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Articles 721 - 750 of 1010
Full-Text Articles in Educational Technology
How Ideology And Pedagogy Impact Technology Adoption In The Classroom, A Causal-Comparative Study, Christopher J. Bernard
How Ideology And Pedagogy Impact Technology Adoption In The Classroom, A Causal-Comparative Study, Christopher J. Bernard
All Theses And Dissertations
As the world changes from an industrial driven society to one more focused on services and knowledge, the drive for change within higher education is mounting from both students and employers. With the availability of the vast majority of the world’s knowledge available to an ever-increasing populace via the Internet, students and employers alike are no longer satisfied with the three r’s – reading, writing, and arithmetic. Instead, employers are expecting graduates to be knowledgeable of the three C’s – collaboration, communication, and creative problem solving to negotiate a progressively complex global market.
Through advances in cognitive science, we now …
2019 Ijbe Front Matter, Tamra Connor
2019 Ijbe Front Matter, Tamra Connor
International Journal for Business Education
- Editorial Board
- President's Letter
- SIEC-ISBE International
Collaboration And Community In Undergraduate Writing Synchronous Video Courses (Svcs), Kimberly Fahle
Collaboration And Community In Undergraduate Writing Synchronous Video Courses (Svcs), Kimberly Fahle
English Theses & Dissertations
From the 2013 Position Statement of Principles and Example Effective Practices for Online Writing Instruction (OWI), OWI Principle 11 suggests, “Online writing teachers and their institutions should develop personalized and interpersonal online communities to foster student success.” Previous discussions of synchronous modalities have suggested interpersonal benefits of this mode could aid in creating these communities and could minimize the isolation and transactional distance students can experience in asynchronous instruction, which in turn can impact their persistence and learning. However, with little research on this modality, it is difficult to corroborate this assumption or design synchronous courses to best exploit these …
Auditing Canadian Curricula For The Prevalence Of Personal-Finance Related Terms Using Text-Frequency And Distant-Reading Software Tools, Wes Armstrong Mr.
Auditing Canadian Curricula For The Prevalence Of Personal-Finance Related Terms Using Text-Frequency And Distant-Reading Software Tools, Wes Armstrong Mr.
Western Research Forum
This quantitative research study explores each set of provincial curriculum documents (save for Quebec) for the frequency of user-selected personal-finance based terms. The data from each province is compared and examined to answer: which provincial curriculum mentions user-selected personal-finance terms most frequently; how many words/pages are between each term mention, and how many personal-finance terms appear in the top 500 words in each curriculum. The research found that Prince Edward Island’s curriculum documents contained the most searched-for terms (at least one mention). Further, money (British Columbia and Newfoundland) and entrepreneur (Nova Scotia) are the only two searched-for personal-finance terms among …
From Research Aesthetics To Habits Of Mind: Student Publishing As A Core Competency, Bebe S. Chang
From Research Aesthetics To Habits Of Mind: Student Publishing As A Core Competency, Bebe S. Chang
Staff Presentations, Proceedings, Lectures, and Symposia
Student open access publishing offers a useful avenue for academic information literacy in preparation for real-world experiences. Worthwhile drivers of connected learning, digital research and institutional repositories are practical ecosystems for conveying the complexities of the economics and ethics of information creation, access, and use. Drawing on essential concepts, NSUWorks exemplifies a dynamic tool for learners’ engagement with the research lifecycle and for fostering dispositions of critical thinking, reading, and composing for success and professional development.
Teacher Perceptions Of The Digital Badge In Kindergarten Reading Attainment, Amy Cooper
Teacher Perceptions Of The Digital Badge In Kindergarten Reading Attainment, Amy Cooper
CUP Ed.D. Dissertations
Educators are consistently seeking appropriate measures of assessment and guidance tools in the 21st century. Tools in classrooms today are lacking the needs relevant to digital natives. Digital badges are a form of assessment, achievement, and accomplishment that show competencies and growth. This phenomenological research study was conducted to examine the experiences of seven teachers and three principals in a suburban school in a Northeastern state regarding the implementation of the digital badge in early literacy. The analysis of the data showed digital badges as intrinsically engaging, preferred over report cards, with a strong impact on instruction and relationships, validating, …
Annual Activity Report Center For Advancing Faculty Excellence: The Inaugural Year Ay 2017-2018, Missouri University Of Science And Technology
Annual Activity Report Center For Advancing Faculty Excellence: The Inaugural Year Ay 2017-2018, Missouri University Of Science And Technology
CAFE Annual Activity Reports
No abstract provided.
