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Articles 61 - 90 of 194
Full-Text Articles in Educational Technology
Assessing Middle School Teachers' Digital Innovation Skills In Bisha Province: A Comprehensive Study, Ahmad Mohammad Aldaleel
Assessing Middle School Teachers' Digital Innovation Skills In Bisha Province: A Comprehensive Study, Ahmad Mohammad Aldaleel
Journal of Educational Technology Development and Exchange (JETDE)
This study aims to assess the digital innovation skills of 400 middle school teachers in the Bisha Province and evaluate their significance in the educational process. The survey reveals that instructors exhibit a high level of technological expertise and proficiency, namely in utilising search engines and databases to locate information. Nevertheless, their proficiency in using artificial intelligence applications in school is deficient. In terms of digital security, instructors are competent at generating strong passwords, but they lack understanding of cybercrimes and prevention solutions. Teachers have exceptional communication and cooperation abilities, emphasising ongoing learning and active involvement in professional development programs. …
Enhancing University Students’ Listening Comprehension Using The Toefl Learning English Application (Mall) : A Quantitative Study, Andrian Nuriza Johan, Sri Wuli Fitriati, Januarius Wuli Mujiyanto, Widhiyanto Wuli Widhiyanto
Enhancing University Students’ Listening Comprehension Using The Toefl Learning English Application (Mall) : A Quantitative Study, Andrian Nuriza Johan, Sri Wuli Fitriati, Januarius Wuli Mujiyanto, Widhiyanto Wuli Widhiyanto
Journal of Educational Technology Development and Exchange (JETDE)
This study investigates the effectiveness of the TOEFL Learning English Application in enhancing the listening comprehension skills of English as a Foreign Language (EFL) learners and explores students’ perceptions of its use. A descriptive quantitative design was employed involving 45 English Education students at Universitas Muhammadiyah Purworejo. Pre- and post-tests measured listening comprehension gains, while a questionnaire based on the Technology Acceptance Model assessed student perceptions. Results showed a statistically significant improvement in listening scores, as well as generally positive perceptions regarding the application’s accessibility, usability, and ability to reduce learning anxiety. These findings support using the TOEFL Learning English …
Vol 18 Issue 3 Table Of Contents
Vol 18 Issue 3 Table Of Contents
Journal of Educational Technology Development and Exchange (JETDE)
Table of contents
Digital Transformation: The Need For A Sustainable Green Culture In African Higher Education Institutions, Cheryl Akinyi Genga, Sunday Samson Babalola
Digital Transformation: The Need For A Sustainable Green Culture In African Higher Education Institutions, Cheryl Akinyi Genga, Sunday Samson Babalola
Journal of Educational Technology Development and Exchange (JETDE)
Digital transformation (DT) continuously affects individuals and organisations. African Higher Education Institutions (AHEIs) must prioritise robust IT infrastructure to enhance research, modernise teaching, and improve learning experiences in the digital era. Despite policies and programs promoting digital education, AHEIs face challenges in fully implementing DT because of unimplemented policies and the persistent digital divide. DT, driven by technological progress, is crucial for achieving environmental, economic, and social sustainability goals. This includes integrating sustainability into curricula, assessing institutional leaders' commitment to sustainability, and adopting eco-friendly campus practices. Diversity, equity, and inclusion (DEI) are strategic concerns affecting institutional culture, research, teaching, and …
Effectiveness Of Multimodal Communicative Practices In Higher Artistic Education: An Analysis Of Contemporary Approaches, Mariia Tkach, Alla Kozyr, Mykhailo Mymryk, Nadiia Holubytska, Iryna Khomych
Effectiveness Of Multimodal Communicative Practices In Higher Artistic Education: An Analysis Of Contemporary Approaches, Mariia Tkach, Alla Kozyr, Mykhailo Mymryk, Nadiia Holubytska, Iryna Khomych
Journal of Educational Technology Development and Exchange (JETDE)
The relevance of the study is driven by the fact that in today’s world, higher education is increasingly oriented towards interactivity and the utilization of various resources. The aim of this article is to explore various aspects of multimodality and formulate key communicative practices in higher artistic education. Addressing the stated problem is based on theoretical methodology, including methods such as surveys, analytical approaches including historical and hermeneutic analysis, comparative methods, and systematization. Research findings demonstrate that multimodality effectively enriches the learning process, fosters critical thinking, and deepens understanding of subjects. Digital technologies contribute to enhancing students’ technological literacy, preparing …
Vol 18(1) List Of Reviewers
Journal of Educational Technology Development and Exchange (JETDE)
N/A
A Study Of Image Editing Ai Awareness In Children: Can Ai That Lets Still Images Speak Capture The Interest Of Young Children?, Hidemichi Okamoto, Hironori Tachizaki
A Study Of Image Editing Ai Awareness In Children: Can Ai That Lets Still Images Speak Capture The Interest Of Young Children?, Hidemichi Okamoto, Hironori Tachizaki
Journal of Educational Technology Development and Exchange (JETDE)
This study explores the application of image and video editing Artificial Intelligence (AI) in early childhood education, with a particular focus on “image-speaking AI”. We investigated whether using AI could effectively capture children’s attention. The results showed that, under certain settings, the longest attention span was achieved when a character spoke by means of AI(*p<0.05). Rather than adding sound to a still image, using AI to move the mouth of the still image captured the children’s attention. However, the parents from the survey indicated that the realism of the mouth movements seemed unnatural and could distract the viewers from understanding the contents.
