Open Access. Powered by Scholars. Published by Universities.®
- Discipline
-
- Social and Behavioral Sciences (62)
- Curriculum and Instruction (55)
- Educational Technology (55)
- Instructional Media Design (54)
- Online and Distance Education (49)
-
- Educational Psychology (42)
- Higher Education (36)
- Science and Mathematics Education (29)
- Educational Assessment, Evaluation, and Research (26)
- Teacher Education and Professional Development (23)
- Communication (21)
- Engineering (19)
- Arts and Humanities (18)
- Engineering Education (14)
- Medicine and Health Sciences (14)
- Secondary Education (12)
- Disability and Equity in Education (11)
- Elementary Education (11)
- Social and Philosophical Foundations of Education (11)
- Communication Technology and New Media (10)
- Library and Information Science (9)
- Psychology (9)
- Early Childhood Education (8)
- Language and Literacy Education (8)
- Special Education and Teaching (8)
- Adult and Continuing Education (7)
- Computer Sciences (7)
- Physical Sciences and Mathematics (7)
- Keyword
-
- Educational technology (10)
- Learning (10)
- Teaching methods (10)
- Instructional design (8)
- Education (6)
-
- Mobile learning (6)
- Twitter (6)
- Cognitive load (5)
- Microblogging (5)
- Self-regulated learning (5)
- Students (5)
- Teacher attitudes (5)
- Teaching (5)
- Web 2.0 (5)
- Academic achievement (4)
- Collaboration (4)
- College students (4)
- Community college (4)
- Educational quality (4)
- Gamification (4)
- Higher education (4)
- Literacy (4)
- Motivation (4)
- Pedagogy (4)
- Problem solving (4)
- Social media (4)
- Academic performance (3)
- Active learning (3)
- Charter schools (3)
- Collaborative learning (3)
- Publication Year
- Publication
-
- STEMPS Faculty Publications (53)
- Teaching & Learning Faculty Publications (47)
- STEMPS Theses & Dissertations (26)
- Instructional Message Design, Volume 2 (15)
- Instructional Message Design, Volume 3 (11)
-
- Educational Leadership & Workforce Development Faculty Publications (9)
- Communication Disorders & Special Education Faculty Publications (8)
- Educational Leadership & Workforce Development Theses & Dissertations (6)
- Communication & Theatre Arts Faculty Publications (5)
- Teaching & Learning Theses & Dissertations (5)
- Theses and Dissertations in Urban Services - Urban Education (5)
- Engineering Technology Faculty Publications (3)
- English Faculty Publications (3)
- English Theses & Dissertations (3)
- Human Movement Studies & Special Education Faculty Publications (3)
- Human Movement Studies & Special Education Theses & Dissertations (3)
- OTS Master's Level Projects & Papers (3)
- Rehabilitation Sciences Faculty Publications (3)
- Counseling & Human Services Faculty Publications (2)
- Cybersecurity Undergraduate Research Showcase (2)
- EVMS School of Health Professions Theses & Dissertations (2)
- Electrical & Computer Engineering Theses & Dissertations (2)
- Libraries Faculty & Staff Presentations (2)
- Libraries Faculty & Staff Publications (2)
- OUR Journal: ODU Undergraduate Research Journal (2)
- Sociology & Criminal Justice Theses & Dissertations (2)
- Computational Modeling & Simulation Engineering Faculty Publications (1)
- Computational Modeling & Simulation Engineering Theses & Dissertations (1)
- Distance Learning Faculty & Staff Books (1)
- Ellmer School of Nursing Faculty Publications (1)
- Publication Type
Articles 151 - 180 of 242
Full-Text Articles in Educational Methods
Pedagogy At Play: Gamification And Gameful Design In The 21st-Century Writing Classroom, Danielle Roney Roach
Pedagogy At Play: Gamification And Gameful Design In The 21st-Century Writing Classroom, Danielle Roney Roach
English Theses & Dissertations
The language used to discuss play in current academic spaces tends to center around formal games (and computer games in particular in the 21st century classroom). Scholarly conversations tend to distort the actual practices that occur in classrooms and subsequently limit the scope of any investigation of the pedagogical function and outcomes of those practices. This project explores the use of play and games in the classrooms of nine composition instructors. From these stories, this project begins to map out a taxonomy in order to begin building toward a pedagogy of play for 21st century writing classrooms. Using a multiperspectival …
Using What They Know To Teach Them What They Need To Know, Lucinda Rush
