Open Access. Powered by Scholars. Published by Universities.®

Visual Studies Commons

Open Access. Powered by Scholars. Published by Universities.®

University of Nebraska - Lincoln

Discipline
Keyword
Publication Year
Publication
Publication Type

Articles 1 - 30 of 51

Full-Text Articles in Visual Studies

Performance Of Illustrations And Images As Language In Sarnath Banerjee’S All Quiet In Vikaspuri, Akanksha Barthwal Ms Jun 2026

Performance Of Illustrations And Images As Language In Sarnath Banerjee’S All Quiet In Vikaspuri, Akanksha Barthwal Ms

SANE journal: Sequential Art Narrative in Education

Sarnath Banerjee’s All Quiet in Vikaspuri, fictionalizes but at the same time addresses water wars and political ideologies in the city of Delhi. By the means of eco-critical approach in the name of Vi-kas (development) Banerjee discuss the acts of slow violence subverted on nature in the name of progress (vikas). Through text/ images the author depicts chaos and challenges for the readers in more direct and obscene ways. The current paper attempts to look at Banerjee’s illustrations and images as new form of language emerged in modern Indian literature with the possibly that illustrations have more effect on …


Eurydice | Tigers Be Still: Technical Direction Between Two Studio Sets, Rory G. Galada Brownell May 2026

Eurydice | Tigers Be Still: Technical Direction Between Two Studio Sets, Rory G. Galada Brownell

Johnny Carson School of Theatre and Film: Theses, Student Research, and Creative Work

This thesis examines the technical direction processes for two studio productions, Eurydice by Sarah Ruhl and Tigers Be Still by Kim Rosenstock, produced during the 2025–2026 season at the Nebraska Repertory Theatre. Through comparative analysis, this document explores how differing design styles—metaphorical and installation-based versus grounded realism—impact the planning, communication, and execution responsibilities of a technical director within a constrained academic production environment. Both productions operated within similar parameters, including limited budgets, student-based labor, and a shared performance space, allowing for a focused evaluation of process rather than resources. The Eurydice production emphasized abstract scenic elements, including large-scale string installations …


“No Ifs, Ands, Or Butts”: Analyzing Race And Gender In Sex And The City Through Black Feminist Theory, Daniella Orias Jan 2026

“No Ifs, Ands, Or Butts”: Analyzing Race And Gender In Sex And The City Through Black Feminist Theory, Daniella Orias

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

This article analyzes Season 3, Episode 5 of Sex and the City, “No Ifs, Ands, or Butts,” through the lens of Black feminist theory. It investigates how race and gender are constructed, stereotyped, and selectively represented within the episode’s narrative. The analysis focuses on two Black characters who were featured only in one episode of the series, Adeena and Chivon, and examines how the show portrays harmful stereotypes such as the angry Black woman (Adeena) and sexualized Black male (Chivon) in the episode. These limited and harmful representations are further scrutinized by the fact that the show is often …


Exploring Identity Through Six-Panel Memoirs With Collegiate And Secondary Students, Ewa Mcgrail, Lisa York Sep 2025

Exploring Identity Through Six-Panel Memoirs With Collegiate And Secondary Students, Ewa Mcgrail, Lisa York

SANE journal: Sequential Art Narrative in Education

Memoir writing helps to provide mirrors and windows (Bishop, 1990) into the larger human experience by conveying narratives that center on actual life experiences. While memoirs are a well-established genre in literature and literary criticism (Aronowicz, 2024; Kleinbauer, 2007), only recently have graphic novels, including graphic novel memoirs, gained popularity and respect not only among teens, librarians and educators but also among the public (Williams, 2022). In this article, we describe a six-panel memoir assignment completed by collegiate and secondary students and analyze a sampling of memoir creations by both groups of students. Specifically, we are interested in the expressions …


The Sauce To Meat Is Ceremony: Cannibalism And Hospitality Serve As Horror And Culture Tropes In Hannibal And Macbeth, Shay Williams May 2025

The Sauce To Meat Is Ceremony: Cannibalism And Hospitality Serve As Horror And Culture Tropes In Hannibal And Macbeth, Shay Williams

