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Articles 1 - 30 of 91
Full-Text Articles in Jewish Studies
Marc Chagall And The Jewish Experience: A Personal Modernism In The Parisian Avant-Garde, Samantha Desanctis
Marc Chagall And The Jewish Experience: A Personal Modernism In The Parisian Avant-Garde, Samantha Desanctis
MA Theses
Marc Chagall and the Jewish Experience: A Personal Modernism in the Parisian Avant-Garde examines the interplay between Marc Chagall’s Jewish heritage and his engagement with the Parisian avant-garde of the early twentieth century. Chagall’s upbringing in the Russian Empire deeply informed his visual language, which persisted even as he explored the techniques and innovations of modernist movements. This thesis analyzes Chagall’s early works alongside close readings of key paintings such as I and the Village, 1911, Homage to Apollinaire, 1911–12, Self-Portrait with Seven Fingers, 1912–13, and Green Violinist, 1923–24, considering symbols, colors, compositions, and recurring motifs drawn from religion, tradition, …
Spell Of Forty Small Failings, Erin B. Ehren
Spell Of Forty Small Failings, Erin B. Ehren
Theses and Dissertations
Spell of Forty Small Failings is a collection of images and writings that draws from an unruly range of literary forms, academic disciplines, and religious cannons in order to address the Divine—all that which exists on account of the phenomena of what it is to see and be seen: to hear and be heard: to touch and be touched: to know and be known, and through that knowing proceed beyond mediation. I wrote this thesis for me in the hopes that all along I was writing for you.
Investigating The Relationship Between Noun Classes And Plant Folk Taxonomy In Chasu Language Of Kilimanjaro Region In Tanzania, Peter Rabson Mziray
Investigating The Relationship Between Noun Classes And Plant Folk Taxonomy In Chasu Language Of Kilimanjaro Region In Tanzania, Peter Rabson Mziray
Journal of Humanities and Social Sciences
The current study investigates the relationship between noun classes and plant folk taxonomy in Chasu (G 22). The study focuses on two objectives: the first objective is to describe the plant folk taxonomy in Chasu and the second objective is to determine the relationship between noun classes and plant folk taxonomy in Chasu. Data were collected from rural villages in Same and Mwanga districts by using free listing, field interviews (jungle-walk-and-identify), and written texts containing Chasu plant names. The findings reveal that Chasu folk taxonomy reflects different ethnobotanical categories; including a unique beginner which is mmea/mimea ‘plant(s)’, and three life …
How To Remain A Stranger / Encountering, In A Basement, Hannah Rotwein
How To Remain A Stranger / Encountering, In A Basement, Hannah Rotwein
Theses and Dissertations
How to Remain a Stranger / Encountering, in a Basement consists of two parallel essays. On the lefthand side of the page, How to Remain a Stranger explores the ways that the legend of the Wandering Jew, the Tradescantia genus of plants, peddlers, and exile relate to my practice of collecting, sorting, and combining found objects. On the righthand side, Encountering, in a Basement describes my thesis exhibition at the Institute for Contemporary Art at Virginia Commonwealth University. Focusing on the idea of the encounter, I detail the materials, considerations, and processes behind four of the ten sculptures in the …
Cooking In Times Of Oppression, Dorota Koczanowicz
Cooking In Times Of Oppression, Dorota Koczanowicz
Dublin Gastronomy Symposium
In 2017, Marije Vogelzang's interactive performance at the Museum of Rotterdam, 'Black Confectti', was designed to enable the experience of a difficult wartime past. Using authentic recipes from the war press, she prepared dishes based on the creativity of the crisis. In the face of starvation and the struggle for life, the selflessness of creative action in the kitchen and the effort of documentation in the form of recipes from the past and culinary fantasies from the past proved to be a helpful tool for surviving the most oppressive situation. The effectiveness of this strategy is clearly demonstrated not only …
With Love, ; An Interdisciplinary And Intersectional Look At Why Creativity Is Essential, Theo Starr Gardner
With Love, ; An Interdisciplinary And Intersectional Look At Why Creativity Is Essential, Theo Starr Gardner
Whittier Scholars Program
My Whittier Scholars Program self-designed major, Teaching Creativity, is a mixture of Art, Literature, and Education classes. My research and praxis classes have been focused on the ‘how?’s and 'why?’s of creativity, so it felt only right that my project should be a constructivist, generative project. The project I have been working on throughout my time at Whittier, and that has just fully come to fruition on April 11th, 2024, was a solo art gallery/open mic event entitled ‘With Love,’. With Love, was conceptually inspired by the research I’ve conducted on creativity and creative arts education over the past few …
Lost & Found (Game Series) [Book Chapter], Owen Gottlieb
Lost & Found (Game Series) [Book Chapter], Owen Gottlieb
Articles
Description of game series for use in the classroom with best practices.