Measuring Metacognitive Awareness: Applying Multiple, Triangulated, And Mixed-Methods Approaches For An Encompassing Measure Of Metacognitive Awareness, Andrew J. Hughes
Measuring Metacognitive Awareness: Applying Multiple, Triangulated, And Mixed-Methods Approaches For An Encompassing Measure Of Metacognitive Awareness, Andrew J. Hughes
Educational Leadership & Technology Faculty Publications
The article provides an overview of the quantitative analysis of teachers’ metacognitive awareness. The purpose of the overview is to express the need for encompassing measures of metacognition for improving metacognitive awareness in the field of technology and engineering education. The data presented come from using the Metacognitive Awareness Inventory to measure technology and engineering teachers’ metacognitive awareness at the end of 2 specific professional development (PD) programs. The study had a sample size of 21. Participants were combined into 3 groups based on their participation in the PD programs. Group 1 consisted of teachers that actively participated in the …
An Explorative Case-Study Of The Use Of Peerwise To Foster Student Centred, And Peer Supported, Learning In A First-Year Business Module, Anna Dynan, Barry J. Ryan
An Explorative Case-Study Of The Use Of Peerwise To Foster Student Centred, And Peer Supported, Learning In A First-Year Business Module, Anna Dynan, Barry J. Ryan
Irish Business Journal
Peer based learning is not a new concept in business studies in higher education; however, the integration of technology enabled and asynchronous peer learning has limited reported use and even less evidence based evaluation. In this explorative case study, the online tool PeerWise was used to scaffold and support an asynchronous peer-learning environment for a group of 212 first year business studies students. Students were required to create, answer and rate multiple choice questions on topics aligned to their curriculum within the peer constructed PeerWise question database. While there was no statistically significant correlation between PeerWise engagement and final module …
Spacescape – How A Mobile Game Impact Science Learning - 2019 Presidential Research Grant Report, Sa Liu, Mina Gabriel
Spacescape – How A Mobile Game Impact Science Learning - 2019 Presidential Research Grant Report, Sa Liu, Mina Gabriel
Harrisburg University Presidential Research Grants
This project used a laboratory trial to examine learner problem-solving in a mobile Serious Game (SG) environment designed for learning space science in middle school. It intends to understand if and how mobile game could impact learner problem-solving. To conduct the study, a team of 12 members worked together for six months on the design, development and testing the SpaceEscape mobile game for Android devices. The data was collected in a local middle school, and over 250 students participated in the study. We will share the highlights, findings, and future research in this report.
An Instructional Designer Competency Framework For Complex Learning Designs, David Alan Schubert
An Instructional Designer Competency Framework For Complex Learning Designs, David Alan Schubert
CCAC Theses and Dissertations
Learning design competency frameworks published by professional organizations, exist for typical instructional design efforts. However, a review of literature revealed a lack of frameworks available for the creation of complex learning designs (CLDs). The goal of this research was to develop a competency framework for the creation of CLDs. Quantitative and qualitative methods were employed in the four phases of the design and development research approach In phase one, a survey based on the Educational Technology Multimedia Competency Survey (ETMCS) was sent to instructional designers who self-reported as having experience creating CLDs. The purpose of phase one was to identify …
Promoting Learner Engagement Through Interactive Digital Tools, Xianquan Liu, Aleidine J. Moeller
Promoting Learner Engagement Through Interactive Digital Tools, Xianquan Liu, Aleidine J. Moeller
Department of Teaching, Learning, and Teacher Education: Faculty Publications
