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Articles 241 - 270 of 400
Full-Text Articles in Educational Technology
The Effect Of Choice Of Ipad-Delivered Math Independent Practice Of Elementary Grade Students With Attention-Deficit/Hyperactivity Characteristics, Nora A. Altaweel
The Effect Of Choice Of Ipad-Delivered Math Independent Practice Of Elementary Grade Students With Attention-Deficit/Hyperactivity Characteristics, Nora A. Altaweel
Communication Disorders & Special Education Theses & Dissertations
A choice-making strategy is an antecedent control that has proven to be effective for students with problem behaviors. Because students with Attention-deficit/Hyperactivity Disorder (ADHD) may display disruptive behaviors and show poor academic performance, it has been suggested that incorporating choice-making strategies into academic instruction could serve to increase academic engagement and task accuracy. The purpose of this study was to examine the effectiveness of iPad-based choice-making opportunities during math independent practice on each participant's task engagement, time required to complete task, task accuracy, and task completion, as well as the teacher and participants perceptions of social validity of the intervention. …
Incorporating Diegetic Elements To Increase Engagement In Games For Engineering Education, Katherine Smith, Yuzhong Shen, Anthony W. Dean
Incorporating Diegetic Elements To Increase Engagement In Games For Engineering Education, Katherine Smith, Yuzhong Shen, Anthony W. Dean
VMASC Publications
One of the difficulties in developing educational games is maintaining player engagement. This engagement is critical for games to provide effective learning experiences. One way to increase engagement in games is to limit interruptions during game play. In educational games, this can be accomplished by incorporating learning or problem-solving elements diegetically. Diegetic elements are those that are part of the game scene. With this in mind, a series of games for Science, Technology, Engineering, and Mathematics (STEM) education has been developed focusing on content in courses that are prerequisites to the engineering curriculum. These games cover topics in pre-calculus, calculus, …
Examining The Effectiveness Of Video Instruction On Teaching Daily Living Skills To Adolescents And Young Adults With Intellectual Disability, Annemarie L. Horn
Examining The Effectiveness Of Video Instruction On Teaching Daily Living Skills To Adolescents And Young Adults With Intellectual Disability, Annemarie L. Horn
Communication Disorders & Special Education Faculty Publications
Independently performing essential daily living skills enables individuals to become more self-sufficient adults. Those with intellectual disability (ID) tend to require direct instruction and repetition to successfully aquire everyday tasks. Many adults with ID continue to show deficits in this domain, affecting independent living abilities (Luftig & Muthert, 2005). Video-based instruction holds promise in increasing autonomous functioning while decreasing reliance on staff. This review of the literature examines the effectiveness of using video instruction (VI) to teach daily living skills to adolescents and young adults with ID. Acquisition, generalization, and maintenance of target skills are examined across the literature. A …
Community College Students' Deep Learning Approaches In Oer Courses, Kim Ellen Grewe
Community College Students' Deep Learning Approaches In Oer Courses, Kim Ellen Grewe
Educational Leadership & Workforce Development Theses & Dissertations
Open Educational Resources (OER) have the potential to bridge the gap for community college students not only because they are more affordable or provide access but also because they have the potential to make learning more meaningful for these same students. Although issues related to access and affordability have been extensively researched, less is known about the ways in which OER use may impact community college students’ deep approaches to learning. More qualitative research around OER efficacy from the student perspective is needed. The purpose of this study was to describe the ways students use OER and how students’ OER …
Making The Connection: Using Mobile Devices And Polleverywhere For Experiential Learning For Adult Students, Robert L. Moore, Stephanie J. Blackmon, James Markham
Making The Connection: Using Mobile Devices And Polleverywhere For Experiential Learning For Adult Students, Robert L. Moore, Stephanie J. Blackmon, James Markham
STEMPS Faculty Publications
Technology integration has significantly influenced the way students access and retain knowledge gained in the classroom (Ahmed, 2016). This is particularly relevant in classrooms for adult learners who engage in continuing education. This paper used a descriptive case study (Yin, 2014) to share how an instructor utilized mobile learning with a web-based polling tool, PollEverywhere, to gamify experiential learning for adult students in various roles within a southeastern state’s court administration—prosecutors, defense lawyers, magistrates, and jail administrators—and improve students’ engagement in the course and connection to course material.
