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Articles 91 - 120 of 250
Full-Text Articles in Educational Technology
Course Discourse: Reimagining Course Evaluations And Feedback, Andrea Walker, Katja Gehr, Gracie Allen, Sara-Lou Adams, Brooke Poirier, Greyson Gainey, Haven Ladd, Katerina Tkachenko, Braxton Lazarus, Bella Marquez, Nora Jones, Chase Lowery, Paul Hanson
Course Discourse: Reimagining Course Evaluations And Feedback, Andrea Walker, Katja Gehr, Gracie Allen, Sara-Lou Adams, Brooke Poirier, Greyson Gainey, Haven Ladd, Katerina Tkachenko, Braxton Lazarus, Bella Marquez, Nora Jones, Chase Lowery, Paul Hanson
[Archive] Belmont University Research Symposium (BURS)
Through the Honors Scholars’ Collaborative, our class, under the guidance of Dr. Heather Finch, has attempted to solve the problem of biased and potentially unhelpful course evaluations. We identified this problem through personal experience with feeling unmotivated to complete school-issued course evaluations and mistrust in other review sources. We set out to educate Belmont students on the importance of course evaluations, work towards better resources for professors regarding feedback, and create a website to better suit students’ needs to prepare for registration. To complete our goals, we executed two WELL Core events, built connections in the Teaching Center, and designed …
Undergraduate Nursing Education Simulation Training Using Virtual Reality Goggles And Teamstepps Methodology, Jennifer Koalenz
Undergraduate Nursing Education Simulation Training Using Virtual Reality Goggles And Teamstepps Methodology, Jennifer Koalenz
SACAD: Scholarly Activities
Abstract
Due to changes in educational processes during global pandemic restrictions and the rapid pace of innovation and developments in virtual reality technology, this modality of education is expected to become a common presence in healthcare education. Immersive simulation activities can be an effective way to facilitate collaboration and communication skills in a constructivist-based classroom. Evidence shows that virtual simulation improves critical thinking skills, psychomotor skills, and decision making (Padilha et al., 2019). In addition, the availability of an on-demand, customizable scenario is highly useful to supplement clinical learning when necessary. But many caution that virtual simulation, just like any …
Interactive Elements To Boost Motivation In A Self-Paced Online Course, Emily D. Blake
Interactive Elements To Boost Motivation In A Self-Paced Online Course, Emily D. Blake
Department of Learning, Technology and Leadership Education - Graduate Student Scholarship
This applied research project aims to deliver specific recommendations for JMU Libraries to consider implementing in its self-paced online onboarding program to increase completion rates, satisfaction, and the perceived relevance of its training for new employees. This qualitative research design uses an interpretive/inductive approach and informant sampling strategy—interviews with five instructional designers—to collect, analyze, and create practicable suggestions for interactive, non-graded activities that can be added to increase the adult learners’ motivation to engage with the content. The themes that emerged in these interviews pointed to three types of activities: reflection, discussion, and authentic tasks. These activities are well supported …
Examining Technology Use And Competence Of Higher Education Academics During The Covid-19 Pandemic, Devrim Akgunduz, Aysegul Kinik Topalsan
Examining Technology Use And Competence Of Higher Education Academics During The Covid-19 Pandemic, Devrim Akgunduz, Aysegul Kinik Topalsan
Higher Learning Research Communications
Objectives: The present study describes the utilization frequency and competencies of educational technologies among academics at a university in Turkey during the COVID-19 pandemic.
Methods: Participants were 391 faculty members and lecturers working in the faculties and vocational schools of a Turkish university during the 2020–2021 academic year. A survey included questions regarding the use of educational technologies and perceived competency in the use of those technologies.