Interactive digital tools and virtual learning spaces can be effective in engaging learners with language, content, and culture that promote language proficiency. However, the mere utilization of technology tools does not guarantee learner growth in language proficiency without careful attention to research-informed learning strategies and standards-based instructional design. Learning objectives and language functions drive instruction, and digital learning tools can provide differentiated learning opportunities and learner support that scaffold the learning process. The authors provide a review of the literature on technology integration in world language education as well as examples of popular digital tools designed to facilitate meaningful, interactive …
Game Types, Game-Related Behaviors And Resilience: Creating A Roadmap For Effective Gamification Design In Higher Education, Patrick Marino
Game Types, Game-Related Behaviors And Resilience: Creating A Roadmap For Effective Gamification Design In Higher Education, Patrick Marino
Dissertations
Gamification, or the use of game-based mechanics and thinking in real world applications, is on the rise in educational environments. While various applications seek to increase engagement and motivation for tasks related to student success, research regarding best practices for the design of such systems is lacking. In fact, conflicting outcomes from various gamification studies at the secondary and tertiary education levels suggest that not all gamification designs are effective for increasing student success. Meanwhile, research from the medical field indicates gamification can be used to increase resilience; which has been linked to various student success outcomes including academic performance. …
Dlo Casting Call: At The Crossroads Of Instructional Design, Technology, And Collaboration, Ula Lechtenberg, Daniel Fitzroy
Dlo Casting Call: At The Crossroads Of Instructional Design, Technology, And Collaboration, Ula Lechtenberg, Daniel Fitzroy
Librarian Publications
Growing campus needs call for varying ways to embed the library in teaching and learning. When mindfully created, digital learning objects provide librarians a way to engage students and faculty beyond the one-shot. Creating them, however, can be a daunting task, especially with limited resources. And if you build it, will they come? Librarians realized it was not enough to make good content.They also had to create a central access point for people to find them. This poster discusses good instructional design practices, key collaborations, and the technical details of creating an access point on the LibGuides CMS.
Nuanced Narratives: Reporting With Critical Race And Feminist Standpoint Theories, Emily Margaret Pelland
Nuanced Narratives: Reporting With Critical Race And Feminist Standpoint Theories, Emily Margaret Pelland
Graduate Theses, Dissertations, and Problem Reports (ETD)
The Google Expedition titled WWI Era Through the Eyes of the Chicago Defender explores African American experiences during the early years of the Great Migration (1910-1970). Conventional journalism relies on the false idea that journalists are meant to be, and can be, objective, outside observers. This report provides tools for journalists to create more nuanced, thorough storytelling endeavors. This report describes the theoretical framework and intent of the Virtual Reality (VR) project for students in grades 8 and above. It utilizes Feminist Standpoint Theory (FST) and Critical Race Theory (CRT) to cultivate a VR experience that acknowledges particular, overlooked aspects …
A Model For Cultivating Global Engagement Beyond Academic Tourism, Victor D. Carmona, Tizziana Carmona
A Model For Cultivating Global Engagement Beyond Academic Tourism, Victor D. Carmona, Tizziana Carmona
Jesuit Higher Education: A Journal
The message to environmental scholars in Pope Francis’ Encyclical “Laudato Si” is clear: contributions from Science, Technology, Engineering, and Mathematics (STEM) must serve to inform both local and international conversations as well as connect learning communities in developed and developing nations. In the hope of fostering international opportunities that challenge U.S. students to link their academic degrees with social justice elements that calibrate them to the historical reality the overwhelming majority of the world experiences, we outline a teacher-scholar model that serves as a tool for the advancement of social and environmental justice issues in developing countries.