Reflections On Stem, Standards, And Disciplinary Focus, Philip A. Reed
Reflections On Stem, Standards, And Disciplinary Focus, Philip A. Reed
STEMPS Faculty Publications
The article offers information concerning STEM education, technology education discipline, and standards for technological literacy. It discusses a revision of the "Standards for Technological Literacy" transcending the existing K-12 focus as well as including PreK, informal and extracurricular technology education, adult learning, and other settings.
Distance Education And Technology Infrastructure: Strategies And Opportunities, Robert L. Moore, B. P. Fodrey
Distance Education And Technology Infrastructure: Strategies And Opportunities, Robert L. Moore, B. P. Fodrey
STEMPS Faculty Publications
Distance education provides a wealth of opportunities and areas for innovation, but it also presents unique challenges for implementation and eventual success. To mitigate these challenges, this chapter will present four critical components—systems, objectives, evaluation, and personnel—that combine into one to create a technology infrastructure that can support distance delivery. Through this chapter, e-learning leaders will gain the knowledge to not only identify key features of tools used for distance delivery, but also understand and appreciate the correlation between a holistic infrastructure approach and quality distance delivery. The absence of one of these critical components will likely result in an …
Collaborated Efforts In Ti Arm M4/32bits Microcontroller Curricula Developments And Assessments, Steve C. Hsiung, Feng Jao, Lijian Xu, Marjaneh Issapour
Collaborated Efforts In Ti Arm M4/32bits Microcontroller Curricula Developments And Assessments, Steve C. Hsiung, Feng Jao, Lijian Xu, Marjaneh Issapour
Engineering Technology Faculty Publications
The disappearing and lack technical supports in hardware and software of 68XXX and 80XXX microcontrollers have made the finding of the replacement an urgent issue in the academic communities. There are many new comers such as Microchip PIC, Arduino ATMEL, and Texas Instruments ARM M series to choose from, but obstacles and learning curve for the faculty to adopt the new environment with these new microcontrollers have issues to slow the process. There were efforts made with grant supports to disseminate the curricula development on PIC and Arduino microcontrollers. But, industries have suggested and expressed the needs and desire of …
Towards An Innovative Approach For Teacher Education: Training Teacher To Train (Ttt) Model, Ferial Malaeb-Khaddage, Helen Crompton
Towards An Innovative Approach For Teacher Education: Training Teacher To Train (Ttt) Model, Ferial Malaeb-Khaddage, Helen Crompton
Teaching & Learning Faculty Publications
The world is now connected virtual and mobile, it is currently going through a fundamental transformation in the way we humans work, perform tasks and activities. Automation and ‘thinking machines’ are replacing basic human tasks and jobs, and changing the skills that organizations are looking for in their people. In this paper, the authors discuss current technological innovations and how our world is changing rapidly in all aspects. New set of skills is needed; hence the authors focus on crucial practices and skills that are needed to be taught to harness our children for the future. The authors emphasis on …
Water, Food, Shelter And A Mobile Phone Mobile Learning Despite Crises Syrian Refugees' Case Study, Ferial Malaeb-Khaddage, Helen Crompton
Water, Food, Shelter And A Mobile Phone Mobile Learning Despite Crises Syrian Refugees' Case Study, Ferial Malaeb-Khaddage, Helen Crompton
Teaching & Learning Faculty Publications
This panel describes the refugees’ crisis and its impact on school age children. The focus is on the Syrian children refugees in Mount Lebanon, an area that is usually forgotten.
The United Nations offers schooling to primary school children in this remote region, but lack of resources in Mount Lebanon schools is evident, access to technologies and applications integration is very limited, and teachers’ frustration is obvious.
There are a quarter of a million Syrian refugees in the country who still do not have access to formal education in the Lebanese school system. The country is looking to integrate and …
The Role Of Mobile Learning In Promoting Global Literacy And Human Rights, Judith M. Dunkerly-Bean, Helen Crompton
The Role Of Mobile Learning In Promoting Global Literacy And Human Rights, Judith M. Dunkerly-Bean, Helen Crompton
Teaching & Learning Faculty Publications
In this chapter the authors review the fairly recent advances in combating illiteracy around the globe through the use of e-readers and mobile phones most recently in the Worldreader program and the United Nations Educational Scientific and Cultural Organization (UNESCO) mobile phone reading initiatives. Situated in human rights and utilizing the lens of transnational feminist discourse which addresses globalization and the hegemonic, monolithic portrayals of “third world” women as passive and in need of the global North’s intervention, the authors explore the ways in which the use of digital media provides increased access to books, and other texts and applications …
Supporting Early-Childhood Teachers With Integrating A Humanoid Robot To Enhance Learning, Kristen Gregory, Helen Crompton, Diane Burke
Supporting Early-Childhood Teachers With Integrating A Humanoid Robot To Enhance Learning, Kristen Gregory, Helen Crompton, Diane Burke
Teaching & Learning Faculty Publications
Anthropomorphic robots are increasingly being used as a technology in early childhood settings, and they have been found to enhance social interaction (Tanaka, Cicourel & Movellan, 2007), support foreign language development (Mazzoni & Benvenuti, 2015), and gain student attention and interest (Ioannou, Andreou & Christofi, 2015). Furthermore, integrating a humanoid robot can provide affordances across all domains of the Head Start Learning Outcomes Framework: approaches to learning; social and emotional development; language and communication; cognition; and perceptual, motor and physical development.