Weaving Rituals For Resistance: Queering The Tallit, Sam Simons
Weaving Rituals For Resistance: Queering The Tallit, Sam Simons
Textile Society of America: Symposium Proceedings
“Weaving Rituals for Resistance” explores the history and significance of the tallit, a Jewish prayer shawl, as an immersive and transformative experience. Since 2022, I have been researching the historical development, making practices, and use of tallit, and its intersections with gender, sexuality, and power. Traditionally, tallit are worn by men; that is changing. There is no one way to feel about wearing tallit, but many share that they feel safe, protected and held. I worked with my rabbi to develop educational programming – a five-session course in Fall 2023. We covered history, textual sources for design and use, biblical …
World Spirit And The Apotheosis Of Artificial Superintelligence: A Speculative Design Proposal, Ian Gonsher
World Spirit And The Apotheosis Of Artificial Superintelligence: A Speculative Design Proposal, Ian Gonsher
Scholarly Research
This essay puts forth a speculative design proposal for a device with affordances for talking to, and receiving responses from, God. We begin with an analysis and critique of the concept of God, framing this concept within an understanding of Hegelian Spirit (Geist) and technological evolution. In this context, Spirit, or World Spirit (Weltgeist), can be characterized as the aggregate consciousness of all people - as human consciousness itself: In the simplest terms, this immanent framing of the “mind of God” is culturally and socially constituted as the communication that people engage in with each other, in all the diverse …
Playing To Grow. Roundtable Interview On Games, Education, And Character, Owen Gottlieb, Matthew Farber, Paul Darvasi
Playing To Grow. Roundtable Interview On Games, Education, And Character, Owen Gottlieb, Matthew Farber, Paul Darvasi
Articles
In this roundtable interview moderated by Paul Darvasi, lecturer at the University of Toronto and co-founder of Gold Bug Interactive, Owen Gottlieb and Matthew Farber discuss research and practice at the intersection of religion, character education, and games in schools. Gottlieb is an associate professor at the Rochester Institute of Technology, founder and lead faculty at the Initiative in Religion, Culture, and Policy at the MAGIC center, and founder and director of the Interaction, Media, and Learning Lab at RIT, where he specializes in interactive media, learning, religion, and culture. Farber is an associate professor of educational technology and coordinator …
The Rise Of Judaic Calligraphy In The Twentieth Century, Stephen Michael Cohen
The Rise Of Judaic Calligraphy In The Twentieth Century, Stephen Michael Cohen
Jewish Folklore and Ethnology
Excluding religiously required safrut (e.g., handwritten Torah scrolls, mezuzot, tefillin, gittin), artistic aspects of Judaic calligraphy declined after moveable type was invented in the fifteenth century. Rediscovery of medieval calligraphic techniques in late nineteenth-century Britain, plus contemporaneous typographical studies in Germany, spurred revival of artistic calligraphy. The first Arts and Crafts movement, pre-World War I German research into aesthetic letterforms, and the Bezalel Academy sparked a rise of secularized Judaic calligraphy. Growth of folk arts and ethnic pride in the 1960s and accessible photocopiers in the 1970s allowed nonspecialists to become expert calligraphers.
New Commandments, Jacob Sussman
New Commandments, Jacob Sussman
Masters Theses
I reach into the earth, pull out mud-encrusted objects, and recombine them to define new meanings. With every object transposed, the past breaks down; new potentials form. “New Commandments” recombines historical symbolism through an intuitive building, destroying, and merging to reimagine or re-establish meaning.
The work critiques rites of passage, masculinity, and stereotypes by deconstructing how histories, ideologies, and preconceptions form.
As a queer person raised in-between Judaism and Christianity, social preconceptions and religious expectations festered my formation. Our choice is taken away at this moment of conception. To take back autonomy, I reimagine historical, and religious symbolism and transmute …
Making A Menorah, Maya Knoller
Making A Menorah, Maya Knoller
CAFE Symposium 2023
In my First Year Seminar Class, I designed and crafted a menorah and matching candles using the 3D printer and wax. I worked on this project over the course of a few weeks, facing construction obstacles along the way, but in the end I was thrilled with the results.