Development Of E-Module Based On Game-Based Learning To Enhance Students' Conceptual Understanding And Interest In Vibration And Wave Concept, Suci Indah Wulandari, Arif Widiyatmoko, Tiara Dwi Wulandari
Development Of E-Module Based On Game-Based Learning To Enhance Students' Conceptual Understanding And Interest In Vibration And Wave Concept, Suci Indah Wulandari, Arif Widiyatmoko, Tiara Dwi Wulandari
Journal of Educational Technology Development and Exchange (JETDE)
This study aims to determine the effect of using a Game-Based Learning e-module on improving students' conceptual understanding and learning interest. The research employed the Research and Development (R&D) method using the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). The developed e-module was tested on eighth-grade students. Conceptual understanding was measured based on seven indicators: interpreting, exemplifying, classifying, summarizing, inferring, comparing, and explaining. Learning interest was analyzed through four indicators: interest and enjoyment in the material, motivation to learn, focus and attention during the learning process, and the level of participation, enthusiasm, and involvement of students. Data were collected …
Analysing Nontraditional Students' Chatgpt Interaction, Engagement, Self-Efficacy And Performance: A Mixed-Methods Approach, Mohan Yang, Shiyan Jiang, Belle Li, Kristin Herman, Tian Luo, Shanan Chappell Moots, Nolan Lovett
Analysing Nontraditional Students' Chatgpt Interaction, Engagement, Self-Efficacy And Performance: A Mixed-Methods Approach, Mohan Yang, Shiyan Jiang, Belle Li, Kristin Herman, Tian Luo, Shanan Chappell Moots, Nolan Lovett
STEMPS Faculty Publications
Generative artificial intelligence brings opportunities and unique challenges to nontraditional higher education students, stemming, in part, from the experience of the digital divide. Providing access and practice is critical to bridge this divide and equip students with needed digital competencies. This mixed-methods study investigated how nontraditional higher education students interact with ChatGPT in multiple courses and examined relationships between ChatGPT interactions, engagement, self-efficacy and performance. Data were collected from 73 undergraduate and graduate students through chat logs, course reflections and artefacts, surveys and interviews. ChatGPT interactions were analysed using four metrics: prompt number, depth of knowledge (DoK), prompt relevance and …
Use Of Assistive Technology By Teachers Of Students With Visual Impairments: A Descriptive Analysis, Paul M. Ajuwon, Ximena Uribe-Zarain, Phoebe Okungu, Nora Griffin-Shirley, The Nguyen
Use Of Assistive Technology By Teachers Of Students With Visual Impairments: A Descriptive Analysis, Paul M. Ajuwon, Ximena Uribe-Zarain, Phoebe Okungu, Nora Griffin-Shirley, The Nguyen
University of South Florida (USF) M3 Publishing
In schools, technology is used as a tool to enhance the knowledge and skills of learners with disabilities. The three primary challenges for students with visual impairments are access to information, independent travel, and a lack of meaningful experiences. Assistive Technology (AT) can mitigate these deficits. This study aims to determine the use of AT in schools. An online survey was distributed to schools in Canada, the United States, and adjoining territories; 347 teachers of students with visual impairments (TSVIs) responded to the survey. The results explored the use of Refreshable Braille devices, Braille embossers, Braille Translation Software, Speech Access …
Bridging The Digital Divide In Developing And Developed Countries: A Meta-Analysis, Jessie King, Eric Gotte
Bridging The Digital Divide In Developing And Developed Countries: A Meta-Analysis, Jessie King, Eric Gotte
University of South Florida (USF) M3 Publishing
Global school closures during the COVID-19 pandemic accelerated a universal shift towards technology-augmented education. This transference of learning platforms revealed both the potential and the challenges of implementing digital tools for learning worldwide. This meta-analysis examines the digital divide between developed and developing countries and how this divide disrupts the learning for students with disabilities, those living in poverty and extreme poverty as well as for those who live in remote areas. It concentrates on how technology has been used to surmount educational disparities, predominantly within the marginalized groups of students with disabilities, individuals in poverty, and those living in …
A Qualitative Study Of Iranian Efl Teachers’ Perceptions Of A Digital Diversified Education, Seyed Mohammad Reza Marvasti Zadeh, Azizollah Dabaghi Varnosfadrani Advarnosfadrani, Mohammad Amiryousefi
A Qualitative Study Of Iranian Efl Teachers’ Perceptions Of A Digital Diversified Education, Seyed Mohammad Reza Marvasti Zadeh, Azizollah Dabaghi Varnosfadrani Advarnosfadrani, Mohammad Amiryousefi
The Qualitative Report