Using What They Know To Teach Them What They Need To Know, Lucinda Rush
Libraries Faculty & Staff Presentations
Social networking sites (SNS) have been integrated seamlessly into our everyday lives, and college students are one of their biggest consumers (Lenhart, et al., 2010). While we see deskilling as a result of this consumer training, we see training in other areas (Rush & Wittkower, 2013). For example, students are fluent at information grazing, sharing and building relationships online, but they cannot explain how the filter bubble works or how their Google search results are ranked (Rush & Wittkower, 2013). Students come to college as consumers of social media but are not necessarily adept at using social media to contribute …
An Examination Of Factors That Influence Teacher Adoption Of Bring Your Own Device In The Classroom, Shawn Patrick Lloyd Hirano
An Examination Of Factors That Influence Teacher Adoption Of Bring Your Own Device In The Classroom, Shawn Patrick Lloyd Hirano
School of Public Service Theses & Dissertations
The purpose of this research is to examine if and how Bring Your Own Device (BYOD) is implemented in secondary public schools by focusing on teacher adoption of BYOD in the classroom. Given the newness of BYOD, there is little research on how school districts have implemented this policy or why and how teachers have adopted the practice in their classroom. Using both Innovation Diffusion Theory (IDT) and the Technology Acceptance Model (TAM), this research investigated several key elements that could influence teacher adoption of BYOD: teacher characteristics, school culture, and professional development. The population for this mixed method study …
Meditation In The Classroom: Cultivating Attention And Insight, E. James Baesler
Meditation In The Classroom: Cultivating Attention And Insight, E. James Baesler
Communication & Theatre Arts Faculty Publications
Goals: Care must be taken by the instructor not to overemphasize achieving the goal(s) of meditation. Often, when there is too much emphasis on trying to reach the goal, the benefits of meditating can be hindered. On the other hand, when the goal of meditation is held loosely, then the goal is more easily approached. For this class meditation activity, the instructor might loosely hold several interrelated goals for their students: cultivate experiences of first person attention, concentration, and awareness while simultaneously developing capacities for insight, imagination, exploration, and discernment of ideas related to class content and applications to everyday …
The Use Of Polleverywhere In Engineering Technology Classes To Student Stimulate Critical Thinking And Motivation, Otilia Popescu, Laura C. Chezan, Vukica M. Jovanovic, Orlando M. Ayala
The Use Of Polleverywhere In Engineering Technology Classes To Student Stimulate Critical Thinking And Motivation, Otilia Popescu, Laura C. Chezan, Vukica M. Jovanovic, Orlando M. Ayala
Engineering Technology Faculty Publications
Critical thinking is considered one of the most important aspects of the learning process at the college level, especially in the field of engineering technology. However, developing critical thinking can prove to be quite challenging. It takes a lot of instructional effort and support for undergraduate students enrolled in engineering technology programs to develop the ability to analyze, adequately synthesize conceptual knowledge, and then apply that knowledge to practical problem-solving situations. This ability is a critical component of any successful completion of job responsibilities for future engineers. In this study we examine the effectiveness of the web-based polling system Polleverywhere …
Academic Performance And Therapeutic Breathing, Abha Gupta, Seema Maira, Smita Sinha
Academic Performance And Therapeutic Breathing, Abha Gupta, Seema Maira, Smita Sinha
Teaching & Learning Faculty Publications
This paper explores using breathing techniques to boost the academic performance of students and describes how teachers can foster the technique in their classrooms. The innovative study examines the differential impact of therapeutic breathing exercises, called pranayama, on students’ academic performance. The paper introduces approaches to therapeutic breathing exercises as an alternative to improve school performance, as well as the self-regulatory behavior, which is known to correlate with academic performance. The study was conducted in a school-wide pranayama program with positive outcomes. The intervention consisted of two breathing exercises, (1) deep breathing, and (2) alternate nostril breathing. It is a …