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

When examining Macbeth (1623) as a case study within Shakespeare’s canon, we see all the obvious horror tropes - murder, witches, a ghost, bodies, blood and gore. What is less pronounced is the horror that lies within eating, drinking, feasting, and the ceremony of banquets. On the other side of the spectrum, and unlike the character of Macbeth, we have a figure that epitomizes all things horror, and has been read about in novels, watched on film, and as of late (2013-2015) has been the subject of a Television show, aptly named: Hannibal. In both works, we encounter men/monsters/killers …


Urinetown: A Lighting Designer’S Process, Caroline Nowak May 2025

Urinetown: A Lighting Designer’S Process, Caroline Nowak

Johnny Carson School of Theatre and Film: Theses, Student Research, and Creative Work

This thesis describes the design and production process of the lighting design for the musical Urinetown, written by Greg Kotis and Mark Hollmann, featuring music by Mark Hollmann, produced by The Nebraska Repertory Theatre in collaboration with the University of Nebraska Glenn Korff School of Music, performed in the Howell Theatre from April 25th, 2025, to May 3rd, 2025. Urinetown was directed by Ann Marie Pollard, with musical direction by Suna Gunther. The creative team included scenic designer Sariah Roberts, costume designer Breeanna Pierce, and lighting designer Caroline Nowak. The production team included technical director Ashley Faulkner and stage …


Parody And Mis-Unda-Stendings In Comics Art World: Bridging The Gap With New Criteria, Yannis Koukoulas Apr 2025

Parody And Mis-Unda-Stendings In Comics Art World: Bridging The Gap With New Criteria, Yannis Koukoulas

SANE journal: Sequential Art Narrative in Education

The word parody and its many cognates such as appropriation, adaptation, pastiche, travesty, forgery, homage, tribute, swipe, etc., have often been at the centre of fierce debates within the traditional Artworld and various criteria have been proposed for the critical evaluation of visual and literary works. In particular, parody as a dominant practice in postmodern art is a concept that is subject to misunderstandings as to its content and meaning. In Comics Artworld, however, within which recontextualizing practices are very common, often with humorous content, the attempt to describe artists' works and intentions by the criteria applied to other arts, …


Ways Of Decoloniality By The Painted Lady: Avatar: The Last Airbender’S Katara Demonstrates How To Revive A Community In Ecological Distress Brought By The Colonial Expansion Of The Fire Nation, Jose Santos P. Ardivilla Nov 2024

Ways Of Decoloniality By The Painted Lady: Avatar: The Last Airbender’S Katara Demonstrates How To Revive A Community In Ecological Distress Brought By The Colonial Expansion Of The Fire Nation, Jose Santos P. Ardivilla

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

In the third episode of Avatar: The Last Airbender’s Book 3: The Book Of Fire, the “Gaang” consisting of Avatar Aang, Toph, Sokka, and Katara chanced upon a fishing village on stilts,ravaged by the pollution of its waterways. The pollution comes from the industrial activity of the Colonial Masters’ Fire Nation which greatly affected the village. This animation is from Nickelodeon, a channel geared for children’s entertainment, thus implicates humorous asides in what purports to be a serious epicurean reclaiming of a lost balance through indigenous visual culture, solidarity, media studies, and ecocriticism. Katara disguises herself as …


Visuality Of Race In Popular Culture: Teaching Racial Histories And Iconography In Media, Joni Boyd Acuff, Amelia M. Kraehe Nov 2024

Visuality Of Race In Popular Culture: Teaching Racial Histories And Iconography In Media, Joni Boyd Acuff, Amelia M. Kraehe

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

The repetition of racist imagery from historical to contemporary popular culture is indicative of a lack of visual culture education among artists, designers, and other creative cultural producers working today. This paper addresses the dearth of resources for teaching visual codes and conventions of racial iconography that are recycled in popular media and contribute to the fabrication of racial differences, maintenance of racial hierarchies, and normalization of white supremacist ideology. Inspired by Critical Race Theory in art and visual culture education, the essay proposes teaching tactics and sites/sights that can support students in developing visual understandings of race in popular …