Because Iran is a country of learners of diverse languages, socio-economic classes, genders, and ages, digital diversified education seems appropriate to address needs in English language education. However, there is a notable gap in research on teachers’ perceptions about this type of education. To fill this gap, this study aimed to investigate the perspectives of Iranian teachers of English as a foreign language (EFL) regarding a diverse digital education. Data were collected via an open-ended survey with 30 EFL teachers, both male and female, who were selected through convenience sampling. Analysis revealed several key themes, including the utilization of diverse …
Anti-Oppressive Pedagogy & Cultural Humility: An Intersectional Faculty Development, R. Danielle Scott, Elizabeth A. Harsma
Anti-Oppressive Pedagogy & Cultural Humility: An Intersectional Faculty Development, R. Danielle Scott, Elizabeth A. Harsma
Feminist Pedagogy
No abstract provided.
Middle School Teachers' Perceptions Of The Use Of Serious Games For Students With Attention Deficit Hyperactivity Disorder, Latoyia R. Stewart
Middle School Teachers' Perceptions Of The Use Of Serious Games For Students With Attention Deficit Hyperactivity Disorder, Latoyia R. Stewart
Journal of Research Initiatives
Attention deficient hyperactivity disorder (ADHD) is the most common childhood neurodevelopment disorder, and severe digital game use has recently shown significant promise in this psychotherapeutic area. Digital serious games have also been used as an innovative teaching and learning approach. This study aimed to explore middle school teachers' perceptions of the use of digital severe games for students with ADHD. The conceptual framework for this study was Sherry's model of game engagement. The two research questions for this basic qualitative study focused on middle school teacher perceptions regarding the benefits and challenges related to the use of digital serious games …
Unlocking Ai's Potential, Upholding Our Principles: An Equitable Approach For Social Studies, Micah Miner
Unlocking Ai's Potential, Upholding Our Principles: An Equitable Approach For Social Studies, Micah Miner
The Councilor: A National Journal of the Social Studies
Artificial Intelligence (AI) holds transformative potential in social studies education, but its integration is fraught with challenges that must be navigated with care. This article delves into strategies for leveraging AI's capabilities in social studies classrooms, upholding principles of academic integrity, digital citizenship, and equitable access. Our analysis of recent national assessment results highlights a decline in civics and history proficiency, underscoring an urgent need to reimagine social studies pedagogy through AI literacy. The study explores how AI can make learning more engaging and personalized, while emphasizing the necessity of developing critical perspectives on issues such as privacy, bias, and …
The Lived Experiences Of K-12 Instructional Technology Leaders During Covid-19, Robin Jackson
The Lived Experiences Of K-12 Instructional Technology Leaders During Covid-19, Robin Jackson
Dissertations
This study examines the lived experiences of K-12 Instructional Technology Leaders in rural schools and school districts throughout Mississippi. It sought to explore the challenges that were encountered, the strategies they were employed, and the lessons that were learned during the COVID-19 pandemic, as traditional classroom teaching and learning was abruptly transitioned to 100% online or remote teaching and learning. Five participants were recruited. Only one participant holds the actual title of an instructional technology leader of their school district, while the other four assumed the role and responsibilities of an instructional technology leader for their schools or school districts. …
Accessible Technology For All: A Content Analysis Of Ux Design In Mobile Websites And Applications, Christine A. Franco
Accessible Technology For All: A Content Analysis Of Ux Design In Mobile Websites And Applications, Christine A. Franco
Doctoral Dissertations
More and more, digital technologies are becoming the fabric of everyday life, imbuing almost every aspect of modern society. With an increasing reliance on technology to complete essential tasks for school, work, communication, health, finance, and more, there remain barriers to accessing these tools. These barriers are not just represented by the digital divide, the haves and have-nots, but in the myriad ways in which the technologies we use every day are difficult to use, complex, or simply inaccessible. This research study investigates the factors that impact the accessibility of technology, specifically for individuals with either temporary, situational, or permanent …
Gamification Of Speech Therapy With Pronunciation Pal, Parker Zbylut
Gamification Of Speech Therapy With Pronunciation Pal, Parker Zbylut
Theses/Capstones/Creative Projects