Results: Academics are more familiar with distance education than hybrid or blended learning. Academics reported that blended learning, hybrid learning, and distance education provide more effective education on integrating technology but report that …
A Pilot Study On Implementing An Interprofessional Education Model For Developing Rehabilitative Science Student Core Competencies, Maureen Ellen Johnson, Norman Cadiz Belleza, Mohan Ganesan
A Pilot Study On Implementing An Interprofessional Education Model For Developing Rehabilitative Science Student Core Competencies, Maureen Ellen Johnson, Norman Cadiz Belleza, Mohan Ganesan
Journal of Innovation in Health Sciences Education
Introduction: Inclusion of interprofessional education (IPE) in academia is required by education accreditation agencies for occupational therapy (OT) and physical therapy (PT) in the United States. Limited information is available on models of IPE to guide faculty. The purpose of this pilot study was to determine the feasibility of implementing a recently designed IPE model with OT and PT graduate students. This IPE model aligned Interprofessional Education Collaborative core competency domains with novel learning activities, such as an escape room, simulated medical chart, and two simulations.
Methods: Data were retrieved from 52 auto-enrolled students (n=14 OT) and (n=38 PT) …
Herding Cats: The Benefits And Challenges Of A Large Research And Development Team, Xin Bai, Leslie Keiler
Herding Cats: The Benefits And Challenges Of A Large Research And Development Team, Xin Bai, Leslie Keiler
Publications and Research
We explore the journey of a nine-member-and-growing research team that is collaborating to develop, implement, and study a Computer Integrated Teacher Education (CITE) program at an urban commuter college. Team members have a range of subject area expertise and research training, as well as full-time jobs in the education field. The multi-member team has learned from each other and enriched the final products while facing challenges resulting from the composition of the team.
Using Poetics And Technology To Inform Pre-Service Educators’ Transformative Pedagogy Via Innovative Sociocultural Interactivities, Lindamichelle Baron, Xin Bai
Using Poetics And Technology To Inform Pre-Service Educators’ Transformative Pedagogy Via Innovative Sociocultural Interactivities, Lindamichelle Baron, Xin Bai
Publications and Research
Using Poetics and Technology to Inform Pre-Service Educators’ Transformative Pedagogy via Innovative Sociocultural Interactivities
During the HICE workshop my colleague and I will demonstrate and engage HICE participants through learner centered practices we developed and studied during the Covid pandemic. We embedded oral and written poetic expression with a variety of technological practices to offer pre-service educators creative opportunities to learn and participate in the course through unique expressive movements, music, and media during on-line instruction. These approaches will show how to create a culture of care and Social Justice in a synchronous online classroom.
Baron, Lindamichelle –— York College, …
A Human-In-The-Loop Approach: Designing An Ai-Assisted Workflow, Abram Anders, Emily Dux Speltz
A Human-In-The-Loop Approach: Designing An Ai-Assisted Workflow, Abram Anders, Emily Dux Speltz
Teaching Repository of AI-Infused Learning
This teaching case presents an AI-assisted workflow design activity that challenges students to integrate AI tools into solving real-world communication problems. Students engage in a structured process of problem identification, solution sketching, and prototype development, culminating in the creation and testing of an AI-human collaborative workflow. The activity fosters critical thinking about AI capabilities and limitations while encouraging students to apply AI tools to personally relevant scenarios.
Honors Online: Teaching, Learning, And Building Community Virtually In Honors Education, Victoria M. Bryan, Cat Stanfield
Honors Online: Teaching, Learning, And Building Community Virtually In Honors Education, Victoria M. Bryan, Cat Stanfield
National Collegiate Honors Council Monographs
Contents
Introduction, Victoria M. Bryan and Cat Stanfield
Part I: Harnessing Virtual Connection in Program and Course Design
1. Through the Looking Glass: Honors in Virtual Reality, Betsy Greenleaf Yarrison
2. Exploring Incoming Honors Students’ Beliefs About Online Courses, Kristy Spear and Pavlo D. Antonenko
3. Reimagining Honors Curriculum—Delivered Through Technology Utilizing Our Alumni Community, Mollie Hartup, Amy Cossentino, and Lexi Rager
4. Online Faculty Professional Development and Community as Nexus, John Zubizarreta, Beata M. Jones, and Marca V. C. Wolfensberger
