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Articles 31 - 60 of 126
Full-Text Articles in Medieval Studies
Reading Plague Images: Visual Literacy In The History Classroom, Katherina Fostano
Reading Plague Images: Visual Literacy In The History Classroom, Katherina Fostano
Developing Pedagogy Graduate Student Showcase
In 2016 Peter Felten, Director of the Center for Advancement of Teaching and Learning at Elon University, wrote, “Our students live in a highly visual world, where images are fundamental in shaping their understandings of history before they ever enter our classrooms.” This observation prompted me to create a series of exercises that introduce students to general visual literacy skills in the History classroom. These exercises aim to help students use visual sources to make evidence-based interpretations of the past with rigor and efficacy. In this presentation, I focused on images of past plagues since the recent proliferation of plague-related …
Designing Analog Learning Games: Genre Affordances, Limitations And Multi-Game Approaches, Owen Gottlieb, Ian Schreiber
Designing Analog Learning Games: Genre Affordances, Limitations And Multi-Game Approaches, Owen Gottlieb, Ian Schreiber
Articles
This chapter explores what the authors discovered about analog games and game design during the many iterative processes that have led to the Lost & Found series, and how they found certain constraints and affordances (that which an artifact assists, promotes or allows) provided by the boardgame genre. Some findings were counter-intuitive. What choices would allow for the modeling of complex systems, such as legal and economic systems? What choices would allow for gameplay within the time of a class-period? What mechanics could promote discussions of tradeoff decisions? If players are expending too much cognition on arithmetic strategizing, could that …
Lost & Found: New Harvest, Owen Gottlieb, Ian Schreiber
Lost & Found: New Harvest, Owen Gottlieb, Ian Schreiber
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.
Set in Fustat (Old Cairo) in the 12th century, a great crossroads of Islam, Judaism, and Christianity. The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens …
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Articles
Lost & Found is a tabletop-to-mobile game series designed for teaching medieval religious legal systems. The long-term goals of the project are to change the discourse around religious laws, such as foregrounding the prosocial aspects of religious law such as collaboration, cooperation, and communal sustainability. This design case focuses on the evolution of the design of the mechanics and core systems in the first two tabletop games in the series, informed by over three and a half years’ worth of design notes, playable prototypes, outside design consultations, internal design reviews, playtests, and interviews.
Inventing Christine De Pizan: Art And Authorship In Late Medieval France, Adria Leigh Woodruff
Inventing Christine De Pizan: Art And Authorship In Late Medieval France, Adria Leigh Woodruff
Senior Independent Study Theses
The Book of the Queen (Harley 4431) is one of the most exquisite and fascinating manuscripts of late medieval France. Compiled for Queen Isabeau of Bavaria between 1411 and 1415 by Christine de Pizan and her small workshop, the codex is one of the largest and most illuminated of Christine’s works. While the literature on the poems of the book is vast, the miniatures have received significantly less attention. I endeavor to contribute to the literature on Christine de Pizan’s illuminations, as they serve as important amplifications of her allegories. Therefore, it is necessary to examine her miniatures in order …
The Locus Of Meaning In Medieval Art: Iconography, Iconology, And Interpreting The Visual Imagery Of The Middle Ages, Lena Eva Liepe
The Locus Of Meaning In Medieval Art: Iconography, Iconology, And Interpreting The Visual Imagery Of The Middle Ages, Lena Eva Liepe
Studies in Iconography: Themes and Variations
This book addresses the status and relevance of iconography and iconology in the contemporary scholarly study of medieval art. There is a widespread tendency among art historians today to regard the study of iconography and iconology in the tradition of Erwin Panofsky as an outmoded and trivial pursuit. Nonetheless, Panofsky’s three-level interpretative model sits firmly in the methodological toolkit of art history, and remains a common point of reference among adherents and adversaries alike. Iconography and iconology demands to be taken seriously as a feature of continued praxis in the discipline. The book contains a collection of essays on the …
Janja Majstorovic, Marija Maracic, Josipa Karaca
Francis Quarles And Jesuit Images: Some Observations, Clifford Davidson
Francis Quarles And Jesuit Images: Some Observations, Clifford Davidson
Early Drama, Art, and Music
An otherwise unpublished study of Francis Quarles's Emblemes.