Breaking The Rules: Playing Criminally In Video Games, James Tregonning Nov 2024

Breaking The Rules: Playing Criminally In Video Games, James Tregonning

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

Video games have long courted controversy for their frequent valorisation of criminality. However, in this article, I consider heroic criminals in video games from a different perspective. I focus on two games – Lucas Pope’s Papers, Please (2013) and Osmotic Studio’s Orwell (2016) – that position the player as a low-level government operative in a fictional authoritarian regime. Players are expected to process information for their governments, although they are also given opportunities to undermine or subvert the regime. Thus, the trope of heroic criminal is used to comment on the function and role of the state. It becomes …


Hyping The Hyperreal: Postmodern Visual Dynamics In Amy Heckerling’S Clueless, Andrew Urie Nov 2024

Hyping The Hyperreal: Postmodern Visual Dynamics In Amy Heckerling’S Clueless, Andrew Urie

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

An iconic staple of 1990s Hollywood cinema, director-screenwriter Amy Heckerling’s Clueless (1995) is a cult classic. This article examines the film’s postmodern visual dynamics, which parody hyperreal media culture and its connection to feminine teen consumerism amidst the image-saturated society of mid-’90s era Los Angeles.


We're Swarming Again! Swarming, Collectivity, And Trope: The Case Of Extinction Rebellion, Tyler J. Behymer Aug 2024

We're Swarming Again! Swarming, Collectivity, And Trope: The Case Of Extinction Rebellion, Tyler J. Behymer

Department of Communication Studies: Dissertations, Theses, and Student Research

This thesis explores the rhetoric of the eco-movement Extinction Rebellion, focusing on the use of swarming and nature tropes to mobilize collective action and revivify contemporary notions of collectivity. Drawing on rhetoric of social movement scholarship, cultural studies, and psychoanalysis, this essay theorizes swarming as a tropological economy that expands the conditions of propriety in the context of collectivity. Through an analysis of Extinction Rebellion’s discourse, this study demonstrates how the naturalization of swarming tropes works in various ways to rewild conventional political discourse, galvanize disruptive collective assembly, and challenge green neoliberalism.

Advisor: Casey Ryan Kelly


Exploring Gen Z’S Identity Formation And Its Influence On Consumption Of Pop Culture And Entertainment Merchandise, Melisa Annette Spilinek Jul 2024

Exploring Gen Z’S Identity Formation And Its Influence On Consumption Of Pop Culture And Entertainment Merchandise, Melisa Annette Spilinek

Dissertations and Doctoral Documents, University of Nebraska-Lincoln, 2023–

Fandoms have grown in size and influence, becoming a complex and dynamic cultural phenomenon that richly impacts the consumption of media and consumer behavior. The capitalistic United States with its diverse and media-savvy population, is a prime destination to study fan studies, particularly among young adults who are a crucial component of fandom influence.

The internet has grown to be a major component of the fan experience, an integral part of fandom culture. Online communities provide avenues for Generation Z to connect with others who share similar struggles, challenges, and interests, highlighting the importance of digital platofrms on the evolution …


Developing And Sustaining A Graphic Scholarship Collection For Academic Libraries, Stewart Brower, Toni Hoberecht, Zane Ratcliffe, Bethie Seay Jan 2024

Developing And Sustaining A Graphic Scholarship Collection For Academic Libraries, Stewart Brower, Toni Hoberecht, Zane Ratcliffe, Bethie Seay

SANE journal: Sequential Art Narrative in Education

In early 2021, the Schusterman Library at the University of Oklahoma-Tulsa satellite campus took a new step towards building a culture of interest by creating the Graphic Scholarship Collection. This new endeavor is a curated collection of graphic novels, primarily non-fiction, aligned with the academic programs on campus, as well as promoting University initiatives in diversity, equity, and inclusion. A new organizational structure for the collection materials and their circulation metrics will be examined in detail. There will also be consideration of the challenges of selection and acquisition by a mixed team of selectors, some of whom have no experience …