5. Building a Pipeline for Transfer and Scholarship Through (Virtual) Honors Research Partnerships, …
Investigating Division Quest: A Text-Based Adventure Narrative Game For Overcoming Difficulties Of Mitosis Learning, Amanda G. Conner
Investigating Division Quest: A Text-Based Adventure Narrative Game For Overcoming Difficulties Of Mitosis Learning, Amanda G. Conner
College of Graduate Studies: Theses & Dissertations
Mitosis learning is a source of struggle for many introductory biology students. Much of this difficulty stems from an overwhelming amount of terminology and moving pieces as well as the abstract nature of cellular processes. Game-based learning (GBL) has been used in other contexts to reduce cognitive load and provide relatable experiences upon which students can construct their mental models. However, commercial GBL is often expensive and difficult to align with individual instructor teaching preferences and learning objectives. In this study, we use a mixed methods approach to explore the use of a GBL tool made in Twine to overcome …
Occupational Therapy Educators’ Self-Efficacy To Teach In A Blended Curriculum, Inti A. Marazita, Amy Adcock, Mary Shotwell
Occupational Therapy Educators’ Self-Efficacy To Teach In A Blended Curriculum, Inti A. Marazita, Amy Adcock, Mary Shotwell
Journal of Occupational Therapy Education
Educational trends have influenced occupational therapy education as evidenced by the adoption of new teaching methods such as blended learning. Blended learning is a combination of both synchronous and asynchronous learning that occurs online as well as portions of the learning occurring in a brick-and-mortar. As more occupational therapy programs design their curriculum to include blended learning, it is essential to understand occupational therapy educators' self-efficacy related to their skills and capabilities to teach in such an innovative format. Little is known regarding occupational therapy educators' self-efficacy to teach in a blended curriculum. This qualitative study aimed to examine the …
The Increasing Role Of Technology In Teaching And Learning Activities In Higher Education, Gary J. Burkholder, Erwin Krauskopf
The Increasing Role Of Technology In Teaching And Learning Activities In Higher Education, Gary J. Burkholder, Erwin Krauskopf
Higher Learning Research Communications
We are pleased to publish the second regular issue (Volume 13, Issue 2) of Higher Learning Research Communications (HLRC) for 2023. If there is a common theme that emerged from the COVID-19 pandemic, it is the increased role that technology did and will continue to play in teaching and learning activities in tertiary education. The range of articles reflects the interest in digital teaching and learning and includes the use of scaffolded simulations, the influence of immersive virtual reality in the classroom, and gamification. In addition, guidelines around instant messaging are proposed that should continue the conversation around the ethical …
Www (When Websites Work): Students’ Perceptions Of Their Engagement When Using A Website Creation Tool, Jamie J. Els
Www (When Websites Work): Students’ Perceptions Of Their Engagement When Using A Website Creation Tool, Jamie J. Els
Perspectives In Learning
When students find value in technology and can apply that technology in their learning and beyond, they become more actively engaged in the classroom. After having first-year seminar students use Web 2.0 technology, specifically a website creation tool as part of an assignment, they participated in a survey to provide feedback over their engagement in creating a Google Sites® website. Quantitative and qualitative data was collected and analyzed to determine students’ perceptions of their engagement when using website creation tools to complete a modified discussion assignment. Results indicated students were significantly more engaged than the normal population when they used …
Guidelines For Sustainable Use Of Mobile Instant Messaging Apps In Higher Education: A South African Case Study, Bronwyn C. Swartz, Sweta Patnaik
Guidelines For Sustainable Use Of Mobile Instant Messaging Apps In Higher Education: A South African Case Study, Bronwyn C. Swartz, Sweta Patnaik
Higher Learning Research Communications
Objective: The purpose of the study was to propose guidelines to facilitate the sustainable and successful use of mobile instant messaging apps for learning and teaching based on a review of the literature and perceptions of educators. Fraser’s model of redistribution, recognition, and representation served as the theoretical framework. This study provides a mechanism for the development of a socially just and inclusive online classroom environment.
