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Articles 391 - 420 of 1048
Full-Text Articles in Instructional Media Design
Fostering Quality By Identifying And Evaluating Effective Practices Through Rigorous Research, Tanya Joosten
Fostering Quality By Identifying And Evaluating Effective Practices Through Rigorous Research, Tanya Joosten
Innovation in Pedagogy and Technology Symposium
In redesigning digital education courses, special attention is paid to sound instructional approaches and ensuring practices foster success for all students. In this session attendees will learn how to better provide support to faculty and staff in informing their instructional practices based on previous research and conducting rigorous research on their new innovations.
Synchronous Online And Inperson Classrooms: Challenges And Rewards Five Years Into Practice, Elsbeth Magilton
Synchronous Online And Inperson Classrooms: Challenges And Rewards Five Years Into Practice, Elsbeth Magilton
Innovation in Pedagogy and Technology Symposium
First Name: Elsbeth
Last Name: Magilton
Department: College of Law UNL
Campus: UNL
Email: [email protected]
Phone: 4024721662
Track: Leadership and Strategy in Online Education
Title: Exec Dir - Space & Telecommunication Pgm
Session Type: Formal Presentation
Availability: Anytim
e Presenters:
Elsbeth Magilton, University of Nebraska College of Law
Presentation Abstract:
Nebraska Law’s online Space, Cyber, and Telecommunications Law program is a part-time online option for industry professionals. The online LL.M. (a post-law degree masters level program) was created in 2012 to address the growing demand for the program by experienced practitioners who want to obtain an LL.M. degree while maintaining …
Improved Grade Outcomes With An E-Mailed ‘Grade Nudge.’, Ben Smith, Dustin White, Patricia Kuzyk, James Tierney
Improved Grade Outcomes With An E-Mailed ‘Grade Nudge.’, Ben Smith, Dustin White, Patricia Kuzyk, James Tierney
Innovation in Pedagogy and Technology Symposium
First Name: Ben
Last Name: Smith
Department: Economics
UNO Campus: UNO
Email: [email protected]
Phone: 4025544816
Track: Emerging Technology
Title: Assistant Professor
Session Type: Formal Presentation
Availability: Anytime
Presenters: Ben Smith, UNO
Presentation Abstract: Near the end of the semester, students who've placed little importance in your course will wonder: "what's my grade?" This realization often happens so late that no amount of effort will result in an acceptable grade.
What if students cared as much about their grade at the beginning of the semester as they do at the end? This is the idea behind 'Grade Nudge.'
'Grade Nudge' is …
It Takes A System To Build An Affordable Content Program, Brad Severa, Jane Petersen, Kimberly A. Carlson, Betty Jacques, Brian Moore, Andrew Cano, Michael Jolley
It Takes A System To Build An Affordable Content Program, Brad Severa, Jane Petersen, Kimberly A. Carlson, Betty Jacques, Brian Moore, Andrew Cano, Michael Jolley
Innovation in Pedagogy and Technology Symposium
First Name: Bradley
Last Name: Severa
Department: Information Technology Services UNL
Campus: UNL
Email: [email protected]
Phone: 4024720606
Track: Emerging Technology
Title: Academic Tech Support Spec
Session Type: Panel Discussion
Session Title: It Takes a System to Build an Affordable Content Program
Availability: Anytime
Presenters:
Brad Severa, M.A., Academic Technology Specialist, University of Nebraska-Lincoln
Jane L. Petersen, Director, Academic Technology and Client Services, University of Nebraska-Kearney
Dr. Kimberly Carlson, Professor & Assistant Chair, Department of Biology, University of Nebraska-Kearney
Mrs. Betty Jacques, Senior Lecturer, Department of Biology, University of Nebraska-Kearney
Dr. Brian Moore, Professor of Music Education and Music Technology, Glenn …
November 2018, Marci Grant
November 2018, Marci Grant
The CETL Correspondent
Help get the word out!