This capstone report examines the theory and implementation behind applying game design principles to educational applications, and explores their implementation in an educational game through the Pronunciation Pal application. The gamification of learning tools aims to increase learners' engagement and attentiveness with a subject by restructuring content using game design principles of challenges, rewards and feedback. Feedback can be delivered via visuals and/or sounds, as well as regular indicators of player progress and accomplishment. In addition, a successful game implementation establishes challenges to facilitate a player's intrinsic desire to continue playing and improving at the skills presented by the game. …
The Effects Of Text-Based Gaming On Reading Comprehension For Students With Intellectual Disability, Faith Ihrig
The Effects Of Text-Based Gaming On Reading Comprehension For Students With Intellectual Disability, Faith Ihrig
Electronic Theses and Dissertations
Since the COVID-19 Pandemic, reading comprehension and reading engagement have decreased in the United States. Our world is also becoming increasingly technological, and a large percentage of individuals in the United States, specifically children, are playing video games. There are increasing amounts of video games that target educational skills, such as reading and math, and video games that have been created strictly for entertainment. This study examined the potential effects of playing text-based video games on the comprehension and engagement of 6-8 grade students with intellectual disabilities. A Multiple Baseline Across Participants single case design was used to measure the …
Chapter 10: Increasing Accessibility In Educational Simulations, Meaghan Mcleod
Chapter 10: Increasing Accessibility In Educational Simulations, Meaghan Mcleod
Instructional Message Design, Volume 3
Simulations are an important aspect of education and training. They provide the learner with situations that mirror real life situations or provide access to unobservable phenomena. The simulations provide the learner with a unique opportunity to master skills through the use of and practice in a safe environment. However, many simulations are not designed with accessibility and accommodations in mind. This chapter provides a general overview of simulations and provides suggestions on how to increase accessibility and enhance the learning experience for all learners.
Chapter 05: Message Design: How To Communicate Visual Information To Learners Who Are Visually Impaired, Meaghan Mcleod
Chapter 05: Message Design: How To Communicate Visual Information To Learners Who Are Visually Impaired, Meaghan Mcleod
Instructional Message Design, Volume 3
Message design consists of signs and symbols that play a crucial role in guiding our daily lives. text, images, videos, graphics, and diagrams are essential tools for communication and education. However, individuals with visual impairments are not able to fully access this visual content that plays such a critical part of our daily lives. Therefore, there is a need to create educational material that can be accessed by all learners including those with visual impairments. This chapter explores practical strategies that instructional designers, teachers, professors, and instructors can use to provide an inclusive learning experience for learners with visual impairments. …
Chapter 03: Message Design For Instructional Designers – Audio And Video Best Practices, Shelby Taylor
Chapter 03: Message Design For Instructional Designers – Audio And Video Best Practices, Shelby Taylor
Instructional Message Design, Volume 3
Instructional message design is the way that information is delivered to users or the learners. Learners have short-term and long-term memory. Cognitive load theory and multimedia learning theory are two theories that can be applied to best practices in audio and video. Audio and video can range from speeches, podcasts, DVDs, and streaming videos. Both can enhance learning but should not drive the instruction. Segmenting video and audio is one of the many best practices as it allows learners to chunk the information and process it in small bits. There are learners who have auditory and visual deficits and instructional …
Online Learning As A Tool For Accessibility For Autistic Higher Education Students, Keirnan E. Brown
Online Learning As A Tool For Accessibility For Autistic Higher Education Students, Keirnan E. Brown
STEMPS Theses & Dissertations
Online learning is becoming more prevalent (Aylmer, 2020) and institutions are seeing an increase in disabled students (HEFCE, 2017; Italian National Agency for the Evaluation of the University System and Research [ANVUR], & National Conference of University Delegates for Disability [CNUDD], 2021; Rao, Edelen-Smith, & Wailehua, 2015). Meanwhile, this group experiences an achievement gap concerning learning and outcomes (ECU, 2017; Eurostat, 2014; Eurostat, 2019; Pearson et al., 2019). Therefore, exploring potential uses of online learning may be beneficial. One related use for online learning is its potential as a tool for accessibility for autistic students. Moreover, a literature gap exists …