It’S Elementary: The Bayeux Tapestry As A Medieval Educational Tool, Sarah Bulger
It’S Elementary: The Bayeux Tapestry As A Medieval Educational Tool, Sarah Bulger
OUR Journal: ODU Undergraduate Research Journal
The Bayeux Tapestry, a 230-foot-long, 950-year-old Anglo-Norman embroidery has baffled historians resulting in extensive (and diverse) scholarship since its rediscovery in the eighteenth century. The Bayeux Tapestry plays a preeminent role (outside of contemporaneous manuscripts and texts) in deciphering aspects of medieval life in England through its visual representation of the age of the Norman Conquest. Long-standing assumptions about the Bayeux Tapestry’s commission, production, and purpose have accumulated through the years based on a single inventory document from 1476 postulating its intended location and function as a religious ornament for Bayeux Cathedral. Modern academics have explored themes readily visible …
Nevenka Vazgec, Marija Maracic, Josipa Karaca
Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb
Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb
Articles
Lost & Found is a game series, created at the Initiative for
Religion, Culture, and Policy at the Rochester Institute of
Technology MAGIC Center.1 The series teaches medieval
religious legal systems. This article uses the first two games
of the series as a case study to explore a particular set of
processes to conceive, design, and develop games for learning.
It includes the background leading to the author's work
in games and teaching religion, and the specific context for
the Lost & Found series. It discusses the rationale behind
working to teach religious legal systems more broadly, then
discuss the …
Memorializing The Middle Classes In Medieval And Renaissance Europe, Anne C. Leader
Memorializing The Middle Classes In Medieval And Renaissance Europe, Anne C. Leader
Studies in Medieval and Early Modern Culture
Memorializing the Middle Classes in Medieval and Renaissance Europe investigates commemorative practices in Cyprus, Flanders, France, Germany, Italy, Poland, and Spain between the twelfth and seventeenth centuries. Offering a broad overview of memorialization practices across Europe and the Mediterranean, individual chapters examine local customs through particular case studies. These essays explore complementary themes through the lens of commemorative art, including social status; personal and corporate identities; the intersections of mercantile, intellectual, and religious attitudes; upward (and downward) mobility; and the cross-cultural exchange of memorialization strategies.
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found …
Misassembled Monsters, Jenn Brown
Misassembled Monsters, Jenn Brown
Graduate School of Art Theses
This thesis is a narrative of personal and material history. Through my work in painting, sculpture, and installation, I seek to share my story of emotional armoring in an attempt to connect to an audience. In my work, I look to my personal memories of growing up in a small, midwestern town and armoring myself with emotional barriers against its social construct of “normalcy.” Inspired by Medieval suits of armor and the characteristics of Goth culture throughout history, I employ my work to present the stage of a theatrical battleground. Creating each of my pieces is a fight for the …
Medieval Japanese Zen: Catalyst For Symbol System Formation, Kendall Ann Roper
Medieval Japanese Zen: Catalyst For Symbol System Formation, Kendall Ann Roper
Dissertations, Masters Theses, Capstones, and Culminating Projects
Post-modernism asserts that the world as we know it does not exist independently from the symbolic interpretations we formulate about it. This symbolic and ever unfolding interpretation of reality applies to our understanding of science as well as philosophy, to religion as well as art. In striving to describe religious experiences, various cultures have developed complex symbolic languages whose purpose is to reference a culturally understood version of sacred reality as presented through religion. Religions contribute to shaping these cultural perceptions of reality by utilizing symbolic acts, objects, events, qualities, or concepts to express otherwise inexpressible elements of a culture’s …
Rising Above The Faithful: Monumental Ceiling Crosses In Byzantine Cappadocia, Alice Lynn Mcmichael
Rising Above The Faithful: Monumental Ceiling Crosses In Byzantine Cappadocia, Alice Lynn Mcmichael
Dissertations, Theses, and Capstone Projects
The design of Byzantine architecture created viewing conditions that reveal social and spatial contexts of Christian ritual, private devotion, and expressions of identity. This is apparent in the decoration of ceilings, which were crucial visual elements within spatial relationships in late antique and medieval architecture but are rarely discussed because few examples survive. However, Byzantine Cappadocia, a region that is now central Turkey, has a high number of extant medieval ceilings in its rock-cut architecture. About eighty monuments there have monumental ceiling crosses that were painted or carved in relief between the sixth and eleventh centuries. In this dissertation the …
Portraits Of Human Monsters In The Renaissance: Dwarves, Hirsutes, And Castrati As Idealized Anatomical Anomalies, Touba Ghadessi
Portraits Of Human Monsters In The Renaissance: Dwarves, Hirsutes, And Castrati As Idealized Anatomical Anomalies, Touba Ghadessi
Monsters, Prodigies, and Demons: Medieval and Early Modern Constructions of Alterity