Community College Faculty Compensation For Online Course Development And Delivery, Radhika I. Prout
Community College Faculty Compensation For Online Course Development And Delivery, Radhika I. Prout
STEMPS Theses & Dissertations
The purpose of this dissertation was to determine the most common compensation practices community colleges in the United States provided to faculty for online course development and delivery. Many community colleges provided compensation as an incentive for faculty participation in supporting their online learning initiatives; however, limited research was available on fair compensation for these services. The population consisted of 980 community colleges that were identified using the American Association of Community College’s membership directory.
Data for this study were collected using a survey that contained 31 closed and open form response questions requesting demographic information and current practices for …
Frameworks For Integrating Technology Into Optometric Education, Helen Crompton
Frameworks For Integrating Technology Into Optometric Education, Helen Crompton
Teaching & Learning Faculty Publications
(Introduction) Technology has driven a major societal change permeating the very traditions, beliefs and rituals of our social and work milieu. Following the revolution caused by the introduction of the Gutenberg printing press, the current digital epoch has been recognised as the second major event in history that has extended and enhanced access to information and learning (Brynjolfsson 2014; Topol 2015). Research shows that digital technologies can be used to provide educational opportunities that were not possible before this digital era. These technologies allow learning in contextualised settings and provide a variety of learning opportunities for those studying optometry (Yi …
Earning A Seat At The Table: How It Departments Can Partner In Organizational Change And Innovation, Robert L. Moore, Nathan Johnson
Earning A Seat At The Table: How It Departments Can Partner In Organizational Change And Innovation, Robert L. Moore, Nathan Johnson
STEMPS Faculty Publications
Few would argue that the information technology department (ITD) is not an essential part of an organization. It is hard to envision a project that does not need the support of the ITD. Despite this importance, the ITD is not always involved in the management of projects. Often, the ITD is brought into the project late in the planning and development process. In many cases, the inclusion of the ITD in an advanced project stage can result in project failure where early involvement could have prevented it. Why is it that ITDs, while clearly a vital part of project implementation, …
Establishing A Virtual Makerspace For An Online Graduate Course: A Design Case, Kevin M. Oliver, Robert L. Moore, Michael A. Evans
Establishing A Virtual Makerspace For An Online Graduate Course: A Design Case, Kevin M. Oliver, Robert L. Moore, Michael A. Evans
STEMPS Faculty Publications
This design case discusses key steps taken to establish a virtual makerspace for students enrolled in an online graduate course on informal learning. Two key design decisions are elaborated around (a) the selection of appropriate projects and packaged materials that distance education students can receive by mail to participate in making, and (b) the choice of an online platform for distance education students to document their design processes for assessment purposes and peer interaction and learning. This design case is relevant to a variety of online communities who may wish to engage in maker activities as well as isolated face-to-face …
Toys Redesigned: The Intersection Of Industrial Technology And Service-Learning Principles, Jill Stefaniak, Petros Katsioloudis, Basim Matrood
Toys Redesigned: The Intersection Of Industrial Technology And Service-Learning Principles, Jill Stefaniak, Petros Katsioloudis, Basim Matrood
STEMPS Faculty Publications
To provide students with a situated learning experience that encouraged them to develop creative design solutions, the authors created a service-learning activity that required industrial technology students to apply design principles and procedures to design and develop toys to be given to pediatric patients at a local children's hospital. The following are excerpts from student reflections addressing the technological skills used and key takeaways from the project: * "I was able to use my mechanical skills in this project by knowing how to operate the drill press and by cutting all the pieces that were needed and assembling them." * …
Augmented Reality In K-12 Education, Lisabeth J. Leighton, Helen Crompton
Augmented Reality In K-12 Education, Lisabeth J. Leighton, Helen Crompton
Teaching & Learning Faculty Publications
Today the world revolves around technology in daily tasks. Society uses technology to communicate, trade, for business, politics, and to education. Through education, Augmented Reality (AR) takes on a new purpose. AR enables students to reach a higher level of education, and teachers to efficiently engage students to see real-world situations. The use of technology in classrooms is currently on the rise; but how are teachers using AR within their classrooms to engage and education children? This chapter discusses literature and research supporting the AR affordances in K-12 Education.