Design And Comparison Of Immersive Interactive Learning And Instructional Techniques For 3d Virtual Laboratories, Shuo Ren, Frederic D. Mckenzie, Sushil K. Chaturvedi, Ramamurthy Prabhakaran, Jaewan Yoon, Petros J. Katsioloudis, Hector Garcia
Design And Comparison Of Immersive Interactive Learning And Instructional Techniques For 3d Virtual Laboratories, Shuo Ren, Frederic D. Mckenzie, Sushil K. Chaturvedi, Ramamurthy Prabhakaran, Jaewan Yoon, Petros J. Katsioloudis, Hector Garcia
Computational Modeling & Simulation Engineering Faculty Publications
This work presents the design, development, and testing of 3D virtual laboratories for practice, specifically in undergraduate mechanical engineering laboratories. The 3D virtual laboratories, implemented under two virtual environments3DTV and Computer Automated Virtual Environment (CAVE)serve as pre-lab sessions performed before the actual physical laboratory experiment. The current study compares the influence of two instructional methods (conventional lecture-based and inquiry-based) under two virtual environments, and the results are compared with the pre-lab sessions using a traditional paper-based lab manual. Subsequently, the evaluation is done by conducting performance and quantitative assessments from students pre-and post-laboratory performances. The research results demonstrate that students …
An Examination Of An Online Tutoring Program's Impact On Low-Achieving Middle School Students' Mathematics Achievement, Shanan Chappell,, Pamela Arnold, John Nunnery, Melva R. Grant
An Examination Of An Online Tutoring Program's Impact On Low-Achieving Middle School Students' Mathematics Achievement, Shanan Chappell,, Pamela Arnold, John Nunnery, Melva R. Grant
Teaching & Learning Faculty Publications
The purpose of this mixed methods study was to determine the impact of synchronous online tutoring services on struggling middle school students’ mathematics achievement. The online tutoring was provided as a response to intervention (RTI) Tier 3 support (intensive, individualized intervention) in schools implementing a school-wide mathematics program that addresses Tier 1 (high-quality classroom instruction) and Tier 2 (small group interventions). We employed quasi-experimental, within- and between-group designs to examine impacts for 119 students in two schools to measure the tutoring’s impact on mathematics assessment scores. We also conducted qualitative analyses of student and tutor postsession commentary. The findings suggest …
Using Context-Aware Ubiquitous Learning To Support Students' Understanding Of Geometry, Helen Crompton
Using Context-Aware Ubiquitous Learning To Support Students' Understanding Of Geometry, Helen Crompton
Teaching & Learning Faculty Publications
In this study, context-aware ubiquitous learning was used to support 4th grade students as they learn angle concepts. Context-aware ubiquitous learning was provided to students primarily through the use of iPads to access real-world connections and a Dynamic Geometry Environment. Gravemeijer and van Eerde’s (2009), design-based research (DBR) methodology was used in this study. As a systematic yet flexible methodology, DBR utilizes an iterative cyclical process of design, implementation, analysis, and revision. Using this particular DBR methodology, a local instruction theory was developed that includes a set of exemplar curriculum activities and design guidelines for the development of context-aware ubiquitous …
Mobile Learning In The Uk Today: Successes, Failures, Future, John Traxler, Helen Crompton
Mobile Learning In The Uk Today: Successes, Failures, Future, John Traxler, Helen Crompton
Teaching & Learning Faculty Publications
In the last decade, mobile learning has taken an exponential rise in both the scholarly and practitioner community in the United Kingdom (UK). This rise has stemmed from the development of new mobile technologies with unique affordances that offers opportunities to extend pedagogical boundaries. This short paper provides experts perceptions on the mobile learning movement across the UK. The paper beings with a look back in recent history from the first mLearn conference in Birmingham in 2002, then the second part of the paper offers a brief look into the future of mobile learning.