Students With Learning Disabilities, Pair Programming And Situational Motivation, Shana L. Pribesh, Wu He, Silvana M. Watson, Debra A. Major, Li Xu, Ling Li, Xin Tian, Anjee Gorkhali, Yuming He
Students With Learning Disabilities, Pair Programming And Situational Motivation, Shana L. Pribesh, Wu He, Silvana M. Watson, Debra A. Major, Li Xu, Ling Li, Xin Tian, Anjee Gorkhali, Yuming He
Educational Leadership & Workforce Development Faculty Publications
Persons with learning disabilities (LD) are underrepresented in computer science and information technology fields despite the explosion of related career opportunities and interest. In this study, we examine the use of pair programming as a collaborative intervention in with computer programming and compare students with learning disabilities to students who do not have learning disabilities. We concentrate on situational motivation constructs which tap into the desire to meet goals and acquire skills. We find that students with LD and similar students without LD fare the same. For the both groups, three of the four situational motivation subscales increase after the …
Teaching Public Speaking Online–Not A Problem But An Opportunity!, Sherwyn Morreale, Janice Thorpe, Susan Ward
Teaching Public Speaking Online–Not A Problem But An Opportunity!, Sherwyn Morreale, Janice Thorpe, Susan Ward
Journal of Communication Pedagogy
This reflection essay focuses on the problems inherent in the design and development of an online public speaking course, which in part result from presuming the course must mirror its face-to-face counterpart. Based on our own experiences and background in designing an online public speaking course, we recommend that instructors and administrators of this course solve such problems by employing design strategies that effectively adapt the course content and pedagogy to a digital context. The essay begins with a description of an integrated course design model (Fink, 2005) that proved useful to us for accomplishing this task. Then we discuss …
The Flipped Classroom And Its Impact On Student Engagement And Academic Performance In A Culinary Arts, Career And Technical Education Program, Michael Holik
Journal of Research in Technical Careers
The purpose of this study was to gather evidence from a CTE culinary arts program to determine if students perform better academically and are more engaged in the flipped classroom using digital technology, than the traditional classroom. The study included 24 participants in a post-secondary, CTE culinary arts program who were divided into two groups of 12: a traditional, teacher-centered group and a flipped, student-centered group. Utilizing action-based research, surveys, journals, and an engagement matrix were created and used. Although not statistically significant, student grades in the flipped classroom were nearly 4% higher than those in the traditional classroom and …
Big Five Technologies In Aeronautical Engineering Education: Scoping Review, Ruth Martinez-Lopez
Big Five Technologies In Aeronautical Engineering Education: Scoping Review, Ruth Martinez-Lopez
International Journal of Aviation, Aeronautics, and Aerospace
The constant demands that technology creates in aerospace engineering also influence education. The identification of the technologies with practical application in aerospace engineering is of current interest to decision makers in both universities and industry. A social network approach enhances this scoping review of the research literature to identify the main topics using the Big Five technologies in aerospace engineering education. The conceptual structure of the dataset (n=447) was analyzed from different approaches: at macro-level, a comparative of the digital technology identified by cluster analysis with the number of co-words established in 3 and 8 and, a keyword central structure …
The Effects Of Text-To-Speech On Students With Reading Disabilities, Melissa Oberembt
The Effects Of Text-To-Speech On Students With Reading Disabilities, Melissa Oberembt
Graduate Research Papers
Text-to-speech (TTS) is becoming a common accommodation/support for students with reading disabilities to improve reading skills. This review examines the effects TTS has on reading comprehension, reading rate, written language, as well as the social validity of students with reading disabilities and other print disabilities. Twenty-eight peer-reviewed studies published between 2002 and 2019 were selected for analysis in this review. The reviewed research indicates that reading rate increased, while reading comprehension had mixed results, and writing skills did not significantly improve when TTS was used. Research also confirmed the social validity of TTS. Future research into the effects of TTS …
Mobile Learning And Cognition, Helen Crompton, Diane Burke
Mobile Learning And Cognition, Helen Crompton, Diane Burke
Teaching & Learning Faculty Publications
The rise of mobile learning in schools during the past decade has led to promises about its power to extend and enhance student cognitive development – for example, by providing greater pedagogical opportunities for students (Mifsud, 2014). However, others claim that mobile devices are most often used to support traditional pedagogical approaches whereby students only passively consume content (Cochrane & Antonczak, 2014; Frohberg, Goth & Schwabe, 2009; Rushby, 2012). As schools invest resources in providing students with opportunities to use mobile devices as tools for learning, it is important to critically examine their use in practice.