At the center of this interdisciplinary study are court monsters - dwarves, hirsutes, and misshapen individuals - who, by their very presence, altered Renaissance ethics vis-à-vis anatomical difference, social virtues, and scientific knowledge. These monsters evolved from objects of curiosity, to scientific cases, to legally independent beings. Although many images of and writings about these individuals depict them as jokes of nature or indices of courtly wit, others transcend these categories, combining a vocabulary of courtly self-fashioning with close observations akin to dissections that humanize monsters, while simultaneously stressing their anatomical difference. More importantly, the works examined in this book …
Listening To An/Other Voice: Gender, Creativity, And The Divine In The Works Of Female Christian Mystics And Women Surrealists, Stephanie Garboski
Listening To An/Other Voice: Gender, Creativity, And The Divine In The Works Of Female Christian Mystics And Women Surrealists, Stephanie Garboski
Honors Theses
This thesis will compare two groups, Christian women mystics and women surrealists, by analyzing select works by Hildegard of Bingen, Mechthild of Magdeburg, Leonora Carrington, and Dorothea Tanning. This analysis will involve a comparative, theoretical approach that draws connections between the way in which both groups utilize varying literary and artistic forms, symbols, and polyglottery. I will utilize Bourdieu’s terms of cultural production as a framework in which to better understand how women of both fields are used for their creativity and supposed connection to an/other, which is the source of inspiration native to each field, God and the unconscious. …
Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber
Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber
Articles
In a time when religious legal systems are discussed without an understanding of history or context, it is more important than ever to help widen the understanding and discourse about the prosocial aspects of religious legal systems throughout history. The Lost & Found (www.lostandfoundthegame.com) game series, targeted for an audience of teens through twentysomethings in formal, learning environments, is designed to teach the prosocial aspects of medieval religious systems—specifically collaboration, cooperation, and the balancing of communal and individual/family needs. Set in Fustat (Old Cairo) in the 12th century, the first two games in the series address laws in Moses Maimonides’ …
Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb
Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb
Articles
This article provides context for and examines aspects of the design process of a game for learning. Lost & Found (2017a, 2017b) is a tabletop-to-mobile game series designed to teach medieval religious legal systems, beginning with Moses Maimonides’ Mishneh Torah (1180), a cornerstone work of Jewish legal rabbinic literature. Through design narratives, the article demonstrates the complex design decisions faced by the team as they balance the needs of player engagement with learning goals. In the process the designers confront challenges in developing winstates and in working with complex resource management. The article provides insight into the pathways the team …
St. Albans And The Markyate Psalter: Seeing And Reading In Twelfth-Century England, Kristen Collins, Matthew Fisher
St. Albans And The Markyate Psalter: Seeing And Reading In Twelfth-Century England, Kristen Collins, Matthew Fisher
Studies in Iconography: Themes and Variations
One of the most compelling and provocative books of twelfth-century England, the Markyate Psalter was probably produced at St. Albans Abbey between 1120 and 1140. The manuscript has been known by many names: the St. Albans Psalter, the Albani Psalter, the Hildesheim Psalter, and the Psalter of Christina of Markyate. Heralded as a high point of English Romanesque illumination, the manuscript contains the earliest known copy of the saint's life known as Chanson de St. Alexis. This volume explores the manuscript's many contexts, reading its texts and images amidst the rising internationalism of the period, marked by the circulation …
Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, Owen Gottlieb, Dakota Herold, Edward Amidon
Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, Owen Gottlieb, Dakota Herold, Edward Amidon
Presentations and other scholarship
In this paper, we describe the design and technological methods of
our dynamic sprite system in Lost & Found, a table-top-to-mobile
card game designed to improve literacy regarding prosocial
aspects of religious legal systems, specifically, collaboration and
cooperation. Harnessing the capabilities of Unreal Engine’s
Paper2D system, we created a dynamic content creation pipeline
that empowered our game designers so that they could rapidly
iterate on the game’s systems and balance externally from the
engine. Utilizing the Unreal Blueprint component system we were
also able to modularize each actor during runtime as data may be
changed. The technological approach behind Lost …
Textile Terminologies From The Orient To The Mediterranean And Europe, 1000 Bc To 1000 Ad, Salvatore Gaspa, Cécile Michel, Marie-Louise Nosch
Textile Terminologies From The Orient To The Mediterranean And Europe, 1000 Bc To 1000 Ad, Salvatore Gaspa, Cécile Michel, Marie-Louise Nosch
Zea E-Books Collection
The papers in this volume derive from the conference on textile terminology held in June 2014 at the University of Copenhagen. Around 50 experts from the fields of Ancient History, Indo-European Studies, Semitic Philology, Assyriology, Classical Archaeology, and Terminology from twelve different countries came together at the Centre for Textile Research, to discuss textile terminology, semantic fields of clothing and technology, loan words, and developments of textile terms in Antiquity. They exchanged ideas, research results, and presented various views and methods.