Reflections Of “Use Of Comics In Social Studies Education” Course: The Opinion And Experiences Of Teachers, Genç Osman İlhan, Maide Şin Jan 2024

Reflections Of “Use Of Comics In Social Studies Education” Course: The Opinion And Experiences Of Teachers, Genç Osman İlhan, Maide Şin

SANE journal: Sequential Art Narrative in Education

It is well known that a quality teacher education is necessary for qualified education. Teachers must be well-trained in multiple areas and have an open-minded structure. They must develop strategies based on the lesson and students, which needs effective material development and use. The materials to be used could be prepared by others and can be incorporated into the classroom setting or teachers could design and present them to students, which is essential for the quality of instruction. When a teacher creates and effectively employs instructional materials, his/her self-confidence will increase and teaching will be enriched and made easier. Comics …


Comic Literature And Graphic Novel Uses In History, Literature, Math, And Science, James O. Barbre Iii, Justin Carroll, Joshua Tolbert Nov 2022

Comic Literature And Graphic Novel Uses In History, Literature, Math, And Science, James O. Barbre Iii, Justin Carroll, Joshua Tolbert

SANE journal: Sequential Art Narrative in Education

Graphic novels and comics have a rich history and have long served as a medium for both education and entertainment. Although we live in an increasingly technology-rich era which offers abundant visual stimulation to compete with comics, graphic literature is arguably a more immediate and robust resource than ever before. The following paper highlights specific applications of graphic literature to pedagogical purposes, including implications for the use of comics in teaching history, world languages, English as a new language, science, and mathematics. Across these areas, a wide degree of application exists for teachers, in both K-12 and post-secondary settings. In …


The Textual Gutter: How Gene Luen Yang Redefines The Gutter In Boxers & Saints To Tell A Transnational Tale, David Lucas Jr Sep 2022

The Textual Gutter: How Gene Luen Yang Redefines The Gutter In Boxers & Saints To Tell A Transnational Tale, David Lucas Jr

SANE journal: Sequential Art Narrative in Education

This paper attempts to provide a new understanding of the gutter and how it is used to significant effect in Gene Luen Yang's, Boxers & Saints. This research draws upon the work of Scott McCloud to establish a framework for the theoretical applications of the gutter. Most prior research focuses on the gutter within the page. This article demonstrates how Yang pushes the concept of the gutter further by creating a new type of gutter that moves beyond the pages and across texts. Then the research attempts to demonstrate how the idea of the textual gutter heightens the transnational elements …


Balancing Data- Vs. Art-Driven Decisions In Video Game Design, Jaden D. Goter May 2022

Balancing Data- Vs. Art-Driven Decisions In Video Game Design, Jaden D. Goter

Honors Program: Senior Projects (Public)

Video games, like software, need to be designed. Video game development studios tend to use data-driven or art-driven decision-making to design their games. Data-driven decision-making is where active and passive data is collected in order to make informed decisions about the design of a game. Art-driven decision-making is when designers use their artistic intuition to design games, potentially ignoring player data. This paper elaborates on the advantages and disadvantages of both approaches and provides case studies of games designed under both approaches. Based on these studies, for a game to be successful, a combined approach of data- and art-driven decision-making …


The Making Of Everyday Hollywood: 1930s Film Influence On Everyday Women’S Fashion In Nebraska, Anna Naomi Kuhlman Apr 2022

The Making Of Everyday Hollywood: 1930s Film Influence On Everyday Women’S Fashion In Nebraska, Anna Naomi Kuhlman

Department of Textiles, Merchandising and Fashion Design: Dissertations, Theses, and Student Research

This research examines the influence of film fashions on middle-class, Nebraskan women’s dress during the Great Depression (1932-1940). The Great Depression challenged the middle class: while standards of living remained high, the economic means to achieve those standards diminished. Despite the crisis, women strove to keep up with current fashion trends. While previous literature has examined how Hollywood directly affected trends and styles of the 1930s in major American metropolitan contexts, the manifestation of trends in the dress of middle to lower socio-economic classes in Middle America remains under-examined. Against the backdrop of Depression-era hardships specific to Nebraska’s agricultural economy, …