Understanding Angle And Angle Measure: A Design-Based Research Study Using Context Aware Ubiquitous Learning, Helen Crompton
Understanding Angle And Angle Measure: A Design-Based Research Study Using Context Aware Ubiquitous Learning, Helen Crompton
Teaching & Learning Faculty Publications
Mobile technologies are quickly becoming tools found in the educational environment. The researchers in this study use a form of mobile learning to support students in learning about angle concepts. Design-based research is used in this study to develop an empirically-substantiated local instruction theory about students' develop of angle and angle measure. This local instruction theory involves real-world connections and mobile technologies through a sub category of mobile learning called context-aware ubiquitous learning. Through a process of anticipation, enactment, evaluation, and revision, the local instruction theory was developed to include a theoretical contribution of how students come to understand angle …
Instructional Guidance In Microblogging-Supported Learning: Insights From A Multiple Case Study, Tian Luo
Instructional Guidance In Microblogging-Supported Learning: Insights From A Multiple Case Study, Tian Luo
STEMPS Faculty Publications
Microblogging tools such as Twitter show potential to enrich classroom experience and benefit student learning. Research shows that instructional guidance is particularly necessary in computer-assisted learning environments, but no research has been done to study the effects of instructional guidance in microblogging-based learning. Using a multiple-case study design, the researcher examined student learning in terms of the amount of participation, ability to focus on task, and depth of thinking in guided, semi-guided, and unguided modes. The findings suggest that in guided environments, students achieved higher levels of learning, especially with respect to focusing on task and depth of thinking. Variations …
Tweeting And Blogging: Moving Towards Education 2.0, Tian Luo, Teresa Franklin
Tweeting And Blogging: Moving Towards Education 2.0, Tian Luo, Teresa Franklin
STEMPS Faculty Publications
This paper reports on an exploratory study that employed Twitter and blogs as instructional Web 2.0 tools to support student learning in an undergraduate-level class. Case study methodology entailing a usage survey, an exit survey, and 12 in-depth semi-structured interviews was sought to examine patterns and characteristics of students' usage of social media and to elicit their perceptions on how the incorporation of Twitter and blogs facilitated their learning. Findings demonstrate that as advanced users of social media, the students highly embraced the incorporation of Twitter and blogs in the class. Not only were the students motivated to utilize social …
An Exploration Of Student Experiences With Learner-Centered Instructional Strategies, Jill E. Stefaniak, Monica W. Tracey
An Exploration Of Student Experiences With Learner-Centered Instructional Strategies, Jill E. Stefaniak, Monica W. Tracey
STEMPS Faculty Publications
In this exploratory study, we examined how undergraduate students experience learning in a learner-centered teaching environment and their perceptions of motivation towards learning material in an introductory public speaking communications course. Six faculty members participated in a semester-long study where their teaching strategies were observed. Three faculty members participated in a cognitive apprenticeship where they were taught how to implement learner-centered instructional strategies into their coursework. Participants were 109 students who were enrolled in an introductory public speaking course. Data was collected by means of classroom observations, interviews, and the administration of a survey. Our findings indicated that students who …
A Fresh Breath Into Student Achievement: Pranayama And Educational Outcomes, Abha Gupta, Smita Sinha, Shana Pribesh, Seema Maira
A Fresh Breath Into Student Achievement: Pranayama And Educational Outcomes, Abha Gupta, Smita Sinha, Shana Pribesh, Seema Maira
Teaching & Learning Faculty Publications
This paper explores using breathing techniques to boost the academic performance of students and describes how teachers can foster the technique in their classrooms. The innovative study examines the differential impact of therapeutic breathing exercises, called pranayama, on students’ academic performance. The paper introduces approaches to therapeutic breathing exercises as an alternative to improve school performance, as well as the self-regulatory behavior, which is known to correlate with academic performance. The study was conducted in a school-wide pranayama program with positive outcomes. The intervention consisted of two breathing exercises, (1) deep breathing, and (2) alternate nostril breathing. It is a …
Designing Playful Games And Applications To Support Science Centers Learning Activities, Michail N. Giannakos, David Jones, Helen Crompton, Nikos Chrisochoides
Designing Playful Games And Applications To Support Science Centers Learning Activities, Michail N. Giannakos, David Jones, Helen Crompton, Nikos Chrisochoides
Teaching & Learning Faculty Publications
In recent years there has been a renewed interest on science, technology, engineering, and mathematics (STEM) education. Following this interest, science centers' staff started providing technology enhanced informal STEM education experiences. The use of well-designed mobile and ubiquitous forms of technology to enrich informal STEM education activities is an essential success factor. The goal of our research is to investigate how technology applications can be better used and developed for taking full advantage of the opportunities and challenges they provide for students learning about STEM concepts. In our approach, we have conducted a series of interviews with experts from science …
Adolescent Interest And Physical Activity Fluctuation In Technology-Integrated Physical Education, Loren Anne Dragon
Adolescent Interest And Physical Activity Fluctuation In Technology-Integrated Physical Education, Loren Anne Dragon
Human Movement Studies & Special Education Theses & Dissertations
This study examined the situational interest and physical activity fluctuation of middle school students during technology-integrated physical education. The researcher utilized a quasi-experimental design where 6th grade students were placed into an experiment group that utilized technology-integrated resources during physical education, or a comparison group that did not utilize technology-integration during physical education. The students participated in five physical education lessons with content based upon the conceptual understanding of relative physical activity intensity, heart rate measures, energy expenditure and the FITT principles. Student's physical activity levels were tracked over the five-lesson research period by accelerometers. Situational interest was assessed through …
Learning Through Play, The Old School Way: Teaching Information Ethics To Millennials, Lucinda Rush
Learning Through Play, The Old School Way: Teaching Information Ethics To Millennials, Lucinda Rush
Libraries Faculty & Staff Publications
Incorporating gaming and active learning elements into library instruction in academic libraries has proven to be an effective way to engage Millennials and increase their retention of knowledge. This article ties research on the learning preferences of Millennials to elements of active and game-based learning. The author describes the process of creating an innovative game based on Candy Land to teach undergraduates about information ethics and makes recommendations for creating non-digital games for instructional purposes based on this experience.