Method: We conducted two focus groups (n = 4 and n = 3) in November 2021 at a university of technology in South Africa to explore the perceptions of educators on using mobile …
Exploring College Student Experiences In A Kinesiology Course Using A Gamified Grading System, Rachel E. Williams, Jedediah E. Blanton, Christopher D. Kilgore, Matthew Jones
Exploring College Student Experiences In A Kinesiology Course Using A Gamified Grading System, Rachel E. Williams, Jedediah E. Blanton, Christopher D. Kilgore, Matthew Jones
Educational Practices in Kinesiology
Past findings indicate mixed results on the effectiveness of gamification in college courses. The use of a gamified version of specifications-based grading (e.g., gamified grading) is not yet well understood. The purpose of this two-part study was to understand students’ perceptions of intrinsic motivation and engagement in a kinesiology course using gamified grading, facilitated by a gamified grading platform called GradeCraft©. We used qualitative inquiry to capture a robust description of the student experience across a semester, identifying themes describing the course management (e.g., comparison with traditional course, individual approach), and the psychological experience (e.g., autonomy, stress). The following semester, …
Education And The Epistemological Crisis In The Age Of Chatgpt, Casandra Silva Sibilin
Education And The Epistemological Crisis In The Age Of Chatgpt, Casandra Silva Sibilin
Publications and Research
The emergence of ChatGPT and its ability to imitate student work has precipitated a crisis in education. Responses range from practical efforts to detect or prevent ChatGPT use to existential reflection about learning and assessment. However, the crisis is also epistemological, with educators struggling to determine what students know and fearing that student knowledge is diminishing. The educational philosophies of Socrates, Dewey, and Freire suggest that recognition of ignorance of different kinds (inquisitive, predictive, and practical)on the part of educators is uncomfortable but essential for improving the aims and methods of education. In this way, ChatGPT and the philosophy of …
Many Lenses With One Focus: Making Philosophy Learning Meaningful Through Collaborative Design, Jonathan Kaplan, Tianhong Shi
Many Lenses With One Focus: Making Philosophy Learning Meaningful Through Collaborative Design, Jonathan Kaplan, Tianhong Shi
Journal of Educational Research and Practice
Utilizing the Understanding by Design (UbD) framework, a lead philosophy instructor and an instructional designer collaborated with seven other faculty members to create Great Ideas in Philosophy for online asynchronous delivery. We presented a broad array of topics in philosophy and provided substantial practices in “doing” philosophy, aiming to create a welcoming space for a diverse student body, to help students see philosophy as a diverse field, and to provide an engaging and meaningful learning experience for students. Student feedback and final project presentations demonstrated significant learning growth in students taking this newly designed Great Ideas in Philosophy. This …
Proceedings Of The Cuny Games Conference 9.0, Robert O. Duncan, Grace L. Axler-Diperte, Joseph Bisz, Christina Boyle, Devorah Kletenik, Carolyn Stallard
Proceedings Of The Cuny Games Conference 9.0, Robert O. Duncan, Grace L. Axler-Diperte, Joseph Bisz, Christina Boyle, Devorah Kletenik, Carolyn Stallard
Publications and Research
The CUNY Games Network is an organization dedicated to encouraging research, scholarship and teaching in the developing field of games-based learning. We connect educators from every campus and discipline at CUNY and beyond who are interested in digital and non-digital games, simulations, and other forms of interactive teaching and inquiry-based learning.
An Investigation Of The Advantages And Disadvantages Of University Students As Avatars In Virtual Learning Spaces, Gary Burnett, Catherine Harvey
An Investigation Of The Advantages And Disadvantages Of University Students As Avatars In Virtual Learning Spaces, Gary Burnett, Catherine Harvey
International Journal of Emerging and Disruptive Innovation in Education : VISIONARIUM
Authors have noted the increasing importance of avatars in Higher Education, as more teaching is conducted virtually, drawing upon gaming conventions. However, it is also recognised that little is known about how students make use of avatars (especially over an extended period) and the subsequent impact on learning experiences. For the last three years, a university module has been conducted within a persistent virtual world – where students (49 in 2020; 95 in 2021; 122 in 2022) predominantly interact with each other and teaching staff in avatar form. Observation data constitutes 60 hours of video recordings of virtual world seminars. …
Ranking Of Indian Institution Of Technology (Iits) In Global And Indian Ranking System: A Comparative Study, Mukesh Behera, Rajan Kumar
Ranking Of Indian Institution Of Technology (Iits) In Global And Indian Ranking System: A Comparative Study, Mukesh Behera, Rajan Kumar
Library Philosophy and Practice (e-journal)
Rankings at both the international and national scales are becoming more significant in higher education in every corner of the world. Higher education institutions are ranked in a variety of national as well as global lists. The current study evaluates the academic achievements of Indian Institutes of Technology in national as well as global rankings, including those produced by Quacquarelli Symonds (QS), Times Higher Education (THE), Academic Ranking of World Universities (ARWU), The Centre for World University Rankings (CWUR), UI GreenMetric World University Rankings, National Institutional Ranking Framework (NIRF), and Atal Ranking of Institutions.
