initiative was announced recently by US President Obama, and there have been increased creativity on the part of higher education institutions …
Curriculum Design Framework In The Digital Age, Xiaopeng David Ni
Curriculum Design Framework In The Digital Age, Xiaopeng David Ni
Learning Showcase 2016: A Celebration of Discovery, Transformation and Success
Constant technological changes, especially the adoption of learning management systems, have been significantly altering higher education curriculum environment and practice. Research on effective design frameworks and principles for technology-based instructional environments is crucial to meet the growing needs of online curriculum and to maximize corresponding investment. The purpose of this poster is to propose a design framework to help curriculum designers and developers plan their curriculum in ways that embrace new technologies and cope with the design complexity.
Statistical Strategies: Meeting The Needs Of Struggling Math Students Through Self-Guided Interactive Multimedia, Nimet Alpay, Natalya Koehler, Carolyn Levally, Tawana Washington
Statistical Strategies: Meeting The Needs Of Struggling Math Students Through Self-Guided Interactive Multimedia, Nimet Alpay, Natalya Koehler, Carolyn Levally, Tawana Washington
Learning Showcase 2016: A Celebration of Discovery, Transformation and Success
As part of the MATH 215 redesign, we developed weekly web-based interactive multimedia lectures, based on the 12 principles of multimedia learning (Mayer, 2001). The goal of our research study was to determine, using formative evaluation, if these multimedia pieces were useful and if they should continue to be used.
Results Of A Successful Redesign Of An Introductory Statistics Course: Improved Student Performance, Retention, And Course Satisfaction, Nimet Alpay, Natalya Koehler, Carolyn Levally
Results Of A Successful Redesign Of An Introductory Statistics Course: Improved Student Performance, Retention, And Course Satisfaction, Nimet Alpay, Natalya Koehler, Carolyn Levally
Learning Showcase 2016: A Celebration of Discovery, Transformation and Success
No abstract provided.
Accessible Game-Based Learning: A Method For Establishing Educational Games Across A Broad Variety Of Subjects, Brad Birmingham, Richard Shoop
Accessible Game-Based Learning: A Method For Establishing Educational Games Across A Broad Variety Of Subjects, Brad Birmingham, Richard Shoop
Learning Showcase 2016: A Celebration of Discovery, Transformation and Success
A reusable game platform was developed that accepts a question and answer format. This format provides access to a variety of game types including: true/false, multiple choice, and terms/definitions. The result is a subject agnostic foundation on which numerous game ideas and themes can be added.
Student Usability Analysis Of Bluequill Lms, Tawana Washington
Student Usability Analysis Of Bluequill Lms, Tawana Washington
Learning Showcase 2016: A Celebration of Discovery, Transformation and Success
- The purposes of this usability evaluation are to address the lack of student input and guide future enhancements to BlueQuill.
- Franklin University invested in the design, development, and maintenance of its own learning management system (BlueQuill).
- It does not appear the university conducted an analysis of students' needs concerning an LMS (formative) nor the usability from students' perspectives (summative).
Realigning A Graduate Program, Rob L. Wood, Joel Gardner
Realigning A Graduate Program, Rob L. Wood, Joel Gardner
Learning Showcase 2016: A Celebration of Discovery, Transformation and Success
No abstract provided.
I'M Engaged! Maximizing The Online Learning Experience, Joanna Williamson, Matthew Barclay, Jacinta Banks
I'M Engaged! Maximizing The Online Learning Experience, Joanna Williamson, Matthew Barclay, Jacinta Banks
Learning Showcase 2016: A Celebration of Discovery, Transformation and Success
How do we engage learners online? In this poster, we present design and teaching solutions to help engage students in online learning.
Developing Blended Learning In Library Instruction To Cultivate Research And Critical Thinking Skills In The Undergraduate Student Population, Bernadette López-Fitzsimmons
Developing Blended Learning In Library Instruction To Cultivate Research And Critical Thinking Skills In The Undergraduate Student Population, Bernadette López-Fitzsimmons
Georgia International Conference on Information Literacy
The ever-evolving digital resources in multiple types and formats have introduced numerous opportunities for enhanced teaching-and-learning environments focused on student–driven activities. Many of these strategies have already been implemented at educational institutions throughout the world.