This volume contains 35 chapters, divided into five sections: • Textile terminologies across the ancient Near East and the …
Depending On Sex? Tongue, Sieve, And Ladle Shaped Pendants From Late Iron Age Gotland, Meghan P. Mattsson Mcginnis
Depending On Sex? Tongue, Sieve, And Ladle Shaped Pendants From Late Iron Age Gotland, Meghan P. Mattsson Mcginnis
Medieval Feminist Forum: A Journal of Gender and Sexuality
Artifacts of female dress such as brooches and pendants have long been objects of interest to scholars of late Iron Age /early medieval Scandinavia. They figure in dating and tracing stylistic developments, and their presence is often (controversially) used to help assign gender to burials. There are three types of pendants which constitute a type of feminine adornment unique to Viking Age Gotland: the so-called tongue, sieve, and ladle pendants. The purpose of this paper is to examine these pendant types and the possible symbolic and magical functions behind their forms and manner of use, and how these functions intersected …
The Shrine System: Votive Culture And Cult Sculpture, Enshrining Space In 11th To 13th Century France, Kristen N. Racaniello
The Shrine System: Votive Culture And Cult Sculpture, Enshrining Space In 11th To 13th Century France, Kristen N. Racaniello
Theses and Dissertations
Possible relationships between northern and southern French shrines are examined in this paper through case studies of the shrines at Chartres and Conques. The materiality of cult statues and votive objects, the body as performative tool, and institutional motivations are considered for their bearing on the shrine as a system.
Hell In Hand: Fear And Hope In The Hellmouths Of The Hours Of Catherine Of Cleves, Stephanie Lish
Hell In Hand: Fear And Hope In The Hellmouths Of The Hours Of Catherine Of Cleves, Stephanie Lish
Theses and Dissertations
This paper is an attempt to investigate how well the borders and miniatures of The Hours of Catherine of Cleves facilitated the method of meditation recommended by Gerard Zerbolt of Zutphen and therefore was a useful tool in Catherine’s search for eternal salvation.
Viewing Heaven: Rock Crystal, Reliquaries, And Transparency In Fourteenth-Century Aachen, Claire Kilgore
Viewing Heaven: Rock Crystal, Reliquaries, And Transparency In Fourteenth-Century Aachen, Claire Kilgore
School of Art, Art History, and Design: Theses and Student Creative Work
This thesis examines reliquaries and objects associated with medieval Christian practice in fourteenth-century Aachen. The city's cathedral and treasury contain prestigious relics, reliquaries, and liturgical items, aided by its status as the Holy Roman Empire's coronation church. During the reign of Holy Roman Emperor Charles IV (r. 1349-1378), reliquaries, pilgrimage, and architecture reflect late medieval interests in vision, optics, and transparency. Two mid-fourteenth century reliquaries from the Aachen Cathedral Treasury, the Reliquary of Charlemagne and the Three-Steepled Reliquary, display relics through rock crystal windows, in contrast to the obscuring characteristics of earlier reliquaries. Not only do the two reliquaries visually …
Spirituality: Take Me To A Higher Place, Kane Stanglin, Alexandra Mendez, Laura A. Eads, Kyle Crosslin
Spirituality: Take Me To A Higher Place, Kane Stanglin, Alexandra Mendez, Laura A. Eads, Kyle Crosslin
Collin College Undergraduate Interdisciplinary Student Research Conference
Panel Chair: Marta Moore
Papers Presented:
"The Acceptance of Fate from a Man of God" by Alexandra Mendez
"Acceptance Is Peace" by Kane Stanglin
"Hindu Beliefs in Bhagavad-Gita" by Laura A Eads
"Analysis of 'The Sovereignty of Goodness of God'" by Kyle Crosslin
The Eternal Hero: A Study Of The Evolution Of The Literary Character Throughout History, James Simms
The Eternal Hero: A Study Of The Evolution Of The Literary Character Throughout History, James Simms
Undergraduate Distinction Papers
The Literary character has always existed, and I intend to show how he or she has changed the times, and, in turn, been changed by the times. Literature is a powerful force of culture and morality, liberalism and conservatism, engines of fate, and forces of chaos. As each era has its own values, so each character reflects those values (and might even go against some in order to convey the authors’ understanding of them). The characters, if powerful enough, often cause social change, defining major thoughts of various eras. Literature can both define a period, but can also be the …
Displays Of Power In English Tudor Painting (1485-1603), Laura Meisner
Displays Of Power In English Tudor Painting (1485-1603), Laura Meisner
Student Scholar Showcase
English painting between 1485 and 1603 shaped and was shaped by a myriad of cultural influences. Art historians generally agree that because England did not produce much of its own art until the 18th century, it had a relatively slight impact on the development of Western art. A cursory history lesson of this time frame likely omits English art apart from the appearance of Hans Holbein the Younger as court painter under Henry VIII and Nicholas Hilliard during Elizabeth I’s reign. However, a study of English paintings throughout the entire Tudor period reflects its importance not only to England’s …