Discover Math With Sketchpad Explorer, Helen Crompton
Discover Math With Sketchpad Explorer, Helen Crompton
Teaching & Learning Faculty Publications
Review of Geometer's SketchPad.
Research Windows: Iste Standards In The Research, Helen Crompton
Research Windows: Iste Standards In The Research, Helen Crompton
Teaching & Learning Faculty Publications
[First paragraph]
When ISTE began developing educational technology standards for PK-12 students in the early 1990s, it was ahead of its time. The organization saw the need to prepare students for the future, and it invested in standards as a way to give schools a clear path to staying relevant. The future that ISTE foresaw has definitely arrived, but it's not standing still. To ensure that the standards remain useful for students and educators around the world, ISTE has submitted them to a rigorous updating and revision process.
Curation In Translation: Promoting Global Citizenship Through Literature, Kasey L. Garrison, Danielle E. Forest, Sue C. Kimmel
Curation In Translation: Promoting Global Citizenship Through Literature, Kasey L. Garrison, Danielle E. Forest, Sue C. Kimmel
Teaching & Learning Faculty Publications
As curators of the school library collection, librarians ensure the resources they select are of high quality and that they meet students' social needs, including diverse perspectives representative of our world and supportive of global citizenship skills and dispositions. The Mildred L. Batchelder Award given to English translations published in the United States is an option for librarians seeking such cultural diversity for their collections. Using the United Nations' Declaration of the Rights of the Child (1959), the research identifies the strong potential these titles hold for engaging youth and promoting global citizenship.
Educators’ Self-Identified Mobile Learning Training Needs: A Qualitative Study Involving Educators From 12 Diverse North American States, Helen Crompton
Educators’ Self-Identified Mobile Learning Training Needs: A Qualitative Study Involving Educators From 12 Diverse North American States, Helen Crompton
Teaching & Learning Faculty Publications
Mobile learning (mlearning) is changing the pedagogical landscape of traditional teaching. The myriad of constantly evolving mobile devices are providing new affordances which are attracting the attention of educators around the globe. Many educators may be excited at these new affordances to learning, others are more apprehensive of this technological intrusion on traditional practices. In this paper, the researchers share the results of a self-report survey that provides evidence of what educators reported they would like to receive training on for mlearning initiatives. These data suggest current trends in mlearning and the technological abilities of educators implementing mlearning in their …
Career And Technical Education: A Best Kept Secret In Modern Education, Michael Kosloski
Career And Technical Education: A Best Kept Secret In Modern Education, Michael Kosloski
STEMPS Faculty Publications
The educational community continuously searches for the most proven and effective methods that enhance learning. One of the most successful and proven methods for academic success for all students is career and technical education. This article provides a description and explanation of why CTE is effective, as well as presents empirical finding to support CTE as a sound educational tool for the modern learner.
A Diachronic Overview Of Mobile Learning: A Shift Toward Student-Centered Pedagogies, Helen Crompton
A Diachronic Overview Of Mobile Learning: A Shift Toward Student-Centered Pedagogies, Helen Crompton
Teaching & Learning Faculty Publications
This chapter provides a brief historical overview of the technology contributing to mobile learning (mLearning) and the concomitant progression towards student-centred pedagogies. To begin, mLearning is defined. The theoretical, pedagogical and conceptual underpinnings of it are then explained, with a focus on the technologies and the pedagogies of each decade, from the 1970s and Kay’s futuristic vision of a mobile learning device, to today’s mobile learning technologies that have surpassed Kay’s vision.