This presentation will demonstrate how blended learning pedagogies in a library’s one-shot and for-credit courses cultivate research and critical thinking skills. The presenter will discuss how to customize library instruction for diverse student populations who have a complex history of multiple learning styles and varying literacy levels.
The presenter will describe several strategies that activate prior knowledge so that building new knowledge is seamlessly organic. …
Weights And Balances: Integrating Models For Prevention And Response To Southern California Offshore Oil Spills, Carmen Watts Clayton, Amoret Bunn
Weights And Balances: Integrating Models For Prevention And Response To Southern California Offshore Oil Spills, Carmen Watts Clayton, Amoret Bunn
STAR Program Research Presentations
Licensing offshore oil and gas reserves in the United States waters are overseen by the U.S. Department of the Interior’s Bureau of Safety and Enforcement (BSEE). The licensing application includes planning for any worst-case oil spill scenario between BSEE and the applicant based on lessons learned from historic offshore spills such as the Deepwater Horizon (2010), Exxon Valdez (1989), and the Union Oil Platform Blowout (1969). The process for planning to respond to oil spills involves coordination with multiple agencies, trustees, and stakeholders to ensure that oil spill responses consider multiple factors, including ecologically sensitive species, commercial transportation and fisheries, …
Designing A Pre-Departure Study Abroad Intervention Using Collaborative Online International Learning, Carrie Wojenski
Designing A Pre-Departure Study Abroad Intervention Using Collaborative Online International Learning, Carrie Wojenski
Global Engagement Publications
Study abroad participants need to receive guided education and training if they are to successfully navigate new cultures, as well as recognize and understand their own cultural beliefs and values as related to their experiences abroad. To address this need, some study abroad programs offer intercultural interventions before, during, or after the study abroad experience.
Becoming A Maker Educator, Jackie Gerstein
Becoming A Maker Educator, Jackie Gerstein
Educational Technology Faculty Publications and Presentations
The Maker Movement is a "global-do-it-yourself (DIY) movement of people who take charge of their lives, solve their own problems and share how they solved them" (Roscorla, 2013). This movement is gaining traction in the educational sphere, in both formal (public and private K-16 schools) and informal educational environments (after-school programs, community makerspaces, libraries, museums, etc.). As such, there has been a corresponding increase in the number of articles about the Maker Movement and Maker Education in professional journals, as well as increased attention to the topic with-in school-related professional development activities and education conferences.
Video-Mediated Opportunities For Self-Directed Learning In Undergraduate Research Methodology Courses, Debra T. Bourdeau, Donna Roberts, Thomas E. Sieland, Beverly Wood
Video-Mediated Opportunities For Self-Directed Learning In Undergraduate Research Methodology Courses, Debra T. Bourdeau, Donna Roberts, Thomas E. Sieland, Beverly Wood
Publications
No abstract provided.
Appropriating Quantified Self Technologies To Support Elementary Statistical Teaching And Learning, Victor R. Lee, Joel R. Drake, Jeffrey L. Thayne
Appropriating Quantified Self Technologies To Support Elementary Statistical Teaching And Learning, Victor R. Lee, Joel R. Drake, Jeffrey L. Thayne
Instructional Technology and Learning Sciences Faculty Publications
Wearable activity tracking devices associated with the Quantified Self movement have potential benefit for educational settings because they produce authentic and granular data about activities and experiences already familiar to youth. This article explores how that potential could be realized through explicit acknowledgment of and response to tacit design assumptions about how such technologies will be used in practice and strategic design for use in a classroom. We argue that particular practical adaptations that we have identified serve to ensure that the classroom and educational use cases are appropriately considered. As an example of how those adaptations are realized in …
Elaboration And Question Strategy Effect On Learning Outcomes And Cognitive Load, Julie Ann Bridges
Elaboration And Question Strategy Effect On Learning Outcomes And Cognitive Load, Julie Ann Bridges
STEMPS Theses & Dissertations
The purpose of this study was to investigate the effects of instructor-created elaborations, learner-created elaborations and adjunct questions on learning outcomes in an asynchronous learning environment, using pre-recorded video. The study also investigated the effects of instructor-created elaborations, learner-created elaborations, or adjunct questions on perceived cognitive load. The effect of learning strategy on quality of elaboration was also investigated. Results showed no significant difference in learning outcomes or cognitive load or quality of elaboration, but a post-hoc analysis revealed a significant difference in intrinsic cognitive load for students who used generative strategies while having no gain in learning outcomes.
