Open Access. Powered by Scholars. Published by Universities.®

Yiddish Language and Literature Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Yiddish Language and Literature

Case Study Two: Jewish Time Jump: New York, Owen Gottlieb Oct 2014

Case Study Two: Jewish Time Jump: New York, Owen Gottlieb

Articles

Gottlieb presents an early case study of his mobile augmented reality game Jewish Time Jump: New York design on the ARIS platform for the iPhone and iPad (iOS). The game is set on-location in Washington Square Park in New York city. Players in 5th-7th grade take on the role of time-traveling reporters, landing on site on the eve of the Uprising of 20,000, the largest women-led strike in U.S. History. Based on their GPS location they receive media from over 100 years in the past, interactive with digital characters as they work to gather a story for the fictional Jewish …


Literary Innovation In Yiddish Sea Travel Narratives, Ken Frieden Jan 2014

Literary Innovation In Yiddish Sea Travel Narratives, Ken Frieden

Ken Frieden

Sea travel was an influential literary genre in Europe in the eighteenth century, and this genre subsequently influenced enlightened and Hasidic Jewish circles. As a result, the genre of sea narratives assumed a significant role in the rise of modern Hebrew and Yiddish literature. This article considers the place of Yiddish sea narratives--adapted from Campe's Reisebeschreibungen and in Hasidic writings--in the early nineteenth century. Both enlightened and Hasidic authors shaped modern Yiddish and Hebrew prose.