Teaching Laboratory Courses Using Distance Learning Technologies, Steve C. Hsiung, John Ritz
Teaching Laboratory Courses Using Distance Learning Technologies, Steve C. Hsiung, John Ritz
Engineering Technology Faculty Publications
Conducting laboratory activities is essential for teaching and learning in engineering and technology subjects. This article discusses explorations made by a research team to find solutions to enable the distance-learning delivery of laboratory courses on embedded microcontroller technology topics. In addition, this article includes a review of videoconferencing and course management tools, uniquely designed laboratory equipment and supporting curriculum materials, and statistical evidence showing students can learn technical laboratory content in distance-learning environments.
Analyzing Commercial Video Game Instruction Through The Lens Of Instructional Design, Susan E. Copp, Rebecca L. Fischer, Tian Luo, David R. Moore, Seann Dikkers
Analyzing Commercial Video Game Instruction Through The Lens Of Instructional Design, Susan E. Copp, Rebecca L. Fischer, Tian Luo, David R. Moore, Seann Dikkers
STEMPS Faculty Publications
This paper will examine how Gagne’s Nine Events of Instruction (1992) may appear, perhaps inadvertently, within commercial games that guide the user from novice to expert player. By employing a qualitative artifact analysis methodology, we examine a popular action adventure video game to determine if game designers encourage players to build game expertise by employing similar events to Gagne’s instructional design model. We demonstrate that our artifact of analysis does consistently employ Gagne’s events, though often in a manner unique to a digitally mediated space. We conclude that an experiential game setting has the potential to be a platform for …
Does The Sequence Of Instruction Matter During Simulation?, Jill E. Stefaniak, Carman L. Turkelson
Does The Sequence Of Instruction Matter During Simulation?, Jill E. Stefaniak, Carman L. Turkelson
STEMPS Faculty Publications
Introduction: Instructional strategies must be balanced when subjecting students to full-immersion simulation so as not to discourage learning and increase cognitive overload. The purpose of this study was to determine if participating in a simulation exercise before lecture yielded better performance outcomes among novice learners.
Methods: Twenty-nine participants were divided into 2 groups as follows: group 1 participated in simulation exercises followed by a didactic lecture and group 2 participated in the same learning activities presented in the opposite order. Participants were administered a multiple-choice cognitive assessment upon completion of a workshop.
Results: Learners who participated in the simulated exercises …
Exploiting Fluencies: Educational Expropriation Of Social Networking Site Consumer Training, Lucinda Rush, Dylan E. Wittkower
Exploiting Fluencies: Educational Expropriation Of Social Networking Site Consumer Training, Lucinda Rush, Dylan E. Wittkower
Libraries Faculty & Staff Publications
The idea of the digital native was based on abstraction; when we look in detail at the digital activities of high-school and college students, we see deskilling and consumer training rather than information literacy or technical fluency. Yet that training is still training, and may be adaptable in such a way that it can become a literacy—in, for example, the way militaries have mobilised skill-sets produced through gaming. We too can and should mine the narrow and profit-driven consumer training that emerging adults have undergone for kinds of inquiry and critical engagement for which they may have inadvertently been given …
Examining Student Participation In Three Learning Activities Supported By Social Annotation Tools, Tian Luo, Fei Gao, Kathryn S. Hoff
Examining Student Participation In Three Learning Activities Supported By Social Annotation Tools, Tian Luo, Fei Gao, Kathryn S. Hoff
STEMPS Faculty Publications
Social annotation (SA) allows learners to highlight and comment on Web pages and share annotations with each other online. Despite its potential in promoting collaborative learning, examining how to integrate it into educational settings has not been fully studied. The purpose of the study is to examine student participation in three different SA-based online activities: (1) peer review, (2) annotated discussion, and (3) collaborative reading. Students participated in all three SA-based activities and took a survey at the end reporting the effectiveness of these activities. The analysis of students' annotations and their survey responses suggested that although participants perceived the …
Effects Of An Interprofessional Simulation Activity To Improve Students' Perceptions Of Other Healthcare Professions, Chase Raymond Poulsen
Effects Of An Interprofessional Simulation Activity To Improve Students' Perceptions Of Other Healthcare Professions, Chase Raymond Poulsen
STEMPS Theses & Dissertations
Healthcare professionals have historically been educated and trained by members of their own profession within a curriculum that reinforces their individual discipline-specific strengths. This differentiation has contributed to students having little interaction with other professionals until after they have entered the workforce and consequently little formal education in collaboration or integration. The purpose of this mixed-method study was to evaluate the impact of an interprofessional (IP) collaborative activity on student's perceptions of the others discipline for the improvement in care of medical patients.
The sample population consisted of students from two programs, nursing (n=40) and respiratory therapy (n=33). Students were …