The Influence Of Multimedia Production Knowledge On The Design Decisions Of The Instructional Designer, Stephen Brent Hoard
The Influence Of Multimedia Production Knowledge On The Design Decisions Of The Instructional Designer, Stephen Brent Hoard
STEMPS Theses & Dissertations
This study explored the interaction of multimedia production competencies of expert and novice instructional designers on the design decisions made during the instructional design process / workflow. This multiple measures study used qualitative survey instruments to access and measure the production competencies of participants, then a design aloud protocol to capture and measure the instructional design decision-making process for those same participants. A follow-on interview after the initial design aloud session was conducted in order to triangulate and confirm any trends or findings uncovered during the earlier design aloud session. Ultimately, the objective of this study was to provide some …
Self-Regulation And Cognitive Load As Mediating Factors For Tailored Interactive Multimedia Instruction, Tammy Ann Bankus
Self-Regulation And Cognitive Load As Mediating Factors For Tailored Interactive Multimedia Instruction, Tammy Ann Bankus
Teaching & Learning Theses & Dissertations
The primary purpose of this dissertation was to explore whether self-regulation or cognitive load have mediating effects on both learning experiences and learning effectiveness in tailored versus non-tailored interactive multimedia instructional (IMI) training. Although, there is a plethora of literature looking at the impact of cognitive load in IMI (Clark, 2008; Mayer, 2005; Mayer, 2008; Mayer, Griffith, Jurkowitz, & Rothman, 2008; Sweller, 2011) or looking at self-regulation (Pintrich, 2000a, 2000b; Schunk, Meece, & Pintrich, 2012; Zimmerman et al., 2000) separately, there is limited literature that looks at self-regulation and cognitive load in tailored IMI instruction, and even less literature examining …
The Effects Of Descriptions And Images Of Antecedent Stimuli And Outcomes To Correct Responses In Task Analysis Instruction, Bryan C. Tyner
The Effects Of Descriptions And Images Of Antecedent Stimuli And Outcomes To Correct Responses In Task Analysis Instruction, Bryan C. Tyner
Dissertations, Theses, and Capstone Projects
Task analysis (TA) instruction is commonly used for teaching behavior chains; however, little research informs best practices for TA instruction. Data regarding the effects of instructional variables on responding may enhance TA efficacy and learner performance. Linking TA instruction to the three-term contingency may facilitate the development of control by stimuli that are naturally present while completing complex tasks; therefore, this study employed a two-by-two factorial design to analyze the relative effects of supplementing TA instruction with descriptions and images of: (factor A) antecedent stimuli relevant to each instructed discrete response and (factor B) the outcomes of accurately completing instructed …
Thiscollegestory.Com: How Interactive Writing Media Influenced The Way First-Year Students Made Sense Of Their College Transition, Philip Kreniske
Thiscollegestory.Com: How Interactive Writing Media Influenced The Way First-Year Students Made Sense Of Their College Transition, Philip Kreniske
Dissertations, Theses, and Capstone Projects
Drawing on insights from Bakhtin (1986) that demonstrated the significance of writing as an interaction, and building on recent developments in narrative analysis that offer insights into narrator’s sense making processes (Daiute, 2014; Lucic, 2013); this research explores how freshmen in an educational opportunity program used interactive writing media to make sense of their transition to college. The exploration involved three main questions and each question concerns students’ development over time:
- First, did college students’ writing in two different media (blogs and word-processed text) differ and did these differences change over time?
