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Artificial Intelligence: The Road More Traveled. Writing And Conducting Research With Ai, Laura Zucca-Scott, Samuel Stinson Apr 2024

Artificial Intelligence: The Road More Traveled. Writing And Conducting Research With Ai, Laura Zucca-Scott, Samuel Stinson

Georgia International Conference on Information Literacy

This project illustrates and discusses actionable examples of how collaborative, supportive virtual or in-person environments can foster democratic learning models in the age of Artificial Intelligence.

The workshop models, whether in person or virtual, provide dialogical opportunities for growth. Critically examining information and developing writing skills become crucial in supporting scholarly growth and intellectual exploration while providing access to academic pursuits to otherwise marginalized individuals and groups.

The experiences we share are situated in a specific context and are interconnected with the perspectives, backgrounds, and expectations of the scholars involved. However, as the writing workshops continue to evolve due to …


Learning From Failure: Making The Feedback Loop Work, Natalie Bishop, Pam Dennis, Janet Land, Hannah Allford Sep 2018

Learning From Failure: Making The Feedback Loop Work, Natalie Bishop, Pam Dennis, Janet Land, Hannah Allford

Georgia International Conference on Information Literacy

“I spend hours providing feedback, but I have no idea if my students read it” is a common phrase echoed across college campuses. While best practices in teaching pedagogy laud the feedback cycle, many instructors question the impact their feedback has on their students’ writing. As the feedback loop continues to be a trending cog in the machine of formative assessment and authentic education, an essential component of the loop is often overlooked: the conversation.

Presenters will focus on providing easy-to-implement “conversation” opportunities for students to respond to instructor feedback. This reflective practice provides insight into a student’s learning processes, …


Technology, Games And Learning In An Intermediate Spanish Class, Rosalind Arthur Apr 2016

Technology, Games And Learning In An Intermediate Spanish Class, Rosalind Arthur

South East Coastal Conference on Languages & Literatures (SECCLL)

This presentation examines some theories of learning at the tertiary level of education, and tests them in a research activity involving games and learning/knowledge. Two Intermediate Spanish classes are engaged in preliminary research to measure the effectiveness of a simple game (hangman) and technology (Responseware/clickers) as practice and review tools versus traditional methods; in formative assessment.

The presentation will consist of reporting on the Quantitative results focusing on the impact of using games in learning on students in the digital age. Student attitudes based on a qualitative survey administered to the students involved will be included in the report.

Both …