You can participate and review the Canvas Product Development Priorities. Go to Canvas Studio. The goal of the Canvas Studio idea forum is to provide:
- Insight into what Canvas’ team is working on right now and a way for you to give the Canvas Product team timely feedback to help guide their decisions
- An opportunity to share ideas about anything to do with Canvas, whether the Product team is focusing on that area of the application right now or not.
Innovation In Pedagogy And Technology Symposium: University Of Nebraska, May 8, 2018, University Of Nebraska
Innovation In Pedagogy And Technology Symposium: University Of Nebraska, May 8, 2018, University Of Nebraska
Zea E-Books Collection
Selected Conference Proceedings, Presented by University of Nebraska Online and University of Nebraska Information Technology Services.
University of Nebraska Information Technology Services (NU ITS) and University of Nebraska Online (NU Online) present an education and technology symposium each spring. The Innovation in Pedagogy and Technology Symposium provides University of Nebraska (NU) faculty and staff the opportunity to learn from nationally recognized experts, share their experiences and learn from the initiatives of colleagues from across the system. This event is offered free to NU administrators, faculty and staff free of charge. Tuesday, May 8, 2018 The Cornhusker Marriott, Lincoln, NE
Technology …
Play And Learn: Teachers’ Perceptions About Classroom Video Games, Mariana Rocha, Brendan Tangney, Pierpaolo Dondio
Play And Learn: Teachers’ Perceptions About Classroom Video Games, Mariana Rocha, Brendan Tangney, Pierpaolo Dondio
Conference papers
The use of video games to support learning in the classroom became popular over the last two decades. Even though games have proved to be successful not only to improve the learning outcomes but also skills such as critical thinking and problem solving, it is still a challenge to adapt them to the classroom routine. Issues such as the lack of video games that cover the school curriculum, limited time to cover curriculum content and lack of technological resources are some of the barriers that influence teachers’ decisions not to adopt video games. In order to look for solutions that …
October 2018, Marci Grant
October 2018, Marci Grant
The CETL Correspondent
Help get the word out!
The Center for Excellence in Teaching and Learning has scholarships available for faculty to attend any following Online Learning Consortium workshops.
Decision Making In The Sciences: Understanding Heuristic Use By Students In Problem Solving, Elizabeth Csikar
Decision Making In The Sciences: Understanding Heuristic Use By Students In Problem Solving, Elizabeth Csikar
STEMPS Theses & Dissertations
The purpose of this study was to examine the use of heuristics by students and gain insight into the thought process behind their problem-solving skills. The study used an adaptive narrative as the information delivery medium. An adaptive narrative was chosen because it could be designed to simulate decision making processes encountered in real world situations. Students enrolled in an introductory biology major class were chosen for the study because their fields of interest all require complex problem solving and decision-making skills. It was of interest to investigate what decisions were made when heuristics were given and how that may …
How Design Features In Digital Math Games Support Learning And Mathematics Connections, Patricia S. Moyer-Packenham, Christina W. Lommatsch, Kristy Litster, Jill Ashby, Emma P. Bullock, Allison L. Roxburgh, Jessica F. Shumway, Emily Speed, Benjamin Covington, Christine Hartmann, Jody Clarke-Midura, Joel Skaria, Arla Westenskow, Beth L. Macdonald, Jurgen Symanzik, Kerry Jordan
How Design Features In Digital Math Games Support Learning And Mathematics Connections, Patricia S. Moyer-Packenham, Christina W. Lommatsch, Kristy Litster, Jill Ashby, Emma P. Bullock, Allison L. Roxburgh, Jessica F. Shumway, Emily Speed, Benjamin Covington, Christine Hartmann, Jody Clarke-Midura, Joel Skaria, Arla Westenskow, Beth L. Macdonald, Jurgen Symanzik, Kerry Jordan
Teacher Education and Leadership Faculty Publications
Current research shows that digital games can significantly enhance children’s learning. The purpose of this study was to examine how design features in 12 digital math games influenced children’s learning. The participants in this study were 193 children in Grades 2 through 6 (ages 8-12). During clinical interviews, children in the study completed pre-tests, interacted with digital math games, responded to questions about the digital math games, and completed post-tests. We recorded the interactions using two video perspectives that recorded children’s gameplay and responses to interviewers. We employed mixed methods to analyze the data and identify salient patterns in children’s …
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found …
August/September 2018, Marci Grant
August/September 2018, Marci Grant
The CETL Correspondent
All SWOSU students have access to Upswing SWOSU’s 24/7 online Academic Help, Tutoring, Paper Reviews (Askup), and Writing lab assistance.