The Light Of The Revival: Stained-Glass Designs For Restituted Synagogues In Ukraine, Eugeny Kotylar, Magda Teter
The Light Of The Revival: Stained-Glass Designs For Restituted Synagogues In Ukraine, Eugeny Kotylar, Magda Teter
Faculty Publications
The catalogue for the exhibition "The Light of the Revival: Stained-Glass Designs for Restituted Synagogues in Ukraine by Eugeny Kotlyar" held at Fordham University from September 10-December 10, 2023 offers a broad perspective on the revival of Ukrainian synagogues after Ukraine’s independence. It showcases three sets of stained-glass windows, which were designed by Eugeny Kotlyar and partially implemented in Ukrainian synagogues in the period from 1995 to 2005. Two early works shown here were the first samples of stained-glass designs for modern Ukrainian synagogues, which set a new trend. The first of them—the stained-glass windows for the Kharkiv Choral Synagogue …
Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor
Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor
Articles
This chapter addresses design research and iterative curriculum design for the Lost & Found games series. The Lost & Found card-to-mobile series is set in Fustat (Old Cairo) in the twelfth century and focuses on religious laws of the period. The first two games focus on Moses Maimonides’ Mishneh Torah, a key Jewish law code. A new expansion module which was in development at the time of the fieldwork described in this article that introduces Islamic laws of the period, and a mobile prototype of the initial strategy game has been developed with support National Endowment for the Humanities. The …
The Emergence Of Spirit In Extended Reality And The Speculative Synagogue, Ian Gonsher
The Emergence Of Spirit In Extended Reality And The Speculative Synagogue, Ian Gonsher
Scholarly Research
This essay outlines topics for further design research by posing questions about the way emerging technologies, particularly social media and extended reality, might provide new affordances for deeper spiritual consciousness. Drawing on Hegel’s concept of Spirit, as well as the Jewish mystical tradition, this essay explores how discourse, manifested through community and culture, can be imagined as the mind of God. From this foundation, we explore speculative design scenarios for the development of sacred spaces in augmented and extended reality, in particular synagogues, as we consider the prototype of the synagogue, which was once situated on the temple mount in …
Ernst Collin Und Sein Pressbengel: Eine Spurensuche Zum Buchbinder, Schriftsteller, Antiquar Und Bibliophilen, Peter D. Verheyen
Ernst Collin Und Sein Pressbengel: Eine Spurensuche Zum Buchbinder, Schriftsteller, Antiquar Und Bibliophilen, Peter D. Verheyen
Librarian Publications
Dieser Artikel fängt an mit dem Auslöser dieser Spurensuche. Ernst Collins Pressbengel und beschreibt seine Herkunft als Sohn und Enkel der Berliner Hofbuchbinder W. Collin, sein Werdegang und Umfeld als Buchbinder, Schriftsteller und Antiquar im bibliophilen Berlin des frühen 20. Jahrhunderts. Mehr zu diesem Thema gibt es auf dem Pressbengel Project Blog, http://pressbengel.blogspot.com/.
Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb
Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb
Articles
This chapter presents the use of Lost & Found – a purpose-built tabletop to mobile game series – to teach medieval religious legal systems. The series aims to broaden the discourse around religious legal systems and to counter popular depiction of these systems which often promote prejudice and misnomers. A central element is the importance of contextualizing religion in period and locale. The Lost & Found series uses period accurate depictions of material culture to set the stage for play around relevant topics – specifically how the law promoted collaboration and sustainable governance practices in Fustat (Old Cairo) in twelfth-century …
Minecrafting Bar Mitzvah: Two Rabbis Negotiating And Cultivating Learner-Driven Inclusion Through New Media., Owen Gottlieb
Minecrafting Bar Mitzvah: Two Rabbis Negotiating And Cultivating Learner-Driven Inclusion Through New Media., Owen Gottlieb
Articles
In 2013, a boy with special needs used the video game Minecraft to deliver the sermon at his bar mitzvah at a Reform synagogue, an apparently unique ritual phenomenon to this day. Using a narrative inquiry approach, this article examines two rabbis’ negotiations with new media, leading up to, during, and upon reflection after the event. The article explores acceptance, innovation, and validation of new media in religious practice, drawing on Campbell’s (2010) framework for negotiation of new media in religious communities. Clergy biography, philosophy, and institutional context all impact the negotiations with new media. By providing context of a …
Designing Analog Learning Games: Genre Affordances, Limitations And Multi-Game Approaches, Owen Gottlieb, Ian Schreiber
Designing Analog Learning Games: Genre Affordances, Limitations And Multi-Game Approaches, Owen Gottlieb, Ian Schreiber
Articles
This chapter explores what the authors discovered about analog games and game design during the many iterative processes that have led to the Lost & Found series, and how they found certain constraints and affordances (that which an artifact assists, promotes or allows) provided by the boardgame genre. Some findings were counter-intuitive. What choices would allow for the modeling of complex systems, such as legal and economic systems? What choices would allow for gameplay within the time of a class-period? What mechanics could promote discussions of tradeoff decisions? If players are expending too much cognition on arithmetic strategizing, could that …
The Persistence Of Hope In The Art Of Donald Keefe, Donald Keefe, Bonnie Dwyer
The Persistence Of Hope In The Art Of Donald Keefe, Donald Keefe, Bonnie Dwyer
Achieve
Artist Donald Keefe is interviewed about his work and artistic development. His artwork Untitled Construct No. 4 is featured on the front cover of the magazine issue, and through out the interview section, pgs. 70-77. A biography and artist statement is also included in the inside cover of the publication. Other artworks featured are Mythos, Waiting, Consolation, Out-of-Work Horse, Revival, Autumn No. 2, Alone (Not Alone), and The Inauspicious Present No. 2.