A Review Of Ai-Powered Writing Tools And Their Implications For Academic Integrity In The Language Classroom, Jasper Roe, Willy A. Renandya, George M. Jacobs
A Review Of Ai-Powered Writing Tools And Their Implications For Academic Integrity In The Language Classroom, Jasper Roe, Willy A. Renandya, George M. Jacobs
Journal of English and Applied Linguistics
Writers have many digital tools available to help them with the creation of text. In some cases, these tools have been in existence for a long time, such as spellcheckers and basic grammar checkers that are available on word processing software. Today, new and increasingly more advanced tools are in use, and the ramifications of their use are not yet fully understood, particularly in the language classroom. Public interest in such tools has reached new levels with the release of artificially intelligent tools such as ChatGPT. In addition to this, the speed at which assistive writing technologies are developing may …
Understanding Motivational Differences Through The Lens Of Gamification User Types, Heather J. S. Birch
Understanding Motivational Differences Through The Lens Of Gamification User Types, Heather J. S. Birch
International Christian Community of Teacher Educators Journal
In the context of an educational technology course, teacher candidates completed Marczewski’s User Types Hexad Test, a questionnaire based on a typology for classifying both intrinsic and extrinsic motivational tendencies. The test results showed teacher candidates' motivational tendencies, through indicating their resonance with six different User Types, including Socializers, Free Spirits, Achievers, Philanthropists, Players, and Disruptors. Knowing their User Type allowed teacher candidates to reflect on their own personal motivations to use various types of digital tools, as well as to consider how their peers and their students with different user profiles may be motivated differently than themselves. The …
Egyptian University Students’ Smartphone Addiction And Their Digital Media Literacy Level, Abdelmohsen Hamed Okela
Egyptian University Students’ Smartphone Addiction And Their Digital Media Literacy Level, Abdelmohsen Hamed Okela
Journal of Media Literacy Education
This study examined the correlation between Egyptian university students’ smartphone addiction and digital media literacy. Data were gathered from a sample of 558 students enrolled at Minia University, aged 18-22, using an online questionnaire. Results revealed a significant positive correlation between smartphone overuse and digital media literacy levels. Moreover, it was found that university students obtained higher scores on the smartphone addiction scale, and social networking applications (e.g., WhatsApp, Instagram, and TikTok). Also, it was found that smartphone gaming, learning, and entertainment apps increase the likelihood of smartphone addiction and boost digital media literacy levels. These findings suggest that smartphone …
On Becoming Online Educators: Developing Hybrid Learning-Centered Pedagogy, Rachel Toncelli Edd, Leila Rosa Phd
On Becoming Online Educators: Developing Hybrid Learning-Centered Pedagogy, Rachel Toncelli Edd, Leila Rosa Phd
Journal on Empowering Teaching Excellence
Access the online Pressbooks version of this article here.
Recent global events pushed in-person learning to online formats. As K-12 teachers struggled with shifting from in-person to online teaching while adapting and adjusting instruction, and higher education prepared to do the same, two faculty members in a TESOL teacher preparation program joined forces to question assumptions about online teaching, reflect on praxis, and revisit pedagogy and practices through a critical autoethnographic study. Building from adult constructivist learning theory and collegial inquiry, the researchers utilized the pandemic as a stage for innovation and an opportunity to study their own ability, as …
Understanding The Lived Experiences Of Parenting Adult Learners Regarding Persistence In Two-Year Community Colleges, Michelle T. Webb Ed.D.
Understanding The Lived Experiences Of Parenting Adult Learners Regarding Persistence In Two-Year Community Colleges, Michelle T. Webb Ed.D.