By adding information to course syllabi, regarding all available tutoring opportunities available to students, faculty would be helping students succeed in their courses.
Upswing supplements departmental tutoring hours by being available 24/7.
July 2018, Marci Grant
July 2018, Marci Grant
The CETL Correspondent
The Center for Excellence in Teaching and Learning is spotlighting faculty members monthly in a series of articles called “Focus on SWOSU Faculty”. These faculty have been selected as doing inspiring active learning activities in their courses and have agreed to share some of their activities with the SWOSU community. One SWOSU faculty member will be spotlighted per month who is using transformative and other exciting active learning methods in their teaching which advances student learning at SWOSU.
Examining Effective Collaboration In Instructional Design, Melissa Sue Ferguson
Examining Effective Collaboration In Instructional Design, Melissa Sue Ferguson
OTS Master's Level Projects & Papers
The purpose of this study was to examine the application of teamwork in instructional design to determine the frequency by which coordination, decision making, leadership, interpersonal skills, adaptability, and communication are applied in real-world instructional design teams. Instructional designers found on the social media network, LinkedIn, were asked to voluntarily complete the 36-item Teamwork Skills Questionnaire, which was distributed and returned electronically. Descriptive statistics of mean and standard deviation were calculated using Microsoft Excel.
The most frequently applied teamwork skills in instructional design teams were interpersonal skills (M = 3.57) and communication (M = 3.26). Each of the six skills …
Voices Of Notators: Approaches To Writing A Score--Special Issue, Teresa L. Heiland
Voices Of Notators: Approaches To Writing A Score--Special Issue, Teresa L. Heiland
Journal of Movement Arts Literacy Archive (2013-2019)
In this special issue of Voices of Notators: Approaches to Writing a Score, eight authors share their unique process of creating and implementing their approach to notating movement, and they describe how that process transforms them as researchers, analysts, dancers, choreographers, communicators, and teachers. These researchers discuss the need to capture, to form, to generate, and to communicate ideas using a written form of dance notation so that some past, present, or future experience can be better understood, directed, informed, and shared. They are organized roughly into themes motivated by relationships between them and their methodological similarities and differences. …
Video Games And Virtual Reality As Classroom Literature: Thoughts, Experiences, And Learning With 8th Grade Middle School Students, Miles M. Harvey
Video Games And Virtual Reality As Classroom Literature: Thoughts, Experiences, And Learning With 8th Grade Middle School Students, Miles M. Harvey
Language, Literacy, and Sociocultural Studies ETDs
This qualitative study utilized video games and virtual reality in an eighth-grade public middle school media literacy elective classroom in which the head researcher was also the official teacher for the students in the study. The nineteen students and their teacher used video games in small groups for five consecutive weeks. The teacher and nineteen students recorded data about their thoughts, experiences, and learning as they played in the classroom. Students responded to open-ended reader-response questions about their experiences after playing video games each day for forty-five minutes. Students reflected about their experiences in a thought journal. The teacher responded …
See It & Believe It: Assessing Professional Behaviors And Clinical Reasoning With Video Assignments, Grace Johnson, Megan Frazee
See It & Believe It: Assessing Professional Behaviors And Clinical Reasoning With Video Assignments, Grace Johnson, Megan Frazee
Innovation in Pedagogy and Technology Symposium
See It & Believe It (Assessing Professional Behaviors & Clinical Reasoning with Video Assignments)
Olive Branch
Grace Johnson (UNMC), Megan Frazee (UNMC)
Professional behaviors and clinical reasoning skills are developed through repetition, modeling and multiple exposures. We developed video assignments in physical therapy education that allow students to integrate didactic knowledge into clinical cases. These assignments require students to demonstrate appropriate professional behaviors, psychomotor skills and clinical reasoning required for physical therapy patient management. For all video assignments, students are required to upload their videos into Canvas, view the work of their peers and provide constructive feedback. These video assignments …
Video Composition, Creative Discourse, And Facilitated Freedom: A Teacher's Journey To Reveal Student Potential, Michael A. Brinkmeyer
Video Composition, Creative Discourse, And Facilitated Freedom: A Teacher's Journey To Reveal Student Potential, Michael A. Brinkmeyer
Graduate Theses/Dissertations