Lost & Found: New Harvest, Owen Gottlieb, Ian Schreiber
Lost & Found: New Harvest, Owen Gottlieb, Ian Schreiber
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.
Set in Fustat (Old Cairo) in the 12th century, a great crossroads of Islam, Judaism, and Christianity. The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens …
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Articles
Lost & Found is a tabletop-to-mobile game series designed for teaching medieval religious legal systems. The long-term goals of the project are to change the discourse around religious laws, such as foregrounding the prosocial aspects of religious law such as collaboration, cooperation, and communal sustainability. This design case focuses on the evolution of the design of the mechanics and core systems in the first two tabletop games in the series, informed by over three and a half years’ worth of design notes, playable prototypes, outside design consultations, internal design reviews, playtests, and interviews.
The Book Of Ezekiel And The Speculative Design, Ian Gonsher
The Book Of Ezekiel And The Speculative Design, Ian Gonsher
Scholarly Research
In this essay, the origins of speculative literature are situated within the prophetic tradition of Jewish mysticism, particularly in the Book of Ezekiel. The Book of Ezekiel is also a text about design. We investigate how these ancient sources align with contemporary design discourses, particularly Speculative Design, and propose new strategies for the readings of historical progress.
Jewish Time Jump: New York, Owen Gottlieb
Jewish Time Jump: New York, Owen Gottlieb
Articles
Jewish Time Jump: New York (Gottlieb & Ash, 2013) is a place-based mobile augmented reality game and simulation that takes the form of a situated documentary. Players take on the role of time traveling reporters tracking down a story “lost to time” to bring back to their editor at the Jewish Time Jump Gazette. The game is played in Washington Square Park in Greenwich Village, New York City. Players’ iPhones become their time traveling device and companion. Based on the player’s GPS location, players receive digital images from their location from over a hundred years in the past as well …
Bridging The Divide Through Graphic Novels: Teaching Non-Jews’ Holocaust Narratives To Jewish Students, Matt Reingold
Bridging The Divide Through Graphic Novels: Teaching Non-Jews’ Holocaust Narratives To Jewish Students, Matt Reingold
SANE journal: Sequential Art Narrative in Education
The following paper considers how integrating Holocaust graphic novels that prominently feature non-Jewish characters can be effective in introducing Jewish students to new perspectives on contemporary understandings of the Holocaust. Drawing on the results of recent studies about rising anti-Semitism and Jews' concerns for their safety, feelings of insularity are understandably becoming more pervasive within the Jewish community. The author argues that in order to combat the negative aspects of this entrenchment, Jewish students need to be introduced to thoughtful and complex narratives that relate to historical anti-Semitic incidents which also model ways of building relationships between the disparate communities …
In Spite Of You, We Live On: A Commemorative Painting, Goldie Gross
In Spite Of You, We Live On: A Commemorative Painting, Goldie Gross
Publications and Research
This painting is the product of a Yiddish language independent study with Professor Debra Caplan. It depicts a war portrait of Hitler with a stumbling stone inscribed with the words "אויף צו להכעיס דיר לעבן מיר נאך" (in spite of you, we live on) in the center of his face. It is accompanied by an explanation of the painting.
Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb
Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb
Articles
Lost & Found is a game series, created at the Initiative for
Religion, Culture, and Policy at the Rochester Institute of
Technology MAGIC Center.1 The series teaches medieval
religious legal systems. This article uses the first two games
of the series as a case study to explore a particular set of
processes to conceive, design, and develop games for learning.
It includes the background leading to the author's work
in games and teaching religion, and the specific context for
the Lost & Found series. It discusses the rationale behind
working to teach religious legal systems more broadly, then
discuss the …
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found …
The Bronx Was Brewing: A Digital Resource Of A Lost Industry, Michelle Zimmer
The Bronx Was Brewing: A Digital Resource Of A Lost Industry, Michelle Zimmer
Dissertations, Theses, and Capstone Projects
The Bronx: a bucolic oasis laden with history, a suburb within city-limits, an urban warzone, and thanks to the recent renaissance, a phoenix of progress rising from the proverbial ashes of the fires that burned through the borough in the 1970’s. But many people are unaware that the Bronx also brewed.
Uncovering the brewing industry of the Bronx tells not only the story of the lost industry, but it also communicates the narrative of the development of the Bronx. The brewers were German immigrants who developed a thriving industry by introducing lager beer to the United States by taking advantage …