Research Trends In The Use Of Mobile Learning In Mathematics, Helen Crompton, Diane Burke
Research Trends In The Use Of Mobile Learning In Mathematics, Helen Crompton, Diane Burke
Teaching & Learning Faculty Publications
The use of mobile learning in education is growing at an exponential rate. To best understand how mobile learning is being used, it is crucial to gain a collective understanding of the research that has taken place. This research was a systematic review of 36 studies in mobile learning in mathematics from the year 2000 onward. Eight new findings emerged: (1) The primary purpose of most studies was to focus on evaluating mobile learning. (2) Case studies and experimental design were the main research methods. (3) Most studies report positive learning outcomes; (4) Mobile phones were the mobile device used …
Web Tools: Keeping Learners On Pace, Mickey Kosloski
Web Tools: Keeping Learners On Pace, Mickey Kosloski
STEMPS Faculty Publications
One of the greatest challenges in teaching technology and engineering is pacing. Some students grasp new technological concepts quickly, while others need repetition and may struggle to keep pace. This poses an obstacle for the technology and engineering teacher, and is particularly true when teaching students to build a website. However, there are a plethora of online tools available that can assist learners in building a website. This article identifies some of the tools that may be used in the classroom and for classroom-oriented, teacher-hosted websites. While specific examples are provided, Web search terms are denoted at the end of …
Developing Distance Education Content Using The Tappa Process, Robert L. Moore
Developing Distance Education Content Using The Tappa Process, Robert L. Moore
STEMPS Faculty Publications
The proliferation of distance education has occurred alongside the emerging technologies of the Web 2.0 and Web 3.0 environments, changing the way instructors approach, design, and deliver their instructional materials. In the past, instructional design (ID) practitioners relied on instruction system design (ISD) models that focused primarily on macroinstruction. It is now important for these practitioners to use microinstruction strategies to keep pace with the technology evolution. This case study describes the TAPPA (Target, Accomplishment, Past, Prototype, Artifact) Process which was created using the Generic Model for Design Research (GMDR) proposed by McKenney and Reeves (2012) and uses selected ID …
Interacting At A Distance: Creating Engagement In Online Learning Environments, Robert L. Moore
Interacting At A Distance: Creating Engagement In Online Learning Environments, Robert L. Moore
STEMPS Faculty Publications
Effective online instruction requires understanding not only interaction but also how to facilitate interaction through technology (Moore & Kearsley, 2012). Specifically, Moore and Kearsley (2012) categorize these types of interactions as "learner with content, interaction with instruction [or] interaction with other learners" (p. 132). This chapter examines each of these interaction types and suggests ways to incorporate them into online learning environments (OLEs). The chapter provides techniques and approaches that will be beneficial to both instructional design practitioners and online instructors. It seeks to assuage some of the concerns that faculty have about OLEs and provides ideas and activities that …
Comparing High School Students' And Adults' Perceptions Of Technology, Henry L. (Hal) Harrison Ii, Philip A. Reed
Comparing High School Students' And Adults' Perceptions Of Technology, Henry L. (Hal) Harrison Ii, Philip A. Reed
STEMPS Faculty Publications
This study compared high school student’s perceptions of technology and technological literacy to those perceptions of the general public. Additionally, individual student groups were compared statistically to determine significant differences between the groups. The ITEA/Gallup Poll instrument was used to survey high school student’s perceptions of technology in the study. The student population in question consisted of three subgroups: students enrolled in a standards-based technology education courses, students enrolled in a Project Lead the Way (PLTW) Principles of Engineering pre-engineering course, and students enrolled in a general education course (language arts, mathematics, or science). In addition, each student group’s perceptions …
Iste’S Mobile Learning Framework And The Vmla Pathway, Helen Crompton
Iste’S Mobile Learning Framework And The Vmla Pathway, Helen Crompton
Teaching & Learning Faculty Publications
The International Society for Technology in Education (ISTE) has developed a mobile learning framework to use to meet the needs of educators in the U.S. wanting to begin a mobile learning initiative. This framework will be shared in this session with examples of activities for each step of that framework.