This research project was conducted in response to students’ lack of engagement in traditional modes of instruction and composition in a high school English Language Arts course. In order to better understand students as creative composers of knowledge, this research project asked students to engage in the video production process in collaborative groups. The research was conducted over the course of eight class periods in three different sections of Junior-level English Language Arts courses. Analysis of the data from this study reveals three important findings: 1) students respond well to creative and relevant performance assessments; 2) students’ collaborative conversations, or …
May/June 2018, Marci Grant
May/June 2018, Marci Grant
The CETL Correspondent
CETL, SWOSU, Center for Excellence in Teaching and Learning
April 2018, Marci Grant
Learning To Teach: Observing And Reflecting, Nancy Nager
Learning To Teach: Observing And Reflecting, Nancy Nager
All Faculty and Staff Papers and Presentations
This video series, “Learning to Teach,” provides a platform for professional development in early childhood education. It introduces viewers to compelling early childhood classroom footage accompanied by facilitated discussions about observations and teaching practices. You will get a hands-on look at how beginning teachers learn to closely observe children and engage in reflective conversations about children, materials, the classroom environment and themselves.
Using 3d Models And Virtual Reality To Foster Learning Of Carcass Anatomy, Renae Sieck
Using 3d Models And Virtual Reality To Foster Learning Of Carcass Anatomy, Renae Sieck
UCARE: Research Products
In meat science and carcass anatomy, an often-debated topic is the methodology educators should follow for effective and efficient learning of carcass anatomy among students. Many traditional learning environments utilize monolithic methods for teaching anatomy that fail to engage students or pedagogically enhance their cognitive development to the fullest potential. Access is also limited because of the need for specialized facilities’ and equipment. We are interested in understanding and measuring the success of learning tools such as Virtual Reality (VR) and 3D Visualization in student learning. Our study’s results would be useful to indicate if student attitudes and student performance …
The Effect Of Emotive Content On Knowledge Acquisition And Ethical Sense Making Using An Ill-Structured Case Example, Tina M. Souders
The Effect Of Emotive Content On Knowledge Acquisition And Ethical Sense Making Using An Ill-Structured Case Example, Tina M. Souders
STEMPS Theses & Dissertations
Social workers encounter ethics related challenges on a daily basis. These real-world problems are incredibly complex and can produce intense emotional reactions. The use of ill-structured case examples as an instructional strategy to teach ethical lessons is well-supported in the literature, however, case examples often lack an emotional or affective component. Given the importance of crafting cases for learners, more research is needed to better understand how to construct and present case examples to enhance learning outcomes, specifically related to the influence of emotive content. This study was conducted to assess the effect of emotive content on knowledge acquisition and …
Exploring The Effects Of Pacing In Community College Courses, Robin Dillon Shepherd
Exploring The Effects Of Pacing In Community College Courses, Robin Dillon Shepherd
STEMPS Theses & Dissertations
For-profit colleges are threatening community college enrollments by recruiting low-income and minority students with the appeal of quick degree and certificate program completion rates. To remain competitive, community colleges are creating guided pathways for student success. A guided pathway is a clear road map to certificate or degree completion. Community colleges that offer guided pathways challenge students to choose an academic program in their first semester and no later than their second semester. Once students choose their academic program they begin taking specific classes in pursuit of certificate and degree completion, which offer students flexibility in format (face-to-face, hybrid, and …
Reimagining The Chalk Talk: Animated Handwriting As A Social Cue To Improve Motivation In Multimedia Video Lessons, Hillary C. Kaplowitz
Reimagining The Chalk Talk: Animated Handwriting As A Social Cue To Improve Motivation In Multimedia Video Lessons, Hillary C. Kaplowitz
STEMPS Theses & Dissertations
Animated handwriting in multimedia video lessons, such as those popularized by the Khan Academy, has reimagined the classic teaching technique of writing on a chalkboard while lecturing for online delivery. This digital chalk talk effect mimics classroom lectures where words are written letter by letter on a chalkboard as they are spoken. Low-cost applications, tablets, and document cameras allow instructors at all levels to easily create their own animated handwritten videos. As adoption increases, it is important to understand the effects of this strategy.