- Second, how did the narrators and audience interact …
Getting Graphic About Infographics: Design Lessons Learned From Popular Infographics, Joanna C. Dunlap, Patrick R. Lowenthal
Getting Graphic About Infographics: Design Lessons Learned From Popular Infographics, Joanna C. Dunlap, Patrick R. Lowenthal
Educational Technology Faculty Publications and Presentations
People learn and remember more efficiently and effectively through the use of text and visuals than through text alone. Infographics are one way of presenting complex and dense informational content in a way that supports cognitive processing, learning, and future recognition and recollection. But the power of infographics is that they are a way of delivering the maximum amount of content in the least amount of space while still being precise and clear; because they are visual presentations as opposed to oral or text presentations, they can quickly tell a story, show relationships, and reveal structure. The following paper reports …
Exploring Student Interaction And Reflection Through The Use Of Digital Backchannel Discussions, Heather J. Donnelly
Exploring Student Interaction And Reflection Through The Use Of Digital Backchannel Discussions, Heather J. Donnelly
Theses and Dissertations
A qualitative multicase study utilizing content analysis and qualitative coding techniques was conducted to explore the influence of the use of digital backchannels on student interaction and reflection during an in-class discussion. Data were collected from six front channel transcripts and twenty backchannel transcripts, which resulted from six backchannel discussions that were conducted in three different teacher education courses. Additional data were gathered from participant interviews of seven students who were enrolled in the participating courses. The outcome of the research indicates two main themes developed in regards to the influence of digital backchannels on student interactivity: (1) The content …
Using Voicethread To Facilitate Asynchronous Communication: A Design Case, Jesús Trespalacios
Using Voicethread To Facilitate Asynchronous Communication: A Design Case, Jesús Trespalacios
Educational Technology Faculty Publications and Presentations
Online courses have traditionally used text as the only medium to communicate. However, new technologies make it easier than ever before to integrate audio and video communication into online courses. The purpose of this design case study is twofold. Firstly, we sought to describe the different instructional activities designed for an Instructional Design online graduate course. Secondly, this study undertook to explain the integration of VoiceThread (a Web 2.0 tool with multimedia capabilities) to facilitate students’ interactions and the revisions made on some activities that used this tool. Data collected from two surveys administered at the end of the course …
Teachers' Perceptions Of K-12 Online: Impacting The Design Of A Graduate Course Curriculum, Michael K. Barbour, Kelly L. Unger
Teachers' Perceptions Of K-12 Online: Impacting The Design Of A Graduate Course Curriculum, Michael K. Barbour, Kelly L. Unger
Education Faculty Publications
While K-12 online learning in the United States has increased exponentially, the ability of teacher education programs to adequately prepare teachers to design, deliver, and support has been deficient. A small number of universities have begun to address this deficit through the introduction of graduate certificates in online teaching. This article examines curricular changes focused on introducing in-service teachers to K-12 online learning. This design-based research study examined changes in teacher perceptions after having completed a systematic curriculum focused on K-12 online learning, as well as track revisions to that curriculum based on the data collected. The results indicate that …
Preparing Future Instructional Design Leaders Through An Applied Doctoral Program: The Dps In Instructional Design Leadership, Yi Yang
The International Institute for Innovative Instruction Blog
Over the past decade, the demand for professional practitioner-oriented doctoral education has grown rapidly. Groups ranging from the Carnegie Foundation to the Higher Learning Commission say that universities should offer professional practice doctorates to better serve the needs of educators seeking career growth. As a result, the number of these programs has skyrocketed to nearly 500 around the world
Curriculum Design Framework In Digital Age – Revisit The Tyler Model, Xiaopeng Ni
Curriculum Design Framework In Digital Age – Revisit The Tyler Model, Xiaopeng Ni
The International Institute for Innovative Instruction Blog
Most organizations are using a learning management system. The adoption of this technology, along with nonstop technological changes and updates, has significantly altered curriculum development. The purpose of this blog post is to propose a design framework to help curriculum designers and developers plan their curriculum in ways that embrace new technologies and cope with the design complexity
Infographics On The Brain, Rachel S. Evans
Infographics On The Brain, Rachel S. Evans
Presentations
Higher Education is often known for a certain type of learning experience in the classroom. Students expect thick books and in many areas of study, the Socratic method, but generally little in the way of visual aids. Students in other areas of study, including K-12, are increasingly benefiting from their educators using infographics in the classroom. The potential uses in higher education range from giving your course syllabus a facelift, to illustrating facts visually, and even to teaching students to create their own infographics as a practice-ready skill. This session will quickly explore why today’s students are drawn to visuals …