Students’ Experiences When Using Real-Time Automated Captions And Subtitles In Live Online Presentations: A Phenomenological Study, Anymir Orellana Ed.D., Elda Kanzki-Veloso Ph.D., Georgina Arguello Ed.D., Katarzyna Wojnas
Students’ Experiences When Using Real-Time Automated Captions And Subtitles In Live Online Presentations: A Phenomenological Study, Anymir Orellana Ed.D., Elda Kanzki-Veloso Ph.D., Georgina Arguello Ed.D., Katarzyna Wojnas
The Qualitative Report
According to the Universal Design for Learning (UDL) framework, as a text-based alternative to auditory information in videos or presentations, captions can make the content equally accessible, and multilingual subtitles can promote a cross-linguistic understanding of the content. We conducted a phenomenological study to understand the common meaning of the participants’ experiences when using real-time automated captions/subtitles during live online class presentations. Twenty-four remote student participants were placed in three study groups. All participants were fluent in spoken and written English, eight could read in one or more additional languages, and none had a hearing disability. We used Microsoft PowerPoint …
Making Ai Work: Tools For Schools And Classrooms, Scott Matz, Tracy Driehaus
Making Ai Work: Tools For Schools And Classrooms, Scott Matz, Tracy Driehaus
Education Faculty Research
No abstract provided.
The Effectiveness And Feasibility Of Telehealth Occupational Performance Coaching With Young Adults With Intellectual Disabilities: A Case Study, Mara Sampson
Occupational Therapy Doctorate Capstone Projects
Background: College students with intellectual disabilities (ID) experience occupational performance barriers, impeding participation. Limited evidence-based techniques are available to therapists working with this population. Telehealth Occupational Performance Coaching (OPC) has been found to be an effective treatment technique for improving occupational performance and self-determination for populations outside of college students with ID.
Purpose: The purpose of this experimental case study was to test whether participation in a telehealth OPC program for college students with ID increases occupational performance, occupational satisfaction, and self-determination.
Theoretical Framework: Self-Determination Theory and the Canadian Model of Occupational Performance and Engagement (CMOP-E) provide for the theoretical …
Udl As A Framework For Expanding Liaison Work And Engaging With Students, Erica Defrain
Udl As A Framework For Expanding Liaison Work And Engaging With Students, Erica Defrain
University of Nebraska-Lincoln Libraries: Faculty Publications
This chapter examines the development of a series of virtual workshops designed to strengthen research and information strategies in the social sciences. Guided by the principles of Universal Design for Learning (UDL)—emphasizing equity, flexibility, and simplicity—the program evolved into both a successful synchronous learning experience and a sustainable suite of asynchronous instructional objects accessible across the university. Now in its third semester, the workshops have expanded beyond traditional liaison boundaries, increasing awareness of library resources and services throughout the academic community. The chapter details the iterative process of developing, designing, and assessing the workshops through a UDL framework, highlighting pedagogical …
Vol 17(2) Table Of Contents
Journal of Educational Technology Development and Exchange (JETDE)
Vol 17(2) Table of Contents
Editor’S Message For The Series Of Educational Technology In China
Editor’S Message For The Series Of Educational Technology In China
Journal of Educational Technology Development and Exchange (JETDE)
N/A
Forging Connections In A Digital World: Are Educational Organizations Maximizing Their Position In The Twittersphere?, Ruoxi Qi, Ana-Paula Correia, Chenxi Liu, Fan Xu, Tianqi Li
Forging Connections In A Digital World: Are Educational Organizations Maximizing Their Position In The Twittersphere?, Ruoxi Qi, Ana-Paula Correia, Chenxi Liu, Fan Xu, Tianqi Li
Journal of Educational Technology Development and Exchange (JETDE)
This study aims to investigate how educational organizations utilize social media, specifically Twitter, to interact and communicate with their audiences. Using text mining techniques, the researchers analyzed messages from top Twitter accounts of educational organizations in the U.S. The study sheds light on which types of messages receive more engagement on Twitter, such as likes, comments, and retweets. Furthermore, the study examines the characteristics of the most popular tweets. The findings of this research provide insights to educational organizations on how to improve their social media strategy for effective communication and audience engagement.