Audiovisual Metadata Platform Pilot Development (Amppd), Final Project Report, Jon W. Dunn, Ying Feng, Juliet L. Hardesty, Brian Wheeler, Maria Whitaker, Thomas Whittaker, Shawn Averkamp, Bertram Lyons, Amy Rudersdorf, Tanya Clement, Liz Fischer Dec 2021

Audiovisual Metadata Platform Pilot Development (Amppd), Final Project Report, Jon W. Dunn, Ying Feng, Juliet L. Hardesty, Brian Wheeler, Maria Whitaker, Thomas Whittaker, Shawn Averkamp, Bertram Lyons, Amy Rudersdorf, Tanya Clement, Liz Fischer

Copyright, Fair Use, Scholarly Communication, etc.

This report documents the experience and findings of the Audiovisual Metadata Platform Pilot Development (AMPPD) project, which has worked to enable more efficient generation of metadata to support discovery and use of digitized and born-digital audio and moving image collections. The AMPPD project was carried out by partners Indiana University Libraries, AVP, University of Texas at Austin, and New York Public Library between 2018-2021.


Empirical Drawings: Utilizing Comic Essays In The Social Studies Classroom To Teach Citizenship, Angelo Letizia Aug 2021

Empirical Drawings: Utilizing Comic Essays In The Social Studies Classroom To Teach Citizenship, Angelo Letizia

SANE journal: Sequential Art Narrative in Education

This article posits that the comic medium, wedded with traditional essay assignments, may be a powerful tool for social studies teachers, those who prepare social studies teachers at the collegiate level and other teachers and professors who desire to teach about citizenship in an era of "fake news" and alternative facts.


Understanding Spaces Of Abandonment Through Virtual Frameworks In Landscape Architecture, Aus Perez Apr 2021

Understanding Spaces Of Abandonment Through Virtual Frameworks In Landscape Architecture, Aus Perez

Honors Program: Senior Projects (Public)

In recent years, design professionals have implemented many contemporary landscape architecture projects across the United States. With a primary goal of returning nature to urban environments, contemporary landscape architects and other transdisciplinary partners work diligently to sculpt physical spaces that reflect the human-living experience. However, a leap into the world of video game design could allow landscape architects and urban planners to more freely create virtual social environments to address rising issues of abandonment in today’s urban and rural spaces. Video game mechanics and methodologies can be used extensively in the disciplines of design that value participatory processes, like landscape …


Terre Brûlée : Une Éco-Poétique Du Vide, Pierre Taminiaux Mar 2020

Terre Brûlée : Une Éco-Poétique Du Vide, Pierre Taminiaux

20th and 21st Century French and Francophone Studies International Colloquium

Au XXIe siècle, les sociétés occidentales sont confrontées à de nouvelles formes de chaos. Celui-ci comporte plusieurs dimensions, à la fois sociales, culturelles et écologiques. L’art doit dès lors prendre en considération cette situation d’une manière ou d’une autre. C’est ce qui m’autorise à parler ici de mes images photographiques rassemblées sous le titre de Terre brûlée.

Celles-ci ont été prises à l’automne 2017, au Portugal, près de la ville de Leiria, dans une forêt de bord de mer (une pinède, plus exactement) qui fut longtemps considérée dans l’histoire de ce pays comme un domaine royal. Cette saison fut …


Bridging The Divide Through Graphic Novels: Teaching Non-Jews’ Holocaust Narratives To Jewish Students, Matt Reingold Sep 2019

Bridging The Divide Through Graphic Novels: Teaching Non-Jews’ Holocaust Narratives To Jewish Students, Matt Reingold

SANE journal: Sequential Art Narrative in Education

The following paper considers how integrating Holocaust graphic novels that prominently feature non-Jewish characters can be effective in introducing Jewish students to new perspectives on contemporary understandings of the Holocaust. Drawing on the results of recent studies about rising anti-Semitism and Jews' concerns for their safety, feelings of insularity are understandably becoming more pervasive within the Jewish community. The author argues that in order to combat the negative aspects of this entrenchment, Jewish students need to be introduced to thoughtful and complex narratives that relate to historical anti-Semitic incidents which also model ways of building relationships between the disparate communities …