Humanoid Robots Supporting Children’S Intellectual And Social Dispositions In An Early Childhood Setting, Helen Crompton, Diane Burke, Kristine Sunday, Peter Baker, Kristin Gregory, John Asija
Humanoid Robots Supporting Children’S Intellectual And Social Dispositions In An Early Childhood Setting, Helen Crompton, Diane Burke, Kristine Sunday, Peter Baker, Kristin Gregory, John Asija
Teaching & Learning Faculty Publications
This study explores the affordances provided by the use of the NAO robot in an early childhood classroom. Using the Head Start Early Learning Outcomes Framework as a guide, the researchers analyzed the interactions and relationships between teachers, students, and learning, and the unique curricular opportunities and outcomes provided by the NAO robot.
Towards A Persuasive Design Pattern For A Gamified M-Learning Environment, Ferial Khaddage, Christoph Lattemann, Helen Crompton
Towards A Persuasive Design Pattern For A Gamified M-Learning Environment, Ferial Khaddage, Christoph Lattemann, Helen Crompton
Teaching & Learning Faculty Publications
New innovative technologies create opportunities for persuasive engagement. Persuasive technology is all about software, systems and applications designed to hook, reinforce, change and shape the attitudes of the learners without using coercion or deception. Persuasive design pattern if applied effectively and efficiently may influence learners’ attitudes towards the learning task, and may hook them to the specific learning activity offered via a gamified mobile application. In this paper the concept of persuasive design pattern in gamified m-learning platforms should be introduced to the scientific community. Persuasive design in a gamified mobile learning environment is described and persuasive set of design …
Making Cell Phones Work For You And Your Students, Helen Crompton
Making Cell Phones Work For You And Your Students, Helen Crompton
Teaching & Learning Faculty Publications
No abstract provided.
Taking Advantage Of Moocs In K-12 Education: A Blended Approach, Samantha Briggs, Helen Crompton
Taking Advantage Of Moocs In K-12 Education: A Blended Approach, Samantha Briggs, Helen Crompton
Teaching & Learning Faculty Publications
Technological opportunities are opening new ways for educators to enhance K-12 instruction. While many educators are incorporating digital technologies into their teaching, there is evidence to show that K-12 educators have a lack of training, time, and resources to implement learner-centered digital instruction. Massive Open Online Courses (MOOCS) have gained a reputation for providing online learning in higher education and are now extending to K-12. The unique digital advantages as well as the rising number of students enrolled in schools has led to discussions about the potential of MOOCS for students in K-12 (ages 4-19 years) education. This chapter provides …
Using Technology To Transform Learning: Tell Iste What Students Need To Know For The Future, Helen Crompton, Kelly Rippard, Jody Sommerfeldt
Using Technology To Transform Learning: Tell Iste What Students Need To Know For The Future, Helen Crompton, Kelly Rippard, Jody Sommerfeldt
Teaching & Learning Faculty Publications
The International Society for Technology in Education (ISTE) publishes the internationally recognized ISTE Standards, which are the premier standards to guide the use of technology for learning. ISTE is updating the standards, beginning with the ISTE Standards for Students and they are seeking the input of thousands of educators and other stakeholders during the process. Participants will be able to provide feedback on a draft of the updated standards, giving key insight during a crucial phase of the refresh process.
Java Based Visualization And Animation For Teaching The Dijkstra Shortest Path Algorithm In Transportation Networks, Ivan Makohon, Duc T. Nguyen, Masha Sosonkina, Yuzhong Shen, Manwo Ng
Java Based Visualization And Animation For Teaching The Dijkstra Shortest Path Algorithm In Transportation Networks, Ivan Makohon, Duc T. Nguyen, Masha Sosonkina, Yuzhong Shen, Manwo Ng
Civil & Environmental Engineering Faculty Publications
Shortest path (SP) algorithms, such as the popular Dijkstra algorithm has been considered as the "basic building blocks" for many advanced transportation network models. Dijkstra algorithm will find the shortest time (ST) and the corresponding SP to travel from a source node to a destination node. Applications of SP algorithms include real-time GPS and the Frank-Wolfe network equilibrium.
For transportation engineering students, the Dijkstra algorithm is not easily understood. This paper discusses the design and development of a software that will help the students to fully understand the key components involved in the Dijkstra SP algorithm. The software presents an …