Doctor of Education Program Dissertations
This qualitative phenomenological study examined the results of semi-structured interviews conducted with six parenting adult learners (ParentALs) enrolled in three public two-year community colleges in the United States. This study investigated the problem of a lack of understanding of the experiences of ParentALs enrolled in community colleges. The purpose of this study was to examine how the lived experiences of ParentALs enrolled in community colleges may influence their persistence. Three themes emerged from the literature review and data analysis: the identity of the ParentAL, characteristics and intersectionality of factors, experiences, and perceptions that may influence ParentAL persistence in community college, …
Envisioning Online English Teaching In Indonesia: A Digital Autoethnographic Account, Muhalim Muhalim
Envisioning Online English Teaching In Indonesia: A Digital Autoethnographic Account, Muhalim Muhalim
The Qualitative Report
The onset of the global pandemic has become a radical turn of brick-and-mortar schooling to online distance learning. In this respect, continuous dialogue, and evaluation around the issue of online learning should be nurtured, particularly from actual pedagogical practices. Drawing on a digital autoethnographic account of the author, this article explores everyday online English teaching in tertiary education. I collected data using textual, visual, and aural experiences, corroborated by Zoom auto-recorded chats and screenshots as the artefacts of my online learning and teaching activities. The data were analyzed using the Community of Inquiry (CoI) framework that focused on social, cognitive, …
Lessons We Learned From Avatars: Cultivating Meaningful Preservice Teacher Online Experiences During Covid-19 And Beyond, Kristin M. Murphy, Janna Jackson Kellinger
Lessons We Learned From Avatars: Cultivating Meaningful Preservice Teacher Online Experiences During Covid-19 And Beyond, Kristin M. Murphy, Janna Jackson Kellinger
Pedagogy and the Human Sciences
Like flight simulators used to train airline pilots prior to flying an actual airplane, mixed reality simulations provide an opportunity to interact with avatars in order to practice newly learned behaviors in an online environment. As teacher educators, we have used mixed reality simulations as a part of our coursework for the past five years. In this article, we discuss implications and lessons learned for teacher education practice and research in the online environment during COVID-19 and beyond based on our experiences using mixed reality.
知源育利用のガイド, Yoshihiko Ariizumi
知源育利用のガイド, Yoshihiko Ariizumi
Learning, Teaching, & Researching Optimization
知源育を応用するための様々な角度からのヒントを学ぶことができるガイドです。実勢んをしながら、時々このガイドを参照することで、より高いレベルでの実践が可能になるでしょう。
Teachers’ Stories Of Autonomy, Competence, And Relatedness In Becoming An Innovative Teacher Facilitator With Ubiquitous Computing, Beth R. Sockman, Doreen Lwanga
Teachers’ Stories Of Autonomy, Competence, And Relatedness In Becoming An Innovative Teacher Facilitator With Ubiquitous Computing, Beth R. Sockman, Doreen Lwanga
Excelsior: Leadership in Teaching and Learning
Many classrooms have access to ubiquitous information communications technology (ICT), and teachers have been trained on the way to use it. However, few teachers use technology in what many consider the most powerful ways to learn. This study investigates four teachers who have developed from traditional teaching into facilitative–innovative teaching with ubiquitous ICT. As an instrumental case study, we used self-determination theory’s interaction of autonomy, competence, and relatedness to analyze their stories to understand better why and how they developed. Participants taught in middle and high schools representing a range of school sizes and sociocultural populations. Findings reveal that all …
Niveles De Competencia Digital Del Docente En Línea A Partir Del Proceso De Capacitación En Las Instituciones Universitarias En Puerto Rico, Milka W. González Colón
Niveles De Competencia Digital Del Docente En Línea A Partir Del Proceso De Capacitación En Las Instituciones Universitarias En Puerto Rico, Milka W. González Colón
Theses and Dissertations
El objetivo principal de esta investigación fue evaluar el nivel de competencia digital docente que poseen los docentes que imparten cursos en línea. Al realizar la revisión de literatura se seleccionó como marco teórico el modelo de Idalberto Chiavenato relacionado con el proceso de capacitación a empleados. Para cumplir con el objetivo principal de la investigación se utilizó una metodología cuantitativa no experimental con un enfoque descriptivo. El instrumento de medición utilizado en este estudio fue un cuestionario que contaba con cinco partes relacionadas al problema de investigación principal. Por otra parte, para la muestra se utilizó un proceso aleatorio …