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Screenwriting Commons

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Full-Text Articles in Screenwriting

Caladrius: Creating A Playable Game Via A Multimedia Experience, Isabelle Morgan Brookshire May 2026

Caladrius: Creating A Playable Game Via A Multimedia Experience, Isabelle Morgan Brookshire

Whittier Scholars Program

Caladrius: Creating a Playable Game via a Multimedia Experience hones in on making an experience through different forms of media to represent a game. If this project was fully funded and done, it would be a video game on Steam with an art exhibition, small poetry book, and novel accompanied with it. It would even have a show, a soundtrack, and merch. But at this level, it was to make an experience for my audience that they could experience whether or not they enjoyed video games as a concept. I wanted them to enjoy 'playing' within a physical exhibition and …


Inpatient, Anna Schmalz, Rob Bragin, John Strauss May 2025

Inpatient, Anna Schmalz, Rob Bragin, John Strauss

Honors Thesis

A suicide attempt lands a golden-boy tennis prodigy in an upscale Malibu rehab. There, he must survive the dysfunctional owner and his coke-snorting son, an eccentric mix of troubled teens, and a manipulative ex hellbent on sabotaging his last shot at recovery.


History And The Teaching Of Dialect And Slang In Screenwriting, Mitch Olson, Chris C. Palmer Dec 2024

History And The Teaching Of Dialect And Slang In Screenwriting, Mitch Olson, Chris C. Palmer

Faculty Articles

This article explores academic and industry perspectives on the use of dialect, slang, and historical language in screenwriting. It offers a chronological overview of major screenwriting manuals’ treatment of dialect and slang (or lack thereof) 1946-2020. It then presents survey data of 53 currently-practicing screenwriters’ views on working with dialect and historical language in scripts, as well as their sense of possible changes in the industry regarding attitudes towards diverse voice representation on the page. It concludes with examples from a teaching sequence that illustrates strategies for writing with dialect, researching it, and ethically considering its usage in scripts. Situating …


Neo-Noir Investigations: The Art Of Directing And Writing An Interactive Experience, James Phillip Koehler Jr. Apr 2024

Neo-Noir Investigations: The Art Of Directing And Writing An Interactive Experience, James Phillip Koehler Jr.

Honors Projects

This project intends to explore the process behind writing and directing for an interactive experience; video games, specifically. A team, including artists, programmers, and a musician, was organized to work toward the completion of a playable demo. Included in this project is a video of the playable demo, alongside various other completed materials that were unable to be included.


The Screen And Development: Creative Writing And Liminality In Children’S Literature, Rebecca E. Glenn May 2022

The Screen And Development: Creative Writing And Liminality In Children’S Literature, Rebecca E. Glenn

All Theses

This creative thesis strives to research and implement the overlap of liminality found within Children’s Literature, especially those works that exist through the screen. The critical component of this thesis explores the ways in which childhood development and maturity, a theme commonly found within Children’s Literature, embodies its own “right of passage” associated with the liminal. The journey of the Children’s Literature protagonist is often wrought with this movement from familiar boundaries to a sense of new development. The critical analysis emphasizes the methods Children’s Literature genre uses emotion, familial connections, symbology, space, and even elements of the monstrous to …