Assessment Strategies To Promote Peer Learning In An Online Course, Pauline Rooney, Caitríona Ní Shé
Assessment Strategies To Promote Peer Learning In An Online Course, Pauline Rooney, Caitríona Ní Shé
Papers, presentations and other resources
The value of peer learning in higher education is now well recognised. Just as we continually learn from eachother in our everyday lives, so our students also learn from eachother as part of informal and formal learning experiences. Within educational programmes, peer learning is facilitated through a variety of pedagogical strategies which promote active participation, collaboration and the sharing of knowledge and ideas. With the increasing ubiquity of social networking and online learning platforms, new opportunities for facilitating peer learning, have emerged. Within online courses – where students often study at geographically disparate locations – peer learning strategies assume arguably …
Breaking Through The Echo Chamber: Teaching Students To Use Technology For College Research And Global Citizenry, Kaitlin Drake
Breaking Through The Echo Chamber: Teaching Students To Use Technology For College Research And Global Citizenry, Kaitlin Drake
Capstone Projects and Master's Theses
Preparing high school students for college level courses is vital to their success in higher education. Information literacy and digital literacy are necessary skills for college students in order to conduct their research for their classes. My own research was a compilation of scholarly articles and books focused on digital literacy, information literacy, and the issues surrounding these terms to understand what today’s students need in the classroom to succeed as young researchers. Search engines like Google operate under a facade of being an unbiased source. In reality, they are a for profit company whose search results go through an …
A Case For An Online Educational Administrator Practicum Experience, Texas Council Of Professors Of Educational Administration Compiled By Lloyd Goldsmith
A Case For An Online Educational Administrator Practicum Experience, Texas Council Of Professors Of Educational Administration Compiled By Lloyd Goldsmith
School Leadership Review
The principal and superintendent practicum experiences have traditionally been entirely face-to-face (f2f) between university professors, interns and site mentors – typically a campus or district administrator (Figure 1). Advancements in technology combined with the exponential growth of online graduate programs give rise to additional incorporation of technology into the practicum experience.
Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb
Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb
Articles
Lost & Found is a game series, created at the Initiative for
Religion, Culture, and Policy at the Rochester Institute of
Technology MAGIC Center.1 The series teaches medieval
religious legal systems. This article uses the first two games
of the series as a case study to explore a particular set of
processes to conceive, design, and develop games for learning.
It includes the background leading to the author's work
in games and teaching religion, and the specific context for
the Lost & Found series. It discusses the rationale behind
working to teach religious legal systems more broadly, then
discuss the …
The Semantic Student: Using Knowledge Modeling Activities To Enhance Enquiry-Based Group Learning In Engineering Education, Paul Stacey
Conference papers
This paper argues that training engineering students in basic knowledge modeling techniques, using linked data principles, and semantic Web tools – within an enquiry-based group learning environment – enables them to enhance their domain knowledge, and their meta-cognitive skills. Knowledge modeling skills are in keeping with the principles of Universal Design for instruction. Learners are empowered with the regulation of cognition as they become more aware of their own development. This semantic student approach was trialed with a group of 3rd year Computer Engineering Students taking a module on computer architecture. An enquiry-based group learning activity was developed to help …
Rise: An R Package For Rise Analysis, David Wiley
Rise: An R Package For Rise Analysis, David Wiley
Entrepreneurship Faculty Research
rise is an R package that implements the resource inspection, selection, and evaluation (RISE) technique described in (Bodily, Nyland, & Wiley, 2017). rise combines information about course learning outcomes, student use of learning materials aligned with learning outcomes, and student performance on assessments aligned with learning outcomes in order to automatically identify places where learning materials are not effectively supporting student learning. Automating the process of identifying areas for improvement allows designers to spend less of their time determining which learning materials need to be improved and more time actually making improvements to learning materials.
Co-Organizing The Collective Journey Of Inquiry With Idea Thread Mapper, Jianwei Zhang, Dan Tao, Mei-Hwa Chen, Yanqing Sun, Darlene Judson, Sarah Naqvi
Co-Organizing The Collective Journey Of Inquiry With Idea Thread Mapper, Jianwei Zhang, Dan Tao, Mei-Hwa Chen, Yanqing Sun, Darlene Judson, Sarah Naqvi
Educational Theory and Practice Faculty Scholarship
This research integrates theory building, technology design, and design-based research to address a central challenge pertaining to collective inquiry and knowledge building: How can student-driven, ever-deepening inquiry processes become socially organized and pedagogically supported in a community? Different from supporting inquiry using predesigned structures, we propose reflective structuration as a social and temporal mechanism by which members of a community coconstruct/reconstruct shared inquiry structures to shape and guide their ongoing knowledge building processes. Idea Thread Mapper (ITM) was designed to help students and their teacher monitor emergent directions and co-organize the unfolding inquiry processes over time. A study was conducted …
2018 Ijbe Front Matter, Tamra Connor
2018 Ijbe Front Matter, Tamra Connor
International Journal for Business Education
- Editorial Board
- President's Letter
- SIEC-ISBE International