This study employed a true experimental, between-subjects, posttest design that compared multimedia lessons with different text …
Informing Online Doctoral Course Development Using Student Feedback, Haydee M. Cuevas, Jan G. Neal
Informing Online Doctoral Course Development Using Student Feedback, Haydee M. Cuevas, Jan G. Neal
Publications
This paper describes the initial development and continuous improvement of DAV 715: Human Factors in Aviation, an online post graduate course in the Ph.D. in Aviation program at Embry-Riddle Aeronautical University (ERAU), from the perspectives of the subject matter expert (SME)/course instructor and the instructional designer/course builder as well as with consideration of student feedback. The process was guided by the 3-Phase Design (3PD) model developed by Sims and Jones (2003). The first section of the paper presents a definition of instructional design and development and salient instructional design challenges. This section also includes descriptions of the Ph.D. in Aviation …
Re-Imagining Space For Next Generation Learners, Mark Roehrs [email protected], Fiona Nixon [email protected], Tamagin Blake-Smith [email protected], Razvan Ghilic-Micu [email protected]
Re-Imagining Space For Next Generation Learners, Mark Roehrs [email protected], Fiona Nixon [email protected], Tamagin Blake-Smith [email protected], Razvan Ghilic-Micu [email protected]
2018 Reimagine Future Learning Spaces
No abstract provided.
March 2018, Marci Grant
March 2018, Marci Grant
The CETL Correspondent
CETL, SWOSU, Center for Excellence in Teaching and Learning
Using Argument-Based Science Inquiry To Improve Science Achievement For Students With Disabilities In Inclusive Classrooms, Jonte C. Taylor, Ching-Mei Tseng, Angelique Murillo, William Therrien, Brian Hand
Using Argument-Based Science Inquiry To Improve Science Achievement For Students With Disabilities In Inclusive Classrooms, Jonte C. Taylor, Ching-Mei Tseng, Angelique Murillo, William Therrien, Brian Hand
Journal of Science Education for Students with Disabilities
Students with disabilities have long lagged behind their non-disabled peers when it comes to science achievement. The increased emphasis on STEM related careers and the use of science in everyday life makes learning science content and concepts critical for all students especially for those with disabilities. As suggested by the National Resource Council (2012), more emphasis is being placed on being able to critically think about science concepts in and outside of the classroom. Additionally, the Next Generation Science Standards are asking teachers and students to better understand how science is connected to the everyday world through the use of …
The Iterative Development And Use Of An Online Problem-Based Learning Module For Preservice And Inservice Teachers, Peter Rillero, Laurie Camposeco
The Iterative Development And Use Of An Online Problem-Based Learning Module For Preservice And Inservice Teachers, Peter Rillero, Laurie Camposeco
Interdisciplinary Journal of Problem-Based Learning
Teachers’ problem-based learning knowledge, abilities, and attitudes are important factors in successful K–12 PBL implementations. This article describes the development and use of a free, online module entitled Design a Problem-Based Learning Experience. The module production, aligned with theories of andragogy, was a partnership between the recipients of a grant using PBL to enhance English language learner education and the Sanford Inspire Program. A multistage evaluation design was used in the iterative process of module creation. Starting with an initial white paper, the module’s conceptualization, development, pilot testing, and refinement are described, along with the current use statistics. The URL …