Film On Paper, Graphics On Screen, Feminism In Story: An Exegesis Of A Feminist Graphic Novel Project, Jingwei Xu Sep 2019

Film On Paper, Graphics On Screen, Feminism In Story: An Exegesis Of A Feminist Graphic Novel Project, Jingwei Xu

SANE journal: Sequential Art Narrative in Education

This research is the second stage of my entire graphic novel practice looking at a feminist topic – women’s awakening from marriage. In this phase, the study carries out the practical process of the creative work, involving a graphic novel (body), an opening title (hook) and a package of visual communication design (promotion), in order to convey my feminist claim that women’s real emancipation depends on whether they can rouse their subject awareness and break through the chain of marriage. Based on this practice-led research, my personal knowledge is generated, including the value of combining graphic novels and title sequences, …


Teaching Visual Literacies: The Case Of The Great American Dust Bowl, Mary F. Rice, Ashley K. Dallacqua Jan 2019

Teaching Visual Literacies: The Case Of The Great American Dust Bowl, Mary F. Rice, Ashley K. Dallacqua

SANE journal: Sequential Art Narrative in Education

Teachers and students require a range of tools to engage with visual texts. Using The Great American Dust Bowlby Don Brown (2013) as an exemplar text, we outline four conceptions of visual literacy: rhetorical, instructional, industrial and visuo-spatial and discuss their use in our literacy education practice. In addition, we provide a brief model of a second text, The Arrival (Tan, 2013) and a list of suggested texts for students at different levels (elementary, middle, and high school). We argue that these tools have the potential to deepen conceptions of visual literacies and empower teachers and students to understand …


Review Of Chris Ware: Conversations, Carly Diab Jun 2018

Review Of Chris Ware: Conversations, Carly Diab

SANE journal: Sequential Art Narrative in Education

No abstract provided.


Review Of Pioneering Cartoonists Of Color, Carly Diab Jun 2018

Review Of Pioneering Cartoonists Of Color, Carly Diab

SANE journal: Sequential Art Narrative in Education

No abstract provided.


Sharing Identity: Indexing Cultural Perspectives Through Writing Responses To Graphic Novels, Alex Romagnoli Jun 2018

Sharing Identity: Indexing Cultural Perspectives Through Writing Responses To Graphic Novels, Alex Romagnoli

SANE journal: Sequential Art Narrative in Education

Indexing identity through writing responses among ELL students in response to a graphic novel helps provide insight into how writing responses represent people and how graphic novels can aid in that process of self-discovery through their inherent multimodalities. This study takes looks at four students in an ELL class at an urban high school in southern Pennsylvania as they responded in writing to a portion of Will Eisner's New York: Life in the Big City (2006). All of the participants took events from the portion of the graphic novel provided to them and indexed their urban, cultural perspectives through their …


Pre-Service Teachers’ Perspectives On How The Use Of Toon Comic Books During Guided Reading Influenced Learning By Struggling Readers, Ewa Mcgrail, Alicja Rieger, Gina M. Doepker, Samantha Mcgeorge Jun 2018

Pre-Service Teachers’ Perspectives On How The Use Of Toon Comic Books During Guided Reading Influenced Learning By Struggling Readers, Ewa Mcgrail, Alicja Rieger, Gina M. Doepker, Samantha Mcgeorge

SANE journal: Sequential Art Narrative in Education

The study presented in this article examines the use of comic books, specifically the TOON comic books during guided reading instruction. The instruction was provided to struggling readers by the Literacy Center at a comprehensive university in southeastern United States. What most pre-service teachers in this study agreed upon was that comic books served as an effective tool for getting their students interested in reading. Reading comic books with tutors as partners in conversation with the struggling readers in this study was also a powerful medium for facilitating students’ literacy skills development, particularly in the areas of reading fluency and …